From 3efff4e8de00f6e29099fd76a3750586b6c4a071 Mon Sep 17 00:00:00 2001 From: Camilla Berglund Date: Sat, 17 Jan 2015 23:10:54 +0100 Subject: [PATCH] Documentation work. --- docs/news.dox | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/docs/news.dox b/docs/news.dox index 64461791..664b89b1 100644 --- a/docs/news.dox +++ b/docs/news.dox @@ -75,14 +75,6 @@ callback, this will report character events that will not result in a character being input, for example if the Control key is held down. -@subsection news_31_release Context release behaviors - -GLFW now supports controlling whether the pipeline is flushed when a context is -made non-current, with the -[GLFW_CONTEXT_RELEASE_BEHAVIOR](@ref window_hints_ctx) window hint, provided the -machine supports the `GL_KHR_context_flush_control` extension. - - @subsection news_31_single Single buffered framebuffers GLFW now supports the creation of single buffered windows, with the @@ -97,6 +89,14 @@ does not provide these headers. They must be provided by your development environment or your OpenGL or OpenGL ES SDK. +@subsection news_31_release Context release behaviors + +GLFW now supports controlling whether the pipeline is flushed when a context is +made non-current, with the +[GLFW_CONTEXT_RELEASE_BEHAVIOR](@ref window_hints_ctx) window hint, provided the +machine supports the `GL_KHR_context_flush_control` extension. + + @subsection news_31_wayland (Experimental) Wayland support GLFW now has an _experimental_ Wayland display protocol backend that can be @@ -114,6 +114,7 @@ on Linux with a CMake option. These are the release highlights. For a full list of changes see the [version history](http://www.glfw.org/changelog.html). + @subsection news_30_cmake CMake build system GLFW now uses the CMake build system instead of the various makefiles and