Documentation tweaks.

This commit is contained in:
Camilla Berglund 2015-04-19 13:48:25 +02:00
parent d1ea1ec21b
commit 460c34df4b

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@ -149,30 +149,30 @@ context, but are ignored when requesting an OpenGL ES context:
@subsubsection window_hints_wnd Window related hints @subsubsection window_hints_wnd Window related hints
`GLFW_RESIZABLE` specifies whether the (windowed mode) window will be resizable `GLFW_RESIZABLE` specifies whether the windowed mode window will be resizable
_by the user_. The window will still be resizable using the @ref _by the user_. The window will still be resizable using the @ref
glfwSetWindowSize function. This hint is ignored for full screen windows. glfwSetWindowSize function. This hint is ignored for full screen windows.
`GLFW_VISIBLE` specifies whether the (windowed mode) window will be initially `GLFW_VISIBLE` specifies whether the windowed mode window will be initially
visible. This hint is ignored for full screen windows. visible. This hint is ignored for full screen windows.
`GLFW_DECORATED` specifies whether the (windowed mode) window will have window `GLFW_DECORATED` specifies whether the windowed mode window will have window
decorations such as a border, a close widget, etc. This hint is ignored for decorations such as a border, a close widget, etc. An undecorated window may
full screen windows. Note that even though a window may lack a close widget, it still allow the user to generate close events on some platforms. This hint is
is usually still possible for the user to generate close events. ignored for full screen windows.
`GLFW_FOCUSED` specifies whether the (windowed mode) window will be given input `GLFW_FOCUSED` specifies whether the windowed mode window will be given input
focus when created. This hint is ignored for full screen and initially hidden focus when created. This hint is ignored for full screen and initially hidden
windows. windows.
`GLFW_AUTO_ICONIFY` specifies whether the (full screen) window will `GLFW_AUTO_ICONIFY` specifies whether the full screen window will
automatically iconify and restore the previous video mode on input focus loss. automatically iconify and restore the previous video mode on input focus loss.
This hint is ignored for windowed mode windows. This hint is ignored for windowed mode windows.
`GLFW_FLOATING` specifies whether the window will be floating above other `GLFW_FLOATING` specifies whether the windowed mode window will be floating
regular windows, also called topmost or always-on-top. This is intended above other regular windows, also called topmost or always-on-top. This is
primarily for debugging purposes and cannot be used to implement proper full intended primarily for debugging purposes and cannot be used to implement proper
screen windows. This hint is ignored for full screen windows. full screen windows. This hint is ignored for full screen windows.
@subsubsection window_hints_fb Framebuffer related hints @subsubsection window_hints_fb Framebuffer related hints