Win32 port work dump.

This commit is contained in:
Camilla Berglund 2010-09-14 02:17:18 +02:00
parent a4365f5a8e
commit 3f986541dd
3 changed files with 55 additions and 27 deletions

View File

@ -261,6 +261,11 @@ typedef DWORD (WINAPI * TIMEGETTIME_T) (void);
#endif // _GLFW_NO_DLOAD_WINMM #endif // _GLFW_NO_DLOAD_WINMM
// We use versioned window class names in order not to cause conflicts
// between applications using different versions of GLFW
#define _GLFW_WNDCLASSNAME "GLFW30"
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWin32 Win32 #define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWin32 Win32
#define _GLFW_PLATFORM_LIBRARY_STATE _GLFWlibraryWin32 Win32 #define _GLFW_PLATFORM_LIBRARY_STATE _GLFWlibraryWin32 Win32
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextWGL WGL #define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextWGL WGL
@ -305,7 +310,6 @@ typedef struct _GLFWwindowWin32
{ {
// Platform specific window resources // Platform specific window resources
HWND handle; // Window handle HWND handle; // Window handle
ATOM classAtom; // Window class atom
DWORD dwStyle; // Window styles used for window creation DWORD dwStyle; // Window styles used for window creation
DWORD dwExStyle; // --"-- DWORD dwExStyle; // --"--
@ -325,6 +329,7 @@ typedef struct _GLFWwindowWin32
typedef struct _GLFWlibraryWin32 typedef struct _GLFWlibraryWin32
{ {
HINSTANCE instance; // Instance of the application HINSTANCE instance; // Instance of the application
ATOM classAtom; // Window class atom
HHOOK keyboardHook; // Keyboard hook handle HHOOK keyboardHook; // Keyboard hook handle
DWORD foregroundLockTimeout; DWORD foregroundLockTimeout;

View File

@ -191,6 +191,12 @@ int _glfwPlatformTerminate(void)
while (_glfwLibrary.windowListHead) while (_glfwLibrary.windowListHead)
glfwCloseWindow(_glfwLibrary.windowListHead); glfwCloseWindow(_glfwLibrary.windowListHead);
if (_glfwLibrary.Win32.classAtom)
{
UnregisterClass(_GLFW_WNDCLASSNAME, _glfwLibrary.Win32.instance);
_glfwLibrary.Win32.classAtom = 0;
}
// TODO: Remove keyboard hook // TODO: Remove keyboard hook
freeLibraries(); freeLibraries();

View File

@ -34,11 +34,6 @@
#include <stdlib.h> #include <stdlib.h>
// We use versioned window class names in order not to cause conflicts
// between applications using different versions of GLFW
#define _GLFW_WNDCLASSNAME "GLFW30"
//======================================================================== //========================================================================
// Convert BPP to RGB bits based on "best guess" // Convert BPP to RGB bits based on "best guess"
//======================================================================== //========================================================================
@ -320,18 +315,25 @@ static HGLRC createContext(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig, const _GLFWwndconfig* wndconfig,
int pixelFormat) int pixelFormat)
{ {
HGLRC context;
PIXELFORMATDESCRIPTOR pfd; PIXELFORMATDESCRIPTOR pfd;
int flags, i = 0, attribs[7]; int flags, i = 0, attribs[7];
if (!_glfw_DescribePixelFormat(window->WGL.DC, pixelFormat, sizeof(pfd), &pfd)) if (!_glfw_DescribePixelFormat(window->WGL.DC, pixelFormat, sizeof(pfd), &pfd))
{
_glfwSetError(GLFW_INTERNAL_ERROR);
return NULL; return NULL;
}
if (!_glfw_SetPixelFormat(window->WGL.DC, pixelFormat, &pfd)) if (!_glfw_SetPixelFormat(window->WGL.DC, pixelFormat, &pfd))
{
_glfwSetError(GLFW_INTERNAL_ERROR);
return NULL; return NULL;
}
if (window->WGL.has_WGL_ARB_create_context) if (window->WGL.has_WGL_ARB_create_context)
{ {
// Use the newer wglCreateContextAttribsARB // Use the newer wglCreateContextAttribsARB creation method
if (wndconfig->glMajor != 1 || wndconfig->glMinor != 0) if (wndconfig->glMajor != 1 || wndconfig->glMinor != 0)
{ {
@ -370,10 +372,24 @@ static HGLRC createContext(_GLFWwindow* window,
attribs[i++] = 0; attribs[i++] = 0;
return window->WGL.CreateContextAttribsARB(window->WGL.DC, NULL, attribs); context = window->WGL.CreateContextAttribsARB(window->WGL.DC, NULL, attribs);
if (!context)
{
_glfwSetError(GLFW_INTERNAL_ERROR);
return NULL;
}
}
else
{
context = wglCreateContext(window->WGL.DC);
if (!context)
{
_glfwSetError(GLFW_INTERNAL_ERROR);
return NULL;
}
} }
return wglCreateContext(window->WGL.DC); return context;
} }
@ -615,7 +631,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
case WM_CREATE: case WM_CREATE:
{ {
CREATESTRUCT* cs = (CREATESTRUCT*) lParam; CREATESTRUCT* cs = (CREATESTRUCT*) lParam;
SetWindowLongPtr(hWnd, 0, cs->lpCreateParams); SetWindowLongPtr(hWnd, 0, (LONG_PTR) cs->lpCreateParams);
break; break;
} }
@ -714,9 +730,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
case WM_CLOSE: case WM_CLOSE:
{ {
// Translate this to WM_QUIT so that we can handle all cases in the // Flag this window for closing (handled in glfwPollEvents)
// same place window->closed = GL_TRUE;
PostQuitMessage(0);
return 0; return 0;
} }
@ -1021,6 +1036,7 @@ static void initWGLExtensions(_GLFWwindow* window)
static ATOM registerWindowClass(void) static ATOM registerWindowClass(void)
{ {
WNDCLASS wc; WNDCLASS wc;
ATOM classAtom;
// Set window class parameters // Set window class parameters
wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC; // Redraw on... wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC; // Redraw on...
@ -1041,7 +1057,14 @@ static ATOM registerWindowClass(void)
wc.hIcon = LoadIcon(NULL, IDI_WINLOGO); wc.hIcon = LoadIcon(NULL, IDI_WINLOGO);
} }
return RegisterClass(&wc); classAtom = RegisterClass(&wc);
if (!classAtom)
{
_glfwSetError(GLFW_INTERNAL_ERROR);
return 0;
}
return classAtom;
} }
@ -1231,9 +1254,12 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
window->Win32.desiredRefreshRate = wndconfig->refreshRate; window->Win32.desiredRefreshRate = wndconfig->refreshRate;
window->Win32.classAtom = registerWindowClass(); if (!_glfwLibrary.Win32.classAtom)
if (!window->Win32.classAtom) {
return GL_FALSE; _glfwLibrary.Win32.classAtom = registerWindowClass();
if (!_glfwLibrary.Win32.classAtom)
return GL_FALSE;
}
if (window->mode == GLFW_FULLSCREEN) if (window->mode == GLFW_FULLSCREEN)
{ {
@ -1334,17 +1360,8 @@ void _glfwPlatformCloseWindow(_GLFWwindow* window)
{ {
destroyWindow(window); destroyWindow(window);
if (window->Win32.classAtom)
{
UnregisterClass(_GLFW_WNDCLASSNAME, _glfwLibrary.Win32.instance);
window->Win32.classAtom = 0;
}
if (window->mode == GLFW_FULLSCREEN) if (window->mode == GLFW_FULLSCREEN)
{ _glfwRestoreVideoMode();
// Restore original desktop resolution
ChangeDisplaySettings(NULL, CDS_FULLSCREEN);
}
} }