mirror of
https://github.com/glfw/glfw.git
synced 2024-11-21 20:44:35 +00:00
Wayland: Put fallback decorations behind a boolean
This commit is contained in:
parent
6ac0835ad2
commit
4baeadbd66
@ -410,6 +410,7 @@ typedef struct _GLFWwindowWayland
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struct xdg_activation_token_v1* activationToken;
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struct {
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GLFWbool decorations;
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struct wl_buffer* buffer;
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_GLFWdecorationWayland top, left, right, bottom;
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_GLFWdecorationSideWayland focus;
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300
src/wl_window.c
300
src/wl_window.c
@ -247,6 +247,8 @@ static void createFallbackDecorations(_GLFWwindow* window)
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window->wl.fallback.buffer,
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-GLFW_BORDER_SIZE, window->wl.height,
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window->wl.width + GLFW_BORDER_SIZE * 2, GLFW_BORDER_SIZE);
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window->wl.fallback.decorations = GLFW_TRUE;
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}
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static void destroyFallbackDecoration(_GLFWdecorationWayland* decoration)
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@ -264,6 +266,8 @@ static void destroyFallbackDecoration(_GLFWdecorationWayland* decoration)
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static void destroyFallbackDecorations(_GLFWwindow* window)
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{
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window->wl.fallback.decorations = GLFW_FALSE;
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destroyFallbackDecoration(&window->wl.fallback.top);
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destroyFallbackDecoration(&window->wl.fallback.left);
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destroyFallbackDecoration(&window->wl.fallback.right);
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@ -325,28 +329,32 @@ static void resizeWindow(_GLFWwindow* window)
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{
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resizeFramebuffer(window);
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if (!window->wl.fallback.top.surface)
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return;
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if (window->wl.fallback.decorations)
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{
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wp_viewport_set_destination(window->wl.fallback.top.viewport,
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window->wl.width,
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GLFW_CAPTION_HEIGHT);
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wl_surface_commit(window->wl.fallback.top.surface);
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wp_viewport_set_destination(window->wl.fallback.top.viewport,
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window->wl.width, GLFW_CAPTION_HEIGHT);
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wl_surface_commit(window->wl.fallback.top.surface);
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wp_viewport_set_destination(window->wl.fallback.left.viewport,
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GLFW_BORDER_SIZE,
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window->wl.height + GLFW_CAPTION_HEIGHT);
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wl_surface_commit(window->wl.fallback.left.surface);
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wp_viewport_set_destination(window->wl.fallback.left.viewport,
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GLFW_BORDER_SIZE, window->wl.height + GLFW_CAPTION_HEIGHT);
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wl_surface_commit(window->wl.fallback.left.surface);
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wl_subsurface_set_position(window->wl.fallback.right.subsurface,
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window->wl.width, -GLFW_CAPTION_HEIGHT);
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wp_viewport_set_destination(window->wl.fallback.right.viewport,
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GLFW_BORDER_SIZE,
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window->wl.height + GLFW_CAPTION_HEIGHT);
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wl_surface_commit(window->wl.fallback.right.surface);
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wl_subsurface_set_position(window->wl.fallback.right.subsurface,
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window->wl.width, -GLFW_CAPTION_HEIGHT);
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wp_viewport_set_destination(window->wl.fallback.right.viewport,
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GLFW_BORDER_SIZE, window->wl.height + GLFW_CAPTION_HEIGHT);
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wl_surface_commit(window->wl.fallback.right.surface);
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wl_subsurface_set_position(window->wl.fallback.bottom.subsurface,
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-GLFW_BORDER_SIZE, window->wl.height);
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wp_viewport_set_destination(window->wl.fallback.bottom.viewport,
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window->wl.width + GLFW_BORDER_SIZE * 2, GLFW_BORDER_SIZE);
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wl_surface_commit(window->wl.fallback.bottom.surface);
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wl_subsurface_set_position(window->wl.fallback.bottom.subsurface,
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-GLFW_BORDER_SIZE, window->wl.height);
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wp_viewport_set_destination(window->wl.fallback.bottom.viewport,
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window->wl.width + GLFW_BORDER_SIZE * 2,
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GLFW_BORDER_SIZE);
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wl_surface_commit(window->wl.fallback.bottom.surface);
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}
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}
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void _glfwUpdateContentScaleWayland(_GLFWwindow* window)
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@ -466,7 +474,7 @@ static void acquireMonitor(_GLFWwindow* window)
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setIdleInhibitor(window, GLFW_TRUE);
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if (window->wl.fallback.top.surface)
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if (window->wl.fallback.decorations)
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destroyFallbackDecorations(window);
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}
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@ -522,7 +530,7 @@ static void xdgToplevelHandleConfigure(void* userData,
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if (width && height)
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{
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if (window->wl.fallback.top.surface)
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if (window->wl.fallback.decorations)
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{
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window->wl.pending.width = _glfw_max(0, width - GLFW_BORDER_SIZE * 2);
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window->wl.pending.height =
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@ -882,7 +890,7 @@ static GLFWbool createXdgShellObjects(_GLFWwindow* window)
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int minwidth = window->minwidth;
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int minheight = window->minheight;
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if (window->wl.fallback.top.surface)
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if (window->wl.fallback.decorations)
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{
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minwidth += GLFW_BORDER_SIZE * 2;
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minheight += GLFW_CAPTION_HEIGHT + GLFW_BORDER_SIZE;
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@ -896,7 +904,7 @@ static GLFWbool createXdgShellObjects(_GLFWwindow* window)
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int maxwidth = window->maxwidth;
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int maxheight = window->maxheight;
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if (window->wl.fallback.top.surface)
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if (window->wl.fallback.decorations)
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{
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maxwidth += GLFW_BORDER_SIZE * 2;
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maxheight += GLFW_CAPTION_HEIGHT + GLFW_BORDER_SIZE;
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@ -1276,23 +1284,25 @@ static void pointerHandleEnter(void* userData,
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_GLFWwindow* window = wl_surface_get_user_data(surface);
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if (surface == window->wl.surface)
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window->wl.hovered = GLFW_TRUE;
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else if (surface == window->wl.fallback.top.surface)
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window->wl.fallback.focus = GLFW_TOP_DECORATION;
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else if (surface == window->wl.fallback.left.surface)
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window->wl.fallback.focus = GLFW_LEFT_DECORATION;
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else if (surface == window->wl.fallback.right.surface)
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window->wl.fallback.focus = GLFW_RIGHT_DECORATION;
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else if (surface == window->wl.fallback.bottom.surface)
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window->wl.fallback.focus = GLFW_BOTTOM_DECORATION;
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if (window->wl.fallback.decorations)
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{
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if (surface == window->wl.fallback.top.surface)
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window->wl.fallback.focus = GLFW_TOP_DECORATION;
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else if (surface == window->wl.fallback.left.surface)
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window->wl.fallback.focus = GLFW_LEFT_DECORATION;
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else if (surface == window->wl.fallback.right.surface)
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window->wl.fallback.focus = GLFW_RIGHT_DECORATION;
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else if (surface == window->wl.fallback.bottom.surface)
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window->wl.fallback.focus = GLFW_BOTTOM_DECORATION;
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}
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_glfw.wl.serial = serial;
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_glfw.wl.pointerEnterSerial = serial;
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_glfw.wl.pointerFocus = window;
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if (window->wl.hovered)
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if (surface == window->wl.surface)
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{
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window->wl.hovered = GLFW_TRUE;
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_glfwSetCursorWayland(window, window->wl.currentCursor);
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_glfwInputCursorEnter(window, GLFW_TRUE);
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}
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@ -1349,77 +1359,80 @@ static void pointerHandleMotion(void* userData,
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return;
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}
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const char* cursorName = NULL;
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switch (window->wl.fallback.focus)
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if (window->wl.fallback.decorations)
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{
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case GLFW_TOP_DECORATION:
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if (ypos < GLFW_BORDER_SIZE)
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cursorName = "n-resize";
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else
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cursorName = "left_ptr";
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break;
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case GLFW_LEFT_DECORATION:
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if (ypos < GLFW_BORDER_SIZE)
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cursorName = "nw-resize";
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else
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cursorName = "w-resize";
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break;
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case GLFW_RIGHT_DECORATION:
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if (ypos < GLFW_BORDER_SIZE)
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cursorName = "ne-resize";
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else
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cursorName = "e-resize";
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break;
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case GLFW_BOTTOM_DECORATION:
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if (xpos < GLFW_BORDER_SIZE)
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cursorName = "sw-resize";
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else if (xpos > window->wl.width + GLFW_BORDER_SIZE)
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cursorName = "se-resize";
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else
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cursorName = "s-resize";
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break;
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default:
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assert(0);
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}
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const char* cursorName = NULL;
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if (_glfw.wl.cursorPreviousName != cursorName)
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{
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struct wl_surface* surface = _glfw.wl.cursorSurface;
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struct wl_cursor_theme* theme = _glfw.wl.cursorTheme;
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int scale = 1;
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if (window->wl.contentScale > 1 && _glfw.wl.cursorThemeHiDPI)
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switch (window->wl.fallback.focus)
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{
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// We only support up to scale=2 for now, since libwayland-cursor
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// requires us to load a different theme for each size.
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scale = 2;
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theme = _glfw.wl.cursorThemeHiDPI;
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case GLFW_TOP_DECORATION:
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if (ypos < GLFW_BORDER_SIZE)
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cursorName = "n-resize";
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else
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cursorName = "left_ptr";
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break;
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case GLFW_LEFT_DECORATION:
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if (ypos < GLFW_BORDER_SIZE)
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cursorName = "nw-resize";
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else
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cursorName = "w-resize";
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break;
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case GLFW_RIGHT_DECORATION:
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if (ypos < GLFW_BORDER_SIZE)
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cursorName = "ne-resize";
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else
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cursorName = "e-resize";
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break;
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case GLFW_BOTTOM_DECORATION:
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if (xpos < GLFW_BORDER_SIZE)
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cursorName = "sw-resize";
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else if (xpos > window->wl.width + GLFW_BORDER_SIZE)
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cursorName = "se-resize";
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else
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cursorName = "s-resize";
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break;
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default:
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assert(0);
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}
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struct wl_cursor* cursor = wl_cursor_theme_get_cursor(theme, cursorName);
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if (!cursor)
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return;
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if (_glfw.wl.cursorPreviousName != cursorName)
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{
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struct wl_surface* surface = _glfw.wl.cursorSurface;
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struct wl_cursor_theme* theme = _glfw.wl.cursorTheme;
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int scale = 1;
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// TODO: handle animated cursors too.
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struct wl_cursor_image* image = cursor->images[0];
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if (!image)
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return;
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if (window->wl.contentScale > 1 && _glfw.wl.cursorThemeHiDPI)
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{
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// We only support up to scale=2 for now, since libwayland-cursor
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// requires us to load a different theme for each size.
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scale = 2;
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theme = _glfw.wl.cursorThemeHiDPI;
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}
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struct wl_buffer* buffer = wl_cursor_image_get_buffer(image);
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if (!buffer)
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return;
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struct wl_cursor* cursor = wl_cursor_theme_get_cursor(theme, cursorName);
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if (!cursor)
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return;
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wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial,
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surface,
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image->hotspot_x / scale,
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image->hotspot_y / scale);
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wl_surface_set_buffer_scale(surface, scale);
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wl_surface_attach(surface, buffer, 0, 0);
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wl_surface_damage(surface, 0, 0, image->width, image->height);
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wl_surface_commit(surface);
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// TODO: handle animated cursors too.
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struct wl_cursor_image* image = cursor->images[0];
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if (!image)
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return;
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_glfw.wl.cursorPreviousName = cursorName;
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struct wl_buffer* buffer = wl_cursor_image_get_buffer(image);
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if (!buffer)
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return;
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wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial,
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surface,
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image->hotspot_x / scale,
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image->hotspot_y / scale);
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wl_surface_set_buffer_scale(surface, scale);
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wl_surface_attach(surface, buffer, 0, 0);
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wl_surface_damage(surface, 0, 0, image->width, image->height);
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wl_surface_commit(surface);
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_glfw.wl.cursorPreviousName = cursorName;
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}
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}
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}
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@ -1445,53 +1458,56 @@ static void pointerHandleButton(void* userData,
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return;
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}
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if (button == BTN_LEFT)
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if (window->wl.fallback.decorations)
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{
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uint32_t edges = XDG_TOPLEVEL_RESIZE_EDGE_NONE;
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if (button == BTN_LEFT)
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{
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uint32_t edges = XDG_TOPLEVEL_RESIZE_EDGE_NONE;
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switch (window->wl.fallback.focus)
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{
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case GLFW_TOP_DECORATION:
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if (window->wl.cursorPosY < GLFW_BORDER_SIZE)
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edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP;
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else
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xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial);
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break;
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case GLFW_LEFT_DECORATION:
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if (window->wl.cursorPosY < GLFW_BORDER_SIZE)
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edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT;
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else
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edges = XDG_TOPLEVEL_RESIZE_EDGE_LEFT;
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break;
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case GLFW_RIGHT_DECORATION:
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if (window->wl.cursorPosY < GLFW_BORDER_SIZE)
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edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT;
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else
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edges = XDG_TOPLEVEL_RESIZE_EDGE_RIGHT;
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break;
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case GLFW_BOTTOM_DECORATION:
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if (window->wl.cursorPosX < GLFW_BORDER_SIZE)
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edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT;
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else if (window->wl.cursorPosX > window->wl.width + GLFW_BORDER_SIZE)
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edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_RIGHT;
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else
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edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM;
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break;
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switch (window->wl.fallback.focus)
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{
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case GLFW_TOP_DECORATION:
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if (window->wl.cursorPosY < GLFW_BORDER_SIZE)
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edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP;
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else
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xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial);
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break;
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case GLFW_LEFT_DECORATION:
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if (window->wl.cursorPosY < GLFW_BORDER_SIZE)
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edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT;
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else
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edges = XDG_TOPLEVEL_RESIZE_EDGE_LEFT;
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break;
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case GLFW_RIGHT_DECORATION:
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if (window->wl.cursorPosY < GLFW_BORDER_SIZE)
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edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT;
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else
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edges = XDG_TOPLEVEL_RESIZE_EDGE_RIGHT;
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break;
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case GLFW_BOTTOM_DECORATION:
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if (window->wl.cursorPosX < GLFW_BORDER_SIZE)
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edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT;
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else if (window->wl.cursorPosX > window->wl.width + GLFW_BORDER_SIZE)
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edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_RIGHT;
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else
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edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM;
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break;
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}
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if (edges != XDG_TOPLEVEL_RESIZE_EDGE_NONE)
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{
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xdg_toplevel_resize(window->wl.xdg.toplevel, _glfw.wl.seat,
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serial, edges);
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}
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}
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if (edges != XDG_TOPLEVEL_RESIZE_EDGE_NONE)
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else if (button == BTN_RIGHT)
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{
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xdg_toplevel_resize(window->wl.xdg.toplevel, _glfw.wl.seat,
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serial, edges);
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}
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}
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else if (button == BTN_RIGHT)
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{
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if (window->wl.xdg.toplevel)
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{
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xdg_toplevel_show_window_menu(window->wl.xdg.toplevel,
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_glfw.wl.seat, serial,
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window->wl.cursorPosX,
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window->wl.cursorPosY);
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if (window->wl.xdg.toplevel)
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{
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xdg_toplevel_show_window_menu(window->wl.xdg.toplevel,
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_glfw.wl.seat, serial,
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window->wl.cursorPosX,
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window->wl.cursorPosY);
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}
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}
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}
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}
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@ -2199,7 +2215,7 @@ void _glfwSetWindowSizeLimitsWayland(_GLFWwindow* window,
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minwidth = minheight = 0;
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else
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{
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if (window->wl.fallback.top.surface)
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if (window->wl.fallback.decorations)
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{
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minwidth += GLFW_BORDER_SIZE * 2;
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minheight += GLFW_CAPTION_HEIGHT + GLFW_BORDER_SIZE;
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@ -2210,7 +2226,7 @@ void _glfwSetWindowSizeLimitsWayland(_GLFWwindow* window,
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maxwidth = maxheight = 0;
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else
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{
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if (window->wl.fallback.top.surface)
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if (window->wl.fallback.decorations)
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{
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maxwidth += GLFW_BORDER_SIZE * 2;
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maxheight += GLFW_CAPTION_HEIGHT + GLFW_BORDER_SIZE;
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@ -2273,7 +2289,7 @@ void _glfwGetWindowFrameSizeWayland(_GLFWwindow* window,
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int* left, int* top,
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int* right, int* bottom)
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{
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if (window->wl.fallback.top.surface)
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if (window->wl.fallback.decorations)
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{
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if (top)
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*top = GLFW_CAPTION_HEIGHT;
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