From 40d150c39900921e94f16f53ba38b4b48689f80e Mon Sep 17 00:00:00 2001 From: Emmanuel Gil Peyrot Date: Wed, 30 Sep 2020 17:04:20 +0200 Subject: [PATCH] Docs: Remove mentions of extra-cmake-modules --- README.md | 3 --- docs/compile.dox | 3 +-- 2 files changed, 1 insertion(+), 5 deletions(-) diff --git a/README.md b/README.md index 0fde759f..cafcca46 100644 --- a/README.md +++ b/README.md @@ -88,9 +88,6 @@ in the documentation for more information. GLFW itself needs only CMake 3.1 or later and the headers and libraries for your OS and window system. -The (experimental) Wayland backend also depends on the `extra-cmake-modules` -package, which is used to generate Wayland protocol headers. - The examples and test programs depend on a number of tiny libraries. These are located in the `deps/` directory. diff --git a/docs/compile.dox b/docs/compile.dox index 271cee4d..5a4c6d88 100644 --- a/docs/compile.dox +++ b/docs/compile.dox @@ -103,8 +103,7 @@ To compile GLFW for Wayland, you need to have the Wayland packages installed, as well as the basic development tools like GCC and make. For example, on Ubuntu and other distributions based on Debian GNU/Linux, you need to install the `libwayland-dev` package, which contains all Wayland headers and pulls in -wayland-scanner, as well as the `wayland-protocols` and `extra-cmake-modules` -packages. +wayland-scanner, as well as the `wayland-protocols` package. Once you have installed the necessary packages, move on to @ref compile_generate.