Merge branch 'master' of git://213.114.174.105

This commit is contained in:
Camilla Berglund 2010-10-14 18:12:01 +02:00
commit 41ff44d093
11 changed files with 146 additions and 132 deletions

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@ -130,7 +130,7 @@ add_subdirectory(tests)
#--------------------------------------------------------------------
# Create shared configuration header
#--------------------------------------------------------------------
configure_file(${GLFW_SOURCE_DIR}/src/config.h.cmake
configure_file(${GLFW_SOURCE_DIR}/src/config.h.in
${GLFW_BINARY_DIR}/src/config.h @ONLY)
#--------------------------------------------------------------------

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@ -275,6 +275,7 @@ version of GLFW.</p>
<li>Added <code>sharing</code> simple OpenGL object sharing test program</li>
<li>Added a parameter to <code>glfwOpenWindow</code> for specifying a context the new window's context will share objects with</li>
<li>Added initial window title parameter to <code>glfwOpenWindow</code></li>
<li>Added <code>glfwSetGammaFormula</code>, <code>glfwSetGammaRamp</code> and <code>glfwGetGammaRamp</code> functions and <code>GLFWgammaramp</code> type for monitor gamma ramp control</li>
<li>Changed buffer bit depth parameters of <code>glfwOpenWindow</code> to window hints</li>
<li>Renamed <code>glfw.h</code> to <code>glfw3.h</code> to avoid conflicts with 2.x series</li>
<li>Renamed <code>GLFW_WINDOW</code> token to <code>GLFW_WINDOWED</code></li>

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@ -67,6 +67,7 @@ typedef const GLubyte* (APIENTRY *PFNGLGETSTRINGIPROC)(GLenum, GLuint);
//------------------------------------------------------------------------
typedef intptr_t GLFWintptr;
//------------------------------------------------------------------------
// Platform-specific OpenGL context structure
//------------------------------------------------------------------------

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@ -1,24 +0,0 @@
/* Configure build time options of GLFW */
/* Define this to 1 if XRandR is available */
#cmakedefine _GLFW_HAS_XRANDR 1
/* Define this to 1 if Xf86VidMode is available */
#cmakedefine _GLFW_HAS_XF86VIDMODE 1
/* Define this to 1 if glXGetProcAddress is available */
#cmakedefine _GLFW_HAS_GLXGETPROCADDRESS 1
/* Define this to 1 if glXGetProcAddressARB is available */
#cmakedefine _GLFW_HAS_GLXGETPROCADDRESSARB 1
/* Define this to 1 if glXGetProcAddressEXT is available */
#cmakedefine _GLFW_HAS_GLXGETPROCADDRESSEXT 1
/* Define this to 1 if the Linux joystick API is available */
#cmakedefine _GLFW_USE_LINUX_JOYSTICKS 1
/* Define this to 1 to not load gdi32.dll dynamically */
#cmakedefine _GLFW_NO_DLOAD_GDI32 1
/* Define this to 1 to not load winmm.dll dynamically */
#cmakedefine _GLFW_NO_DLOAD_WINMM 1
#define _GLFW_VERSION_FULL "@GLFW_VERSION_FULL@"

60
src/config.h.in Normal file
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@ -0,0 +1,60 @@
//========================================================================
// GLFW - An OpenGL framework
// Platform: Any
// API version: 3.0
// WWW: http://www.glfw.org/
//------------------------------------------------------------------------
// Copyright (c) 2010 Camilla Berglund <elmindreda@elmindreda.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
// As config.h.in, this file is used by CMake to produce the config.h shared
// configuration header file. If you are adding a feature requiring
// conditional compilation, this is the proper place to add the macros.
//========================================================================
// As config.h, this file defines compile-time build options and macros for
// all platforms supported by GLFW. As this is a generated file, don't modify
// it. Instead, you should modify the config.h.in file.
//========================================================================
// Define this to 1 if XRandR is available
#cmakedefine _GLFW_HAS_XRANDR 1
// Define this to 1 if Xf86VidMode is available
#cmakedefine _GLFW_HAS_XF86VIDMODE 1
// Define this to 1 if glXGetProcAddress is available
#cmakedefine _GLFW_HAS_GLXGETPROCADDRESS 1
// Define this to 1 if glXGetProcAddressARB is available
#cmakedefine _GLFW_HAS_GLXGETPROCADDRESSARB 1
// Define this to 1 if glXGetProcAddressEXT is available
#cmakedefine _GLFW_HAS_GLXGETPROCADDRESSEXT 1
// Define this to 1 if the Linux joystick API is available
#cmakedefine _GLFW_USE_LINUX_JOYSTICKS 1
// Define this to 1 to not load gdi32.dll dynamically
#cmakedefine _GLFW_NO_DLOAD_GDI32 1
// Define this to 1 to not load winmm.dll dynamically
#cmakedefine _GLFW_NO_DLOAD_WINMM 1
// The GLFW version as used by glfwGetVersionString
#define _GLFW_VERSION_FULL "@GLFW_VERSION_FULL@"

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@ -205,6 +205,7 @@ struct _GLFWwindow
int glForward, glDebug, glProfile;
PFNGLGETSTRINGIPROC GetStringi;
// These are defined in the current port's platform.h
_GLFW_PLATFORM_WINDOW_STATE;
_GLFW_PLATFORM_CONTEXT_STATE;
};
@ -226,6 +227,7 @@ struct _GLFWlibrary
GLFWgammaramp originalRamp;
int originalRampSize;
// This is defined in the current port's platform.h
_GLFW_PLATFORM_LIBRARY_STATE;
};

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@ -66,10 +66,6 @@
#include <dlfcn.h>
#endif
// Pointer length integer
// One day, this will most likely move into glfw.h
typedef intptr_t GLFWintptr;
#ifndef GL_VERSION_3_0
@ -83,10 +79,15 @@ typedef const GLubyte* (APIENTRY *PFNGLGETSTRINGIPROC)(GLenum, GLuint);
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextGLX GLX
//========================================================================
// GLFW platform specific types
//========================================================================
//------------------------------------------------------------------------
// Pointer length integer
//------------------------------------------------------------------------
typedef intptr_t GLFWintptr;
//========================================================================
// Global variables (GLFW internals)
//========================================================================
//------------------------------------------------------------------------
// Platform-specific OpenGL context structure
@ -168,25 +169,25 @@ typedef struct _GLFWlibraryX11
// Screensaver data
struct {
int changed;
int timeout;
int interval;
int blanking;
int exposure;
GLboolean changed;
int timeout;
int interval;
int blanking;
int exposure;
} saver;
// Fullscreen data
struct {
int modeChanged;
GLboolean modeChanged;
#if defined(_GLFW_HAS_XRANDR)
SizeID oldSizeID;
int oldWidth;
int oldHeight;
Rotation oldRotation;
#endif
SizeID oldSizeID;
int oldWidth;
int oldHeight;
Rotation oldRotation;
#endif /*_GLFW_HAS_XRANDR*/
#if defined(_GLFW_HAS_XF86VIDMODE)
XF86VidModeModeInfo oldMode;
#endif
#endif /*_GLFW_HAS_XF86VIDMODE*/
} FS;
// Timer data
@ -196,7 +197,7 @@ typedef struct _GLFWlibraryX11
} timer;
#if defined(_GLFW_DLOPEN_LIBGL)
void* libGL; // dlopen handle for libGL.so
void* libGL; // dlopen handle for libGL.so
#endif
} _GLFWlibraryX11;

View File

@ -51,15 +51,15 @@ int _glfwGetClosestVideoMode(int screen, int* width, int* height, int* rate)
short* ratelist;
XRRScreenConfiguration* sc;
XRRScreenSize* sizelist;
#endif
#endif /*_GLFW_HAS_XRANDR*/
#if defined(_GLFW_HAS_XF86VIDMODE)
XF86VidModeModeInfo** modelist;
int bestmode, modecount;
#endif
#endif /*_GLFW_HAS_XF86VIDMODE*/
#if defined(_GLFW_HAS_XRANDR)
if (_glfwLibrary.X11.RandR.available)
{
#if defined(_GLFW_HAS_XRANDR)
sc = XRRGetScreenInfo(_glfwLibrary.X11.display,
RootWindow(_glfwLibrary.X11.display, screen));
@ -113,14 +113,11 @@ int _glfwGetClosestVideoMode(int screen, int* width, int* height, int* rate)
if (bestsize != -1)
return bestsize;
#endif /*_GLFW_HAS_XRANDR*/
}
#endif
#if defined(_GLFW_HAS_XF86VIDMODE)
// Use the XF86VidMode extension to control video resolution
if (_glfwLibrary.X11.VidMode.available &&
!_glfwLibrary.X11.RandR.available)
else if (_glfwLibrary.X11.VidMode.available)
{
#if defined(_GLFW_HAS_XF86VIDMODE)
// Get a list of all available display modes
XF86VidModeGetAllModeLines(_glfwLibrary.X11.display, screen,
&modecount, &modelist);
@ -153,8 +150,8 @@ int _glfwGetClosestVideoMode(int screen, int* width, int* height, int* rate)
if (bestmode != -1)
return bestmode;
#endif /*_GLFW_HAS_XF86VIDMODE*/
}
#endif
// Default: Simply use the screen resolution
*width = DisplayWidth(_glfwLibrary.X11.display, screen);
@ -173,15 +170,15 @@ void _glfwSetVideoModeMODE(int screen, int mode, int rate)
#if defined(_GLFW_HAS_XRANDR)
XRRScreenConfiguration* sc;
Window root;
#endif
#endif /*_GLFW_HAS_XRANDR*/
#if defined(_GLFW_HAS_XF86VIDMODE)
XF86VidModeModeInfo **modelist;
int modecount;
#endif
#endif /*_GLFW_HAS_XF86VIDMODE*/
#if defined(_GLFW_HAS_XRANDR)
if (_glfwLibrary.X11.RandR.available)
{
#if defined(_GLFW_HAS_XRANDR)
root = RootWindow(_glfwLibrary.X11.display, screen);
sc = XRRGetScreenInfo(_glfwLibrary.X11.display, root);
@ -218,14 +215,11 @@ void _glfwSetVideoModeMODE(int screen, int mode, int rate)
}
XRRFreeScreenConfigInfo(sc);
#endif /*_GLFW_HAS_XRANDR*/
}
#endif
#if defined(_GLFW_HAS_XF86VIDMODE)
// Use the XF86VidMode extension to control video resolution
if (_glfwLibrary.X11.VidMode.available &&
!_glfwLibrary.X11.RandR.available)
else if (_glfwLibrary.X11.VidMode.available)
{
#if defined(_GLFW_HAS_XF86VIDMODE)
// Get a list of all available display modes
XF86VidModeGetAllModeLines(_glfwLibrary.X11.display, screen,
&modecount, &modelist);
@ -253,8 +247,8 @@ void _glfwSetVideoModeMODE(int screen, int mode, int rate)
// Free mode list
XFree(modelist);
#endif /*_GLFW_HAS_XF86VIDMODE*/
}
#endif
}
@ -282,9 +276,9 @@ void _glfwRestoreVideoMode(int screen)
{
if (_glfwLibrary.X11.FS.modeChanged)
{
#if defined(_GLFW_HAS_XRANDR)
if (_glfwLibrary.X11.RandR.available)
{
#if defined(_GLFW_HAS_XRANDR)
XRRScreenConfiguration* sc;
if (_glfwLibrary.X11.RandR.available)
@ -301,12 +295,11 @@ void _glfwRestoreVideoMode(int screen)
XRRFreeScreenConfigInfo(sc);
}
#endif /*_GLFW_HAS_XRANDR*/
}
#endif
#if defined(_GLFW_HAS_XF86VIDMODE)
if (_glfwLibrary.X11.VidMode.available &&
!_glfwLibrary.X11.RandR.available)
else if (_glfwLibrary.X11.VidMode.available)
{
#if defined(_GLFW_HAS_XF86VIDMODE)
// Unlock mode switch
XF86VidModeLockModeSwitch(_glfwLibrary.X11.display, screen, 0);
@ -314,8 +307,8 @@ void _glfwRestoreVideoMode(int screen)
XF86VidModeSwitchToMode(_glfwLibrary.X11.display,
screen,
&_glfwLibrary.X11.FS.oldMode);
#endif /*_GLFW_HAS_XF86VIDMODE*/
}
#endif
_glfwLibrary.X11.FS.modeChanged = GL_FALSE;
}
@ -349,11 +342,11 @@ int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount)
XRRScreenConfiguration* sc;
XRRScreenSize* sizelist;
int sizecount;
#endif
#endif /*_GLFW_HAS_XRANDR*/
#if defined(_GLFW_HAS_XF86VIDMODE)
XF86VidModeModeInfo** modelist;
int modecount, width, height;
#endif
#endif /*_GLFW_HAS_XF86VIDMODE*/
// Get list of visuals
vislist = XGetVisualInfo(_glfwLibrary.X11.display, 0, &dummy, &viscount);
@ -400,9 +393,10 @@ int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount)
resarray = NULL;
// Build resolution array
#if defined(_GLFW_HAS_XRANDR)
if (_glfwLibrary.X11.RandR.available)
{
#if defined(_GLFW_HAS_XRANDR)
sc = XRRGetScreenInfo(_glfwLibrary.X11.display, _glfwLibrary.X11.root);
sizelist = XRRConfigSizes(sc, &sizecount);
@ -416,13 +410,11 @@ int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount)
}
XRRFreeScreenConfigInfo(sc);
#endif /*_GLFW_HAS_XRANDR*/
}
#endif
#if defined(_GLFW_HAS_XF86VIDMODE)
if (_glfwLibrary.X11.VidMode.available &&
!_glfwLibrary.X11.RandR.available)
else if (_glfwLibrary.X11.VidMode.available)
{
#if defined(_GLFW_HAS_XF86VIDMODE)
XF86VidModeGetAllModeLines(_glfwLibrary.X11.display, screen, &modecount, &modelist);
resarray = (struct _glfwResolution*) malloc(sizeof(struct _glfwResolution) * modecount);
@ -448,8 +440,8 @@ int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount)
}
XFree(modelist);
#endif /*_GLFW_HAS_XF86VIDMODE*/
}
#endif
if (!resarray)
{
@ -495,7 +487,7 @@ void _glfwPlatformGetDesktopMode(GLFWvidmode* mode)
#if defined(_GLFW_HAS_XF86VIDMODE)
XF86VidModeModeInfo** modelist;
int modecount;
#endif
#endif /*_GLFW_HAS_XF86VIDMODE*/
// Get display depth
bpp = DefaultDepth(_glfwLibrary.X11.display, screen);
@ -503,46 +495,27 @@ void _glfwPlatformGetDesktopMode(GLFWvidmode* mode)
// Convert BPP to RGB bits
_glfwSplitBPP(bpp, &mode->redBits, &mode->greenBits, &mode->blueBits);
#if defined(_GLFW_HAS_XRANDR)
if (_glfwLibrary.X11.RandR.available)
if (_glfwLibrary.X11.FS.modeChanged)
{
if (_glfwLibrary.X11.FS.modeChanged)
if (_glfwLibrary.X11.RandR.available)
{
#if defined(_GLFW_HAS_XRANDR)
mode->width = _glfwLibrary.X11.FS.oldWidth;
mode->height = _glfwLibrary.X11.FS.oldHeight;
return;
#endif /*_GLFW_HAS_XRANDR*/
}
}
#endif
#if defined(_GLFW_HAS_XF86VIDMODE)
if (_glfwLibrary.X11.VidMode.available &&
!_glfwLibrary.X11.RandR.available)
{
if (_glfwLibrary.X11.FS.modeChanged)
else if (_glfwLibrary.X11.VidMode.available)
{
// The old (desktop) mode is stored in _glfwWin.FS.oldMode
#if defined(_GLFW_HAS_XF86VIDMODE)
mode->width = _glfwLibrary.X11.FS.oldMode.hdisplay;
mode->height = _glfwLibrary.X11.FS.oldMode.vdisplay;
#endif /*_GLFW_HAS_XF86VIDMODE*/
}
else
{
// Use the XF86VidMode extension to get list of video modes
XF86VidModeGetAllModeLines(_glfwLibrary.X11.display, screen, &modecount, &modelist);
// The first mode in the list is the current (desktio) mode
mode->width = modelist[0]->hdisplay;
mode->height = modelist[0]->vdisplay;
// Free list
XFree(modelist);
}
return;
}
#endif
// Get current display width and height
mode->width = DisplayWidth(_glfwLibrary.X11.display, screen);
mode->height = DisplayHeight(_glfwLibrary.X11.display, screen);
else
{
mode->width = DisplayWidth(_glfwLibrary.X11.display, screen);
mode->height = DisplayHeight(_glfwLibrary.X11.display, screen);
}
}

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@ -62,7 +62,7 @@ void _glfwPlatformGetGammaRamp(GLFWgammaramp* ramp)
XRRFreeGamma(gamma);
XRRFreeScreenResources(rr);
}
#endif
#endif /*_GLFW_HAS_XRANDR*/
else if (_glfwLibrary.X11.VidMode.available)
{
#if defined (_GLFW_HAS_XF86VIDMODE)
@ -72,7 +72,7 @@ void _glfwPlatformGetGammaRamp(GLFWgammaramp* ramp)
ramp->red,
ramp->green,
ramp->blue);
#endif
#endif /*_GLFW_HAS_XF86VIDMODE*/
}
}
@ -108,7 +108,7 @@ void _glfwPlatformSetGammaRamp(const GLFWgammaramp* ramp)
XRRFreeScreenResources(rr);
}
#endif
#endif /*_GLFW_HAS_XRANDR*/
else if (_glfwLibrary.X11.VidMode.available)
{
#if defined (_GLFW_HAS_XF86VIDMODE)
@ -118,7 +118,7 @@ void _glfwPlatformSetGammaRamp(const GLFWgammaramp* ramp)
(unsigned short*) ramp->red,
(unsigned short*) ramp->green,
(unsigned short*) ramp->blue);
#endif
#endif /*_GLFW_HAS_XF86VIDMODE*/
}
}

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@ -90,7 +90,7 @@ static GLboolean initDisplay(void)
&_glfwLibrary.X11.VidMode.errorBase);
#else
_glfwLibrary.X11.VidMode.available = GL_FALSE;
#endif
#endif /*_GLFW_HAS_XF86VIDMODE*/
// Check for XRandR extension
#ifdef _GLFW_HAS_XRANDR
@ -107,7 +107,7 @@ static GLboolean initDisplay(void)
}
#else
_glfwLibrary.X11.RandR.available = GL_FALSE;
#endif
#endif /*_GLFW_HAS_XRANDR*/
// Check if GLX is supported on this display
if (!glXQueryExtension(_glfwLibrary.X11.display, NULL, NULL))
@ -162,7 +162,7 @@ static void initGammaRamp(void)
XRRFreeScreenResources(rr);
}
#endif
#endif /*_GLFW_HAS_XRANDR*/
#if defined(_GLFW_HAS_XF86VIDMODE)
if (_glfwLibrary.X11.VidMode.available &&
@ -173,7 +173,7 @@ static void initGammaRamp(void)
_glfwLibrary.X11.screen,
&_glfwLibrary.originalRampSize);
}
#endif
#endif /*_GLFW_HAS_XF86VIDMODE*/
if (!_glfwLibrary.originalRampSize)
fprintf(stderr, "Gamma ramp setting unsupported\n");

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@ -1252,7 +1252,7 @@ static void processSingleEvent(void)
return;
}
if ((Atom) event.xclient.data.l[ 0 ] == window->X11.wmDeleteWindow)
if ((Atom) event.xclient.data.l[0] == window->X11.wmDeleteWindow)
{
// The window manager was asked to close the window, for example by
// the user pressing a 'close' window decoration button
@ -1260,7 +1260,7 @@ static void processSingleEvent(void)
window->closeRequested = GL_TRUE;
}
else if (window->X11.wmPing != None &&
(Atom) event.xclient.data.l[ 0 ] == window->X11.wmPing)
(Atom) event.xclient.data.l[0] == window->X11.wmPing)
{
// The window manager is pinging us to make sure we are still
// responding to events
@ -1380,7 +1380,7 @@ static void processSingleEvent(void)
break;
}
}
#endif
#endif /*_GLFW_HAS_XRANDR*/
break;
}
}
@ -1444,7 +1444,8 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
window->X11.handle,
RRScreenChangeNotifyMask);
}
#endif
#endif /*_GLFW_HAS_XRANDR*/
enterFullscreenMode(window);
}
@ -1670,12 +1671,12 @@ void _glfwPlatformRefreshWindowParams(void)
GLXFBConfig* fbconfig;
#if defined(_GLFW_HAS_XRANDR)
XRRScreenConfiguration* sc;
#endif
#endif /*_GLFW_HAS_XRANDR*/
#if defined(_GLFW_HAS_XF86VIDMODE)
XF86VidModeModeLine modeline;
int dotclock;
float pixels_per_second, pixels_per_frame;
#endif
#endif /*_GLFW_HAS_XF86VIDMODE*/
_GLFWwindow* window = _glfwLibrary.currentWindow;
int attribs[] = { GLX_FBCONFIG_ID, window->GLX.fbconfigID, None };
@ -1734,26 +1735,25 @@ void _glfwPlatformRefreshWindowParams(void)
window->refreshRate = 0;
// Retrieve refresh rate if possible
#if defined(_GLFW_HAS_XRANDR)
if (_glfwLibrary.X11.RandR.available)
{
#if defined(_GLFW_HAS_XRANDR)
sc = XRRGetScreenInfo(_glfwLibrary.X11.display, _glfwLibrary.X11.root);
window->refreshRate = XRRConfigCurrentRate(sc);
XRRFreeScreenConfigInfo(sc);
#endif /*_GLFW_HAS_XRANDR*/
}
#endif
#if defined(_GLFW_HAS_XF86VIDMODE)
if (_glfwLibrary.X11.VidMode.available &&
!_glfwLibrary.X11.RandR.available)
else if (_glfwLibrary.X11.VidMode.available)
{
#if defined(_GLFW_HAS_XF86VIDMODE)
// Use the XF86VidMode extension to get current video mode
XF86VidModeGetModeLine(_glfwLibrary.X11.display, _glfwLibrary.X11.screen,
&dotclock, &modeline);
pixels_per_second = 1000.0f * (float) dotclock;
pixels_per_frame = (float) modeline.htotal * modeline.vtotal;
window->refreshRate = (int)(pixels_per_second/pixels_per_frame+0.5);
#endif /*_GLFW_HAS_XF86VIDMODE*/
}
#endif
XFree(fbconfig);
}