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Added glfwGet*Adapter to native API.
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@ -66,7 +66,7 @@ GLFW bundles a number of dependencies in the `deps/` directory.
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- Added `glfwCreateCursor`, `glfwDestroyCursor` and `glfwSetCursor` for
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- Added `glfwCreateCursor`, `glfwDestroyCursor` and `glfwSetCursor` for
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managing custom system cursors
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managing custom system cursors
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- Added `GLFWimage` struct for passing 32-bit RGBA images
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- Added `GLFWimage` struct for passing 32-bit RGBA images
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- Added native monitor handle access to native API
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- Added monitor and adapter identifier access to native API
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- Added `glfwSetDropCallback` and `GLFWdropfun` for receiving dropped files
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- Added `glfwSetDropCallback` and `GLFWdropfun` for receiving dropped files
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- Added `glfwPostEmptyEvent` for allowing secondary threads to cause
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- Added `glfwPostEmptyEvent` for allowing secondary threads to cause
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`glfwWaitEvents` to return
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`glfwWaitEvents` to return
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@ -108,9 +108,9 @@ extern "C" {
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*************************************************************************/
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*************************************************************************/
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#if defined(GLFW_EXPOSE_NATIVE_WIN32)
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#if defined(GLFW_EXPOSE_NATIVE_WIN32)
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/*! @brief Returns the display device name of the specified monitor.
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/*! @brief Returns the adapter device name of the specified monitor.
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*
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*
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* @return The UTF-8 encoded display device name (`DISPLAY_DEVICE.DeviceName`)
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* @return The UTF-8 encoded adapter device name (for example `\\.\DISPLAY1`)
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* of the specified monitor, or `NULL` if an [error](@ref error_handling)
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* of the specified monitor, or `NULL` if an [error](@ref error_handling)
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* occurred.
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* occurred.
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*
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*
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@ -122,6 +122,22 @@ extern "C" {
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*
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*
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* @ingroup native
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* @ingroup native
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*/
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*/
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GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* monitor);
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/*! @brief Returns the display device name of the specified monitor.
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*
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* @return The UTF-8 encoded display device name (for example
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* `\\.\DISPLAY1\Monitor0`) of the specified monitor, or `NULL` if an
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* [error](@ref error_handling) occurred.
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*
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* @par Thread Safety
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* This function may be called from any thread. Access is not synchronized.
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*
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* @par History
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* Added in GLFW 3.1.
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*
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* @ingroup native
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*/
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GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor);
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GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor);
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/*! @brief Returns the `HWND` of the specified window.
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/*! @brief Returns the `HWND` of the specified window.
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@ -222,6 +238,21 @@ GLFWAPI id glfwGetNSGLContext(GLFWwindow* window);
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*/
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*/
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GLFWAPI Display* glfwGetX11Display(void);
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GLFWAPI Display* glfwGetX11Display(void);
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/*! @brief Returns the `RRCrtc` of the specified monitor.
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*
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* @return The `RRCrtc` of the specified monitor, or `None` if an
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* [error](@ref error_handling) occurred.
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*
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* @par Thread Safety
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* This function may be called from any thread. Access is not synchronized.
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*
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* @par History
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* Added in GLFW 3.1.
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*
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* @ingroup native
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*/
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GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* monitor);
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/*! @brief Returns the `RROutput` of the specified monitor.
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/*! @brief Returns the `RROutput` of the specified monitor.
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*
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*
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* @return The `RROutput` of the specified monitor, or `None` if an
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* @return The `RROutput` of the specified monitor, or `None` if an
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@ -160,10 +160,16 @@ _GLFWmonitor** _glfwPlatformGetMonitors(int* count)
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wcscpy(monitors[found]->win32.adapterName, adapter.DeviceName);
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wcscpy(monitors[found]->win32.adapterName, adapter.DeviceName);
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wcscpy(monitors[found]->win32.displayName, display.DeviceName);
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wcscpy(monitors[found]->win32.displayName, display.DeviceName);
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WideCharToMultiByte(CP_UTF8, 0,
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adapter.DeviceName, -1,
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monitors[found]->win32.publicAdapterName,
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sizeof(monitors[found]->win32.publicAdapterName),
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NULL, NULL);
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WideCharToMultiByte(CP_UTF8, 0,
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WideCharToMultiByte(CP_UTF8, 0,
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display.DeviceName, -1,
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display.DeviceName, -1,
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monitors[found]->win32.nativeName,
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monitors[found]->win32.publicDisplayName,
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sizeof(monitors[found]->win32.nativeName),
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sizeof(monitors[found]->win32.publicDisplayName),
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NULL, NULL);
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NULL, NULL);
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if (adapter.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE &&
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if (adapter.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE &&
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@ -326,10 +332,17 @@ void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
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////// GLFW native API //////
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////// GLFW native API //////
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* handle)
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{
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_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
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_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
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return monitor->win32.publicAdapterName;
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}
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GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* handle)
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GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* handle)
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{
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{
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_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
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_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
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_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
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_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
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return monitor->win32.nativeName;
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return monitor->win32.publicDisplayName;
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}
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}
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@ -205,7 +205,8 @@ typedef struct _GLFWmonitorWin32
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// This size matches the static size of DISPLAY_DEVICE.DeviceName
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// This size matches the static size of DISPLAY_DEVICE.DeviceName
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WCHAR adapterName[32];
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WCHAR adapterName[32];
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WCHAR displayName[32];
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WCHAR displayName[32];
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char nativeName[64];
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char publicAdapterName[64];
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char publicDisplayName[64];
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GLboolean modeChanged;
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GLboolean modeChanged;
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} _GLFWmonitorWin32;
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} _GLFWmonitorWin32;
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@ -465,6 +465,13 @@ void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
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////// GLFW native API //////
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////// GLFW native API //////
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* handle)
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{
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_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
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_GLFW_REQUIRE_INIT_OR_RETURN(None);
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return monitor->x11.crtc;
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}
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GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* handle)
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GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* handle)
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{
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{
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_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
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_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
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