Fix warnings in Nuklear GL2 backend

This commit is contained in:
Camilla Löwy 2016-12-03 20:46:36 +01:00
parent f44307da4e
commit 3e4752f99e

View File

@ -219,7 +219,7 @@ nk_glfw3_clipbard_copy(nk_handle usr, const char *text, int len)
if (!len) return; if (!len) return;
str = (char*)malloc((size_t)len+1); str = (char*)malloc((size_t)len+1);
if (!str) return; if (!str) return;
memcpy(str, text, (size_t)len); NK_MEMCPY(str, text, (size_t)len);
str[len] = '\0'; str[len] = '\0';
glfwSetClipboardString(glfw.win, str); glfwSetClipboardString(glfw.win, str);
free(str); free(str);
@ -344,7 +344,7 @@ void nk_glfw3_shutdown(void)
nk_free(&glfw.ctx); nk_free(&glfw.ctx);
glDeleteTextures(1, &dev->font_tex); glDeleteTextures(1, &dev->font_tex);
nk_buffer_free(&dev->cmds); nk_buffer_free(&dev->cmds);
memset(&glfw, 0, sizeof(glfw)); NK_MEMSET(&glfw, 0, sizeof(glfw));
} }
#endif #endif