From 410a4e29e133fe911c817fb1061df16420c4365a Mon Sep 17 00:00:00 2001
From: Camilla Berglund
Date: Thu, 27 Sep 2012 22:28:04 +0200
Subject: [PATCH] Moved from gl3.h to glcorearb.h.
---
include/GL/glfw3.h | 6 +++---
readme.html | 2 +-
2 files changed, 4 insertions(+), 4 deletions(-)
diff --git a/include/GL/glfw3.h b/include/GL/glfw3.h
index dae1cc6a..3ef25d16 100644
--- a/include/GL/glfw3.h
+++ b/include/GL/glfw3.h
@@ -141,7 +141,7 @@ extern "C" {
/* Include the chosen OpenGL header and, optionally, the GLU header.
*/
#if defined(__APPLE_CC__)
- #if defined(GLFW_INCLUDE_GL3)
+ #if defined(GLFW_INCLUDE_GLCOREARB)
#include
#else
#define GL_GLEXT_LEGACY
@@ -151,8 +151,8 @@ extern "C" {
#include
#endif
#else
- #if defined(GLFW_INCLUDE_GL3)
- #include
+ #if defined(GLFW_INCLUDE_GLCOREARB)
+ #include
#else
#include
#endif
diff --git a/readme.html b/readme.html
index c6047bb7..633c775e 100644
--- a/readme.html
+++ b/readme.html
@@ -282,7 +282,7 @@ version of GLFW.
Added GLFW_OPENGL_ES2_PROFILE
profile for creating OpenGL ES 2.0 contexts using the GLX_EXT_create_context_es2_profile
and WGL_EXT_create_context_es2_profile
extensions
Added GLFW_OPENGL_ROBUSTNESS
window hint and associated strategy tokens for GL_ARB_robustness
support
Added GLFW_OPENGL_REVISION
window parameter to make up for removal of glfwGetGLVersion
- Added GLFW_INCLUDE_GL3
macro for telling the GLFW header to include gl3.h
header instead of gl.h
+ Added GLFW_INCLUDE_GLCOREARB
macro for including glcorearb.h
instead of gl.h
Added GLFW_VISIBLE
window hint and parameter for controlling and polling window visibility
Added windows
simple multi-window test program
Added sharing
simple OpenGL object sharing test program