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Fixed two multi-window bugs.
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326d997c1c
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@ -388,11 +388,11 @@ GLFWAPI GLFWwindow glfwOpenWindow(int width, int height, int mode)
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return NULL;
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return NULL;
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}
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}
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memset(window, 0, sizeof(_GLFWwindow));
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window->next = _glfwLibrary.windowListHead;
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window->next = _glfwLibrary.windowListHead;
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_glfwLibrary.windowListHead = window;
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_glfwLibrary.windowListHead = window;
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memset(window, 0, sizeof(_GLFWwindow));
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// Set up desired framebuffer config
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// Set up desired framebuffer config
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fbconfig.redBits = Max(_glfwLibrary.hints.redBits, 0);
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fbconfig.redBits = Max(_glfwLibrary.hints.redBits, 0);
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fbconfig.greenBits = Max(_glfwLibrary.hints.greenBits, 0);
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fbconfig.greenBits = Max(_glfwLibrary.hints.greenBits, 0);
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@ -697,13 +697,13 @@ GLFWAPI void glfwCloseWindow(GLFWwindow window)
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_glfwPlatformCloseWindow(window);
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_glfwPlatformCloseWindow(window);
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free(window);
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prev = &_glfwLibrary.windowListHead;
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prev = &_glfwLibrary.windowListHead;
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while (*prev != window)
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while (*prev != window)
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prev = &((*prev)->next);
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prev = &((*prev)->next);
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*prev = window->next;
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*prev = window->next;
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free(window);
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}
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}
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