Merge branch 'master' into multi-context-windows

This commit is contained in:
Doug Binks 2020-07-13 11:04:23 +01:00
commit 3a0a3c540c
29 changed files with 2301 additions and 1251 deletions

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@ -9,7 +9,6 @@ matrix:
include: include:
- os: linux - os: linux
dist: xenial dist: xenial
sudo: false
name: "X11 shared library" name: "X11 shared library"
addons: addons:
apt: apt:
@ -23,7 +22,6 @@ matrix:
- CFLAGS=-Werror - CFLAGS=-Werror
- os: linux - os: linux
dist: xenial dist: xenial
sudo: false
name: "X11 static library" name: "X11 static library"
addons: addons:
apt: apt:
@ -37,7 +35,6 @@ matrix:
- CFLAGS=-Werror - CFLAGS=-Werror
- os: linux - os: linux
dist: xenial dist: xenial
sudo: required
name: "Wayland shared library" name: "Wayland shared library"
addons: addons:
apt: apt:
@ -54,7 +51,6 @@ matrix:
- CFLAGS=-Werror - CFLAGS=-Werror
- os: linux - os: linux
dist: xenial dist: xenial
sudo: required
name: "Wayland static library" name: "Wayland static library"
addons: addons:
apt: apt:
@ -92,14 +88,12 @@ matrix:
- USE_OSMESA=ON - USE_OSMESA=ON
- CFLAGS=-Werror - CFLAGS=-Werror
- os: osx - os: osx
sudo: false
name: "Cocoa shared library" name: "Cocoa shared library"
env: env:
- BUILD_SHARED_LIBS=ON - BUILD_SHARED_LIBS=ON
- CFLAGS=-Werror - CFLAGS=-Werror
- MACOSX_DEPLOYMENT_TARGET=10.8 - MACOSX_DEPLOYMENT_TARGET=10.8
- os: osx - os: osx
sudo: false
name: "Cocoa static library" name: "Cocoa static library"
env: env:
- BUILD_SHARED_LIBS=OFF - BUILD_SHARED_LIBS=OFF

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@ -66,17 +66,6 @@ endif()
# Set compiler specific flags # Set compiler specific flags
#-------------------------------------------------------------------- #--------------------------------------------------------------------
if (MSVC) if (MSVC)
if (MSVC90)
# Workaround for VS 2008 not shipping with the DirectX 9 SDK
include(CheckIncludeFile)
check_include_file(dinput.h DINPUT_H_FOUND)
if (NOT DINPUT_H_FOUND)
message(FATAL_ERROR "DirectX 9 headers not found; install DirectX 9 SDK")
endif()
# Workaround for VS 2008 not shipping with stdint.h
list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/vs2008")
endif()
if (NOT USE_MSVC_RUNTIME_LIBRARY_DLL) if (NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
foreach (flag CMAKE_C_FLAGS foreach (flag CMAKE_C_FLAGS
CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_DEBUG
@ -95,41 +84,6 @@ if (MSVC)
endif() endif()
endif() endif()
if (MINGW)
# Workaround for legacy MinGW not providing XInput and DirectInput
include(CheckIncludeFile)
check_include_file(dinput.h DINPUT_H_FOUND)
check_include_file(xinput.h XINPUT_H_FOUND)
if (NOT DINPUT_H_FOUND OR NOT XINPUT_H_FOUND)
list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/mingw")
endif()
# Enable link-time exploit mitigation features enabled by default on MSVC
include(CheckCCompilerFlag)
# Compatibility with data execution prevention (DEP)
set(CMAKE_REQUIRED_FLAGS "-Wl,--nxcompat")
check_c_compiler_flag("" _GLFW_HAS_DEP)
if (_GLFW_HAS_DEP)
set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--nxcompat ${CMAKE_SHARED_LINKER_FLAGS}")
endif()
# Compatibility with address space layout randomization (ASLR)
set(CMAKE_REQUIRED_FLAGS "-Wl,--dynamicbase")
check_c_compiler_flag("" _GLFW_HAS_ASLR)
if (_GLFW_HAS_ASLR)
set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--dynamicbase ${CMAKE_SHARED_LINKER_FLAGS}")
endif()
# Compatibility with 64-bit address space layout randomization (ASLR)
set(CMAKE_REQUIRED_FLAGS "-Wl,--high-entropy-va")
check_c_compiler_flag("" _GLFW_HAS_64ASLR)
if (_GLFW_HAS_64ASLR)
set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--high-entropy-va ${CMAKE_SHARED_LINKER_FLAGS}")
endif()
endif()
#-------------------------------------------------------------------- #--------------------------------------------------------------------
# Detect and select backend APIs # Detect and select backend APIs
#-------------------------------------------------------------------- #--------------------------------------------------------------------
@ -257,13 +211,6 @@ if (_GLFW_WAYLAND)
endif() endif()
endif() endif()
#--------------------------------------------------------------------
# Use OSMesa for offscreen context creation
#--------------------------------------------------------------------
if (_GLFW_OSMESA)
find_package(OSMesa REQUIRED)
endif()
#-------------------------------------------------------------------- #--------------------------------------------------------------------
# Use Cocoa for window creation and NSOpenGL for context creation # Use Cocoa for window creation and NSOpenGL for context creation
#-------------------------------------------------------------------- #--------------------------------------------------------------------

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@ -126,6 +126,8 @@ information on what to include when reporting a bug.
- Added `GLFW_POINTING_HAND_CURSOR` alias for `GLFW_HAND_CURSOR` (#427) - Added `GLFW_POINTING_HAND_CURSOR` alias for `GLFW_HAND_CURSOR` (#427)
- Added `GLFW_FEATURE_UNAVAILABLE` error for platform limitations (#1692) - Added `GLFW_FEATURE_UNAVAILABLE` error for platform limitations (#1692)
- Added `GLFW_FEATURE_UNIMPLEMENTED` error for incomplete backends (#1692) - Added `GLFW_FEATURE_UNIMPLEMENTED` error for incomplete backends (#1692)
- Added `GLFW_ANGLE_PLATFORM_TYPE` init hint and `GLFW_ANGLE_PLATFORM_TYPE_*`
values to select ANGLE backend (#1380)
- Updated the minimum required CMake version to 3.1 - Updated the minimum required CMake version to 3.1
- Disabled tests and examples by default when built as a CMake subdirectory - Disabled tests and examples by default when built as a CMake subdirectory
- Bugfix: The CMake config-file package used an absolute path and was not - Bugfix: The CMake config-file package used an absolute path and was not
@ -150,9 +152,11 @@ information on what to include when reporting a bug.
invalid pointer invalid pointer
- [Win32] Bugfix: Some synthetic key events were reported as `GLFW_KEY_UNKNOWN` - [Win32] Bugfix: Some synthetic key events were reported as `GLFW_KEY_UNKNOWN`
(#1623) (#1623)
- [Win32] Bugfix: Non-BMP Unicode codepoint input was reported as UTF-16
- [Cocoa] Added support for `VK_EXT_metal_surface` (#1619) - [Cocoa] Added support for `VK_EXT_metal_surface` (#1619)
- [Cocoa] Added locating the Vulkan loader at runtime in an application bundle - [Cocoa] Added locating the Vulkan loader at runtime in an application bundle
- [Cocoa] Moved main menu creation to GLFW initialization time (#1649) - [Cocoa] Moved main menu creation to GLFW initialization time (#1649)
- [Cocoa] Changed `EGLNativeWindowType` from `NSView` to `CALayer` (#1169)
- [Cocoa] Removed dependency on the CoreVideo framework - [Cocoa] Removed dependency on the CoreVideo framework
- [Cocoa] Bugfix: `glfwSetWindowSize` used a bottom-left anchor point (#1553) - [Cocoa] Bugfix: `glfwSetWindowSize` used a bottom-left anchor point (#1553)
- [Cocoa] Bugfix: Window remained on screen after destruction until event poll - [Cocoa] Bugfix: Window remained on screen after destruction until event poll
@ -161,7 +165,8 @@ information on what to include when reporting a bug.
- [Cocoa] Bugfix: Undecorated windows could not be iconified on recent macOS - [Cocoa] Bugfix: Undecorated windows could not be iconified on recent macOS
- [Cocoa] Bugfix: Touching event queue from secondary thread before main thread - [Cocoa] Bugfix: Touching event queue from secondary thread before main thread
would abort (#1649) would abort (#1649)
- [Cocoa] Use `CALayer` instead of `NSView` for `EGLNativeWindowType` (#1169) - [Cocoa] Bugfix: Non-BMP Unicode codepoint input was reported as UTF-16
(#1635)
- [X11] Bugfix: The CMake files did not check for the XInput headers (#1480) - [X11] Bugfix: The CMake files did not check for the XInput headers (#1480)
- [X11] Bugfix: Key names were not updated when the keyboard layout changed - [X11] Bugfix: Key names were not updated when the keyboard layout changed
(#1462,#1528) (#1462,#1528)
@ -185,6 +190,8 @@ information on what to include when reporting a bug.
non-printable keys (#1598) non-printable keys (#1598)
- [X11] Bugfix: Function keys were mapped to `GLFW_KEY_UNKNOWN` for some layout - [X11] Bugfix: Function keys were mapped to `GLFW_KEY_UNKNOWN` for some layout
combinaitons (#1598) combinaitons (#1598)
- [X11] Bugfix: Keys pressed simultaneously with others were not always
reported (#1112,#1415,#1472,#1616)
- [Wayland] Removed support for `wl_shell` (#1443) - [Wayland] Removed support for `wl_shell` (#1443)
- [Wayland] Bugfix: The `GLFW_HAND_CURSOR` shape used the wrong image (#1432) - [Wayland] Bugfix: The `GLFW_HAND_CURSOR` shape used the wrong image (#1432)
- [Wayland] Bugfix: `CLOCK_MONOTONIC` was not correctly enabled - [Wayland] Bugfix: `CLOCK_MONOTONIC` was not correctly enabled
@ -194,6 +201,9 @@ information on what to include when reporting a bug.
- [NSGL] Bugfix: `GLFW_COCOA_RETINA_FRAMEBUFFER` had no effect on newer - [NSGL] Bugfix: `GLFW_COCOA_RETINA_FRAMEBUFFER` had no effect on newer
macOS versions (#1442) macOS versions (#1442)
- [NSGL] Bugfix: Workaround for swap interval on 10.14 broke on 10.12 (#1483) - [NSGL] Bugfix: Workaround for swap interval on 10.14 broke on 10.12 (#1483)
- [EGL] Added platform selection via the `EGL_EXT_platform_base` extension
- [EGL] Added ANGLE backend selection via `EGL_ANGLE_platform_angle` extension
(#1380)
## Contact ## Contact
@ -356,8 +366,10 @@ skills.
- Eddie Ringle - Eddie Ringle
- Max Risuhin - Max Risuhin
- Jorge Rodriguez - Jorge Rodriguez
- Luca Rood
- Ed Ropple - Ed Ropple
- Aleksey Rybalkin - Aleksey Rybalkin
- Mikko Rytkönen
- Riku Salminen - Riku Salminen
- Brandon Schaefer - Brandon Schaefer
- Sebastian Schuberth - Sebastian Schuberth
@ -402,9 +414,11 @@ skills.
- Waris - Waris
- Jay Weisskopf - Jay Weisskopf
- Frank Wille - Frank Wille
- Tatsuya Yatagawa
- Ryogo Yoshimura - Ryogo Yoshimura
- Lukas Zanner - Lukas Zanner
- Andrey Zholos - Andrey Zholos
- Aihui Zhu
- Santi Zupancic - Santi Zupancic
- Jonas Ådahl - Jonas Ådahl
- Lasse Öörni - Lasse Öörni

File diff suppressed because it is too large Load Diff

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@ -163,10 +163,9 @@ multisampling anti-aliasing. Where this extension is unavailable, the
GLFW uses the `GLX_ARB_create_context` extension when available, even when GLFW uses the `GLX_ARB_create_context` extension when available, even when
creating OpenGL contexts of version 2.1 and below. Where this extension is creating OpenGL contexts of version 2.1 and below. Where this extension is
unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR` unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR`
hints will only be partially supported, the `GLFW_OPENGL_DEBUG_CONTEXT` hint hints will only be partially supported, the `GLFW_CONTEXT_DEBUG` hint will have
will have no effect, and setting the `GLFW_OPENGL_PROFILE` or no effect, and setting the `GLFW_OPENGL_PROFILE` or `GLFW_OPENGL_FORWARD_COMPAT`
`GLFW_OPENGL_FORWARD_COMPAT` hints to `GLFW_TRUE` will cause @ref hints to `GLFW_TRUE` will cause @ref glfwCreateWindow to fail.
glfwCreateWindow to fail.
GLFW uses the `GLX_ARB_create_context_profile` extension to provide support for GLFW uses the `GLX_ARB_create_context_profile` extension to provide support for
context profiles. Where this extension is unavailable, setting the context profiles. Where this extension is unavailable, setting the
@ -206,10 +205,9 @@ unavailable, the `GLFW_SAMPLES` hint will have no effect.
GLFW uses the `WGL_ARB_create_context` extension when available, even when GLFW uses the `WGL_ARB_create_context` extension when available, even when
creating OpenGL contexts of version 2.1 and below. Where this extension is creating OpenGL contexts of version 2.1 and below. Where this extension is
unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR` unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR`
hints will only be partially supported, the `GLFW_OPENGL_DEBUG_CONTEXT` hint hints will only be partially supported, the `GLFW_CONTEXT_DEBUG` hint will have
will have no effect, and setting the `GLFW_OPENGL_PROFILE` or no effect, and setting the `GLFW_OPENGL_PROFILE` or `GLFW_OPENGL_FORWARD_COMPAT`
`GLFW_OPENGL_FORWARD_COMPAT` hints to `GLFW_TRUE` will cause @ref hints to `GLFW_TRUE` will cause @ref glfwCreateWindow to fail.
glfwCreateWindow to fail.
GLFW uses the `WGL_ARB_create_context_profile` extension to provide support for GLFW uses the `WGL_ARB_create_context_profile` extension to provide support for
context profiles. Where this extension is unavailable, setting the context profiles. Where this extension is unavailable, setting the
@ -239,13 +237,13 @@ Because of this, on OS X 10.7 and later, the `GLFW_CONTEXT_VERSION_MAJOR` and
`GLFW_CONTEXT_VERSION_MINOR` hints will cause @ref glfwCreateWindow to fail if `GLFW_CONTEXT_VERSION_MINOR` hints will cause @ref glfwCreateWindow to fail if
given version 3.0 or 3.1. The `GLFW_OPENGL_PROFILE` hint must be set to given version 3.0 or 3.1. The `GLFW_OPENGL_PROFILE` hint must be set to
`GLFW_OPENGL_CORE_PROFILE` when creating OpenGL 3.2 and later contexts. The `GLFW_OPENGL_CORE_PROFILE` when creating OpenGL 3.2 and later contexts. The
`GLFW_OPENGL_DEBUG_CONTEXT` and `GLFW_CONTEXT_NO_ERROR` hints are ignored. `GLFW_CONTEXT_DEBUG` and `GLFW_CONTEXT_NO_ERROR` hints are ignored.
Also, on Mac OS X 10.6 and below, the `GLFW_CONTEXT_VERSION_MAJOR` and Also, on Mac OS X 10.6 and below, the `GLFW_CONTEXT_VERSION_MAJOR` and
`GLFW_CONTEXT_VERSION_MINOR` hints will fail if given a version above 2.1, `GLFW_CONTEXT_VERSION_MINOR` hints will fail if given a version above 2.1,
setting the `GLFW_OPENGL_PROFILE` or `GLFW_OPENGL_FORWARD_COMPAT` hints to setting the `GLFW_OPENGL_PROFILE` or `GLFW_OPENGL_FORWARD_COMPAT` hints to
a non-default value will cause @ref glfwCreateWindow to fail and the a non-default value will cause @ref glfwCreateWindow to fail and the
`GLFW_OPENGL_DEBUG_CONTEXT` hint is ignored. `GLFW_CONTEXT_DEBUG` hint is ignored.
@section compat_vulkan Vulkan loader and API @section compat_vulkan Vulkan loader and API

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@ -91,7 +91,22 @@ Setting these hints requires no platform specific headers or functions.
@anchor GLFW_JOYSTICK_HAT_BUTTONS @anchor GLFW_JOYSTICK_HAT_BUTTONS
__GLFW_JOYSTICK_HAT_BUTTONS__ specifies whether to also expose joystick hats as __GLFW_JOYSTICK_HAT_BUTTONS__ specifies whether to also expose joystick hats as
buttons, for compatibility with earlier versions of GLFW that did not have @ref buttons, for compatibility with earlier versions of GLFW that did not have @ref
glfwGetJoystickHats. Set this with @ref glfwInitHint. glfwGetJoystickHats. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
@anchor GLFW_ANGLE_PLATFORM_TYPE_hint
__GLFW_ANGLE_PLATFORM_TYPE__ specifies the platform type (rendering backend) to
request when using OpenGL ES and EGL via
[ANGLE](https://chromium.googlesource.com/angle/angle/). If the requested
platform type is unavailable, ANGLE will use its default. Possible values are
one of `GLFW_ANGLE_PLATFORM_TYPE_NONE`, `GLFW_ANGLE_PLATFORM_TYPE_OPENGL`,
`GLFW_ANGLE_PLATFORM_TYPE_OPENGLES`, `GLFW_ANGLE_PLATFORM_TYPE_D3D9`,
`GLFW_ANGLE_PLATFORM_TYPE_D3D11`, `GLFW_ANGLE_PLATFORM_TYPE_VULKAN` and
`GLFW_ANGLE_PLATFORM_TYPE_METAL`.
@par
The ANGLE platform type is specified via the `EGL_ANGLE_platform_angle`
extension. This extension is not used if this hint is
`GLFW_ANGLE_PLATFORM_TYPE_NONE`, which is the default value.
@subsubsection init_hints_osx macOS specific init hints @subsubsection init_hints_osx macOS specific init hints
@ -99,21 +114,24 @@ glfwGetJoystickHats. Set this with @ref glfwInitHint.
@anchor GLFW_COCOA_CHDIR_RESOURCES_hint @anchor GLFW_COCOA_CHDIR_RESOURCES_hint
__GLFW_COCOA_CHDIR_RESOURCES__ specifies whether to set the current directory to __GLFW_COCOA_CHDIR_RESOURCES__ specifies whether to set the current directory to
the application to the `Contents/Resources` subdirectory of the application's the application to the `Contents/Resources` subdirectory of the application's
bundle, if present. Set this with @ref glfwInitHint. bundle, if present. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. This is
ignored on other platforms.
@anchor GLFW_COCOA_MENUBAR_hint @anchor GLFW_COCOA_MENUBAR_hint
__GLFW_COCOA_MENUBAR__ specifies whether to create the menu bar and dock icon __GLFW_COCOA_MENUBAR__ specifies whether to create the menu bar and dock icon
when GLFW is initialized. This applies whether the menu bar is created from when GLFW is initialized. This applies whether the menu bar is created from
a nib or manually by GLFW. Set this with @ref glfwInitHint. a nib or manually by GLFW. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
This is ignored on other platforms.
@subsubsection init_hints_values Supported and default values @subsubsection init_hints_values Supported and default values
Initialization hint | Default value | Supported values Initialization hint | Default value | Supported values
------------------------------- | ------------- | ---------------- ------------------------------- | ------------------------------- | ----------------
@ref GLFW_JOYSTICK_HAT_BUTTONS | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` @ref GLFW_JOYSTICK_HAT_BUTTONS | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
@ref GLFW_COCOA_CHDIR_RESOURCES | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` @ref GLFW_ANGLE_PLATFORM_TYPE | `GLFW_ANGLE_PLATFORM_TYPE_NONE` | `GLFW_ANGLE_PLATFORM_TYPE_NONE`, `GLFW_ANGLE_PLATFORM_TYPE_OPENGL`, `GLFW_ANGLE_PLATFORM_TYPE_OPENGLES`, `GLFW_ANGLE_PLATFORM_TYPE_D3D9`, `GLFW_ANGLE_PLATFORM_TYPE_D3D11`, `GLFW_ANGLE_PLATFORM_TYPE_VULKAN` or `GLFW_ANGLE_PLATFORM_TYPE_METAL`
@ref GLFW_COCOA_MENUBAR | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` @ref GLFW_COCOA_CHDIR_RESOURCES | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
@ref GLFW_COCOA_MENUBAR | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
@subsection intro_init_terminate Terminating GLFW @subsection intro_init_terminate Terminating GLFW

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@ -27,6 +27,15 @@ are still available.
For more information see @ref cursor_standard. For more information see @ref cursor_standard.
@subsubsection features_34_angle_backend Support for ANGLE rendering backend selection
GLFW now provides the
[GLFW_ANGLE_PLATFORM_TYPE](@ref GLFW_ANGLE_PLATFORM_TYPE_hint) init hint for
requesting a specific rendering backend when using
[ANGLE](https://chromium.googlesource.com/angle/angle/) to create OpenGL ES
contexts.
@subsubsection features_34_win32_keymenu Support for keyboard access to Windows window menu @subsubsection features_34_win32_keymenu Support for keyboard access to Windows window menu
GLFW now provides the GLFW now provides the
@ -91,6 +100,17 @@ then GLFW will fail to initialize.
- @ref GLFW_NOT_ALLOWED_CURSOR - @ref GLFW_NOT_ALLOWED_CURSOR
- @ref GLFW_CURSOR_UNAVAILABLE - @ref GLFW_CURSOR_UNAVAILABLE
- @ref GLFW_WIN32_KEYBOARD_MENU - @ref GLFW_WIN32_KEYBOARD_MENU
- @ref GLFW_CONTEXT_DEBUG
- @ref GLFW_FEATURE_UNAVAILABLE
- @ref GLFW_FEATURE_UNIMPLEMENTED
- @ref GLFW_ANGLE_PLATFORM_TYPE
- @ref GLFW_ANGLE_PLATFORM_TYPE_NONE
- @ref GLFW_ANGLE_PLATFORM_TYPE_OPENGL
- @ref GLFW_ANGLE_PLATFORM_TYPE_OPENGLES
- @ref GLFW_ANGLE_PLATFORM_TYPE_D3D9
- @ref GLFW_ANGLE_PLATFORM_TYPE_D3D11
- @ref GLFW_ANGLE_PLATFORM_TYPE_VULKAN
- @ref GLFW_ANGLE_PLATFORM_TYPE_METAL
@section news_archive Release notes for earlier versions @section news_archive Release notes for earlier versions

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@ -405,11 +405,16 @@ version is 3.0 or above. If OpenGL ES is requested, this hint is ignored.
Forward-compatibility is described in detail in the Forward-compatibility is described in detail in the
[OpenGL Reference Manual](https://www.opengl.org/registry/). [OpenGL Reference Manual](https://www.opengl.org/registry/).
@anchor GLFW_CONTEXT_DEBUG_hint
@anchor GLFW_OPENGL_DEBUG_CONTEXT_hint @anchor GLFW_OPENGL_DEBUG_CONTEXT_hint
__GLFW_OPENGL_DEBUG_CONTEXT__ specifies whether to create a debug OpenGL __GLFW_CONTEXT_DEBUG__ specifies whether the context should be created in debug
context, which may have additional error and performance issue reporting mode, which may provide additional error and diagnostic reporting functionality.
functionality. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. If OpenGL ES Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
is requested, this hint is ignored.
@par
Debug contexts for OpenGL and OpenGL ES are described in detail by the
[GL_KHR_debug](https://www.khronos.org/registry/OpenGL/extensions/KHR/KHR_debug.txt)
extension.
@anchor GLFW_OPENGL_PROFILE_hint @anchor GLFW_OPENGL_PROFILE_hint
__GLFW_OPENGL_PROFILE__ specifies which OpenGL profile to create the context __GLFW_OPENGL_PROFILE__ specifies which OpenGL profile to create the context
@ -541,7 +546,7 @@ GLFW_CONTEXT_VERSION_MINOR | 0 | Any valid minor ve
GLFW_CONTEXT_ROBUSTNESS | `GLFW_NO_ROBUSTNESS` | `GLFW_NO_ROBUSTNESS`, `GLFW_NO_RESET_NOTIFICATION` or `GLFW_LOSE_CONTEXT_ON_RESET` GLFW_CONTEXT_ROBUSTNESS | `GLFW_NO_ROBUSTNESS` | `GLFW_NO_ROBUSTNESS`, `GLFW_NO_RESET_NOTIFICATION` or `GLFW_LOSE_CONTEXT_ON_RESET`
GLFW_CONTEXT_RELEASE_BEHAVIOR | `GLFW_ANY_RELEASE_BEHAVIOR` | `GLFW_ANY_RELEASE_BEHAVIOR`, `GLFW_RELEASE_BEHAVIOR_FLUSH` or `GLFW_RELEASE_BEHAVIOR_NONE` GLFW_CONTEXT_RELEASE_BEHAVIOR | `GLFW_ANY_RELEASE_BEHAVIOR` | `GLFW_ANY_RELEASE_BEHAVIOR`, `GLFW_RELEASE_BEHAVIOR_FLUSH` or `GLFW_RELEASE_BEHAVIOR_NONE`
GLFW_OPENGL_FORWARD_COMPAT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE` GLFW_OPENGL_FORWARD_COMPAT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
GLFW_OPENGL_DEBUG_CONTEXT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE` GLFW_CONTEXT_DEBUG | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
GLFW_OPENGL_PROFILE | `GLFW_OPENGL_ANY_PROFILE` | `GLFW_OPENGL_ANY_PROFILE`, `GLFW_OPENGL_COMPAT_PROFILE` or `GLFW_OPENGL_CORE_PROFILE` GLFW_OPENGL_PROFILE | `GLFW_OPENGL_ANY_PROFILE` | `GLFW_OPENGL_ANY_PROFILE`, `GLFW_OPENGL_COMPAT_PROFILE` or `GLFW_OPENGL_CORE_PROFILE`
GLFW_WIN32_KEYBOARD_MENU | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE` GLFW_WIN32_KEYBOARD_MENU | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
GLFW_COCOA_RETINA_FRAMEBUFFER | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` GLFW_COCOA_RETINA_FRAMEBUFFER | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
@ -1334,9 +1339,10 @@ of the GLFW header.
__GLFW_OPENGL_FORWARD_COMPAT__ is `GLFW_TRUE` if the window's context is an __GLFW_OPENGL_FORWARD_COMPAT__ is `GLFW_TRUE` if the window's context is an
OpenGL forward-compatible one, or `GLFW_FALSE` otherwise. OpenGL forward-compatible one, or `GLFW_FALSE` otherwise.
@anchor GLFW_CONTEXT_DEBUG_attrib
@anchor GLFW_OPENGL_DEBUG_CONTEXT_attrib @anchor GLFW_OPENGL_DEBUG_CONTEXT_attrib
__GLFW_OPENGL_DEBUG_CONTEXT__ is `GLFW_TRUE` if the window's context is an __GLFW_CONTEXT_DEBUG__ is `GLFW_TRUE` if the window's context is in debug
OpenGL debug context, or `GLFW_FALSE` otherwise. mode, or `GLFW_FALSE` otherwise.
@anchor GLFW_OPENGL_PROFILE_attrib @anchor GLFW_OPENGL_PROFILE_attrib
__GLFW_OPENGL_PROFILE__ indicates the OpenGL profile used by the context. This __GLFW_OPENGL_PROFILE__ indicates the OpenGL profile used by the context. This

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@ -48,6 +48,7 @@ set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
FOLDER "GLFW3/Examples") FOLDER "GLFW3/Examples")
if (GLFW_USE_OSMESA) if (GLFW_USE_OSMESA)
find_package(OSMesa REQUIRED)
target_compile_definitions(offscreen PRIVATE USE_NATIVE_OSMESA) target_compile_definitions(offscreen PRIVATE USE_NATIVE_OSMESA)
endif() endif()

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@ -193,6 +193,22 @@ extern "C" {
#endif /*__APPLE__*/ #endif /*__APPLE__*/
#elif defined(GLFW_INCLUDE_GLU)
#if defined(__APPLE__)
#if defined(GLFW_INCLUDE_GLU)
#include <OpenGL/glu.h>
#endif
#else /*__APPLE__*/
#if defined(GLFW_INCLUDE_GLU)
#include <GL/glu.h>
#endif
#endif /*__APPLE__*/
#elif !defined(GLFW_INCLUDE_NONE) && \ #elif !defined(GLFW_INCLUDE_NONE) && \
!defined(__gl_h_) && \ !defined(__gl_h_) && \
!defined(__gles1_gl_h_) && \ !defined(__gles1_gl_h_) && \
@ -216,9 +232,6 @@ extern "C" {
#define GL_GLEXT_LEGACY #define GL_GLEXT_LEGACY
#endif #endif
#include <OpenGL/gl.h> #include <OpenGL/gl.h>
#if defined(GLFW_INCLUDE_GLU)
#include <OpenGL/glu.h>
#endif
#else /*__APPLE__*/ #else /*__APPLE__*/
@ -226,9 +239,6 @@ extern "C" {
#if defined(GLFW_INCLUDE_GLEXT) #if defined(GLFW_INCLUDE_GLEXT)
#include <GL/glext.h> #include <GL/glext.h>
#endif #endif
#if defined(GLFW_INCLUDE_GLU)
#include <GL/glu.h>
#endif
#endif /*__APPLE__*/ #endif /*__APPLE__*/
@ -783,7 +793,7 @@ extern "C" {
* [custom cursor](@ref cursor_custom). * [custom cursor](@ref cursor_custom).
*/ */
#define GLFW_CURSOR_UNAVAILABLE 0x0001000B #define GLFW_CURSOR_UNAVAILABLE 0x0001000B
/*! @brief The reuqested feature is not provided by the platform. /*! @brief The requested feature is not provided by the platform.
* *
* The requested feature is not provided by the platform, so GLFW is unable to * The requested feature is not provided by the platform, so GLFW is unable to
* implement it. The documentation for each function notes if it could emit * implement it. The documentation for each function notes if it could emit
@ -1002,12 +1012,17 @@ extern "C" {
* and [attribute](@ref GLFW_OPENGL_FORWARD_COMPAT_attrib). * and [attribute](@ref GLFW_OPENGL_FORWARD_COMPAT_attrib).
*/ */
#define GLFW_OPENGL_FORWARD_COMPAT 0x00022006 #define GLFW_OPENGL_FORWARD_COMPAT 0x00022006
/*! @brief OpenGL debug context hint and attribute. /*! @brief Debug mode context hint and attribute.
* *
* OpenGL debug context [hint](@ref GLFW_OPENGL_DEBUG_CONTEXT_hint) and * Debug mode context [hint](@ref GLFW_CONTEXT_DEBUG_hint) and
* [attribute](@ref GLFW_OPENGL_DEBUG_CONTEXT_attrib). * [attribute](@ref GLFW_CONTEXT_DEBUG_attrib).
*/ */
#define GLFW_OPENGL_DEBUG_CONTEXT 0x00022007 #define GLFW_CONTEXT_DEBUG 0x00022007
/*! @brief Legacy name for compatibility.
*
* This is an alias for compatibility with earlier versions.
*/
#define GLFW_OPENGL_DEBUG_CONTEXT GLFW_CONTEXT_DEBUG
/*! @brief OpenGL profile hint and attribute. /*! @brief OpenGL profile hint and attribute.
* *
* OpenGL profile [hint](@ref GLFW_OPENGL_PROFILE_hint) and * OpenGL profile [hint](@ref GLFW_OPENGL_PROFILE_hint) and
@ -1089,6 +1104,14 @@ extern "C" {
#define GLFW_EGL_CONTEXT_API 0x00036002 #define GLFW_EGL_CONTEXT_API 0x00036002
#define GLFW_OSMESA_CONTEXT_API 0x00036003 #define GLFW_OSMESA_CONTEXT_API 0x00036003
#define GLFW_ANGLE_PLATFORM_TYPE_NONE 0x00037001
#define GLFW_ANGLE_PLATFORM_TYPE_OPENGL 0x00037002
#define GLFW_ANGLE_PLATFORM_TYPE_OPENGLES 0x00037003
#define GLFW_ANGLE_PLATFORM_TYPE_D3D9 0x00037004
#define GLFW_ANGLE_PLATFORM_TYPE_D3D11 0x00037005
#define GLFW_ANGLE_PLATFORM_TYPE_VULKAN 0x00037007
#define GLFW_ANGLE_PLATFORM_TYPE_METAL 0x00037008
/*! @defgroup shapes Standard cursor shapes /*! @defgroup shapes Standard cursor shapes
* @brief Standard system cursor shapes. * @brief Standard system cursor shapes.
* *
@ -1205,6 +1228,11 @@ extern "C" {
* Joystick hat buttons [init hint](@ref GLFW_JOYSTICK_HAT_BUTTONS). * Joystick hat buttons [init hint](@ref GLFW_JOYSTICK_HAT_BUTTONS).
*/ */
#define GLFW_JOYSTICK_HAT_BUTTONS 0x00050001 #define GLFW_JOYSTICK_HAT_BUTTONS 0x00050001
/*! @brief ANGLE rendering backend init hint.
*
* ANGLE rendering backend [init hint](@ref GLFW_ANGLE_PLATFORM_TYPE_hint).
*/
#define GLFW_ANGLE_PLATFORM_TYPE 0x00050002
/*! @brief macOS specific init hint. /*! @brief macOS specific init hint.
* *
* macOS specific [init hint](@ref GLFW_COCOA_CHDIR_RESOURCES_hint). * macOS specific [init hint](@ref GLFW_COCOA_CHDIR_RESOURCES_hint).

View File

@ -100,8 +100,8 @@ target_include_directories(glfw PRIVATE
${glfw_INCLUDE_DIRS}) ${glfw_INCLUDE_DIRS})
target_link_libraries(glfw PRIVATE Threads::Threads ${glfw_LIBRARIES}) target_link_libraries(glfw PRIVATE Threads::Threads ${glfw_LIBRARIES})
# Workaround for CMake not knowing about .m files before version 3.16
if (APPLE) if (APPLE)
# For some reason CMake didn't know about .m until version 3.16
set_source_files_properties(cocoa_init.m cocoa_joystick.m cocoa_monitor.m set_source_files_properties(cocoa_init.m cocoa_joystick.m cocoa_monitor.m
cocoa_window.m nsgl_context.m PROPERTIES cocoa_window.m nsgl_context.m PROPERTIES
LANGUAGE C) LANGUAGE C)
@ -136,6 +136,35 @@ if (MINGW)
target_compile_definitions(glfw PRIVATE UNICODE WINVER=0x0501) target_compile_definitions(glfw PRIVATE UNICODE WINVER=0x0501)
endif() endif()
# Workaround for legacy MinGW not providing XInput and DirectInput
if (MINGW)
include(CheckIncludeFile)
check_include_file(dinput.h DINPUT_H_FOUND)
check_include_file(xinput.h XINPUT_H_FOUND)
if (NOT DINPUT_H_FOUND OR NOT XINPUT_H_FOUND)
target_include_directories(glfw PRIVATE "${GLFW_SOURCE_DIR}/deps/mingw")
endif()
endif()
# Workaround for VS deprecating parts of the standard library
if (MSVC)
target_compile_definitions(glfw PRIVATE _CRT_SECURE_NO_WARNINGS)
endif()
# Workaround for VS 2008 not shipping with stdint.h
if (MSVC90)
target_include_directories(glfw PUBLIC "${GLFW_SOURCE_DIR}/deps/vs2008")
endif()
# Check for the DirectX 9 SDK as it is not included with VS 2008
if (MSVC90)
include(CheckIncludeFile)
check_include_file(dinput.h DINPUT_H_FOUND)
if (NOT DINPUT_H_FOUND)
message(FATAL_ERROR "DirectX 9 headers not found; install DirectX 9 SDK")
endif()
endif()
if (BUILD_SHARED_LIBS) if (BUILD_SHARED_LIBS)
if (WIN32) if (WIN32)
if (MINGW) if (MINGW)
@ -159,16 +188,41 @@ if (BUILD_SHARED_LIBS)
INSTALL_NAME_DIR "${CMAKE_INSTALL_LIBDIR}") INSTALL_NAME_DIR "${CMAKE_INSTALL_LIBDIR}")
endif() endif()
if (MINGW)
# Enable link-time exploit mitigation features enabled by default on MSVC
include(CheckCCompilerFlag)
# Compatibility with data execution prevention (DEP)
set(CMAKE_REQUIRED_FLAGS "-Wl,--nxcompat")
check_c_compiler_flag("" _GLFW_HAS_DEP)
if (_GLFW_HAS_DEP)
target_link_libraries(glfw PRIVATE "-Wl,--nxcompat")
endif()
# Compatibility with address space layout randomization (ASLR)
set(CMAKE_REQUIRED_FLAGS "-Wl,--dynamicbase")
check_c_compiler_flag("" _GLFW_HAS_ASLR)
if (_GLFW_HAS_ASLR)
target_link_libraries(glfw PRIVATE "-Wl,--dynamicbase")
endif()
# Compatibility with 64-bit address space layout randomization (ASLR)
set(CMAKE_REQUIRED_FLAGS "-Wl,--high-entropy-va")
check_c_compiler_flag("" _GLFW_HAS_64ASLR)
if (_GLFW_HAS_64ASLR)
target_link_libraries(glfw PRIVATE "-Wl,--high-entropy-va")
endif()
# Clear flags again to avoid breaking later tests
set(CMAKE_REQUIRED_FLAGS)
endif()
if (UNIX) if (UNIX)
# Hide symbols not explicitly tagged for export from the shared library # Hide symbols not explicitly tagged for export from the shared library
target_compile_options(glfw PRIVATE "-fvisibility=hidden") target_compile_options(glfw PRIVATE "-fvisibility=hidden")
endif() endif()
endif() endif()
if (MSVC)
target_compile_definitions(glfw PRIVATE _CRT_SECURE_NO_WARNINGS)
endif()
if (GLFW_INSTALL) if (GLFW_INSTALL)
install(TARGETS glfw install(TARGETS glfw
EXPORT glfwTargets EXPORT glfwTargets

View File

@ -85,16 +85,11 @@ typedef VkResult (APIENTRY *PFN_vkCreateMetalSurfaceEXT)(VkInstance,const VkMeta
#include "posix_thread.h" #include "posix_thread.h"
#include "cocoa_joystick.h" #include "cocoa_joystick.h"
#include "nsgl_context.h" #include "nsgl_context.h"
#include "egl_context.h"
#include "osmesa_context.h"
#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL) #define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL)
#define _glfw_dlclose(handle) dlclose(handle) #define _glfw_dlclose(handle) dlclose(handle)
#define _glfw_dlsym(handle, name) dlsym(handle, name) #define _glfw_dlsym(handle, name) dlsym(handle, name)
#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->ns.layer)
#define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNS ns #define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNS ns
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryNS ns #define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryNS ns
#define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerNS ns #define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerNS ns

View File

@ -731,14 +731,24 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
else else
characters = (NSString*) string; characters = (NSString*) string;
const NSUInteger length = [characters length]; NSRange range = NSMakeRange(0, [characters length]);
for (NSUInteger i = 0; i < length; i++) while (range.length)
{ {
const unichar codepoint = [characters characterAtIndex:i]; uint32_t codepoint = 0;
if ((codepoint & 0xff00) == 0xf700)
continue;
_glfwInputChar(window, codepoint, mods, plain); if ([characters getBytes:&codepoint
maxLength:sizeof(codepoint)
usedLength:NULL
encoding:NSUTF32StringEncoding
options:0
range:range
remainingRange:&range])
{
if (codepoint >= 0xf700 && codepoint <= 0xf7ff)
continue;
_glfwInputChar(window, codepoint, mods, plain);
}
} }
} }
@ -1721,6 +1731,47 @@ const char* _glfwPlatformGetClipboardString(void)
} // autoreleasepool } // autoreleasepool
} }
EGLenum _glfwPlatformGetEGLPlatform(EGLint** attribs)
{
if (_glfw.egl.ANGLE_platform_angle)
{
int type = 0;
if (_glfw.egl.ANGLE_platform_angle_opengl)
{
if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_OPENGL)
type = EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE;
}
if (_glfw.egl.ANGLE_platform_angle_metal)
{
if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_METAL)
type = EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE;
}
if (type)
{
*attribs = calloc(3, sizeof(EGLint));
(*attribs)[0] = EGL_PLATFORM_ANGLE_TYPE_ANGLE;
(*attribs)[1] = type;
(*attribs)[2] = EGL_NONE;
return EGL_PLATFORM_ANGLE_ANGLE;
}
}
return 0;
}
EGLNativeDisplayType _glfwPlatformGetEGLNativeDisplay(void)
{
return EGL_DEFAULT_DISPLAY;
}
EGLNativeWindowType _glfwPlatformGetEGLNativeWindow(_GLFWwindow* window)
{
return window->ns.layer;
}
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions) void _glfwPlatformGetRequiredInstanceExtensions(char** extensions)
{ {
if (_glfw.vk.KHR_surface && _glfw.vk.EXT_metal_surface) if (_glfw.vk.KHR_surface && _glfw.vk.EXT_metal_surface)

View File

@ -303,6 +303,8 @@ static void destroyContextEGL(_GLFWwindow* window)
GLFWbool _glfwInitEGL(void) GLFWbool _glfwInitEGL(void)
{ {
int i; int i;
EGLint* attribs = NULL;
const char* extensions;
const char* sonames[] = const char* sonames[] =
{ {
#if defined(_GLFW_EGL_LIBRARY) #if defined(_GLFW_EGL_LIBRARY)
@ -395,7 +397,51 @@ GLFWbool _glfwInitEGL(void)
return GLFW_FALSE; return GLFW_FALSE;
} }
_glfw.egl.display = eglGetDisplay(_GLFW_EGL_NATIVE_DISPLAY); extensions = eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS);
if (extensions && eglGetError() == EGL_SUCCESS)
_glfw.egl.EXT_client_extensions = GLFW_TRUE;
if (_glfw.egl.EXT_client_extensions)
{
_glfw.egl.EXT_platform_base =
_glfwStringInExtensionString("EGL_EXT_platform_base", extensions);
_glfw.egl.EXT_platform_x11 =
_glfwStringInExtensionString("EGL_EXT_platform_x11", extensions);
_glfw.egl.EXT_platform_wayland =
_glfwStringInExtensionString("EGL_EXT_platform_wayland", extensions);
_glfw.egl.ANGLE_platform_angle =
_glfwStringInExtensionString("EGL_ANGLE_platform_angle", extensions);
_glfw.egl.ANGLE_platform_angle_opengl =
_glfwStringInExtensionString("EGL_ANGLE_platform_angle_opengl", extensions);
_glfw.egl.ANGLE_platform_angle_d3d =
_glfwStringInExtensionString("EGL_ANGLE_platform_angle_d3d", extensions);
_glfw.egl.ANGLE_platform_angle_vulkan =
_glfwStringInExtensionString("EGL_ANGLE_platform_angle_vulkan", extensions);
_glfw.egl.ANGLE_platform_angle_metal =
_glfwStringInExtensionString("EGL_ANGLE_platform_angle_metal", extensions);
}
if (_glfw.egl.EXT_platform_base)
{
_glfw.egl.GetPlatformDisplayEXT = (PFNEGLGETPLATFORMDISPLAYEXTPROC)
eglGetProcAddress("eglGetPlatformDisplayEXT");
_glfw.egl.CreatePlatformWindowSurfaceEXT = (PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)
eglGetProcAddress("eglCreatePlatformWindowSurfaceEXT");
}
_glfw.egl.platform = _glfwPlatformGetEGLPlatform(&attribs);
if (_glfw.egl.platform)
{
_glfw.egl.display =
eglGetPlatformDisplayEXT(_glfw.egl.platform,
_glfwPlatformGetEGLNativeDisplay(),
attribs);
}
else
_glfw.egl.display = eglGetDisplay(_glfwPlatformGetEGLNativeDisplay());
free(attribs);
if (_glfw.egl.display == EGL_NO_DISPLAY) if (_glfw.egl.display == EGL_NO_DISPLAY)
{ {
_glfwInputError(GLFW_API_UNAVAILABLE, _glfwInputError(GLFW_API_UNAVAILABLE,
@ -463,6 +509,7 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
EGLint attribs[40]; EGLint attribs[40];
EGLConfig config; EGLConfig config;
EGLContext share = NULL; EGLContext share = NULL;
EGLNativeWindowType native;
int index = 0; int index = 0;
if (!_glfw.egl.display) if (!_glfw.egl.display)
@ -598,11 +645,20 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
setAttrib(EGL_NONE, EGL_NONE); setAttrib(EGL_NONE, EGL_NONE);
window->context.egl.surface = native = _glfwPlatformGetEGLNativeWindow(window);
eglCreateWindowSurface(_glfw.egl.display, // HACK: ANGLE does not implement eglCreatePlatformWindowSurfaceEXT
config, // despite reporting EGL_EXT_platform_base
_GLFW_EGL_NATIVE_WINDOW, if (_glfw.egl.platform && _glfw.egl.platform != EGL_PLATFORM_ANGLE_ANGLE)
attribs); {
window->context.egl.surface =
eglCreatePlatformWindowSurfaceEXT(_glfw.egl.display, config, native, attribs);
}
else
{
window->context.egl.surface =
eglCreateWindowSurface(_glfw.egl.display, config, native, attribs);
}
if (window->context.egl.surface == EGL_NO_SURFACE) if (window->context.egl.surface == EGL_NO_SURFACE)
{ {
_glfwInputError(GLFW_PLATFORM_ERROR, _glfwInputError(GLFW_PLATFORM_ERROR,

View File

@ -25,26 +25,10 @@
// //
//======================================================================== //========================================================================
#if defined(_GLFW_USE_EGLPLATFORM_H) #if defined(_GLFW_WIN32)
#include <EGL/eglplatform.h>
#elif defined(_GLFW_WIN32)
#define EGLAPIENTRY __stdcall #define EGLAPIENTRY __stdcall
typedef HDC EGLNativeDisplayType;
typedef HWND EGLNativeWindowType;
#elif defined(_GLFW_COCOA)
#define EGLAPIENTRY
typedef void* EGLNativeDisplayType;
typedef id EGLNativeWindowType;
#elif defined(_GLFW_X11)
#define EGLAPIENTRY
typedef Display* EGLNativeDisplayType;
typedef Window EGLNativeWindowType;
#elif defined(_GLFW_WAYLAND)
#define EGLAPIENTRY
typedef struct wl_display* EGLNativeDisplayType;
typedef struct wl_egl_window* EGLNativeWindowType;
#else #else
#error "No supported EGL platform selected" #define EGLAPIENTRY
#endif #endif
#define EGL_SUCCESS 0x3000 #define EGL_SUCCESS 0x3000
@ -106,6 +90,17 @@ typedef struct wl_egl_window* EGLNativeWindowType;
#define EGL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x2097 #define EGL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x2097
#define EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR 0 #define EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR 0
#define EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098 #define EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098
#define EGL_PLATFORM_X11_EXT 0x31d5
#define EGL_PLATFORM_WAYLAND_EXT 0x31d8
#define EGL_PLATFORM_ANGLE_ANGLE 0x3202
#define EGL_PLATFORM_ANGLE_TYPE_ANGLE 0x3203
#define EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE 0x320d
#define EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE 0x320e
#define EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE 0x3207
#define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3208
#define EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE 0x3450
#define EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE 0x3489
#define EGL_PLATFORM_ANGLE_NATIVE_PLATFORM_TYPE_ANGLE 0x348f
typedef int EGLint; typedef int EGLint;
typedef unsigned int EGLBoolean; typedef unsigned int EGLBoolean;
@ -115,6 +110,9 @@ typedef void* EGLContext;
typedef void* EGLDisplay; typedef void* EGLDisplay;
typedef void* EGLSurface; typedef void* EGLSurface;
typedef void* EGLNativeDisplayType;
typedef void* EGLNativeWindowType;
// EGL function pointer typedefs // EGL function pointer typedefs
typedef EGLBoolean (EGLAPIENTRY * PFN_eglGetConfigAttrib)(EGLDisplay,EGLConfig,EGLint,EGLint*); typedef EGLBoolean (EGLAPIENTRY * PFN_eglGetConfigAttrib)(EGLDisplay,EGLConfig,EGLint,EGLint*);
typedef EGLBoolean (EGLAPIENTRY * PFN_eglGetConfigs)(EGLDisplay,EGLConfig*,EGLint,EGLint*); typedef EGLBoolean (EGLAPIENTRY * PFN_eglGetConfigs)(EGLDisplay,EGLConfig*,EGLint,EGLint*);
@ -149,9 +147,10 @@ typedef GLFWglproc (EGLAPIENTRY * PFN_eglGetProcAddress)(const char*);
#define eglQueryString _glfw.egl.QueryString #define eglQueryString _glfw.egl.QueryString
#define eglGetProcAddress _glfw.egl.GetProcAddress #define eglGetProcAddress _glfw.egl.GetProcAddress
#define _GLFW_EGL_CONTEXT_STATE _GLFWcontextEGL egl typedef EGLDisplay (EGLAPIENTRY * PFNEGLGETPLATFORMDISPLAYEXTPROC)(EGLenum,void*,const EGLint*);
#define _GLFW_EGL_LIBRARY_CONTEXT_STATE _GLFWlibraryEGL egl typedef EGLSurface (EGLAPIENTRY * PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)(EGLDisplay,EGLConfig,void*,const EGLint*);
#define eglGetPlatformDisplayEXT _glfw.egl.GetPlatformDisplayEXT
#define eglCreatePlatformWindowSurfaceEXT _glfw.egl.CreatePlatformWindowSurfaceEXT
// EGL-specific per-context data // EGL-specific per-context data
// //
@ -169,6 +168,7 @@ typedef struct _GLFWcontextEGL
// //
typedef struct _GLFWlibraryEGL typedef struct _GLFWlibraryEGL
{ {
EGLenum platform;
EGLDisplay display; EGLDisplay display;
EGLint major, minor; EGLint major, minor;
GLFWbool prefix; GLFWbool prefix;
@ -178,6 +178,15 @@ typedef struct _GLFWlibraryEGL
GLFWbool KHR_gl_colorspace; GLFWbool KHR_gl_colorspace;
GLFWbool KHR_get_all_proc_addresses; GLFWbool KHR_get_all_proc_addresses;
GLFWbool KHR_context_flush_control; GLFWbool KHR_context_flush_control;
GLFWbool EXT_client_extensions;
GLFWbool EXT_platform_base;
GLFWbool EXT_platform_x11;
GLFWbool EXT_platform_wayland;
GLFWbool ANGLE_platform_angle;
GLFWbool ANGLE_platform_angle_opengl;
GLFWbool ANGLE_platform_angle_d3d;
GLFWbool ANGLE_platform_angle_vulkan;
GLFWbool ANGLE_platform_angle_metal;
void* handle; void* handle;
@ -198,6 +207,9 @@ typedef struct _GLFWlibraryEGL
PFN_eglQueryString QueryString; PFN_eglQueryString QueryString;
PFN_eglGetProcAddress GetProcAddress; PFN_eglGetProcAddress GetProcAddress;
PFNEGLGETPLATFORMDISPLAYEXTPROC GetPlatformDisplayEXT;
PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC CreatePlatformWindowSurfaceEXT;
} _GLFWlibraryEGL; } _GLFWlibraryEGL;

View File

@ -53,6 +53,7 @@ static GLFWerrorfun _glfwErrorCallback;
static _GLFWinitconfig _glfwInitHints = static _GLFWinitconfig _glfwInitHints =
{ {
GLFW_TRUE, // hat buttons GLFW_TRUE, // hat buttons
GLFW_ANGLE_PLATFORM_TYPE_NONE, // ANGLE backend
{ {
GLFW_TRUE, // macOS menu bar GLFW_TRUE, // macOS menu bar
GLFW_TRUE // macOS bundle chdir GLFW_TRUE // macOS bundle chdir
@ -287,6 +288,9 @@ GLFWAPI void glfwInitHint(int hint, int value)
case GLFW_JOYSTICK_HAT_BUTTONS: case GLFW_JOYSTICK_HAT_BUTTONS:
_glfwInitHints.hatButtons = value; _glfwInitHints.hatButtons = value;
return; return;
case GLFW_ANGLE_PLATFORM_TYPE:
_glfwInitHints.angleType = value;
return;
case GLFW_COCOA_CHDIR_RESOURCES: case GLFW_COCOA_CHDIR_RESOURCES:
_glfwInitHints.ns.chdir = value; _glfwInitHints.ns.chdir = value;
return; return;

View File

@ -195,6 +195,9 @@ typedef void (APIENTRY * PFN_vkVoidFunction)(void);
#error "No supported window creation API selected" #error "No supported window creation API selected"
#endif #endif
#include "egl_context.h"
#include "osmesa_context.h"
// Constructs a version number string from the public header macros // Constructs a version number string from the public header macros
#define _GLFW_CONCAT_VERSION(m, n, r) #m "." #n "." #r #define _GLFW_CONCAT_VERSION(m, n, r) #m "." #n "." #r
#define _GLFW_MAKE_VERSION(m, n, r) _GLFW_CONCAT_VERSION(m, n, r) #define _GLFW_MAKE_VERSION(m, n, r) _GLFW_CONCAT_VERSION(m, n, r)
@ -241,6 +244,7 @@ struct _GLFWerror
struct _GLFWinitconfig struct _GLFWinitconfig
{ {
GLFWbool hatButtons; GLFWbool hatButtons;
int angleType;
struct { struct {
GLFWbool menubar; GLFWbool menubar;
GLFWbool chdir; GLFWbool chdir;
@ -360,9 +364,9 @@ struct _GLFWcontext
// This is defined in the context API's context.h // This is defined in the context API's context.h
_GLFW_PLATFORM_CONTEXT_STATE; _GLFW_PLATFORM_CONTEXT_STATE;
// This is defined in egl_context.h // This is defined in egl_context.h
_GLFW_EGL_CONTEXT_STATE; _GLFWcontextEGL egl;
// This is defined in osmesa_context.h // This is defined in osmesa_context.h
_GLFW_OSMESA_CONTEXT_STATE; _GLFWcontextOSMesa osmesa;
}; };
// Window and context structure // Window and context structure
@ -582,9 +586,9 @@ struct _GLFWlibrary
// This is defined in the platform's joystick.h // This is defined in the platform's joystick.h
_GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE; _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE;
// This is defined in egl_context.h // This is defined in egl_context.h
_GLFW_EGL_LIBRARY_CONTEXT_STATE; _GLFWlibraryEGL egl;
// This is defined in osmesa_context.h // This is defined in osmesa_context.h
_GLFW_OSMESA_LIBRARY_CONTEXT_STATE; _GLFWlibraryOSMesa osmesa;
}; };
// Global state shared between compilation units of GLFW // Global state shared between compilation units of GLFW
@ -686,6 +690,9 @@ _GLFWusercontext* _glfwPlatformCreateUserContext(_GLFWwindow* window);
void _glfwPlatformDestroyUserContext(_GLFWusercontext* context); void _glfwPlatformDestroyUserContext(_GLFWusercontext* context);
void _glfwPlatformMakeUserContextCurrent(_GLFWusercontext* context); void _glfwPlatformMakeUserContextCurrent(_GLFWusercontext* context);
EGLenum _glfwPlatformGetEGLPlatform(EGLint** attribs);
EGLNativeDisplayType _glfwPlatformGetEGLNativeDisplay(void);
EGLNativeWindowType _glfwPlatformGetEGLNativeWindow(_GLFWwindow* window);
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions); void _glfwPlatformGetRequiredInstanceExtensions(char** extensions);
int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance, int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,

View File

@ -34,10 +34,7 @@
#define _GLFW_PLATFORM_CONTEXT_STATE struct { int dummyContext; } #define _GLFW_PLATFORM_CONTEXT_STATE struct { int dummyContext; }
#define _GLFW_PLATFORM_CURSOR_STATE struct { int dummyCursor; } #define _GLFW_PLATFORM_CURSOR_STATE struct { int dummyCursor; }
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE struct { int dummyLibraryContext; } #define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE struct { int dummyLibraryContext; }
#define _GLFW_EGL_CONTEXT_STATE struct { int dummyEGLContext; }
#define _GLFW_EGL_LIBRARY_CONTEXT_STATE struct { int dummyEGLLibraryContext; }
#include "osmesa_context.h"
#include "posix_time.h" #include "posix_time.h"
#include "posix_thread.h" #include "posix_thread.h"
#include "null_joystick.h" #include "null_joystick.h"

View File

@ -54,10 +54,6 @@ typedef GLFWglproc (GLAPIENTRY * PFN_OSMesaGetProcAddress)(const char*);
#define OSMesaGetDepthBuffer _glfw.osmesa.GetDepthBuffer #define OSMesaGetDepthBuffer _glfw.osmesa.GetDepthBuffer
#define OSMesaGetProcAddress _glfw.osmesa.GetProcAddress #define OSMesaGetProcAddress _glfw.osmesa.GetProcAddress
#define _GLFW_OSMESA_CONTEXT_STATE _GLFWcontextOSMesa osmesa
#define _GLFW_OSMESA_LIBRARY_CONTEXT_STATE _GLFWlibraryOSMesa osmesa
// OSMesa-specific per-context data // OSMesa-specific per-context data
// //
typedef struct _GLFWcontextOSMesa typedef struct _GLFWcontextOSMesa

View File

@ -274,8 +274,6 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(
#include "win32_joystick.h" #include "win32_joystick.h"
#include "wgl_context.h" #include "wgl_context.h"
#include "egl_context.h"
#include "osmesa_context.h"
#if !defined(_GLFW_WNDCLASSNAME) #if !defined(_GLFW_WNDCLASSNAME)
#define _GLFW_WNDCLASSNAME L"GLFW30" #define _GLFW_WNDCLASSNAME L"GLFW30"
@ -285,9 +283,6 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(
#define _glfw_dlclose(handle) FreeLibrary((HMODULE) handle) #define _glfw_dlclose(handle) FreeLibrary((HMODULE) handle)
#define _glfw_dlsym(handle, name) GetProcAddress((HMODULE) handle, name) #define _glfw_dlsym(handle, name) GetProcAddress((HMODULE) handle, name)
#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->win32.handle)
#define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWin32 win32 #define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWin32 win32
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWin32 win32 #define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWin32 win32
#define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerWin32 win32 #define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerWin32 win32
@ -316,6 +311,8 @@ typedef struct _GLFWwindowWin32
// The last received cursor position, regardless of source // The last received cursor position, regardless of source
int lastCursorPosX, lastCursorPosY; int lastCursorPosX, lastCursorPosY;
// The last recevied high surrogate when decoding pairs of UTF-16 messages
WCHAR highSurrogate;
} _GLFWwindowWin32; } _GLFWwindowWin32;

View File

@ -646,11 +646,38 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
case WM_CHAR: case WM_CHAR:
case WM_SYSCHAR: case WM_SYSCHAR:
{
if (wParam >= 0xd800 && wParam <= 0xdbff)
window->win32.highSurrogate = (WCHAR) wParam;
else
{
unsigned int codepoint = 0;
if (wParam >= 0xdc00 && wParam <= 0xdfff)
{
if (window->win32.highSurrogate)
{
codepoint += (window->win32.highSurrogate - 0xd800) << 10;
codepoint += (WCHAR) wParam - 0xdc00;
codepoint += 0x10000;
}
}
else
codepoint = (WCHAR) wParam;
window->win32.highSurrogate = 0;
_glfwInputChar(window, codepoint, getKeyMods(), uMsg != WM_SYSCHAR);
}
if (uMsg == WM_SYSCHAR && window->win32.keymenu)
break;
return 0;
}
case WM_UNICHAR: case WM_UNICHAR:
{ {
const GLFWbool plain = (uMsg != WM_SYSCHAR); if (wParam == UNICODE_NOCHAR)
if (uMsg == WM_UNICHAR && wParam == UNICODE_NOCHAR)
{ {
// WM_UNICHAR is not sent by Windows, but is sent by some // WM_UNICHAR is not sent by Windows, but is sent by some
// third-party input method engine // third-party input method engine
@ -658,11 +685,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
return TRUE; return TRUE;
} }
_glfwInputChar(window, (unsigned int) wParam, getKeyMods(), plain); _glfwInputChar(window, (unsigned int) wParam, getKeyMods(), GLFW_TRUE);
if (uMsg == WM_SYSCHAR && window->win32.keymenu)
break;
return 0; return 0;
} }
@ -2186,6 +2209,57 @@ const char* _glfwPlatformGetClipboardString(void)
return _glfw.win32.clipboardString; return _glfw.win32.clipboardString;
} }
EGLenum _glfwPlatformGetEGLPlatform(EGLint** attribs)
{
if (_glfw.egl.ANGLE_platform_angle)
{
int type = 0;
if (_glfw.egl.ANGLE_platform_angle_opengl)
{
if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_OPENGL)
type = EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE;
else if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_OPENGLES)
type = EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE;
}
if (_glfw.egl.ANGLE_platform_angle_d3d)
{
if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_D3D9)
type = EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE;
else if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_D3D11)
type = EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE;
}
if (_glfw.egl.ANGLE_platform_angle_vulkan)
{
if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_VULKAN)
type = EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE;
}
if (type)
{
*attribs = calloc(3, sizeof(EGLint));
(*attribs)[0] = EGL_PLATFORM_ANGLE_TYPE_ANGLE;
(*attribs)[1] = type;
(*attribs)[2] = EGL_NONE;
return EGL_PLATFORM_ANGLE_ANGLE;
}
}
return 0;
}
EGLNativeDisplayType _glfwPlatformGetEGLNativeDisplay(void)
{
return GetDC(_glfw.win32.helperWindowHandle);
}
EGLNativeWindowType _glfwPlatformGetEGLNativeWindow(_GLFWwindow* window)
{
return window->win32.handle;
}
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions) void _glfwPlatformGetRequiredInstanceExtensions(char** extensions)
{ {
if (!_glfw.vk.KHR_surface || !_glfw.vk.KHR_win32_surface) if (!_glfw.vk.KHR_surface || !_glfw.vk.KHR_win32_surface)

View File

@ -396,7 +396,7 @@ GLFWAPI void glfwWindowHint(int hint, int value)
case GLFW_OPENGL_FORWARD_COMPAT: case GLFW_OPENGL_FORWARD_COMPAT:
_glfw.hints.context.forward = value ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.context.forward = value ? GLFW_TRUE : GLFW_FALSE;
return; return;
case GLFW_OPENGL_DEBUG_CONTEXT: case GLFW_CONTEXT_DEBUG:
_glfw.hints.context.debug = value ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.context.debug = value ? GLFW_TRUE : GLFW_FALSE;
return; return;
case GLFW_CONTEXT_NO_ERROR: case GLFW_CONTEXT_NO_ERROR:
@ -846,7 +846,7 @@ GLFWAPI int glfwGetWindowAttrib(GLFWwindow* handle, int attrib)
return window->context.robustness; return window->context.robustness;
case GLFW_OPENGL_FORWARD_COMPAT: case GLFW_OPENGL_FORWARD_COMPAT:
return window->context.forward; return window->context.forward;
case GLFW_OPENGL_DEBUG_CONTEXT: case GLFW_CONTEXT_DEBUG:
return window->context.debug; return window->context.debug;
case GLFW_OPENGL_PROFILE: case GLFW_OPENGL_PROFILE:
return window->context.profile; return window->context.profile;

View File

@ -53,8 +53,6 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR
#include "null_joystick.h" #include "null_joystick.h"
#endif #endif
#include "xkb_unicode.h" #include "xkb_unicode.h"
#include "egl_context.h"
#include "osmesa_context.h"
#include "wayland-xdg-shell-client-protocol.h" #include "wayland-xdg-shell-client-protocol.h"
#include "wayland-xdg-decoration-client-protocol.h" #include "wayland-xdg-decoration-client-protocol.h"
@ -67,9 +65,6 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR
#define _glfw_dlclose(handle) dlclose(handle) #define _glfw_dlclose(handle) dlclose(handle)
#define _glfw_dlsym(handle, name) dlsym(handle, name) #define _glfw_dlsym(handle, name) dlsym(handle, name)
#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->wl.native)
#define _GLFW_EGL_NATIVE_DISPLAY ((EGLNativeDisplayType) _glfw.wl.display)
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWayland wl #define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWayland wl
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWayland wl #define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWayland wl
#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorWayland wl #define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorWayland wl

View File

@ -1684,6 +1684,24 @@ const char* _glfwPlatformGetClipboardString(void)
return _glfw.wl.clipboardString; return _glfw.wl.clipboardString;
} }
EGLenum _glfwPlatformGetEGLPlatform(EGLint** attribs)
{
if (_glfw.egl.EXT_platform_base && _glfw.egl.EXT_platform_wayland)
return EGL_PLATFORM_WAYLAND_EXT;
else
return 0;
}
EGLNativeDisplayType _glfwPlatformGetEGLNativeDisplay(void)
{
return _glfw.wl.display;
}
EGLNativeWindowType _glfwPlatformGetEGLNativeWindow(_GLFWwindow* window)
{
return window->wl.native;
}
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions) void _glfwPlatformGetRequiredInstanceExtensions(char** extensions)
{ {
if (!_glfw.vk.KHR_surface || !_glfw.vk.KHR_wayland_surface) if (!_glfw.vk.KHR_surface || !_glfw.vk.KHR_wayland_surface)

View File

@ -1297,6 +1297,9 @@ int _glfwPlatformInit(void)
_glfw.x11.xlib.utf8SetWMProperties = (PFN_Xutf8SetWMProperties) _glfw.x11.xlib.utf8SetWMProperties = (PFN_Xutf8SetWMProperties)
_glfw_dlsym(_glfw.x11.xlib.handle, "Xutf8SetWMProperties"); _glfw_dlsym(_glfw.x11.xlib.handle, "Xutf8SetWMProperties");
if (_glfw.x11.xlib.utf8LookupString && _glfw.x11.xlib.utf8SetWMProperties)
_glfw.x11.xlib.utf8 = GLFW_TRUE;
XInitThreads(); XInitThreads();
XrmInitialize(); XrmInitialize();
@ -1330,7 +1333,7 @@ int _glfwPlatformInit(void)
_glfw.x11.helperWindowHandle = createHelperWindow(); _glfw.x11.helperWindowHandle = createHelperWindow();
_glfw.x11.hiddenCursorHandle = createHiddenCursor(); _glfw.x11.hiddenCursorHandle = createHiddenCursor();
if (XSupportsLocale()) if (XSupportsLocale() && _glfw.x11.xlib.utf8)
{ {
XSetLocaleModifiers(""); XSetLocaleModifiers("");

View File

@ -164,7 +164,7 @@ void _glfwPollMonitorsX11(void)
if (widthMM <= 0 || heightMM <= 0) if (widthMM <= 0 || heightMM <= 0)
{ {
// HACK: If RandR does not provide a physical size, assume the // HACK: If RandR does not provide a physical size, assume the
// X11 default 96 DPI and calcuate from the CRTC viewport // X11 default 96 DPI and calculate from the CRTC viewport
// NOTE: These members are affected by rotation, unlike the mode // NOTE: These members are affected by rotation, unlike the mode
// info and output info members // info and output info members
widthMM = (int) (ci->width * 25.4f / 96.f); widthMM = (int) (ci->width * 25.4f / 96.f);

View File

@ -361,8 +361,6 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR)(Vk
#include "posix_time.h" #include "posix_time.h"
#include "xkb_unicode.h" #include "xkb_unicode.h"
#include "glx_context.h" #include "glx_context.h"
#include "egl_context.h"
#include "osmesa_context.h"
#if defined(__linux__) #if defined(__linux__)
#include "linux_joystick.h" #include "linux_joystick.h"
#else #else
@ -373,9 +371,6 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR)(Vk
#define _glfw_dlclose(handle) dlclose(handle) #define _glfw_dlclose(handle) dlclose(handle)
#define _glfw_dlsym(handle, name) dlsym(handle, name) #define _glfw_dlsym(handle, name) dlsym(handle, name)
#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->x11.handle)
#define _GLFW_EGL_NATIVE_DISPLAY ((EGLNativeDisplayType) _glfw.x11.display)
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowX11 x11 #define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowX11 x11
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryX11 x11 #define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryX11 x11
#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorX11 x11 #define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorX11 x11
@ -407,8 +402,9 @@ typedef struct _GLFWwindowX11
// The last position the cursor was warped to by GLFW // The last position the cursor was warped to by GLFW
int warpCursorPosX, warpCursorPosY; int warpCursorPosX, warpCursorPosY;
// The time of the last KeyPress event // The time of the last KeyPress event per keycode, for discarding
Time lastKeyTime; // duplicate key events generated for some keys by ibus
Time keyPressTimes[256];
} _GLFWwindowX11; } _GLFWwindowX11;
@ -505,6 +501,7 @@ typedef struct _GLFWlibraryX11
struct { struct {
void* handle; void* handle;
GLFWbool utf8;
PFN_XAllocClassHint AllocClassHint; PFN_XAllocClassHint AllocClassHint;
PFN_XAllocSizeHints AllocSizeHints; PFN_XAllocSizeHints AllocSizeHints;
PFN_XAllocWMHints AllocWMHints; PFN_XAllocWMHints AllocWMHints;

View File

@ -463,7 +463,6 @@ static size_t encodeUTF8(char* s, unsigned int ch)
// Decode a Unicode code point from a UTF-8 stream // Decode a Unicode code point from a UTF-8 stream
// Based on cutef8 by Jeff Bezanson (Public Domain) // Based on cutef8 by Jeff Bezanson (Public Domain)
// //
#if defined(X_HAVE_UTF8_STRING)
static unsigned int decodeUTF8(const char** s) static unsigned int decodeUTF8(const char** s)
{ {
unsigned int ch = 0, count = 0; unsigned int ch = 0, count = 0;
@ -483,7 +482,6 @@ static unsigned int decodeUTF8(const char** s)
assert(count <= 6); assert(count <= 6);
return ch - offsets[count - 1]; return ch - offsets[count - 1];
} }
#endif /*X_HAVE_UTF8_STRING*/
// Convert the specified Latin-1 string to UTF-8 // Convert the specified Latin-1 string to UTF-8
// //
@ -1265,23 +1263,26 @@ static void processEvent(XEvent *event)
if (window->x11.ic) if (window->x11.ic)
{ {
// HACK: Ignore duplicate key press events generated by ibus // HACK: Do not report the key press events duplicated by XIM
// These have the same timestamp as the original event // Duplicate key releases are filtered out implicitly by
// Corresponding release events are filtered out // the GLFW key repeat logic in _glfwInputKey
// implicitly by the GLFW key repeat logic // A timestamp per key is used to handle simultaneous keys
if (window->x11.lastKeyTime < event->xkey.time) // NOTE: Always allow the first event for each key through
// (the server never sends a timestamp of zero)
// NOTE: Timestamp difference is compared to handle wrap-around
Time diff = event->xkey.time - window->x11.keyPressTimes[keycode];
if (diff == event->xkey.time || (diff > 0 && diff < (1 << 31)))
{ {
if (keycode) if (keycode)
_glfwInputKey(window, key, keycode, GLFW_PRESS, mods); _glfwInputKey(window, key, keycode, GLFW_PRESS, mods);
window->x11.lastKeyTime = event->xkey.time; window->x11.keyPressTimes[keycode] = event->xkey.time;
} }
if (!filtered) if (!filtered)
{ {
int count; int count;
Status status; Status status;
#if defined(X_HAVE_UTF8_STRING)
char buffer[100]; char buffer[100];
char* chars = buffer; char* chars = buffer;
@ -1306,33 +1307,6 @@ static void processEvent(XEvent *event)
while (c - chars < count) while (c - chars < count)
_glfwInputChar(window, decodeUTF8(&c), mods, plain); _glfwInputChar(window, decodeUTF8(&c), mods, plain);
} }
#else /*X_HAVE_UTF8_STRING*/
wchar_t buffer[16];
wchar_t* chars = buffer;
count = XwcLookupString(window->x11.ic,
&event->xkey,
buffer,
sizeof(buffer) / sizeof(wchar_t),
NULL,
&status);
if (status == XBufferOverflow)
{
chars = calloc(count, sizeof(wchar_t));
count = XwcLookupString(window->x11.ic,
&event->xkey,
chars, count,
NULL, &status);
}
if (status == XLookupChars || status == XLookupBoth)
{
int i;
for (i = 0; i < count; i++)
_glfwInputChar(window, chars[i], mods, plain);
}
#endif /*X_HAVE_UTF8_STRING*/
if (chars != buffer) if (chars != buffer)
free(chars); free(chars);
@ -2102,21 +2076,14 @@ void _glfwPlatformDestroyWindow(_GLFWwindow* window)
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title) void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
{ {
#if defined(X_HAVE_UTF8_STRING) if (_glfw.x11.xlib.utf8)
Xutf8SetWMProperties(_glfw.x11.display, {
window->x11.handle, Xutf8SetWMProperties(_glfw.x11.display,
title, title, window->x11.handle,
NULL, 0, title, title,
NULL, NULL, NULL); NULL, 0,
#else NULL, NULL, NULL);
// This may be a slightly better fallback than using XStoreName and }
// XSetIconName, which always store their arguments using STRING
XmbSetWMProperties(_glfw.x11.display,
window->x11.handle,
title, title,
NULL, 0,
NULL, NULL, NULL);
#endif
XChangeProperty(_glfw.x11.display, window->x11.handle, XChangeProperty(_glfw.x11.display, window->x11.handle,
_glfw.x11.NET_WM_NAME, _glfw.x11.UTF8_STRING, 8, _glfw.x11.NET_WM_NAME, _glfw.x11.UTF8_STRING, 8,
@ -2609,13 +2576,19 @@ int _glfwPlatformWindowHovered(_GLFWwindow* window)
int rootX, rootY, childX, childY; int rootX, rootY, childX, childY;
unsigned int mask; unsigned int mask;
if (!XQueryPointer(_glfw.x11.display, w, _glfwGrabErrorHandlerX11();
&root, &w, &rootX, &rootY, &childX, &childY, &mask))
{
return GLFW_FALSE;
}
if (w == window->x11.handle) const Bool result = XQueryPointer(_glfw.x11.display, w,
&root, &w, &rootX, &rootY,
&childX, &childY, &mask);
_glfwReleaseErrorHandlerX11();
if (_glfw.x11.errorCode == BadWindow)
w = _glfw.x11.root;
else if (!result)
return GLFW_FALSE;
else if (w == window->x11.handle)
return GLFW_TRUE; return GLFW_TRUE;
} }
@ -3048,6 +3021,55 @@ const char* _glfwPlatformGetClipboardString(void)
return getSelectionString(_glfw.x11.CLIPBOARD); return getSelectionString(_glfw.x11.CLIPBOARD);
} }
EGLenum _glfwPlatformGetEGLPlatform(EGLint** attribs)
{
if (_glfw.egl.ANGLE_platform_angle)
{
int type = 0;
if (_glfw.egl.ANGLE_platform_angle_opengl)
{
if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_OPENGL)
type = EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE;
}
if (_glfw.egl.ANGLE_platform_angle_vulkan)
{
if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_VULKAN)
type = EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE;
}
if (type)
{
*attribs = calloc(5, sizeof(EGLint));
(*attribs)[0] = EGL_PLATFORM_ANGLE_TYPE_ANGLE;
(*attribs)[1] = type;
(*attribs)[2] = EGL_PLATFORM_ANGLE_NATIVE_PLATFORM_TYPE_ANGLE;
(*attribs)[3] = EGL_PLATFORM_X11_EXT;
(*attribs)[4] = EGL_NONE;
return EGL_PLATFORM_ANGLE_ANGLE;
}
}
if (_glfw.egl.EXT_platform_base && _glfw.egl.EXT_platform_x11)
return EGL_PLATFORM_X11_EXT;
return 0;
}
EGLNativeDisplayType _glfwPlatformGetEGLNativeDisplay(void)
{
return _glfw.x11.display;
}
EGLNativeWindowType _glfwPlatformGetEGLNativeWindow(_GLFWwindow* window)
{
if (_glfw.egl.platform)
return &window->x11.handle;
else
return (EGLNativeWindowType) window->x11.handle;
}
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions) void _glfwPlatformGetRequiredInstanceExtensions(char** extensions)
{ {
if (!_glfw.vk.KHR_surface) if (!_glfw.vk.KHR_surface)

View File

@ -55,6 +55,13 @@
#define BEHAVIOR_NAME_NONE "none" #define BEHAVIOR_NAME_NONE "none"
#define BEHAVIOR_NAME_FLUSH "flush" #define BEHAVIOR_NAME_FLUSH "flush"
#define ANGLE_TYPE_OPENGL "gl"
#define ANGLE_TYPE_OPENGLES "es"
#define ANGLE_TYPE_D3D9 "d3d9"
#define ANGLE_TYPE_D3D11 "d3d11"
#define ANGLE_TYPE_VULKAN "vk"
#define ANGLE_TYPE_METAL "mtl"
static void usage(void) static void usage(void)
{ {
printf("Usage: glfwinfo [OPTION]...\n"); printf("Usage: glfwinfo [OPTION]...\n");
@ -101,6 +108,13 @@ static void usage(void)
printf(" --srgb request an sRGB capable framebuffer\n"); printf(" --srgb request an sRGB capable framebuffer\n");
printf(" --singlebuffer request single-buffering\n"); printf(" --singlebuffer request single-buffering\n");
printf(" --no-error request a context that does not emit errors\n"); printf(" --no-error request a context that does not emit errors\n");
printf(" --angle-type=TYPE the ANGLE platform type to use ("
ANGLE_TYPE_OPENGL ", "
ANGLE_TYPE_OPENGLES ", "
ANGLE_TYPE_D3D9 ", "
ANGLE_TYPE_D3D11 ", "
ANGLE_TYPE_VULKAN " or "
ANGLE_TYPE_METAL ")\n");
printf(" --graphics-switching request macOS graphics switching\n"); printf(" --graphics-switching request macOS graphics switching\n");
} }
@ -278,7 +292,7 @@ static void list_vulkan_device_layers(VkInstance instance, VkPhysicalDevice devi
free(lp); free(lp);
} }
static int valid_version(void) static bool valid_version(void)
{ {
int major, minor, revision; int major, minor, revision;
glfwGetVersion(&major, &minor, &revision); glfwGetVersion(&major, &minor, &revision);
@ -286,13 +300,13 @@ static int valid_version(void)
if (major != GLFW_VERSION_MAJOR) if (major != GLFW_VERSION_MAJOR)
{ {
printf("*** ERROR: GLFW major version mismatch! ***\n"); printf("*** ERROR: GLFW major version mismatch! ***\n");
return GLFW_FALSE; return false;
} }
if (minor != GLFW_VERSION_MINOR || revision != GLFW_VERSION_REVISION) if (minor != GLFW_VERSION_MINOR || revision != GLFW_VERSION_REVISION)
printf("*** WARNING: GLFW version mismatch! ***\n"); printf("*** WARNING: GLFW version mismatch! ***\n");
return GLFW_TRUE; return true;
} }
static void print_version(void) static void print_version(void)
@ -318,13 +332,42 @@ int main(int argc, char** argv)
int ch; int ch;
bool list_extensions = false, list_layers = false; bool list_extensions = false, list_layers = false;
// These duplicate the defaults for each hint
int client_api = GLFW_OPENGL_API;
int context_major = 1;
int context_minor = 0;
int context_release = GLFW_ANY_RELEASE_BEHAVIOR;
int context_creation_api = GLFW_NATIVE_CONTEXT_API;
int context_robustness = GLFW_NO_ROBUSTNESS;
bool context_debug = false;
bool context_no_error = false;
bool opengl_forward = false;
int opengl_profile = GLFW_OPENGL_ANY_PROFILE;
int fb_red_bits = 8;
int fb_green_bits = 8;
int fb_blue_bits = 8;
int fb_alpha_bits = 8;
int fb_depth_bits = 24;
int fb_stencil_bits = 8;
int fb_accum_red_bits = 0;
int fb_accum_green_bits = 0;
int fb_accum_blue_bits = 0;
int fb_accum_alpha_bits = 0;
int fb_aux_buffers = 0;
int fb_samples = 0;
bool fb_stereo = false;
bool fb_srgb = false;
bool fb_doublebuffer = true;
int angle_type = GLFW_ANGLE_PLATFORM_TYPE_NONE;
bool cocoa_graphics_switching = false;
enum { CLIENT, CONTEXT, BEHAVIOR, DEBUG_CONTEXT, FORWARD, HELP, enum { CLIENT, CONTEXT, BEHAVIOR, DEBUG_CONTEXT, FORWARD, HELP,
EXTENSIONS, LAYERS, EXTENSIONS, LAYERS,
MAJOR, MINOR, PROFILE, ROBUSTNESS, VERSION, MAJOR, MINOR, PROFILE, ROBUSTNESS, VERSION,
REDBITS, GREENBITS, BLUEBITS, ALPHABITS, DEPTHBITS, STENCILBITS, REDBITS, GREENBITS, BLUEBITS, ALPHABITS, DEPTHBITS, STENCILBITS,
ACCUMREDBITS, ACCUMGREENBITS, ACCUMBLUEBITS, ACCUMALPHABITS, ACCUMREDBITS, ACCUMGREENBITS, ACCUMBLUEBITS, ACCUMALPHABITS,
AUXBUFFERS, SAMPLES, STEREO, SRGB, SINGLEBUFFER, NOERROR_SRSLY, AUXBUFFERS, SAMPLES, STEREO, SRGB, SINGLEBUFFER, NOERROR_SRSLY,
GRAPHICS_SWITCHING }; ANGLE_TYPE, GRAPHICS_SWITCHING };
const struct option options[] = const struct option options[] =
{ {
{ "behavior", 1, NULL, BEHAVIOR }, { "behavior", 1, NULL, BEHAVIOR },
@ -356,22 +399,11 @@ int main(int argc, char** argv)
{ "srgb", 0, NULL, SRGB }, { "srgb", 0, NULL, SRGB },
{ "singlebuffer", 0, NULL, SINGLEBUFFER }, { "singlebuffer", 0, NULL, SINGLEBUFFER },
{ "no-error", 0, NULL, NOERROR_SRSLY }, { "no-error", 0, NULL, NOERROR_SRSLY },
{ "angle-type", 1, NULL, ANGLE_TYPE },
{ "graphics-switching", 0, NULL, GRAPHICS_SWITCHING }, { "graphics-switching", 0, NULL, GRAPHICS_SWITCHING },
{ NULL, 0, NULL, 0 } { NULL, 0, NULL, 0 }
}; };
// Initialize GLFW and create window
if (!valid_version())
exit(EXIT_FAILURE);
glfwSetErrorCallback(error_callback);
glfwInitHint(GLFW_COCOA_MENUBAR, GLFW_FALSE);
if (!glfwInit())
exit(EXIT_FAILURE);
while ((ch = getopt_long(argc, argv, "a:b:c:dfhlm:n:p:s:v", options, NULL)) != -1) while ((ch = getopt_long(argc, argv, "a:b:c:dfhlm:n:p:s:v", options, NULL)) != -1)
{ {
switch (ch) switch (ch)
@ -379,9 +411,9 @@ int main(int argc, char** argv)
case 'a': case 'a':
case CLIENT: case CLIENT:
if (strcasecmp(optarg, API_NAME_OPENGL) == 0) if (strcasecmp(optarg, API_NAME_OPENGL) == 0)
glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_API); client_api = GLFW_OPENGL_API;
else if (strcasecmp(optarg, API_NAME_OPENGL_ES) == 0) else if (strcasecmp(optarg, API_NAME_OPENGL_ES) == 0)
glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API); client_api = GLFW_OPENGL_ES_API;
else else
{ {
usage(); usage();
@ -391,15 +423,9 @@ int main(int argc, char** argv)
case 'b': case 'b':
case BEHAVIOR: case BEHAVIOR:
if (strcasecmp(optarg, BEHAVIOR_NAME_NONE) == 0) if (strcasecmp(optarg, BEHAVIOR_NAME_NONE) == 0)
{ context_release = GLFW_RELEASE_BEHAVIOR_NONE;
glfwWindowHint(GLFW_CONTEXT_RELEASE_BEHAVIOR,
GLFW_RELEASE_BEHAVIOR_NONE);
}
else if (strcasecmp(optarg, BEHAVIOR_NAME_FLUSH) == 0) else if (strcasecmp(optarg, BEHAVIOR_NAME_FLUSH) == 0)
{ context_release = GLFW_RELEASE_BEHAVIOR_FLUSH;
glfwWindowHint(GLFW_CONTEXT_RELEASE_BEHAVIOR,
GLFW_RELEASE_BEHAVIOR_FLUSH);
}
else else
{ {
usage(); usage();
@ -409,11 +435,11 @@ int main(int argc, char** argv)
case 'c': case 'c':
case CONTEXT: case CONTEXT:
if (strcasecmp(optarg, API_NAME_NATIVE) == 0) if (strcasecmp(optarg, API_NAME_NATIVE) == 0)
glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_NATIVE_CONTEXT_API); context_creation_api = GLFW_NATIVE_CONTEXT_API;
else if (strcasecmp(optarg, API_NAME_EGL) == 0) else if (strcasecmp(optarg, API_NAME_EGL) == 0)
glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_EGL_CONTEXT_API); context_creation_api = GLFW_EGL_CONTEXT_API;
else if (strcasecmp(optarg, API_NAME_OSMESA) == 0) else if (strcasecmp(optarg, API_NAME_OSMESA) == 0)
glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_OSMESA_CONTEXT_API); context_creation_api = GLFW_OSMESA_CONTEXT_API;
else else
{ {
usage(); usage();
@ -422,11 +448,11 @@ int main(int argc, char** argv)
break; break;
case 'd': case 'd':
case DEBUG_CONTEXT: case DEBUG_CONTEXT:
glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, GLFW_TRUE); context_debug = true;
break; break;
case 'f': case 'f':
case FORWARD: case FORWARD:
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GLFW_TRUE); opengl_forward = true;
break; break;
case 'h': case 'h':
case HELP: case HELP:
@ -434,31 +460,25 @@ int main(int argc, char** argv)
exit(EXIT_SUCCESS); exit(EXIT_SUCCESS);
case 'l': case 'l':
case EXTENSIONS: case EXTENSIONS:
list_extensions = GLFW_TRUE; list_extensions = true;
break; break;
case LAYERS: case LAYERS:
list_layers = GLFW_TRUE; list_layers = true;
break; break;
case 'm': case 'm':
case MAJOR: case MAJOR:
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, atoi(optarg)); context_major = atoi(optarg);
break; break;
case 'n': case 'n':
case MINOR: case MINOR:
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, atoi(optarg)); context_minor = atoi(optarg);
break; break;
case 'p': case 'p':
case PROFILE: case PROFILE:
if (strcasecmp(optarg, PROFILE_NAME_CORE) == 0) if (strcasecmp(optarg, PROFILE_NAME_CORE) == 0)
{ opengl_profile = GLFW_OPENGL_CORE_PROFILE;
glfwWindowHint(GLFW_OPENGL_PROFILE,
GLFW_OPENGL_CORE_PROFILE);
}
else if (strcasecmp(optarg, PROFILE_NAME_COMPAT) == 0) else if (strcasecmp(optarg, PROFILE_NAME_COMPAT) == 0)
{ opengl_profile = GLFW_OPENGL_COMPAT_PROFILE;
glfwWindowHint(GLFW_OPENGL_PROFILE,
GLFW_OPENGL_COMPAT_PROFILE);
}
else else
{ {
usage(); usage();
@ -468,15 +488,9 @@ int main(int argc, char** argv)
case 's': case 's':
case ROBUSTNESS: case ROBUSTNESS:
if (strcasecmp(optarg, STRATEGY_NAME_NONE) == 0) if (strcasecmp(optarg, STRATEGY_NAME_NONE) == 0)
{ context_robustness = GLFW_NO_RESET_NOTIFICATION;
glfwWindowHint(GLFW_CONTEXT_ROBUSTNESS,
GLFW_NO_RESET_NOTIFICATION);
}
else if (strcasecmp(optarg, STRATEGY_NAME_LOSE) == 0) else if (strcasecmp(optarg, STRATEGY_NAME_LOSE) == 0)
{ context_robustness = GLFW_LOSE_CONTEXT_ON_RESET;
glfwWindowHint(GLFW_CONTEXT_ROBUSTNESS,
GLFW_LOSE_CONTEXT_ON_RESET);
}
else else
{ {
usage(); usage();
@ -489,90 +503,109 @@ int main(int argc, char** argv)
exit(EXIT_SUCCESS); exit(EXIT_SUCCESS);
case REDBITS: case REDBITS:
if (strcmp(optarg, "-") == 0) if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_RED_BITS, GLFW_DONT_CARE); fb_red_bits = GLFW_DONT_CARE;
else else
glfwWindowHint(GLFW_RED_BITS, atoi(optarg)); fb_red_bits = atoi(optarg);
break; break;
case GREENBITS: case GREENBITS:
if (strcmp(optarg, "-") == 0) if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_GREEN_BITS, GLFW_DONT_CARE); fb_green_bits = GLFW_DONT_CARE;
else else
glfwWindowHint(GLFW_GREEN_BITS, atoi(optarg)); fb_green_bits = atoi(optarg);
break; break;
case BLUEBITS: case BLUEBITS:
if (strcmp(optarg, "-") == 0) if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_BLUE_BITS, GLFW_DONT_CARE); fb_blue_bits = GLFW_DONT_CARE;
else else
glfwWindowHint(GLFW_BLUE_BITS, atoi(optarg)); fb_blue_bits = atoi(optarg);
break; break;
case ALPHABITS: case ALPHABITS:
if (strcmp(optarg, "-") == 0) if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_ALPHA_BITS, GLFW_DONT_CARE); fb_alpha_bits = GLFW_DONT_CARE;
else else
glfwWindowHint(GLFW_ALPHA_BITS, atoi(optarg)); fb_alpha_bits = atoi(optarg);
break; break;
case DEPTHBITS: case DEPTHBITS:
if (strcmp(optarg, "-") == 0) if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_DEPTH_BITS, GLFW_DONT_CARE); fb_depth_bits = GLFW_DONT_CARE;
else else
glfwWindowHint(GLFW_DEPTH_BITS, atoi(optarg)); fb_depth_bits = atoi(optarg);
break; break;
case STENCILBITS: case STENCILBITS:
if (strcmp(optarg, "-") == 0) if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_STENCIL_BITS, GLFW_DONT_CARE); fb_stencil_bits = GLFW_DONT_CARE;
else else
glfwWindowHint(GLFW_STENCIL_BITS, atoi(optarg)); fb_stencil_bits = atoi(optarg);
break; break;
case ACCUMREDBITS: case ACCUMREDBITS:
if (strcmp(optarg, "-") == 0) if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_ACCUM_RED_BITS, GLFW_DONT_CARE); fb_accum_red_bits = GLFW_DONT_CARE;
else else
glfwWindowHint(GLFW_ACCUM_RED_BITS, atoi(optarg)); fb_accum_red_bits = atoi(optarg);
break; break;
case ACCUMGREENBITS: case ACCUMGREENBITS:
if (strcmp(optarg, "-") == 0) if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_ACCUM_GREEN_BITS, GLFW_DONT_CARE); fb_accum_green_bits = GLFW_DONT_CARE;
else else
glfwWindowHint(GLFW_ACCUM_GREEN_BITS, atoi(optarg)); fb_accum_green_bits = atoi(optarg);
break; break;
case ACCUMBLUEBITS: case ACCUMBLUEBITS:
if (strcmp(optarg, "-") == 0) if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_ACCUM_BLUE_BITS, GLFW_DONT_CARE); fb_accum_blue_bits = GLFW_DONT_CARE;
else else
glfwWindowHint(GLFW_ACCUM_BLUE_BITS, atoi(optarg)); fb_accum_blue_bits = atoi(optarg);
break; break;
case ACCUMALPHABITS: case ACCUMALPHABITS:
if (strcmp(optarg, "-") == 0) if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_ACCUM_ALPHA_BITS, GLFW_DONT_CARE); fb_accum_alpha_bits = GLFW_DONT_CARE;
else else
glfwWindowHint(GLFW_ACCUM_ALPHA_BITS, atoi(optarg)); fb_accum_alpha_bits = atoi(optarg);
break; break;
case AUXBUFFERS: case AUXBUFFERS:
if (strcmp(optarg, "-") == 0) if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_AUX_BUFFERS, GLFW_DONT_CARE); fb_aux_buffers = GLFW_DONT_CARE;
else else
glfwWindowHint(GLFW_AUX_BUFFERS, atoi(optarg)); fb_aux_buffers = atoi(optarg);
break; break;
case SAMPLES: case SAMPLES:
if (strcmp(optarg, "-") == 0) if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_SAMPLES, GLFW_DONT_CARE); fb_samples = GLFW_DONT_CARE;
else else
glfwWindowHint(GLFW_SAMPLES, atoi(optarg)); fb_samples = atoi(optarg);
break; break;
case STEREO: case STEREO:
glfwWindowHint(GLFW_STEREO, GLFW_TRUE); fb_stereo = true;
break; break;
case SRGB: case SRGB:
glfwWindowHint(GLFW_SRGB_CAPABLE, GLFW_TRUE); fb_srgb = true;
break; break;
case SINGLEBUFFER: case SINGLEBUFFER:
glfwWindowHint(GLFW_DOUBLEBUFFER, GLFW_FALSE); fb_doublebuffer = false;
break; break;
case NOERROR_SRSLY: case NOERROR_SRSLY:
glfwWindowHint(GLFW_CONTEXT_NO_ERROR, GLFW_TRUE); context_no_error = true;
break;
case ANGLE_TYPE:
if (strcmp(optarg, ANGLE_TYPE_OPENGL) == 0)
angle_type = GLFW_ANGLE_PLATFORM_TYPE_OPENGL;
else if (strcmp(optarg, ANGLE_TYPE_OPENGLES) == 0)
angle_type = GLFW_ANGLE_PLATFORM_TYPE_OPENGLES;
else if (strcmp(optarg, ANGLE_TYPE_D3D9) == 0)
angle_type = GLFW_ANGLE_PLATFORM_TYPE_D3D9;
else if (strcmp(optarg, ANGLE_TYPE_D3D11) == 0)
angle_type = GLFW_ANGLE_PLATFORM_TYPE_D3D11;
else if (strcmp(optarg, ANGLE_TYPE_VULKAN) == 0)
angle_type = GLFW_ANGLE_PLATFORM_TYPE_VULKAN;
else if (strcmp(optarg, ANGLE_TYPE_METAL) == 0)
angle_type = GLFW_ANGLE_PLATFORM_TYPE_METAL;
else
{
usage();
exit(EXIT_FAILURE);
}
break; break;
case GRAPHICS_SWITCHING: case GRAPHICS_SWITCHING:
glfwWindowHint(GLFW_COCOA_GRAPHICS_SWITCHING, GLFW_TRUE); cocoa_graphics_switching = true;
break; break;
default: default:
usage(); usage();
@ -580,9 +613,52 @@ int main(int argc, char** argv)
} }
} }
// Initialize GLFW and create window
if (!valid_version())
exit(EXIT_FAILURE);
glfwSetErrorCallback(error_callback);
glfwInitHint(GLFW_COCOA_MENUBAR, false);
glfwInitHint(GLFW_ANGLE_PLATFORM_TYPE, angle_type);
if (!glfwInit())
exit(EXIT_FAILURE);
print_version(); print_version();
glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE); glfwWindowHint(GLFW_VISIBLE, false);
glfwWindowHint(GLFW_CLIENT_API, client_api);
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, context_major);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, context_minor);
glfwWindowHint(GLFW_CONTEXT_RELEASE_BEHAVIOR, context_release);
glfwWindowHint(GLFW_CONTEXT_CREATION_API, context_creation_api);
glfwWindowHint(GLFW_CONTEXT_ROBUSTNESS, context_robustness);
glfwWindowHint(GLFW_CONTEXT_DEBUG, context_debug);
glfwWindowHint(GLFW_CONTEXT_NO_ERROR, context_no_error);
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, opengl_forward);
glfwWindowHint(GLFW_OPENGL_PROFILE, opengl_profile);
glfwWindowHint(GLFW_RED_BITS, fb_red_bits);
glfwWindowHint(GLFW_BLUE_BITS, fb_blue_bits);
glfwWindowHint(GLFW_GREEN_BITS, fb_green_bits);
glfwWindowHint(GLFW_ALPHA_BITS, fb_alpha_bits);
glfwWindowHint(GLFW_DEPTH_BITS, fb_depth_bits);
glfwWindowHint(GLFW_STENCIL_BITS, fb_stencil_bits);
glfwWindowHint(GLFW_ACCUM_RED_BITS, fb_accum_red_bits);
glfwWindowHint(GLFW_ACCUM_GREEN_BITS, fb_accum_green_bits);
glfwWindowHint(GLFW_ACCUM_BLUE_BITS, fb_accum_blue_bits);
glfwWindowHint(GLFW_ACCUM_ALPHA_BITS, fb_accum_alpha_bits);
glfwWindowHint(GLFW_AUX_BUFFERS, fb_aux_buffers);
glfwWindowHint(GLFW_SAMPLES, fb_samples);
glfwWindowHint(GLFW_STEREO, fb_stereo);
glfwWindowHint(GLFW_SRGB_CAPABLE, fb_srgb);
glfwWindowHint(GLFW_DOUBLEBUFFER, fb_doublebuffer);
glfwWindowHint(GLFW_COCOA_GRAPHICS_SWITCHING, cocoa_graphics_switching);
GLFWwindow* window = glfwCreateWindow(200, 200, "Version", NULL, NULL); GLFWwindow* window = glfwCreateWindow(200, 200, "Version", NULL, NULL);
if (!window) if (!window)
@ -639,7 +715,7 @@ int main(int argc, char** argv)
if (glfwGetWindowAttrib(window, GLFW_OPENGL_FORWARD_COMPAT)) if (glfwGetWindowAttrib(window, GLFW_OPENGL_FORWARD_COMPAT))
printf(" forward-compatible"); printf(" forward-compatible");
if (glfwGetWindowAttrib(window, GLFW_OPENGL_DEBUG_CONTEXT)) if (glfwGetWindowAttrib(window, GLFW_CONTEXT_DEBUG))
printf(" debug"); printf(" debug");
if (glfwGetWindowAttrib(window, GLFW_CONTEXT_ROBUSTNESS) == GLFW_LOSE_CONTEXT_ON_RESET) if (glfwGetWindowAttrib(window, GLFW_CONTEXT_ROBUSTNESS) == GLFW_LOSE_CONTEXT_ON_RESET)
printf(" robustness"); printf(" robustness");