Remove internal header inclusion guards

Inclusion of internal headers is already both centralized and follows
strict rules.  Inclusion guards are both an unneccessary maintenance
burden and may hide inclusion order bugs.
This commit is contained in:
Camilla Löwy 2017-05-25 19:35:13 +02:00
parent bc7ebc1a89
commit 372e908682
19 changed files with 0 additions and 82 deletions

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@ -24,9 +24,6 @@
// //
//======================================================================== //========================================================================
#ifndef _glfw3_cocoa_joystick_h_
#define _glfw3_cocoa_joystick_h_
#include <IOKit/IOKitLib.h> #include <IOKit/IOKitLib.h>
#include <IOKit/IOCFPlugIn.h> #include <IOKit/IOCFPlugIn.h>
#include <IOKit/hid/IOHIDLib.h> #include <IOKit/hid/IOHIDLib.h>
@ -50,4 +47,3 @@ typedef struct _GLFWjoystickNS
void _glfwInitJoysticksNS(void); void _glfwInitJoysticksNS(void);
void _glfwTerminateJoysticksNS(void); void _glfwTerminateJoysticksNS(void);
#endif // _glfw3_cocoa_joystick_h_

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@ -24,9 +24,6 @@
// //
//======================================================================== //========================================================================
#ifndef _glfw3_cocoa_platform_h_
#define _glfw3_cocoa_platform_h_
#include <stdint.h> #include <stdint.h>
#include <dlfcn.h> #include <dlfcn.h>
@ -164,4 +161,3 @@ void _glfwPollMonitorsNS(void);
GLFWbool _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired); GLFWbool _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired);
void _glfwRestoreVideoModeNS(_GLFWmonitor* monitor); void _glfwRestoreVideoModeNS(_GLFWmonitor* monitor);
#endif // _glfw3_cocoa_platform_h_

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@ -25,9 +25,6 @@
// //
//======================================================================== //========================================================================
#ifndef _glfw3_egl_context_h_
#define _glfw3_egl_context_h_
#if defined(_GLFW_USE_EGLPLATFORM_H) #if defined(_GLFW_USE_EGLPLATFORM_H)
#include <EGL/eglplatform.h> #include <EGL/eglplatform.h>
#elif defined(_GLFW_WIN32) #elif defined(_GLFW_WIN32)
@ -219,4 +216,3 @@ GLFWbool _glfwChooseVisualEGL(const _GLFWctxconfig* ctxconfig,
Visual** visual, int* depth); Visual** visual, int* depth);
#endif /*_GLFW_X11*/ #endif /*_GLFW_X11*/
#endif // _glfw3_egl_context_h_

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@ -25,9 +25,6 @@
// //
//======================================================================== //========================================================================
#ifndef _glfw3_glx_context_h_
#define _glfw3_glx_context_h_
#define GLX_VENDOR 1 #define GLX_VENDOR 1
#define GLX_RGBA_BIT 0x00000001 #define GLX_RGBA_BIT 0x00000001
#define GLX_WINDOW_BIT 0x00000001 #define GLX_WINDOW_BIT 0x00000001
@ -180,4 +177,3 @@ GLFWbool _glfwChooseVisualGLX(const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig, const _GLFWfbconfig* fbconfig,
Visual** visual, int* depth); Visual** visual, int* depth);
#endif // _glfw3_glx_context_h_

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@ -25,10 +25,6 @@
// //
//======================================================================== //========================================================================
#ifndef _glfw3_internal_h_
#define _glfw3_internal_h_
#if defined(_GLFW_USE_CONFIG_H) #if defined(_GLFW_USE_CONFIG_H)
#include "glfw_config.h" #include "glfw_config.h"
#endif #endif
@ -961,4 +957,3 @@ void _glfwTerminateVulkan(void);
*/ */
const char* _glfwGetVulkanResultString(VkResult result); const char* _glfwGetVulkanResultString(VkResult result);
#endif // _glfw3_internal_h_

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@ -24,9 +24,6 @@
// //
//======================================================================== //========================================================================
#ifndef _glfw3_linux_joystick_h_
#define _glfw3_linux_joystick_h_
#include <regex.h> #include <regex.h>
#define _GLFW_PLATFORM_JOYSTICK_STATE _GLFWjoystickLinux linjs #define _GLFW_PLATFORM_JOYSTICK_STATE _GLFWjoystickLinux linjs
@ -55,4 +52,3 @@ GLFWbool _glfwInitJoysticksLinux(void);
void _glfwTerminateJoysticksLinux(void); void _glfwTerminateJoysticksLinux(void);
void _glfwDetectJoystickConnectionLinux(void); void _glfwDetectJoystickConnectionLinux(void);
#endif // _glfw3_linux_joystick_h_

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@ -24,9 +24,6 @@
// //
//======================================================================== //========================================================================
#ifndef _glfw3_mir_platform_h_
#define _glfw3_mir_platform_h_
#include <sys/queue.h> #include <sys/queue.h>
#include <pthread.h> #include <pthread.h>
#include <dlfcn.h> #include <dlfcn.h>
@ -134,4 +131,3 @@ extern void _glfwPollMonitorsMir(void);
extern void _glfwInitEventQueueMir(EventQueue* queue); extern void _glfwInitEventQueueMir(EventQueue* queue);
extern void _glfwDeleteEventQueueMir(EventQueue* queue); extern void _glfwDeleteEventQueueMir(EventQueue* queue);
#endif // _glfw3_mir_platform_h_

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@ -24,9 +24,6 @@
// //
//======================================================================== //========================================================================
#ifndef _glfw3_nsgl_context_h_
#define _glfw3_nsgl_context_h_
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextNSGL nsgl #define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextNSGL nsgl
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryNSGL nsgl #define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryNSGL nsgl
@ -57,4 +54,3 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
const _GLFWfbconfig* fbconfig); const _GLFWfbconfig* fbconfig);
void _glfwDestroyContextNSGL(_GLFWwindow* window); void _glfwDestroyContextNSGL(_GLFWwindow* window);
#endif // _glfw3_nsgl_context_h_

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@ -24,11 +24,6 @@
// //
//======================================================================== //========================================================================
#ifndef _glfw3_null_joystick_h_
#define _glfw3_null_joystick_h_
#define _GLFW_PLATFORM_JOYSTICK_STATE int nulljs #define _GLFW_PLATFORM_JOYSTICK_STATE int nulljs
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE int nulljs #define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE int nulljs
#endif // _glfw3_null_joystick_h_

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@ -25,9 +25,6 @@
// //
//======================================================================== //========================================================================
#ifndef _glfw3_null_platform_h_
#define _glfw3_null_platform_h_
#include <dlfcn.h> #include <dlfcn.h>
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNull null #define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNull null
@ -63,5 +60,3 @@ typedef struct _GLFWwindowNull
int height; int height;
} _GLFWwindowNull; } _GLFWwindowNull;
#endif // _glfw3_null_platform_h_

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@ -25,9 +25,6 @@
// //
//======================================================================== //========================================================================
#ifndef _glfw3_osmesa_context_h_
#define _glfw3_osmesa_context_h_
#define OSMESA_RGBA 0x1908 #define OSMESA_RGBA 0x1908
#define OSMESA_FORMAT 0x22 #define OSMESA_FORMAT 0x22
#define OSMESA_DEPTH_BITS 0x30 #define OSMESA_DEPTH_BITS 0x30
@ -95,4 +92,3 @@ GLFWbool _glfwCreateContextOSMesa(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig, const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig); const _GLFWfbconfig* fbconfig);
#endif // _glfw3_osmesa_context_h_

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@ -25,9 +25,6 @@
// //
//======================================================================== //========================================================================
#ifndef _glfw3_posix_time_h_
#define _glfw3_posix_time_h_
#define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerPOSIX posix #define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerPOSIX posix
#include <stdint.h> #include <stdint.h>
@ -45,4 +42,3 @@ typedef struct _GLFWtimerPOSIX
void _glfwInitTimerPOSIX(void); void _glfwInitTimerPOSIX(void);
#endif // _glfw3_posix_time_h_

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@ -25,9 +25,6 @@
// //
//======================================================================== //========================================================================
#ifndef _glfw3_posix_tls_h_
#define _glfw3_posix_tls_h_
#include <pthread.h> #include <pthread.h>
#define _GLFW_PLATFORM_TLS_STATE _GLFWtlsPOSIX posix #define _GLFW_PLATFORM_TLS_STATE _GLFWtlsPOSIX posix
@ -42,5 +39,3 @@ typedef struct _GLFWtlsPOSIX
} _GLFWtlsPOSIX; } _GLFWtlsPOSIX;
#endif // _glfw3_posix_tls_h_

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@ -25,10 +25,6 @@
// //
//======================================================================== //========================================================================
#ifndef _glfw3_wgl_context_h_
#define _glfw3_wgl_context_h_
#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 #define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
#define WGL_SUPPORT_OPENGL_ARB 0x2010 #define WGL_SUPPORT_OPENGL_ARB 0x2010
#define WGL_DRAW_TO_WINDOW_ARB 0x2001 #define WGL_DRAW_TO_WINDOW_ARB 0x2001
@ -157,4 +153,3 @@ GLFWbool _glfwCreateContextWGL(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig, const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig); const _GLFWfbconfig* fbconfig);
#endif // _glfw3_wgl_context_h_

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@ -24,9 +24,6 @@
// //
//======================================================================== //========================================================================
#ifndef _glfw3_win32_joystick_h_
#define _glfw3_win32_joystick_h_
#define _GLFW_PLATFORM_JOYSTICK_STATE _GLFWjoystickWin32 win32 #define _GLFW_PLATFORM_JOYSTICK_STATE _GLFWjoystickWin32 win32
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE int dummy #define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE int dummy
@ -56,4 +53,3 @@ void _glfwTerminateJoysticksWin32(void);
void _glfwDetectJoystickConnectionWin32(void); void _glfwDetectJoystickConnectionWin32(void);
void _glfwDetectJoystickDisconnectionWin32(void); void _glfwDetectJoystickDisconnectionWin32(void);
#endif // _glfw3_win32_joystick_h_

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@ -25,9 +25,6 @@
// //
//======================================================================== //========================================================================
#ifndef _glfw3_win32_platform_h_
#define _glfw3_win32_platform_h_
// We don't need all the fancy stuff // We don't need all the fancy stuff
#ifndef NOMINMAX #ifndef NOMINMAX
#define NOMINMAX #define NOMINMAX
@ -351,4 +348,3 @@ void _glfwPollMonitorsWin32(void);
GLFWbool _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desired); GLFWbool _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desired);
void _glfwRestoreVideoModeWin32(_GLFWmonitor* monitor); void _glfwRestoreVideoModeWin32(_GLFWmonitor* monitor);
#endif // _glfw3_win32_platform_h_

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@ -24,9 +24,6 @@
// //
//======================================================================== //========================================================================
#ifndef _glfw3_wayland_platform_h_
#define _glfw3_wayland_platform_h_
#include <wayland-client.h> #include <wayland-client.h>
#include <xkbcommon/xkbcommon.h> #include <xkbcommon/xkbcommon.h>
#include <xkbcommon/xkbcommon-compose.h> #include <xkbcommon/xkbcommon-compose.h>
@ -169,4 +166,3 @@ typedef struct _GLFWcursorWayland
void _glfwAddOutputWayland(uint32_t name, uint32_t version); void _glfwAddOutputWayland(uint32_t name, uint32_t version);
#endif // _glfw3_wayland_platform_h_

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@ -25,9 +25,6 @@
// //
//======================================================================== //========================================================================
#ifndef _glfw3_x11_platform_h_
#define _glfw3_x11_platform_h_
#include <unistd.h> #include <unistd.h>
#include <signal.h> #include <signal.h>
#include <stdint.h> #include <stdint.h>
@ -335,4 +332,3 @@ void _glfwInputErrorX11(int error, const char* message);
void _glfwPushSelectionToManagerX11(void); void _glfwPushSelectionToManagerX11(void);
#endif // _glfw3_x11_platform_h_

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@ -24,10 +24,5 @@
// //
//======================================================================== //========================================================================
#ifndef _glfw3_xkb_unicode_h_
#define _glfw3_xkb_unicode_h_
long _glfwKeySym2Unicode(unsigned int keysym); long _glfwKeySym2Unicode(unsigned int keysym);
#endif // _glfw3_xkb_unicode_h_