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https://github.com/glfw/glfw.git
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a43d1a4937
commit
4b20fb705b
@ -422,7 +422,7 @@ void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor,
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if (xpos)
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if (xpos)
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*xpos = frameRect.origin.x;
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*xpos = frameRect.origin.x;
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if (ypos)
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if (ypos)
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*ypos = frameRect.origin.y;
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*ypos = _glfwTransformYNS(frameRect.origin.y + frameRect.size.height);
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if (width)
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if (width)
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*width = frameRect.size.width;
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*width = frameRect.size.width;
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if (height)
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if (height)
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@ -168,3 +168,5 @@ void _glfwPollMonitorsNS(void);
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void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired);
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void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired);
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void _glfwRestoreVideoModeNS(_GLFWmonitor* monitor);
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void _glfwRestoreVideoModeNS(_GLFWmonitor* monitor);
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float _glfwTransformYNS(float y);
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@ -140,14 +140,6 @@ static void updateCursorMode(_GLFWwindow* window)
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updateCursorImage(window);
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updateCursorImage(window);
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}
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}
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// Transforms the specified y-coordinate between the CG display and NS screen
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// coordinate systems
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//
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static float transformY(float y)
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{
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return CGDisplayBounds(CGMainDisplayID()).size.height - y;
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}
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// Make the specified window and its video mode active on its monitor
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// Make the specified window and its video mode active on its monitor
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//
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//
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static void acquireMonitor(_GLFWwindow* window)
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static void acquireMonitor(_GLFWwindow* window)
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@ -155,7 +147,7 @@ static void acquireMonitor(_GLFWwindow* window)
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_glfwSetVideoModeNS(window->monitor, &window->videoMode);
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_glfwSetVideoModeNS(window->monitor, &window->videoMode);
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const CGRect bounds = CGDisplayBounds(window->monitor->ns.displayID);
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const CGRect bounds = CGDisplayBounds(window->monitor->ns.displayID);
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const NSRect frame = NSMakeRect(bounds.origin.x,
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const NSRect frame = NSMakeRect(bounds.origin.x,
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transformY(bounds.origin.y + bounds.size.height),
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_glfwTransformYNS(bounds.origin.y + bounds.size.height),
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bounds.size.width,
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bounds.size.width,
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bounds.size.height);
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bounds.size.height);
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@ -743,7 +735,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
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int xpos, ypos;
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int xpos, ypos;
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_glfwPlatformGetWindowPos(window, &xpos, &ypos);
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_glfwPlatformGetWindowPos(window, &xpos, &ypos);
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const NSRect contentRect = [window->ns.view frame];
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const NSRect contentRect = [window->ns.view frame];
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return NSMakeRect(xpos, transformY(ypos + contentRect.size.height), 0.0, 0.0);
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return NSMakeRect(xpos, _glfwTransformYNS(ypos + contentRect.size.height), 0.0, 0.0);
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}
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}
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- (void)insertText:(id)string replacementRange:(NSRange)replacementRange
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- (void)insertText:(id)string replacementRange:(NSRange)replacementRange
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@ -896,6 +888,18 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
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}
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW internal API //////
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//////////////////////////////////////////////////////////////////////////
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// Transforms a y-coordinate between the CG display and NS screen spaces
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//
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float _glfwTransformYNS(float y)
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{
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return CGDisplayBounds(CGMainDisplayID()).size.height - y;
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}
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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@ -998,13 +1002,13 @@ void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
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if (xpos)
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if (xpos)
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*xpos = contentRect.origin.x;
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*xpos = contentRect.origin.x;
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if (ypos)
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if (ypos)
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*ypos = transformY(contentRect.origin.y + contentRect.size.height);
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*ypos = _glfwTransformYNS(contentRect.origin.y + contentRect.size.height);
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}
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}
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void _glfwPlatformSetWindowPos(_GLFWwindow* window, int x, int y)
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void _glfwPlatformSetWindowPos(_GLFWwindow* window, int x, int y)
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{
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{
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const NSRect contentRect = [window->ns.view frame];
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const NSRect contentRect = [window->ns.view frame];
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const NSRect dummyRect = NSMakeRect(x, transformY(y + contentRect.size.height), 0, 0);
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const NSRect dummyRect = NSMakeRect(x, _glfwTransformYNS(y + contentRect.size.height), 0, 0);
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const NSRect frameRect = [window->ns.object frameRectForContentRect:dummyRect];
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const NSRect frameRect = [window->ns.object frameRectForContentRect:dummyRect];
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[window->ns.object setFrameOrigin:frameRect.origin];
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[window->ns.object setFrameOrigin:frameRect.origin];
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}
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}
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@ -1156,7 +1160,7 @@ void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
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else
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else
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{
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{
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const NSRect contentRect =
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const NSRect contentRect =
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NSMakeRect(xpos, transformY(ypos + height), width, height);
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NSMakeRect(xpos, _glfwTransformYNS(ypos + height), width, height);
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const NSRect frameRect =
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const NSRect frameRect =
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[window->ns.object frameRectForContentRect:contentRect
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[window->ns.object frameRectForContentRect:contentRect
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styleMask:getStyleMask(window)];
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styleMask:getStyleMask(window)];
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@ -1190,7 +1194,7 @@ void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
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}
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}
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else
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else
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{
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{
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NSRect contentRect = NSMakeRect(xpos, transformY(ypos + height),
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NSRect contentRect = NSMakeRect(xpos, _glfwTransformYNS(ypos + height),
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width, height);
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width, height);
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NSRect frameRect = [window->ns.object frameRectForContentRect:contentRect
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NSRect frameRect = [window->ns.object frameRectForContentRect:contentRect
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styleMask:styleMask];
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styleMask:styleMask];
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@ -1400,7 +1404,7 @@ void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
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const NSPoint globalPoint = globalRect.origin;
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const NSPoint globalPoint = globalRect.origin;
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CGWarpMouseCursorPosition(CGPointMake(globalPoint.x,
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CGWarpMouseCursorPosition(CGPointMake(globalPoint.x,
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transformY(globalPoint.y)));
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_glfwTransformYNS(globalPoint.y)));
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}
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}
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}
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}
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