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https://github.com/glfw/glfw.git
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parent
718609275d
commit
45a62adf82
@ -370,14 +370,14 @@ int main(void)
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glViewport(0, 0, fb_width, fb_height);
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scale = (float) fb_width / (float) wnd_width;
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vertices[0][0] = 0.f;
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vertices[0][1] = (float) (fb_height - cursor_y * scale);
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vertices[1][0] = (float) fb_width;
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vertices[1][1] = (float) (fb_height - cursor_y * scale);
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vertices[2][0] = (float) (cursor_x * scale);
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vertices[2][1] = 0.f;
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vertices[3][0] = (float) (cursor_x * scale);
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vertices[3][1] = (float) fb_height;
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vertices[0][0] = 0.5f;
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vertices[0][1] = (float) (fb_height - floor(cursor_y * scale) - 1.f + 0.5f);
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vertices[1][0] = (float) fb_width + 0.5f;
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vertices[1][1] = (float) (fb_height - floor(cursor_y * scale) - 1.f + 0.5f);
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vertices[2][0] = (float) floor(cursor_x * scale) + 0.5f;
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vertices[2][1] = 0.5f;
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vertices[3][0] = (float) floor(cursor_x * scale) + 0.5f;
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vertices[3][1] = (float) fb_height + 0.5f;
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glBufferData(GL_ARRAY_BUFFER,
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sizeof(vertices),
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