diff --git a/src/wl_platform.h b/src/wl_platform.h index 24006312..423d1026 100644 --- a/src/wl_platform.h +++ b/src/wl_platform.h @@ -204,11 +204,11 @@ typedef xkb_keysym_t (* PFN_xkb_compose_state_get_one_sym)(struct xkb_compose_st typedef enum _GLFWdecorationSideWayland { - mainWindow, - topDecoration, - leftDecoration, - rightDecoration, - bottomDecoration, + GLFW_MAIN_WINDOW, + GLFW_TOP_DECORATION, + GLFW_LEFT_DECORATION, + GLFW_RIGHT_DECORATION, + GLFW_BOTTOM_DECORATION } _GLFWdecorationSideWayland; typedef struct _GLFWdecorationWayland diff --git a/src/wl_window.c b/src/wl_window.c index 5d23cda0..caaa54fb 100644 --- a/src/wl_window.c +++ b/src/wl_window.c @@ -809,7 +809,7 @@ static void incrementCursorImage(_GLFWwindow* window) { _GLFWcursor* cursor; - if (!window || window->wl.decorations.focus != mainWindow) + if (!window || window->wl.decorations.focus != GLFW_MAIN_WINDOW) return; cursor = window->wl.currentCursor; @@ -1040,22 +1040,22 @@ static _GLFWwindow* findWindowFromDecorationSurface(struct wl_surface* surface, { if (surface == window->wl.decorations.top.surface) { - *which = topDecoration; + *which = GLFW_TOP_DECORATION; break; } if (surface == window->wl.decorations.left.surface) { - *which = leftDecoration; + *which = GLFW_LEFT_DECORATION; break; } if (surface == window->wl.decorations.right.surface) { - *which = rightDecoration; + *which = GLFW_RIGHT_DECORATION; break; } if (surface == window->wl.decorations.bottom.surface) { - *which = bottomDecoration; + *which = GLFW_BOTTOM_DECORATION; break; } window = window->next; @@ -1077,7 +1077,7 @@ static void pointerHandleEnter(void* userData, if (wl_proxy_get_tag((struct wl_proxy*) surface) != &_glfw.wl.tag) return; - _GLFWdecorationSideWayland focus = mainWindow; + _GLFWdecorationSideWayland focus = GLFW_MAIN_WINDOW; _GLFWwindow* window = wl_surface_get_user_data(surface); if (!window) { @@ -1187,29 +1187,29 @@ static void pointerHandleMotion(void* userData, switch (window->wl.decorations.focus) { - case mainWindow: + case GLFW_MAIN_WINDOW: _glfw.wl.cursorPreviousName = NULL; _glfwInputCursorPos(window, x, y); return; - case topDecoration: + case GLFW_TOP_DECORATION: if (y < GLFW_BORDER_SIZE) cursorName = "n-resize"; else cursorName = "left_ptr"; break; - case leftDecoration: + case GLFW_LEFT_DECORATION: if (y < GLFW_BORDER_SIZE) cursorName = "nw-resize"; else cursorName = "w-resize"; break; - case rightDecoration: + case GLFW_RIGHT_DECORATION: if (y < GLFW_BORDER_SIZE) cursorName = "ne-resize"; else cursorName = "e-resize"; break; - case bottomDecoration: + case GLFW_BOTTOM_DECORATION: if (x < GLFW_BORDER_SIZE) cursorName = "sw-resize"; else if (x > window->wl.width + GLFW_BORDER_SIZE) @@ -1241,27 +1241,27 @@ static void pointerHandleButton(void* userData, { switch (window->wl.decorations.focus) { - case mainWindow: + case GLFW_MAIN_WINDOW: break; - case topDecoration: + case GLFW_TOP_DECORATION: if (window->wl.cursorPosY < GLFW_BORDER_SIZE) edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP; else xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial); break; - case leftDecoration: + case GLFW_LEFT_DECORATION: if (window->wl.cursorPosY < GLFW_BORDER_SIZE) edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT; else edges = XDG_TOPLEVEL_RESIZE_EDGE_LEFT; break; - case rightDecoration: + case GLFW_RIGHT_DECORATION: if (window->wl.cursorPosY < GLFW_BORDER_SIZE) edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT; else edges = XDG_TOPLEVEL_RESIZE_EDGE_RIGHT; break; - case bottomDecoration: + case GLFW_BOTTOM_DECORATION: if (window->wl.cursorPosX < GLFW_BORDER_SIZE) edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT; else if (window->wl.cursorPosX > window->wl.width + GLFW_BORDER_SIZE) @@ -1281,7 +1281,8 @@ static void pointerHandleButton(void* userData, } else if (button == BTN_RIGHT) { - if (window->wl.decorations.focus != mainWindow && window->wl.xdg.toplevel) + if (window->wl.decorations.focus != GLFW_MAIN_WINDOW && + window->wl.xdg.toplevel) { xdg_toplevel_show_window_menu(window->wl.xdg.toplevel, _glfw.wl.seat, serial, @@ -1292,7 +1293,7 @@ static void pointerHandleButton(void* userData, } // Don’t pass the button to the user if it was related to a decoration. - if (window->wl.decorations.focus != mainWindow) + if (window->wl.decorations.focus != GLFW_MAIN_WINDOW) return; _glfw.wl.serial = serial; @@ -2629,8 +2630,11 @@ void _glfwSetCursorWayland(_GLFWwindow* window, _GLFWcursor* cursor) // If we're not in the correct window just save the cursor // the next time the pointer enters the window the cursor will change - if (window != _glfw.wl.pointerFocus || window->wl.decorations.focus != mainWindow) + if (window != _glfw.wl.pointerFocus || + window->wl.decorations.focus != GLFW_MAIN_WINDOW) + { return; + } // Update pointer lock to match cursor mode if (window->cursorMode == GLFW_CURSOR_DISABLED)