diff --git a/include/GL/glfw3.h b/include/GL/glfw3.h index 298c3d56..df7fa0a8 100644 --- a/include/GL/glfw3.h +++ b/include/GL/glfw3.h @@ -519,7 +519,8 @@ extern "C" { /*! @brief @c GL_TRUE for stereo rendering, or @c GL_FALSE otherwise. */ #define GLFW_STEREO 0x0002100C -/*! @brief The number of samples used for default framebuffer multisampling. +/*! @brief The number of samples used for default framebuffer multisampling, or + * zero to disable multisampling. */ #define GLFW_FSAA_SAMPLES 0x0002100E /*! @brief @c GL_TRUE if the framebuffer should be sRGB capable, or @c GL_FALSE @@ -1046,10 +1047,12 @@ GLFWAPI void glfwDefaultWindowHints(void); * available. * * The @ref GLFW_OPENGL_FORWARD_COMPAT hint specifies whether the OpenGL - * context should be forward-compatible. + * context should be forward-compatible, i.e. one where all functionality + * deprecated in the requested version of OpenGL is removed. * * The @ref GLFW_OPENGL_DEBUG_CONTEXT hint specifies whether to create a debug - * OpenGL context. + * OpenGL context, which may have additional error and performance issue + * reporting functionality. * * The @ref GLFW_OPENGL_PROFILE hint specifies which OpenGL profile to create * the context for. Possible values are @ref GLFW_OPENGL_NO_PROFILE, @ref