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Camilla Berglund 2015-11-07 20:45:08 +01:00
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This guide takes you through writing a simple application using GLFW 3. The
application will create a window and OpenGL context, render a rotating triangle
and exit when the user closes the window or presses Escape. This guide will
and exit when the user closes the window or presses _Escape_. This guide will
introduce a few of the most commonly used functions, but there are many more.
This guide assumes no experience with earlier versions of GLFW. If you
@ -190,7 +190,7 @@ called immediately after the close flag has been set.
You can also set it yourself with @ref glfwSetWindowShouldClose. This can be
useful if you want to interpret other kinds of input as closing the window, like
for example pressing the escape key.
for example pressing the _Escape_ key.
@subsection quick_key_input Receiving input events
@ -316,7 +316,7 @@ keyboard input, it's possible to create a simple program.
This program creates a 640 by 480 windowed mode window and starts a loop that
clears the screen, renders a triangle and processes events until the user either
presses Escape or closes the window.
presses _Escape_ or closes the window.
@snippet simple.c code