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@ -111,6 +111,7 @@ information on what to include when reporting a bug.
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- Added headless [OSMesa](http://mesa3d.org/osmesa.html) backend (#281,#850)
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- Added definition of `GLAPIENTRY` to public header
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- Added macOS specific `GLFW_COCOA_RETINA_FRAMEBUFFER` window hint
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- Added macOS specific `GLFW_COCOA_FRAME_AUTOSAVE` window hint (#195)
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- Removed `GLFW_USE_RETINA` compile-time option
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- Bugfix: Calling `glfwMaximizeWindow` on a full screen window was not ignored
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- Bugfix: `GLFW_INCLUDE_VULKAN` could not be combined with the corresponding
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@ -411,6 +411,11 @@ being listed.
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__GLFW_COCOA_RETINA_FRAMEBUFFER__ specifies whether to use full resolution
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framebuffers on Retina displays. This is ignored on other platforms.
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@anchor GLFW_COCOA_FRAME_AUTOSAVE_hint
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__GLFW_COCOA_FRAME_AUTOSAVE__ specifies whether to activate frame autosaving
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using the window title specified at window creation. This is ignored on other
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platforms.
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@subsubsection window_hints_values Supported and default values
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@ -449,6 +454,7 @@ GLFW_OPENGL_FORWARD_COMPAT | `GLFW_FALSE` | `GLFW_TRUE` or `GL
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GLFW_OPENGL_DEBUG_CONTEXT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
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GLFW_OPENGL_PROFILE | `GLFW_OPENGL_ANY_PROFILE` | `GLFW_OPENGL_ANY_PROFILE`, `GLFW_OPENGL_COMPAT_PROFILE` or `GLFW_OPENGL_CORE_PROFILE`
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GLFW_COCOA_RETINA_FRAMEBUFFER | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
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GLFW_COCOA_FRAME_AUTOSAVE | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
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@section window_events Window event processing
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@ -830,6 +830,7 @@ extern "C" {
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#define GLFW_CONTEXT_CREATION_API 0x0002200B
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#define GLFW_COCOA_RETINA_FRAMEBUFFER 0x00023001
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#define GLFW_COCOA_FRAME_AUTOSAVE 0x00023002
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/*! @} */
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#define GLFW_NO_API 0
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@ -2037,6 +2038,11 @@ GLFWAPI void glfwWindowHint(int hint, int value);
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* a custom `Info.plist` template for this, which can be found as
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* `CMake/MacOSXBundleInfo.plist.in` in the source tree.
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*
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* @remark @macos When activating frame autosaving with
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* [GLFW_COCOA_FRAME_AUTOSAVE](@ref GLFW_COCOA_FRAME_AUTOSAVE_hint), the
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* specified window size may be overriden by a previously saved size and
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* position.
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*
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* @remark @x11 Some window managers will not respect the placement of
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* initially hidden windows.
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*
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@ -1036,6 +1036,9 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
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[window->ns.object zoom:nil];
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}
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if (wndconfig->ns.frame)
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[window->ns.object setFrameAutosaveName:[NSString stringWithUTF8String:wndconfig->title]];
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window->ns.view = [[GLFWContentView alloc] initWithGlfwWindow:window];
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if (wndconfig->ns.retina)
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@ -266,6 +266,7 @@ struct _GLFWwndconfig
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GLFWbool maximized;
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struct {
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GLFWbool retina;
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GLFWbool frame;
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} ns;
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};
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@ -346,6 +346,9 @@ GLFWAPI void glfwWindowHint(int hint, int value)
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case GLFW_COCOA_RETINA_FRAMEBUFFER:
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_glfw.hints.window.ns.retina = value ? GLFW_TRUE : GLFW_FALSE;
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break;
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case GLFW_COCOA_FRAME_AUTOSAVE:
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_glfw.hints.window.ns.frame = value ? GLFW_TRUE : GLFW_FALSE;
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break;
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case GLFW_CLIENT_API:
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_glfw.hints.context.client = value;
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break;
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