mirror of
https://github.com/glfw/glfw.git
synced 2024-11-25 22:14:34 +00:00
Merge branch 'master' into multi-display-support
Conflicts: src/CMakeLists.txt src/input.c
This commit is contained in:
commit
4c6681bad6
@ -36,7 +36,7 @@ endif (WIN32)
|
|||||||
#--------------------------------------------------------------------
|
#--------------------------------------------------------------------
|
||||||
# Set up GLFW for Xlib and GLX on Unix-like systems with X Windows
|
# Set up GLFW for Xlib and GLX on Unix-like systems with X Windows
|
||||||
#--------------------------------------------------------------------
|
#--------------------------------------------------------------------
|
||||||
if (UNIX AND NOT APPLE AND NOT CYGWIN)
|
if (UNIX AND NOT APPLE)
|
||||||
message(STATUS "Building GLFW for X11 and GLX on a Unix-like system")
|
message(STATUS "Building GLFW for X11 and GLX on a Unix-like system")
|
||||||
|
|
||||||
# Define the platform identifier
|
# Define the platform identifier
|
||||||
@ -52,7 +52,7 @@ if (UNIX AND NOT APPLE AND NOT CYGWIN)
|
|||||||
include(${CMAKE_CURRENT_SOURCE_DIR}/CMake/CheckX11Extensions.cmake)
|
include(${CMAKE_CURRENT_SOURCE_DIR}/CMake/CheckX11Extensions.cmake)
|
||||||
|
|
||||||
# Check for XRandR (modern resolution switching extension)
|
# Check for XRandR (modern resolution switching extension)
|
||||||
CHECK_X11_XRANDR()
|
check_x11_xrandr()
|
||||||
if (X11_XRANDR_FOUND)
|
if (X11_XRANDR_FOUND)
|
||||||
set(_GLFW_HAS_XRANDR 1)
|
set(_GLFW_HAS_XRANDR 1)
|
||||||
list(APPEND GLFW_INCLUDE_DIR ${X11_XRANDR_INCLUDE_DIR})
|
list(APPEND GLFW_INCLUDE_DIR ${X11_XRANDR_INCLUDE_DIR})
|
||||||
@ -60,7 +60,7 @@ if (UNIX AND NOT APPLE AND NOT CYGWIN)
|
|||||||
endif(X11_XRANDR_FOUND)
|
endif(X11_XRANDR_FOUND)
|
||||||
|
|
||||||
# Check for Xf86VidMode (fallback legacy resolution switching extension)
|
# Check for Xf86VidMode (fallback legacy resolution switching extension)
|
||||||
CHECK_X11_XF86VIDMODE()
|
check_x11_xf86vidmode()
|
||||||
if (X11_XF86VIDMODE_FOUND)
|
if (X11_XF86VIDMODE_FOUND)
|
||||||
set(_GLFW_HAS_XF86VIDMODE 1)
|
set(_GLFW_HAS_XF86VIDMODE 1)
|
||||||
list(APPEND GLFW_INCLUDE_DIR ${X11_XF86VIDMODE_INCLUDE_DIR})
|
list(APPEND GLFW_INCLUDE_DIR ${X11_XF86VIDMODE_INCLUDE_DIR})
|
||||||
@ -68,17 +68,17 @@ if (UNIX AND NOT APPLE AND NOT CYGWIN)
|
|||||||
endif(X11_XF86VIDMODE_FOUND)
|
endif(X11_XF86VIDMODE_FOUND)
|
||||||
|
|
||||||
# Check for Xkb (X keyboard extension)
|
# Check for Xkb (X keyboard extension)
|
||||||
CHECK_FUNCTION_EXISTS(XkbQueryExtension _GLFW_HAS_XKB)
|
check_function_exists(XkbQueryExtension _GLFW_HAS_XKB)
|
||||||
|
|
||||||
# Check for glXGetProcAddress
|
# Check for glXGetProcAddress
|
||||||
CHECK_FUNCTION_EXISTS(glXGetProcAddress _GLFW_HAS_GLXGETPROCADDRESS)
|
check_function_exists(glXGetProcAddress _GLFW_HAS_GLXGETPROCADDRESS)
|
||||||
|
|
||||||
if (NOT _GLFW_HAS_GLXGETPROCADDRESS)
|
if (NOT _GLFW_HAS_GLXGETPROCADDRESS)
|
||||||
CHECK_FUNCTION_EXISTS(glXGetProcAddressARB _GLFW_HAS_GLXGETPROCADDRESSARB)
|
check_function_exists(glXGetProcAddressARB _GLFW_HAS_GLXGETPROCADDRESSARB)
|
||||||
endif (NOT _GLFW_HAS_GLXGETPROCADDRESS)
|
endif (NOT _GLFW_HAS_GLXGETPROCADDRESS)
|
||||||
|
|
||||||
if (NOT _GLFW_HAS_GLXGETPROCADDRESS AND NOT _GLFW_HAS_GLXGETPROCADDRESSARB)
|
if (NOT _GLFW_HAS_GLXGETPROCADDRESS AND NOT _GLFW_HAS_GLXGETPROCADDRESSARB)
|
||||||
CHECK_FUNCTION_EXISTS(glXGetProcAddressEXT _GLFW_HAS_GLXGETPROCADDRESSEXT)
|
check_function_exists(glXGetProcAddressEXT _GLFW_HAS_GLXGETPROCADDRESSEXT)
|
||||||
endif (NOT _GLFW_HAS_GLXGETPROCADDRESS AND NOT _GLFW_HAS_GLXGETPROCADDRESSARB)
|
endif (NOT _GLFW_HAS_GLXGETPROCADDRESS AND NOT _GLFW_HAS_GLXGETPROCADDRESSARB)
|
||||||
|
|
||||||
if (NOT _GLFW_HAS_GLXGETPROCADDRESS AND
|
if (NOT _GLFW_HAS_GLXGETPROCADDRESS AND
|
||||||
@ -89,10 +89,15 @@ if (UNIX AND NOT APPLE AND NOT CYGWIN)
|
|||||||
NOT _GLFW_HAS_GLXGETPROCADDRESSARB AND
|
NOT _GLFW_HAS_GLXGETPROCADDRESSARB AND
|
||||||
NOT _GLFW_HAS_GLXGETPROCADDRESSEXT)
|
NOT _GLFW_HAS_GLXGETPROCADDRESSEXT)
|
||||||
|
|
||||||
|
find_library(LIBRT rt)
|
||||||
|
if (LIBRT)
|
||||||
|
list(APPEND GLFW_LIBRARIES ${LIBRT})
|
||||||
|
endif(LIBRT)
|
||||||
|
|
||||||
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
|
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
|
||||||
set(_GLFW_USE_LINUX_JOYSTICKS 1)
|
set(_GLFW_USE_LINUX_JOYSTICKS 1)
|
||||||
endif (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
|
endif (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
|
||||||
endif(UNIX AND NOT APPLE AND NOT CYGWIN)
|
endif(UNIX AND NOT APPLE)
|
||||||
|
|
||||||
#--------------------------------------------------------------------
|
#--------------------------------------------------------------------
|
||||||
# Set up GLFW for Cocoa and NSOpenGL on Mac OS X
|
# Set up GLFW for Cocoa and NSOpenGL on Mac OS X
|
||||||
|
@ -38,10 +38,3 @@ if(MSVC)
|
|||||||
LINK_FLAGS "/ENTRY:mainCRTStartup")
|
LINK_FLAGS "/ENTRY:mainCRTStartup")
|
||||||
endif(MSVC)
|
endif(MSVC)
|
||||||
|
|
||||||
if(CYGWIN)
|
|
||||||
# Set cross-compile and subsystem compile and link flags
|
|
||||||
set_target_properties(${WINDOWS_BINARIES} PROPERTIES
|
|
||||||
COMPILE_FLAGS "-mno-cygwin"
|
|
||||||
LINK_FLAGS "-mno-cygwin -mwindows")
|
|
||||||
endif(CYGWIN)
|
|
||||||
|
|
||||||
|
@ -583,7 +583,7 @@ int main(int argc, char** argv)
|
|||||||
exit(EXIT_FAILURE);
|
exit(EXIT_FAILURE);
|
||||||
}
|
}
|
||||||
|
|
||||||
glfwOpenWindowHint(GLFW_WINDOW_NO_RESIZE, GL_TRUE);
|
glfwOpenWindowHint(GLFW_WINDOW_RESIZABLE, GL_FALSE);
|
||||||
glfwOpenWindowHint(GLFW_OPENGL_VERSION_MAJOR, 3);
|
glfwOpenWindowHint(GLFW_OPENGL_VERSION_MAJOR, 3);
|
||||||
glfwOpenWindowHint(GLFW_OPENGL_VERSION_MINOR, 2);
|
glfwOpenWindowHint(GLFW_OPENGL_VERSION_MINOR, 2);
|
||||||
glfwOpenWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
glfwOpenWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
||||||
|
@ -418,7 +418,7 @@ extern "C" {
|
|||||||
#define GLFW_ACCUM_ALPHA_BITS 0x0002100A
|
#define GLFW_ACCUM_ALPHA_BITS 0x0002100A
|
||||||
#define GLFW_AUX_BUFFERS 0x0002100B
|
#define GLFW_AUX_BUFFERS 0x0002100B
|
||||||
#define GLFW_STEREO 0x0002100C
|
#define GLFW_STEREO 0x0002100C
|
||||||
#define GLFW_WINDOW_NO_RESIZE 0x0002100D
|
#define GLFW_WINDOW_RESIZABLE 0x0002100D
|
||||||
#define GLFW_FSAA_SAMPLES 0x0002100E
|
#define GLFW_FSAA_SAMPLES 0x0002100E
|
||||||
#define GLFW_OPENGL_VERSION_MAJOR 0x0002100F
|
#define GLFW_OPENGL_VERSION_MAJOR 0x0002100F
|
||||||
#define GLFW_OPENGL_VERSION_MINOR 0x00021010
|
#define GLFW_OPENGL_VERSION_MINOR 0x00021010
|
||||||
|
@ -281,12 +281,14 @@ version of GLFW.</p>
|
|||||||
<li>Added <code>GLFW_INCLUDE_GL3</code> macro for telling the GLFW header to include <code>gl3.h</code> header instead of <code>gl.h</code></li>
|
<li>Added <code>GLFW_INCLUDE_GL3</code> macro for telling the GLFW header to include <code>gl3.h</code> header instead of <code>gl.h</code></li>
|
||||||
<li>Added <code>windows</code> simple multi-window test program</li>
|
<li>Added <code>windows</code> simple multi-window test program</li>
|
||||||
<li>Added <code>sharing</code> simple OpenGL object sharing test program</li>
|
<li>Added <code>sharing</code> simple OpenGL object sharing test program</li>
|
||||||
|
<li>Added <code>dynamic</code> simple dynamic linking test program</li>
|
||||||
<li>Added a parameter to <code>glfwOpenWindow</code> for specifying a context the new window's context will share objects with</li>
|
<li>Added a parameter to <code>glfwOpenWindow</code> for specifying a context the new window's context will share objects with</li>
|
||||||
<li>Added initial window title parameter to <code>glfwOpenWindow</code></li>
|
<li>Added initial window title parameter to <code>glfwOpenWindow</code></li>
|
||||||
<li>Added <code>glfwSetGamma</code>, <code>glfwSetGammaRamp</code> and <code>glfwGetGammaRamp</code> functions and <code>GLFWgammaramp</code> type for monitor gamma ramp control</li>
|
<li>Added <code>glfwSetGamma</code>, <code>glfwSetGammaRamp</code> and <code>glfwGetGammaRamp</code> functions and <code>GLFWgammaramp</code> type for monitor gamma ramp control</li>
|
||||||
<li>Changed buffer bit depth parameters of <code>glfwOpenWindow</code> to window hints</li>
|
<li>Changed buffer bit depth parameters of <code>glfwOpenWindow</code> to window hints</li>
|
||||||
<li>Renamed <code>glfw.h</code> to <code>glfw3.h</code> to avoid conflicts with 2.x series</li>
|
<li>Renamed <code>glfw.h</code> to <code>glfw3.h</code> to avoid conflicts with 2.x series</li>
|
||||||
<li>Renamed <code>GLFW_WINDOW</code> token to <code>GLFW_WINDOWED</code></li>
|
<li>Renamed <code>GLFW_WINDOW</code> token to <code>GLFW_WINDOWED</code></li>
|
||||||
|
<li>Renamed <code>GLFW_WINDOW_NO_RESIZE</code> to <code>GLFW_WINDOW_RESIZABLE</code></li>
|
||||||
<li>Renamed <code>version</code> test to <code>glfwinfo</code></li>
|
<li>Renamed <code>version</code> test to <code>glfwinfo</code></li>
|
||||||
<li>Replaced ad hoc build system with CMake</li>
|
<li>Replaced ad hoc build system with CMake</li>
|
||||||
<li>Replaced layout-dependent key codes with single, platform-independent set based on US layout</li>
|
<li>Replaced layout-dependent key codes with single, platform-independent set based on US layout</li>
|
||||||
|
@ -3,18 +3,6 @@ if(WIN32)
|
|||||||
add_definitions(-DWINVER=0x0501)
|
add_definitions(-DWINVER=0x0501)
|
||||||
endif(WIN32)
|
endif(WIN32)
|
||||||
|
|
||||||
if(CYGWIN)
|
|
||||||
|
|
||||||
# These lines are intended to remove the --export-all-symbols
|
|
||||||
# flag added in the Modules/Platform/CYGWIN.cmake file of the
|
|
||||||
# CMake distribution.
|
|
||||||
# This is a HACK. If you have trouble _linking_ the GLFW
|
|
||||||
# _shared_ library on Cygwin, try disabling this.
|
|
||||||
set(CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-shared")
|
|
||||||
set(CMAKE_SHARED_MODULE_CREATE_C_FLAGS ${CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS})
|
|
||||||
|
|
||||||
endif(CYGWIN)
|
|
||||||
|
|
||||||
if(UNIX)
|
if(UNIX)
|
||||||
if(_GLFW_HAS_XRANDR)
|
if(_GLFW_HAS_XRANDR)
|
||||||
set(GLFW_PKGLIBS "${GLFW_PKGLIBS} xrandr")
|
set(GLFW_PKGLIBS "${GLFW_PKGLIBS} xrandr")
|
||||||
@ -71,13 +59,6 @@ if(WIN32)
|
|||||||
IMPORT_SUFFIX "dll.lib")
|
IMPORT_SUFFIX "dll.lib")
|
||||||
endif(WIN32)
|
endif(WIN32)
|
||||||
|
|
||||||
if(CYGWIN)
|
|
||||||
# Build for the regular Win32 environment (not Cygwin)
|
|
||||||
set_target_properties(libglfwStatic libglfwShared PROPERTIES
|
|
||||||
COMPILE_FLAGS "-mwin32 -mno-cygwin"
|
|
||||||
LINK_FLAGS "-mwin32 -mno-cygwin")
|
|
||||||
endif(CYGWIN)
|
|
||||||
|
|
||||||
if(APPLE)
|
if(APPLE)
|
||||||
# Append -fno-common to the compile flags to work around a bug in the Apple GCC
|
# Append -fno-common to the compile flags to work around a bug in the Apple GCC
|
||||||
get_target_property(CFLAGS libglfwShared COMPILE_FLAGS)
|
get_target_property(CFLAGS libglfwShared COMPILE_FLAGS)
|
||||||
|
@ -109,7 +109,7 @@ static NSString* findAppName(void)
|
|||||||
char** progname = _NSGetProgname();
|
char** progname = _NSGetProgname();
|
||||||
if (progname && *progname)
|
if (progname && *progname)
|
||||||
{
|
{
|
||||||
// TODO: UTF8?
|
// TODO: UTF-8?
|
||||||
return [NSString stringWithUTF8String:*progname];
|
return [NSString stringWithUTF8String:*progname];
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -202,7 +202,7 @@ int _glfwPlatformInit(void)
|
|||||||
[GLFWApplication sharedApplication];
|
[GLFWApplication sharedApplication];
|
||||||
|
|
||||||
_glfwLibrary.NS.OpenGLFramework =
|
_glfwLibrary.NS.OpenGLFramework =
|
||||||
CFBundleGetBundleWithIdentifier( CFSTR( "com.apple.opengl" ) );
|
CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl"));
|
||||||
if (_glfwLibrary.NS.OpenGLFramework == NULL)
|
if (_glfwLibrary.NS.OpenGLFramework == NULL)
|
||||||
{
|
{
|
||||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||||
|
@ -67,11 +67,8 @@
|
|||||||
|
|
||||||
NSRect contentRect =
|
NSRect contentRect =
|
||||||
[window->NS.window contentRectForFrameRect:[window->NS.window frame]];
|
[window->NS.window contentRectForFrameRect:[window->NS.window frame]];
|
||||||
window->width = contentRect.size.width;
|
|
||||||
window->height = contentRect.size.height;
|
|
||||||
|
|
||||||
if (_glfwLibrary.windowSizeCallback)
|
_glfwInputWindowSize(window, contentRect.size.width, contentRect.size.height);
|
||||||
_glfwLibrary.windowSizeCallback(window, window->width, window->height);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
- (void)windowDidMove:(NSNotification *)notification
|
- (void)windowDidMove:(NSNotification *)notification
|
||||||
@ -87,24 +84,17 @@
|
|||||||
mainScreenHeight - contentRect.origin.y -
|
mainScreenHeight - contentRect.origin.y -
|
||||||
mainScreenOrigin.y - window->height);
|
mainScreenOrigin.y - window->height);
|
||||||
|
|
||||||
window->positionX = flippedPos.x;
|
_glfwInputWindowPos(window, flippedPos.x, flippedPos.y);
|
||||||
window->positionY = flippedPos.y;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
- (void)windowDidMiniaturize:(NSNotification *)notification
|
- (void)windowDidMiniaturize:(NSNotification *)notification
|
||||||
{
|
{
|
||||||
window->iconified = GL_TRUE;
|
_glfwInputWindowIconify(window, GL_TRUE);
|
||||||
|
|
||||||
if (_glfwLibrary.windowIconifyCallback)
|
|
||||||
_glfwLibrary.windowIconifyCallback(window, window->iconified);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
- (void)windowDidDeminiaturize:(NSNotification *)notification
|
- (void)windowDidDeminiaturize:(NSNotification *)notification
|
||||||
{
|
{
|
||||||
window->iconified = GL_FALSE;
|
_glfwInputWindowIconify(window, GL_FALSE);
|
||||||
|
|
||||||
if (_glfwLibrary.windowIconifyCallback)
|
|
||||||
_glfwLibrary.windowIconifyCallback(window, window->iconified);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
- (void)windowDidBecomeKey:(NSNotification *)notification
|
- (void)windowDidBecomeKey:(NSNotification *)notification
|
||||||
@ -349,24 +339,15 @@ static int convertMacKeyCode(unsigned int macKeyCode)
|
|||||||
- (void)mouseMoved:(NSEvent *)event
|
- (void)mouseMoved:(NSEvent *)event
|
||||||
{
|
{
|
||||||
if (window->cursorMode == GLFW_CURSOR_CAPTURED)
|
if (window->cursorMode == GLFW_CURSOR_CAPTURED)
|
||||||
{
|
_glfwInputCursorMotion(window, [event deltaX], [event deltaY]);
|
||||||
window->mousePosX += [event deltaX];
|
|
||||||
window->mousePosY += [event deltaY];
|
|
||||||
}
|
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
NSPoint p = [event locationInWindow];
|
NSPoint p = [event locationInWindow];
|
||||||
|
|
||||||
// Cocoa coordinate system has origin at lower left
|
// Cocoa coordinate system has origin at lower left
|
||||||
window->mousePosX = p.x;
|
p.y = [[window->NS.window contentView] bounds].size.height - p.y;
|
||||||
window->mousePosY = [[window->NS.window contentView] bounds].size.height - p.y;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (_glfwLibrary.mousePosCallback)
|
_glfwInputCursorMotion(window, p.x, p.y);
|
||||||
{
|
|
||||||
_glfwLibrary.mousePosCallback(window,
|
|
||||||
window->mousePosX,
|
|
||||||
window->mousePosY);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -587,7 +568,7 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
|
|||||||
styleMask = NSTitledWindowMask | NSClosableWindowMask |
|
styleMask = NSTitledWindowMask | NSClosableWindowMask |
|
||||||
NSMiniaturizableWindowMask;
|
NSMiniaturizableWindowMask;
|
||||||
|
|
||||||
if (!wndconfig->windowNoResize)
|
if (wndconfig->resizable)
|
||||||
styleMask |= NSResizableWindowMask;
|
styleMask |= NSResizableWindowMask;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@ -707,10 +688,10 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
|
|||||||
glfwMakeContextCurrent(window);
|
glfwMakeContextCurrent(window);
|
||||||
|
|
||||||
NSPoint point = [[NSCursor currentCursor] hotSpot];
|
NSPoint point = [[NSCursor currentCursor] hotSpot];
|
||||||
window->mousePosX = point.x;
|
window->cursorPosX = point.x;
|
||||||
window->mousePosY = point.y;
|
window->cursorPosY = point.y;
|
||||||
|
|
||||||
window->windowNoResize = wndconfig->windowNoResize;
|
window->resizable = wndconfig->resizable;
|
||||||
|
|
||||||
return GL_TRUE;
|
return GL_TRUE;
|
||||||
}
|
}
|
||||||
|
148
src/input.c
148
src/input.c
@ -31,6 +31,119 @@
|
|||||||
#include "internal.h"
|
#include "internal.h"
|
||||||
|
|
||||||
|
|
||||||
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
////// GLFW internal API //////
|
||||||
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
//========================================================================
|
||||||
|
// Register keyboard activity
|
||||||
|
//========================================================================
|
||||||
|
|
||||||
|
void _glfwInputKey(_GLFWwindow* window, int key, int action)
|
||||||
|
{
|
||||||
|
GLboolean keyrepeat = GL_FALSE;
|
||||||
|
|
||||||
|
if (key < 0 || key > GLFW_KEY_LAST)
|
||||||
|
return;
|
||||||
|
|
||||||
|
// Are we trying to release an already released key?
|
||||||
|
if (action == GLFW_RELEASE && window->key[key] != GLFW_PRESS)
|
||||||
|
return;
|
||||||
|
|
||||||
|
// Register key action
|
||||||
|
if(action == GLFW_RELEASE && window->stickyKeys)
|
||||||
|
window->key[key] = GLFW_STICK;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
keyrepeat = (window->key[key] == GLFW_PRESS) && (action == GLFW_PRESS);
|
||||||
|
window->key[key] = (char) action;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Call user callback function
|
||||||
|
if (_glfwLibrary.keyCallback && (window->keyRepeat || !keyrepeat))
|
||||||
|
_glfwLibrary.keyCallback(window, key, action);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//========================================================================
|
||||||
|
// Register (keyboard) character activity
|
||||||
|
//========================================================================
|
||||||
|
|
||||||
|
void _glfwInputChar(_GLFWwindow* window, int character)
|
||||||
|
{
|
||||||
|
// Valid Unicode (ISO 10646) character?
|
||||||
|
if (!((character >= 32 && character <= 126) || character >= 160))
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (_glfwLibrary.charCallback)
|
||||||
|
_glfwLibrary.charCallback(window, character);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//========================================================================
|
||||||
|
// Register scroll events
|
||||||
|
//========================================================================
|
||||||
|
|
||||||
|
void _glfwInputScroll(_GLFWwindow* window, int xoffset, int yoffset)
|
||||||
|
{
|
||||||
|
window->scrollX += xoffset;
|
||||||
|
window->scrollY += yoffset;
|
||||||
|
|
||||||
|
if (_glfwLibrary.scrollCallback)
|
||||||
|
_glfwLibrary.scrollCallback(window, xoffset, yoffset);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//========================================================================
|
||||||
|
// Register mouse button clicks
|
||||||
|
//========================================================================
|
||||||
|
|
||||||
|
void _glfwInputMouseClick(_GLFWwindow* window, int button, int action)
|
||||||
|
{
|
||||||
|
if (button < 0 || button > GLFW_MOUSE_BUTTON_LAST)
|
||||||
|
return;
|
||||||
|
|
||||||
|
// Register mouse button action
|
||||||
|
if (action == GLFW_RELEASE && window->stickyMouseButtons)
|
||||||
|
window->mouseButton[button] = GLFW_STICK;
|
||||||
|
else
|
||||||
|
window->mouseButton[button] = (char) action;
|
||||||
|
|
||||||
|
if (_glfwLibrary.mouseButtonCallback)
|
||||||
|
_glfwLibrary.mouseButtonCallback(window, button, action);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//========================================================================
|
||||||
|
// Register cursor moves
|
||||||
|
//========================================================================
|
||||||
|
|
||||||
|
void _glfwInputCursorMotion(_GLFWwindow* window, int x, int y)
|
||||||
|
{
|
||||||
|
if (window->cursorMode == GLFW_CURSOR_CAPTURED)
|
||||||
|
{
|
||||||
|
if (!x && !y)
|
||||||
|
return;
|
||||||
|
|
||||||
|
window->cursorPosX += x;
|
||||||
|
window->cursorPosY += y;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (window->cursorPosX == x && window->cursorPosY == y)
|
||||||
|
return;
|
||||||
|
|
||||||
|
window->cursorPosX = x;
|
||||||
|
window->cursorPosY = y;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_glfwLibrary.mousePosCallback)
|
||||||
|
_glfwLibrary.mousePosCallback(window,
|
||||||
|
window->cursorPosX,
|
||||||
|
window->cursorPosY);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
////// GLFW public API //////
|
////// GLFW public API //////
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
@ -118,10 +231,10 @@ GLFWAPI void glfwGetMousePos(GLFWwindow handle, int* xpos, int* ypos)
|
|||||||
|
|
||||||
// Return mouse position
|
// Return mouse position
|
||||||
if (xpos != NULL)
|
if (xpos != NULL)
|
||||||
*xpos = window->mousePosX;
|
*xpos = window->cursorPosX;
|
||||||
|
|
||||||
if (ypos != NULL)
|
if (ypos != NULL)
|
||||||
*ypos = window->mousePosY;
|
*ypos = window->cursorPosY;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -147,12 +260,12 @@ GLFWAPI void glfwSetMousePos(GLFWwindow handle, int xpos, int ypos)
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Don't do anything if the mouse position did not change
|
// Don't do anything if the mouse position did not change
|
||||||
if (xpos == window->mousePosX && ypos == window->mousePosY)
|
if (xpos == window->cursorPosX && ypos == window->cursorPosY)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// Set GLFW mouse position
|
// Set GLFW mouse position
|
||||||
window->mousePosX = xpos;
|
window->cursorPosX = xpos;
|
||||||
window->mousePosY = ypos;
|
window->cursorPosY = ypos;
|
||||||
|
|
||||||
// Do not move physical cursor in locked cursor mode
|
// Do not move physical cursor in locked cursor mode
|
||||||
if (window->cursorMode == GLFW_CURSOR_CAPTURED)
|
if (window->cursorMode == GLFW_CURSOR_CAPTURED)
|
||||||
@ -191,8 +304,7 @@ GLFWAPI void glfwGetScrollOffset(GLFWwindow handle, int* xoffset, int* yoffset)
|
|||||||
|
|
||||||
GLFWAPI void glfwSetCursorMode(GLFWwindow handle, int mode)
|
GLFWAPI void glfwSetCursorMode(GLFWwindow handle, int mode)
|
||||||
{
|
{
|
||||||
int centerPosX;
|
int centerPosX, centerPosY;
|
||||||
int centerPosY;
|
|
||||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||||
|
|
||||||
if (!_glfwInitialized)
|
if (!_glfwInitialized)
|
||||||
@ -216,25 +328,13 @@ GLFWAPI void glfwSetCursorMode(GLFWwindow handle, int mode)
|
|||||||
centerPosY = window->height / 2;
|
centerPosY = window->height / 2;
|
||||||
|
|
||||||
if (mode == GLFW_CURSOR_CAPTURED)
|
if (mode == GLFW_CURSOR_CAPTURED)
|
||||||
{
|
|
||||||
_glfwPlatformSetMouseCursorPos(window, centerPosX, centerPosY);
|
_glfwPlatformSetMouseCursorPos(window, centerPosX, centerPosY);
|
||||||
}
|
|
||||||
else if (window->cursorMode == GLFW_CURSOR_CAPTURED)
|
else if (window->cursorMode == GLFW_CURSOR_CAPTURED)
|
||||||
{
|
{
|
||||||
if (centerPosX != window->mousePosX || centerPosY != window->mousePosY)
|
_glfwPlatformSetMouseCursorPos(window, centerPosX, centerPosY);
|
||||||
{
|
_glfwInputCursorMotion(window,
|
||||||
_glfwPlatformSetMouseCursorPos(window, centerPosX, centerPosY);
|
centerPosX - window->cursorPosX,
|
||||||
|
centerPosY - window->cursorPosY);
|
||||||
window->mousePosX = centerPosX;
|
|
||||||
window->mousePosY = centerPosY;
|
|
||||||
|
|
||||||
if (_glfwLibrary.mousePosCallback)
|
|
||||||
{
|
|
||||||
_glfwLibrary.mousePosCallback(window,
|
|
||||||
window->mousePosX,
|
|
||||||
window->mousePosY);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
_glfwPlatformSetCursorMode(window, mode);
|
_glfwPlatformSetCursorMode(window, mode);
|
||||||
@ -313,7 +413,7 @@ GLFWAPI void glfwSetMousePosCallback(GLFWmouseposfun cbfun)
|
|||||||
_GLFWwindow* window;
|
_GLFWwindow* window;
|
||||||
|
|
||||||
for (window = _glfwLibrary.windowListHead; window; window = window->next)
|
for (window = _glfwLibrary.windowListHead; window; window = window->next)
|
||||||
cbfun(window, window->mousePosX, window->mousePosY);
|
cbfun(window, window->cursorPosX, window->cursorPosY);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -104,7 +104,7 @@ struct _GLFWhints
|
|||||||
int accumAlphaBits;
|
int accumAlphaBits;
|
||||||
int auxBuffers;
|
int auxBuffers;
|
||||||
GLboolean stereo;
|
GLboolean stereo;
|
||||||
GLboolean windowNoResize;
|
GLboolean resizable;
|
||||||
int samples;
|
int samples;
|
||||||
int glMajor;
|
int glMajor;
|
||||||
int glMinor;
|
int glMinor;
|
||||||
@ -126,7 +126,7 @@ struct _GLFWwndconfig
|
|||||||
int mode;
|
int mode;
|
||||||
const char* title;
|
const char* title;
|
||||||
int refreshRate;
|
int refreshRate;
|
||||||
GLboolean windowNoResize;
|
GLboolean resizable;
|
||||||
int glMajor;
|
int glMajor;
|
||||||
int glMinor;
|
int glMinor;
|
||||||
GLboolean glForward;
|
GLboolean glForward;
|
||||||
@ -176,7 +176,7 @@ struct _GLFWwindow
|
|||||||
int width, height;
|
int width, height;
|
||||||
int positionX, positionY;
|
int positionX, positionY;
|
||||||
int mode; // GLFW_WINDOW or GLFW_FULLSCREEN
|
int mode; // GLFW_WINDOW or GLFW_FULLSCREEN
|
||||||
GLboolean windowNoResize; // resize- and maximize gadgets disabled flag
|
GLboolean resizable; // GL_TRUE if user may resize this window
|
||||||
int refreshRate; // monitor refresh rate
|
int refreshRate; // monitor refresh rate
|
||||||
void* userPointer;
|
void* userPointer;
|
||||||
|
|
||||||
@ -185,7 +185,7 @@ struct _GLFWwindow
|
|||||||
GLboolean stickyMouseButtons;
|
GLboolean stickyMouseButtons;
|
||||||
GLboolean keyRepeat;
|
GLboolean keyRepeat;
|
||||||
GLboolean sysKeysDisabled; // system keys disabled flag
|
GLboolean sysKeysDisabled; // system keys disabled flag
|
||||||
int mousePosX, mousePosY;
|
int cursorPosX, cursorPosY;
|
||||||
int cursorMode;
|
int cursorMode;
|
||||||
int scrollX, scrollY;
|
int scrollX, scrollY;
|
||||||
char mouseButton[GLFW_MOUSE_BUTTON_LAST + 1];
|
char mouseButton[GLFW_MOUSE_BUTTON_LAST + 1];
|
||||||
@ -365,12 +365,19 @@ void _glfwSetError(int error, const char* description);
|
|||||||
// Window management (window.c)
|
// Window management (window.c)
|
||||||
void _glfwSetDefaultWindowHints(void);
|
void _glfwSetDefaultWindowHints(void);
|
||||||
|
|
||||||
// Input handling (window.c)
|
// WIndow event notification
|
||||||
|
void _glfwInputWindowFocus(_GLFWwindow* window, GLboolean activated);
|
||||||
|
void _glfwInputWindowPos(_GLFWwindow* window, int x, int y);
|
||||||
|
void _glfwInputWindowSize(_GLFWwindow* window, int width, int height);
|
||||||
|
void _glfwInputWindowIconify(_GLFWwindow* window, int iconified);
|
||||||
|
void _glfwInputWindowDamage(_GLFWwindow* window);
|
||||||
|
|
||||||
|
// Input event notification
|
||||||
void _glfwInputKey(_GLFWwindow* window, int key, int action);
|
void _glfwInputKey(_GLFWwindow* window, int key, int action);
|
||||||
void _glfwInputChar(_GLFWwindow* window, int character);
|
void _glfwInputChar(_GLFWwindow* window, int character);
|
||||||
void _glfwInputScroll(_GLFWwindow* window, int x, int y);
|
void _glfwInputScroll(_GLFWwindow* window, int x, int y);
|
||||||
void _glfwInputMouseClick(_GLFWwindow* window, int button, int action);
|
void _glfwInputMouseClick(_GLFWwindow* window, int button, int action);
|
||||||
void _glfwInputWindowFocus(_GLFWwindow* window, GLboolean activated);
|
void _glfwInputCursorMotion(_GLFWwindow* window, int x, int y);
|
||||||
|
|
||||||
// OpenGL context helpers (opengl.c)
|
// OpenGL context helpers (opengl.c)
|
||||||
int _glfwStringInExtensionString(const char* string, const GLubyte* extensions);
|
int _glfwStringInExtensionString(const char* string, const GLubyte* extensions);
|
||||||
|
@ -851,15 +851,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
|||||||
}
|
}
|
||||||
|
|
||||||
_glfwInputWindowFocus(window, active);
|
_glfwInputWindowFocus(window, active);
|
||||||
|
_glfwInputWindowIconify(window, iconified);
|
||||||
if (iconified != window->iconified)
|
|
||||||
{
|
|
||||||
window->iconified = iconified;
|
|
||||||
|
|
||||||
if (_glfwLibrary.windowIconifyCallback)
|
|
||||||
_glfwLibrary.windowIconifyCallback(window, window->iconified);
|
|
||||||
}
|
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1005,32 +997,27 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
|||||||
if (newMouseX != window->Win32.oldMouseX ||
|
if (newMouseX != window->Win32.oldMouseX ||
|
||||||
newMouseY != window->Win32.oldMouseY)
|
newMouseY != window->Win32.oldMouseY)
|
||||||
{
|
{
|
||||||
|
int x, y;
|
||||||
|
|
||||||
if (window->cursorMode == GLFW_CURSOR_CAPTURED)
|
if (window->cursorMode == GLFW_CURSOR_CAPTURED)
|
||||||
{
|
{
|
||||||
if (_glfwLibrary.activeWindow != window)
|
if (_glfwLibrary.activeWindow != window)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
window->mousePosX += newMouseX -
|
x = newMouseX - window->Win32.oldMouseX;
|
||||||
window->Win32.oldMouseX;
|
y = newMouseY - window->Win32.oldMouseY;
|
||||||
window->mousePosY += newMouseY -
|
|
||||||
window->Win32.oldMouseY;
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
window->mousePosX = newMouseX;
|
x = newMouseX;
|
||||||
window->mousePosY = newMouseY;
|
y = newMouseY;
|
||||||
}
|
}
|
||||||
|
|
||||||
window->Win32.oldMouseX = newMouseX;
|
window->Win32.oldMouseX = newMouseX;
|
||||||
window->Win32.oldMouseY = newMouseY;
|
window->Win32.oldMouseY = newMouseY;
|
||||||
window->Win32.cursorCentered = GL_FALSE;
|
window->Win32.cursorCentered = GL_FALSE;
|
||||||
|
|
||||||
if (_glfwLibrary.mousePosCallback)
|
_glfwInputCursorMotion(window, x, y);
|
||||||
{
|
|
||||||
_glfwLibrary.mousePosCallback(window,
|
|
||||||
window->mousePosX,
|
|
||||||
window->mousePosY);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
@ -1052,9 +1039,6 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
|||||||
|
|
||||||
case WM_SIZE:
|
case WM_SIZE:
|
||||||
{
|
{
|
||||||
window->width = LOWORD(lParam);
|
|
||||||
window->height = HIWORD(lParam);
|
|
||||||
|
|
||||||
// If window is in cursor capture mode, update clipping rect
|
// If window is in cursor capture mode, update clipping rect
|
||||||
if (window->cursorMode == GLFW_CURSOR_CAPTURED)
|
if (window->cursorMode == GLFW_CURSOR_CAPTURED)
|
||||||
{
|
{
|
||||||
@ -1063,21 +1047,12 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
|||||||
ClipCursor(&ClipWindowRect);
|
ClipCursor(&ClipWindowRect);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (_glfwLibrary.windowSizeCallback)
|
_glfwInputWindowSize(window, LOWORD(lParam), HIWORD(lParam));
|
||||||
{
|
|
||||||
_glfwLibrary.windowSizeCallback(window,
|
|
||||||
window->width,
|
|
||||||
window->height);
|
|
||||||
}
|
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
case WM_MOVE:
|
case WM_MOVE:
|
||||||
{
|
{
|
||||||
window->positionX = LOWORD(lParam);
|
|
||||||
window->positionY = HIWORD(lParam);
|
|
||||||
|
|
||||||
// If window is in cursor capture mode, update clipping rect
|
// If window is in cursor capture mode, update clipping rect
|
||||||
if (window->cursorMode == GLFW_CURSOR_CAPTURED)
|
if (window->cursorMode == GLFW_CURSOR_CAPTURED)
|
||||||
{
|
{
|
||||||
@ -1085,15 +1060,15 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
|||||||
if (GetWindowRect(window->Win32.handle, &ClipWindowRect))
|
if (GetWindowRect(window->Win32.handle, &ClipWindowRect))
|
||||||
ClipCursor(&ClipWindowRect);
|
ClipCursor(&ClipWindowRect);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
_glfwInputWindowPos(window, LOWORD(lParam), HIWORD(lParam));
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Was the window contents damaged?
|
// Was the window contents damaged?
|
||||||
case WM_PAINT:
|
case WM_PAINT:
|
||||||
{
|
{
|
||||||
if (_glfwLibrary.windowRefreshCallback)
|
_glfwInputWindowDamage(window);
|
||||||
_glfwLibrary.windowRefreshCallback(window);
|
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1343,7 +1318,7 @@ static int createWindow(_GLFWwindow* window,
|
|||||||
{
|
{
|
||||||
dwStyle |= WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX;
|
dwStyle |= WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX;
|
||||||
|
|
||||||
if (!wndconfig->windowNoResize)
|
if (wndconfig->resizable)
|
||||||
{
|
{
|
||||||
dwStyle |= (WS_MAXIMIZEBOX | WS_SIZEBOX);
|
dwStyle |= (WS_MAXIMIZEBOX | WS_SIZEBOX);
|
||||||
dwExStyle |= WS_EX_WINDOWEDGE;
|
dwExStyle |= WS_EX_WINDOWEDGE;
|
||||||
@ -1405,8 +1380,8 @@ static int createWindow(_GLFWwindow* window,
|
|||||||
// Initialize mouse position data
|
// Initialize mouse position data
|
||||||
GetCursorPos(&pos);
|
GetCursorPos(&pos);
|
||||||
ScreenToClient(window->Win32.handle, &pos);
|
ScreenToClient(window->Win32.handle, &pos);
|
||||||
window->Win32.oldMouseX = window->mousePosX = pos.x;
|
window->Win32.oldMouseX = window->cursorPosX = pos.x;
|
||||||
window->Win32.oldMouseY = window->mousePosY = pos.y;
|
window->Win32.oldMouseY = window->cursorPosY = pos.y;
|
||||||
|
|
||||||
return GL_TRUE;
|
return GL_TRUE;
|
||||||
}
|
}
|
||||||
@ -1820,8 +1795,8 @@ void _glfwPlatformPollEvents(void)
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
//window->Win32.oldMouseX = window->mousePosX;
|
//window->Win32.oldMouseX = window->cursorPosX;
|
||||||
//window->Win32.oldMouseY = window->mousePosY;
|
//window->Win32.oldMouseY = window->cursorPosY;
|
||||||
}
|
}
|
||||||
|
|
||||||
while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
|
while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
|
||||||
|
145
src/window.c
145
src/window.c
@ -100,85 +100,9 @@ void _glfwSetDefaultWindowHints(void)
|
|||||||
// The default minimum OpenGL version is 1.0
|
// The default minimum OpenGL version is 1.0
|
||||||
_glfwLibrary.hints.glMajor = 1;
|
_glfwLibrary.hints.glMajor = 1;
|
||||||
_glfwLibrary.hints.glMinor = 0;
|
_glfwLibrary.hints.glMinor = 0;
|
||||||
}
|
|
||||||
|
|
||||||
|
// The default is to allow window resizing
|
||||||
//========================================================================
|
_glfwLibrary.hints.resizable = GL_TRUE;
|
||||||
// Register keyboard activity
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwInputKey(_GLFWwindow* window, int key, int action)
|
|
||||||
{
|
|
||||||
GLboolean keyrepeat = GL_FALSE;
|
|
||||||
|
|
||||||
if (key < 0 || key > GLFW_KEY_LAST)
|
|
||||||
return;
|
|
||||||
|
|
||||||
// Are we trying to release an already released key?
|
|
||||||
if (action == GLFW_RELEASE && window->key[key] != GLFW_PRESS)
|
|
||||||
return;
|
|
||||||
|
|
||||||
// Register key action
|
|
||||||
if(action == GLFW_RELEASE && window->stickyKeys)
|
|
||||||
window->key[key] = GLFW_STICK;
|
|
||||||
else
|
|
||||||
{
|
|
||||||
keyrepeat = (window->key[key] == GLFW_PRESS) && (action == GLFW_PRESS);
|
|
||||||
window->key[key] = (char) action;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Call user callback function
|
|
||||||
if (_glfwLibrary.keyCallback && (window->keyRepeat || !keyrepeat))
|
|
||||||
_glfwLibrary.keyCallback(window, key, action);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Register (keyboard) character activity
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwInputChar(_GLFWwindow* window, int character)
|
|
||||||
{
|
|
||||||
// Valid Unicode (ISO 10646) character?
|
|
||||||
if (!((character >= 32 && character <= 126) || character >= 160))
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (_glfwLibrary.charCallback)
|
|
||||||
_glfwLibrary.charCallback(window, character);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Register scroll events
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwInputScroll(_GLFWwindow* window, int xoffset, int yoffset)
|
|
||||||
{
|
|
||||||
window->scrollX += xoffset;
|
|
||||||
window->scrollY += yoffset;
|
|
||||||
|
|
||||||
if (_glfwLibrary.scrollCallback)
|
|
||||||
_glfwLibrary.scrollCallback(window, xoffset, yoffset);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
|
||||||
// Register mouse button clicks
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
void _glfwInputMouseClick(_GLFWwindow* window, int button, int action)
|
|
||||||
{
|
|
||||||
if (button < 0 || button > GLFW_MOUSE_BUTTON_LAST)
|
|
||||||
return;
|
|
||||||
|
|
||||||
// Register mouse button action
|
|
||||||
if (action == GLFW_RELEASE && window->stickyMouseButtons)
|
|
||||||
window->mouseButton[button] = GLFW_STICK;
|
|
||||||
else
|
|
||||||
window->mouseButton[button] = (char) action;
|
|
||||||
|
|
||||||
if (_glfwLibrary.mouseButtonCallback)
|
|
||||||
_glfwLibrary.mouseButtonCallback(window, button, action);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -227,6 +151,61 @@ void _glfwInputWindowFocus(_GLFWwindow* window, GLboolean activated)
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//========================================================================
|
||||||
|
// Register window position events
|
||||||
|
//========================================================================
|
||||||
|
|
||||||
|
void _glfwInputWindowPos(_GLFWwindow* window, int x, int y)
|
||||||
|
{
|
||||||
|
window->positionX = x;
|
||||||
|
window->positionY = y;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//========================================================================
|
||||||
|
// Register window size events
|
||||||
|
//========================================================================
|
||||||
|
|
||||||
|
void _glfwInputWindowSize(_GLFWwindow* window, int width, int height)
|
||||||
|
{
|
||||||
|
if (window->width == width && window->height == height)
|
||||||
|
return;
|
||||||
|
|
||||||
|
window->width = width;
|
||||||
|
window->height = height;
|
||||||
|
|
||||||
|
if (_glfwLibrary.windowSizeCallback)
|
||||||
|
_glfwLibrary.windowSizeCallback(window, width, height);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//========================================================================
|
||||||
|
// Register window size events
|
||||||
|
//========================================================================
|
||||||
|
|
||||||
|
void _glfwInputWindowIconify(_GLFWwindow* window, int iconified)
|
||||||
|
{
|
||||||
|
if (window->iconified == iconified)
|
||||||
|
return;
|
||||||
|
|
||||||
|
window->iconified = iconified;
|
||||||
|
|
||||||
|
if (_glfwLibrary.windowIconifyCallback)
|
||||||
|
_glfwLibrary.windowIconifyCallback(window, iconified);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//========================================================================
|
||||||
|
// Register window damage events
|
||||||
|
//========================================================================
|
||||||
|
|
||||||
|
void _glfwInputWindowDamage(_GLFWwindow* window)
|
||||||
|
{
|
||||||
|
if (_glfwLibrary.windowRefreshCallback)
|
||||||
|
_glfwLibrary.windowRefreshCallback(window);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
////// GLFW public API //////
|
////// GLFW public API //////
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
@ -271,7 +250,7 @@ GLFWAPI GLFWwindow glfwOpenWindow(int width, int height,
|
|||||||
wndconfig.mode = mode;
|
wndconfig.mode = mode;
|
||||||
wndconfig.title = title;
|
wndconfig.title = title;
|
||||||
wndconfig.refreshRate = Max(_glfwLibrary.hints.refreshRate, 0);
|
wndconfig.refreshRate = Max(_glfwLibrary.hints.refreshRate, 0);
|
||||||
wndconfig.windowNoResize = _glfwLibrary.hints.windowNoResize ? GL_TRUE : GL_FALSE;
|
wndconfig.resizable = _glfwLibrary.hints.resizable ? GL_TRUE : GL_FALSE;
|
||||||
wndconfig.glMajor = _glfwLibrary.hints.glMajor;
|
wndconfig.glMajor = _glfwLibrary.hints.glMajor;
|
||||||
wndconfig.glMinor = _glfwLibrary.hints.glMinor;
|
wndconfig.glMinor = _glfwLibrary.hints.glMinor;
|
||||||
wndconfig.glForward = _glfwLibrary.hints.glForward ? GL_TRUE : GL_FALSE;
|
wndconfig.glForward = _glfwLibrary.hints.glForward ? GL_TRUE : GL_FALSE;
|
||||||
@ -443,8 +422,8 @@ GLFWAPI void glfwOpenWindowHint(int target, int hint)
|
|||||||
case GLFW_STEREO:
|
case GLFW_STEREO:
|
||||||
_glfwLibrary.hints.stereo = hint;
|
_glfwLibrary.hints.stereo = hint;
|
||||||
break;
|
break;
|
||||||
case GLFW_WINDOW_NO_RESIZE:
|
case GLFW_WINDOW_RESIZABLE:
|
||||||
_glfwLibrary.hints.windowNoResize = hint;
|
_glfwLibrary.hints.resizable = hint;
|
||||||
break;
|
break;
|
||||||
case GLFW_FSAA_SAMPLES:
|
case GLFW_FSAA_SAMPLES:
|
||||||
_glfwLibrary.hints.samples = hint;
|
_glfwLibrary.hints.samples = hint;
|
||||||
@ -731,8 +710,8 @@ GLFWAPI int glfwGetWindowParam(GLFWwindow handle, int param)
|
|||||||
return window->stereo;
|
return window->stereo;
|
||||||
case GLFW_REFRESH_RATE:
|
case GLFW_REFRESH_RATE:
|
||||||
return window->refreshRate;
|
return window->refreshRate;
|
||||||
case GLFW_WINDOW_NO_RESIZE:
|
case GLFW_WINDOW_RESIZABLE:
|
||||||
return window->windowNoResize;
|
return window->resizable;
|
||||||
case GLFW_FSAA_SAMPLES:
|
case GLFW_FSAA_SAMPLES:
|
||||||
return window->samples;
|
return window->samples;
|
||||||
case GLFW_OPENGL_VERSION_MAJOR:
|
case GLFW_OPENGL_VERSION_MAJOR:
|
||||||
|
@ -794,7 +794,7 @@ static GLboolean createWindow(_GLFWwindow* window,
|
|||||||
|
|
||||||
hints->flags = 0;
|
hints->flags = 0;
|
||||||
|
|
||||||
if (wndconfig->windowNoResize)
|
if (!wndconfig->resizable)
|
||||||
{
|
{
|
||||||
hints->flags |= (PMinSize | PMaxSize);
|
hints->flags |= (PMinSize | PMaxSize);
|
||||||
hints->min_width = hints->max_width = window->width;
|
hints->min_width = hints->max_width = window->width;
|
||||||
@ -1194,33 +1194,27 @@ static void processSingleEvent(void)
|
|||||||
event.xmotion.y != window->X11.cursorPosY)
|
event.xmotion.y != window->X11.cursorPosY)
|
||||||
{
|
{
|
||||||
// The mouse cursor was moved and we didn't do it
|
// The mouse cursor was moved and we didn't do it
|
||||||
|
int x, y;
|
||||||
|
|
||||||
if (window->cursorMode == GLFW_CURSOR_CAPTURED)
|
if (window->cursorMode == GLFW_CURSOR_CAPTURED)
|
||||||
{
|
{
|
||||||
if (_glfwLibrary.activeWindow != window)
|
if (_glfwLibrary.activeWindow != window)
|
||||||
break;
|
break;
|
||||||
|
|
||||||
window->mousePosX += event.xmotion.x -
|
x = event.xmotion.x - window->X11.cursorPosX;
|
||||||
window->X11.cursorPosX;
|
y = event.xmotion.y - window->X11.cursorPosY;
|
||||||
window->mousePosY += event.xmotion.y -
|
|
||||||
window->X11.cursorPosY;
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
window->mousePosX = event.xmotion.x;
|
x = event.xmotion.x;
|
||||||
window->mousePosY = event.xmotion.y;
|
y = event.xmotion.y;
|
||||||
}
|
}
|
||||||
|
|
||||||
window->X11.cursorPosX = event.xmotion.x;
|
window->X11.cursorPosX = event.xmotion.x;
|
||||||
window->X11.cursorPosY = event.xmotion.y;
|
window->X11.cursorPosY = event.xmotion.y;
|
||||||
window->X11.cursorCentered = GL_FALSE;
|
window->X11.cursorCentered = GL_FALSE;
|
||||||
|
|
||||||
if (_glfwLibrary.mousePosCallback)
|
_glfwInputCursorMotion(window, x, y);
|
||||||
{
|
|
||||||
_glfwLibrary.mousePosCallback(window,
|
|
||||||
window->mousePosX,
|
|
||||||
window->mousePosY);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
@ -1236,27 +1230,13 @@ static void processSingleEvent(void)
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (event.xconfigure.width != window->width ||
|
_glfwInputWindowSize(window,
|
||||||
event.xconfigure.height != window->height)
|
event.xconfigure.width,
|
||||||
{
|
event.xconfigure.height);
|
||||||
// The window was resized
|
|
||||||
|
|
||||||
window->width = event.xconfigure.width;
|
_glfwInputWindowPos(window,
|
||||||
window->height = event.xconfigure.height;
|
event.xconfigure.x,
|
||||||
if (_glfwLibrary.windowSizeCallback)
|
event.xconfigure.y);
|
||||||
{
|
|
||||||
_glfwLibrary.windowSizeCallback(window,
|
|
||||||
window->width,
|
|
||||||
window->height);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (event.xconfigure.x != window->positionX ||
|
|
||||||
event.xconfigure.y != window->positionY)
|
|
||||||
{
|
|
||||||
window->positionX = event.xconfigure.x;
|
|
||||||
window->positionY = event.xconfigure.y;
|
|
||||||
}
|
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@ -1305,11 +1285,7 @@ static void processSingleEvent(void)
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
window->iconified = GL_FALSE;
|
_glfwInputWindowIconify(window, GL_FALSE);
|
||||||
|
|
||||||
if (_glfwLibrary.windowIconifyCallback)
|
|
||||||
_glfwLibrary.windowIconifyCallback(window, window->iconified);
|
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1323,11 +1299,7 @@ static void processSingleEvent(void)
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
window->iconified = GL_TRUE;
|
_glfwInputWindowIconify(window, GL_TRUE);
|
||||||
|
|
||||||
if (_glfwLibrary.windowIconifyCallback)
|
|
||||||
_glfwLibrary.windowIconifyCallback(window, window->iconified);
|
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1377,9 +1349,7 @@ static void processSingleEvent(void)
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (_glfwLibrary.windowRefreshCallback)
|
_glfwInputWindowDamage(window);
|
||||||
_glfwLibrary.windowRefreshCallback(window);
|
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1421,8 +1391,8 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
|
|||||||
{
|
{
|
||||||
_GLFWfbconfig closest;
|
_GLFWfbconfig closest;
|
||||||
|
|
||||||
window->refreshRate = wndconfig->refreshRate;
|
window->refreshRate = wndconfig->refreshRate;
|
||||||
window->windowNoResize = wndconfig->windowNoResize;
|
window->resizable = wndconfig->resizable;
|
||||||
|
|
||||||
initGLXExtensions(window);
|
initGLXExtensions(window);
|
||||||
|
|
||||||
@ -1487,8 +1457,8 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
|
|||||||
|
|
||||||
// TODO: Probably check for some corner cases here.
|
// TODO: Probably check for some corner cases here.
|
||||||
|
|
||||||
window->mousePosX = windowX;
|
window->cursorPosX = windowX;
|
||||||
window->mousePosY = windowY;
|
window->cursorPosY = windowY;
|
||||||
}
|
}
|
||||||
|
|
||||||
return GL_TRUE;
|
return GL_TRUE;
|
||||||
@ -1563,7 +1533,7 @@ void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
|
|||||||
&width, &height, &rate);
|
&width, &height, &rate);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (window->windowNoResize)
|
if (!window->resizable)
|
||||||
{
|
{
|
||||||
// Update window size restrictions to match new window size
|
// Update window size restrictions to match new window size
|
||||||
|
|
||||||
@ -1730,7 +1700,7 @@ void _glfwPlatformRefreshWindowParams(void)
|
|||||||
&dotclock, &modeline);
|
&dotclock, &modeline);
|
||||||
pixels_per_second = 1000.0f * (float) dotclock;
|
pixels_per_second = 1000.0f * (float) dotclock;
|
||||||
pixels_per_frame = (float) modeline.htotal * modeline.vtotal;
|
pixels_per_frame = (float) modeline.htotal * modeline.vtotal;
|
||||||
window->refreshRate = (int)(pixels_per_second/pixels_per_frame+0.5);
|
window->refreshRate = (int) (pixels_per_second / pixels_per_frame + 0.5);
|
||||||
#endif /*_GLFW_HAS_XF86VIDMODE*/
|
#endif /*_GLFW_HAS_XF86VIDMODE*/
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -1,5 +1,6 @@
|
|||||||
|
|
||||||
link_libraries(libglfwStatic ${GLFW_LIBRARIES} ${OPENGL_glu_LIBRARY})
|
set(STATIC_DEPS libglfwStatic ${GLFW_LIBRARIES} ${OPENGL_glu_LIBRARY})
|
||||||
|
set(SHARED_DEPS libglfwShared ${GLFW_LIBRARIES} ${OPENGL_glu_LIBRARY})
|
||||||
|
|
||||||
if (UNIX AND NOT APPLE AND NOT CYGWIN)
|
if (UNIX AND NOT APPLE AND NOT CYGWIN)
|
||||||
find_library(MATH_LIBRARY m)
|
find_library(MATH_LIBRARY m)
|
||||||
@ -12,30 +13,52 @@ include_directories(${GLFW_SOURCE_DIR}/include
|
|||||||
${OPENGL_INCLUDE_DIR})
|
${OPENGL_INCLUDE_DIR})
|
||||||
|
|
||||||
add_executable(defaults defaults.c)
|
add_executable(defaults defaults.c)
|
||||||
add_executable(events events.c)
|
target_link_libraries(defaults ${STATIC_DEPS})
|
||||||
add_executable(fsaa fsaa.c getopt.c)
|
|
||||||
add_executable(fsfocus fsfocus.c)
|
|
||||||
add_executable(gamma gamma.c getopt.c)
|
|
||||||
add_executable(glfwinfo glfwinfo.c getopt.c)
|
|
||||||
add_executable(iconify iconify.c getopt.c)
|
|
||||||
add_executable(joysticks joysticks.c)
|
|
||||||
add_executable(listmodes listmodes.c)
|
|
||||||
add_executable(peter peter.c)
|
|
||||||
add_executable(reopen reopen.c)
|
|
||||||
|
|
||||||
if(APPLE)
|
add_executable(dynamic dynamic.c)
|
||||||
# Set fancy names for bundles
|
target_link_libraries(dynamic ${SHARED_DEPS})
|
||||||
add_executable(Accuracy MACOSX_BUNDLE accuracy.c)
|
|
||||||
add_executable(Sharing MACOSX_BUNDLE sharing.c)
|
add_executable(events events.c)
|
||||||
add_executable(Tearing MACOSX_BUNDLE tearing.c)
|
target_link_libraries(events ${STATIC_DEPS})
|
||||||
add_executable(Windows MACOSX_BUNDLE windows.c)
|
|
||||||
else()
|
add_executable(fsaa fsaa.c getopt.c)
|
||||||
# Set boring names for executables
|
target_link_libraries(fsaa ${STATIC_DEPS})
|
||||||
add_executable(accuracy WIN32 accuracy.c)
|
|
||||||
add_executable(sharing WIN32 sharing.c)
|
add_executable(fsfocus fsfocus.c)
|
||||||
add_executable(tearing WIN32 tearing.c)
|
target_link_libraries(fsfocus ${STATIC_DEPS})
|
||||||
add_executable(windows WIN32 windows.c)
|
|
||||||
endif(APPLE)
|
add_executable(gamma gamma.c getopt.c)
|
||||||
|
target_link_libraries(gamma ${STATIC_DEPS})
|
||||||
|
|
||||||
|
add_executable(glfwinfo glfwinfo.c getopt.c)
|
||||||
|
target_link_libraries(glfwinfo ${STATIC_DEPS})
|
||||||
|
|
||||||
|
add_executable(iconify iconify.c getopt.c)
|
||||||
|
target_link_libraries(iconify ${STATIC_DEPS})
|
||||||
|
|
||||||
|
add_executable(joysticks joysticks.c)
|
||||||
|
target_link_libraries(joysticks ${STATIC_DEPS})
|
||||||
|
|
||||||
|
add_executable(listmodes listmodes.c)
|
||||||
|
target_link_libraries(listmodes ${STATIC_DEPS})
|
||||||
|
|
||||||
|
add_executable(peter peter.c)
|
||||||
|
target_link_libraries(peter ${STATIC_DEPS})
|
||||||
|
|
||||||
|
add_executable(reopen reopen.c)
|
||||||
|
target_link_libraries(reopen ${STATIC_DEPS})
|
||||||
|
|
||||||
|
add_executable(accuracy WIN32 MACOSX_BUNDLE accuracy.c)
|
||||||
|
target_link_libraries(accuracy ${STATIC_DEPS})
|
||||||
|
|
||||||
|
add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c)
|
||||||
|
target_link_libraries(sharing ${STATIC_DEPS})
|
||||||
|
|
||||||
|
add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c)
|
||||||
|
target_link_libraries(tearing ${STATIC_DEPS})
|
||||||
|
|
||||||
|
add_executable(windows WIN32 MACOSX_BUNDLE windows.c)
|
||||||
|
target_link_libraries(windows ${STATIC_DEPS})
|
||||||
|
|
||||||
set(WINDOWS_BINARIES accuracy sharing tearing windows)
|
set(WINDOWS_BINARIES accuracy sharing tearing windows)
|
||||||
set(CONSOLE_BINARIES defaults events fsaa fsfocus gamma glfwinfo iconify
|
set(CONSOLE_BINARIES defaults events fsaa fsfocus gamma glfwinfo iconify
|
||||||
@ -47,13 +70,3 @@ if(MSVC)
|
|||||||
LINK_FLAGS "/ENTRY:mainCRTStartup")
|
LINK_FLAGS "/ENTRY:mainCRTStartup")
|
||||||
endif(MSVC)
|
endif(MSVC)
|
||||||
|
|
||||||
if(CYGWIN)
|
|
||||||
# Set cross-compile and subsystem compile and link flags
|
|
||||||
set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
|
|
||||||
COMPILE_FLAGS "-mno-cygwin")
|
|
||||||
set_target_properties(${WINDOWS_BINARIES} PROPERTIES
|
|
||||||
LINK_FLAGS "-mno-cygwin -mwindows")
|
|
||||||
set_target_properties(${CONSOLE_BINARIES} PROPERTIES
|
|
||||||
LINK_FLAGS "-mno-cygwin -mconsole")
|
|
||||||
endif(CYGWIN)
|
|
||||||
|
|
||||||
|
91
tests/dynamic.c
Normal file
91
tests/dynamic.c
Normal file
@ -0,0 +1,91 @@
|
|||||||
|
//========================================================================
|
||||||
|
// Dynamic linking test
|
||||||
|
// Copyright (c) Camilla Berglund <elmindreda@elmindreda.org>
|
||||||
|
//
|
||||||
|
// This software is provided 'as-is', without any express or implied
|
||||||
|
// warranty. In no event will the authors be held liable for any damages
|
||||||
|
// arising from the use of this software.
|
||||||
|
//
|
||||||
|
// Permission is granted to anyone to use this software for any purpose,
|
||||||
|
// including commercial applications, and to alter it and redistribute it
|
||||||
|
// freely, subject to the following restrictions:
|
||||||
|
//
|
||||||
|
// 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
// claim that you wrote the original software. If you use this software
|
||||||
|
// in a product, an acknowledgment in the product documentation would
|
||||||
|
// be appreciated but is not required.
|
||||||
|
//
|
||||||
|
// 2. Altered source versions must be plainly marked as such, and must not
|
||||||
|
// be misrepresented as being the original software.
|
||||||
|
//
|
||||||
|
// 3. This notice may not be removed or altered from any source
|
||||||
|
// distribution.
|
||||||
|
//
|
||||||
|
//========================================================================
|
||||||
|
//
|
||||||
|
// This test came about as the result of bug #3060461
|
||||||
|
//
|
||||||
|
//========================================================================
|
||||||
|
|
||||||
|
#define GLFW_DLL
|
||||||
|
#include <GL/glfw3.h>
|
||||||
|
|
||||||
|
#include <stdio.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
|
||||||
|
static void window_size_callback(GLFWwindow window, int width, int height)
|
||||||
|
{
|
||||||
|
glViewport(0, 0, width, height);
|
||||||
|
}
|
||||||
|
|
||||||
|
int main(void)
|
||||||
|
{
|
||||||
|
GLFWwindow window;
|
||||||
|
int major, minor, rev;
|
||||||
|
glfwGetVersion(&major, &minor, &rev);
|
||||||
|
|
||||||
|
printf("GLFW header version: %i.%i.%i\n",
|
||||||
|
GLFW_VERSION_MAJOR,
|
||||||
|
GLFW_VERSION_MINOR,
|
||||||
|
GLFW_VERSION_REVISION);
|
||||||
|
printf("GLFW library version: %i.%i.%i\n", major, minor, rev);
|
||||||
|
printf("GLFW library version string: %s\n", glfwGetVersionString());
|
||||||
|
|
||||||
|
if (major != GLFW_VERSION_MAJOR ||
|
||||||
|
minor != GLFW_VERSION_MINOR ||
|
||||||
|
rev != GLFW_VERSION_REVISION)
|
||||||
|
{
|
||||||
|
fprintf(stderr, "GLFW library version mismatch\n");
|
||||||
|
exit(EXIT_FAILURE);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!glfwInit())
|
||||||
|
{
|
||||||
|
fprintf(stderr, "Failed to initialize GLFW\n");
|
||||||
|
exit(EXIT_FAILURE);
|
||||||
|
}
|
||||||
|
|
||||||
|
window = glfwOpenWindow(0, 0, GLFW_WINDOWED, "Dynamic Linking Test", NULL);
|
||||||
|
if (!window)
|
||||||
|
{
|
||||||
|
glfwTerminate();
|
||||||
|
|
||||||
|
fprintf(stderr, "Failed to open GLFW window\n");
|
||||||
|
exit(EXIT_FAILURE);
|
||||||
|
}
|
||||||
|
|
||||||
|
glfwSetWindowSizeCallback(window_size_callback);
|
||||||
|
glfwSwapInterval(1);
|
||||||
|
|
||||||
|
while (glfwIsWindow(window))
|
||||||
|
{
|
||||||
|
glClear(GL_COLOR_BUFFER_BIT);
|
||||||
|
|
||||||
|
glfwSwapBuffers();
|
||||||
|
glfwPollEvents();
|
||||||
|
}
|
||||||
|
|
||||||
|
glfwTerminate();
|
||||||
|
exit(EXIT_SUCCESS);
|
||||||
|
}
|
||||||
|
|
@ -32,21 +32,28 @@
|
|||||||
#include <GL/glfw3.h>
|
#include <GL/glfw3.h>
|
||||||
#include <GL/glext.h>
|
#include <GL/glext.h>
|
||||||
|
|
||||||
#ifdef _MSC_VER
|
|
||||||
#define strcasecmp(x, y) _stricmp(x, y)
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
|
||||||
#include "getopt.h"
|
#include "getopt.h"
|
||||||
|
|
||||||
|
#ifdef _MSC_VER
|
||||||
|
#define strcasecmp(x, y) _stricmp(x, y)
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#define PROFILE_NAME_CORE "core"
|
||||||
|
#define PROFILE_NAME_COMPAT "compat"
|
||||||
|
#define PROFILE_NAME_ES2 "es2"
|
||||||
|
|
||||||
|
#define STRATEGY_NAME_NONE "none"
|
||||||
|
#define STRATEGY_NAME_LOSE "lose"
|
||||||
|
|
||||||
static void usage(void)
|
static void usage(void)
|
||||||
{
|
{
|
||||||
printf("Usage: version [-h] [-m MAJOR] [-n MINOR] [-d] [-l] [-f] [-p PROFILE] [-r STRATEGY]\n");
|
printf("Usage: version [-h] [-m MAJOR] [-n MINOR] [-d] [-l] [-f] [-p PROFILE] [-r STRATEGY]\n");
|
||||||
printf("available profiles: core compat es2\n");
|
printf("available profiles: " PROFILE_NAME_CORE " " PROFILE_NAME_COMPAT " " PROFILE_NAME_ES2 "\n");
|
||||||
printf("available strategies: none lose\n");
|
printf("available strategies: " STRATEGY_NAME_NONE " " STRATEGY_NAME_LOSE "\n");
|
||||||
}
|
}
|
||||||
|
|
||||||
static void error_callback(int error, const char* description)
|
static void error_callback(int error, const char* description)
|
||||||
@ -57,11 +64,11 @@ static void error_callback(int error, const char* description)
|
|||||||
static const char* get_glfw_profile_name(int profile)
|
static const char* get_glfw_profile_name(int profile)
|
||||||
{
|
{
|
||||||
if (profile == GLFW_OPENGL_COMPAT_PROFILE)
|
if (profile == GLFW_OPENGL_COMPAT_PROFILE)
|
||||||
return "compatibility";
|
return PROFILE_NAME_COMPAT;
|
||||||
else if (profile == GLFW_OPENGL_CORE_PROFILE)
|
else if (profile == GLFW_OPENGL_CORE_PROFILE)
|
||||||
return "core";
|
return PROFILE_NAME_CORE;
|
||||||
else if (profile == GLFW_OPENGL_ES2_PROFILE)
|
else if (profile == GLFW_OPENGL_ES2_PROFILE)
|
||||||
return "es2";
|
return PROFILE_NAME_ES2;
|
||||||
|
|
||||||
return "unknown";
|
return "unknown";
|
||||||
}
|
}
|
||||||
@ -69,9 +76,9 @@ static const char* get_glfw_profile_name(int profile)
|
|||||||
static const char* get_profile_name(GLint mask)
|
static const char* get_profile_name(GLint mask)
|
||||||
{
|
{
|
||||||
if (mask & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
|
if (mask & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
|
||||||
return "compatibility";
|
return PROFILE_NAME_COMPAT;
|
||||||
if (mask & GL_CONTEXT_CORE_PROFILE_BIT)
|
if (mask & GL_CONTEXT_CORE_PROFILE_BIT)
|
||||||
return "core";
|
return PROFILE_NAME_CORE;
|
||||||
|
|
||||||
return "unknown";
|
return "unknown";
|
||||||
}
|
}
|
||||||
@ -142,11 +149,11 @@ int main(int argc, char** argv)
|
|||||||
minor = atoi(optarg);
|
minor = atoi(optarg);
|
||||||
break;
|
break;
|
||||||
case 'p':
|
case 'p':
|
||||||
if (strcasecmp(optarg, "core") == 0)
|
if (strcasecmp(optarg, PROFILE_NAME_CORE) == 0)
|
||||||
profile = GLFW_OPENGL_CORE_PROFILE;
|
profile = GLFW_OPENGL_CORE_PROFILE;
|
||||||
else if (strcasecmp(optarg, "compat") == 0)
|
else if (strcasecmp(optarg, PROFILE_NAME_COMPAT) == 0)
|
||||||
profile = GLFW_OPENGL_COMPAT_PROFILE;
|
profile = GLFW_OPENGL_COMPAT_PROFILE;
|
||||||
else if (strcasecmp(optarg, "es2") == 0)
|
else if (strcasecmp(optarg, PROFILE_NAME_ES2) == 0)
|
||||||
profile = GLFW_OPENGL_ES2_PROFILE;
|
profile = GLFW_OPENGL_ES2_PROFILE;
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -155,9 +162,9 @@ int main(int argc, char** argv)
|
|||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case 'r':
|
case 'r':
|
||||||
if (strcasecmp(optarg, "none") == 0)
|
if (strcasecmp(optarg, STRATEGY_NAME_NONE) == 0)
|
||||||
strategy = GLFW_OPENGL_NO_RESET_NOTIFICATION;
|
strategy = GLFW_OPENGL_NO_RESET_NOTIFICATION;
|
||||||
else if (strcasecmp(optarg, "lose") == 0)
|
else if (strcasecmp(optarg, STRATEGY_NAME_LOSE) == 0)
|
||||||
strategy = GLFW_OPENGL_LOSE_CONTEXT_ON_RESET;
|
strategy = GLFW_OPENGL_LOSE_CONTEXT_ON_RESET;
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -221,7 +228,9 @@ int main(int argc, char** argv)
|
|||||||
if (major != GLFW_VERSION_MAJOR ||
|
if (major != GLFW_VERSION_MAJOR ||
|
||||||
minor != GLFW_VERSION_MINOR ||
|
minor != GLFW_VERSION_MINOR ||
|
||||||
revision != GLFW_VERSION_REVISION)
|
revision != GLFW_VERSION_REVISION)
|
||||||
|
{
|
||||||
printf("*** WARNING: GLFW version mismatch! ***\n");
|
printf("*** WARNING: GLFW version mismatch! ***\n");
|
||||||
|
}
|
||||||
|
|
||||||
printf("GLFW library version string: \"%s\"\n", glfwGetVersionString());
|
printf("GLFW library version string: \"%s\"\n", glfwGetVersionString());
|
||||||
|
|
||||||
@ -266,7 +275,7 @@ int main(int argc, char** argv)
|
|||||||
if (major > 1)
|
if (major > 1)
|
||||||
{
|
{
|
||||||
printf("OpenGL context shading language version: \"%s\"\n",
|
printf("OpenGL context shading language version: \"%s\"\n",
|
||||||
glGetString(GL_SHADING_LANGUAGE_VERSION));
|
glGetString(GL_SHADING_LANGUAGE_VERSION));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Report OpenGL extensions
|
// Report OpenGL extensions
|
||||||
|
@ -37,22 +37,32 @@
|
|||||||
|
|
||||||
static GLboolean cursor_captured = GL_FALSE;
|
static GLboolean cursor_captured = GL_FALSE;
|
||||||
static GLFWwindow window_handle = NULL;
|
static GLFWwindow window_handle = NULL;
|
||||||
|
static int cursor_x;
|
||||||
|
static int cursor_y;
|
||||||
|
|
||||||
static GLboolean open_window(void);
|
static GLboolean open_window(void);
|
||||||
|
|
||||||
static void toggle_mouse_cursor(GLFWwindow window)
|
static void toggle_mouse_cursor(GLFWwindow window)
|
||||||
{
|
{
|
||||||
if (cursor_captured)
|
if (cursor_captured)
|
||||||
|
{
|
||||||
|
printf("Released cursor\n");
|
||||||
glfwSetCursorMode(window, GLFW_CURSOR_NORMAL);
|
glfwSetCursorMode(window, GLFW_CURSOR_NORMAL);
|
||||||
|
}
|
||||||
else
|
else
|
||||||
|
{
|
||||||
|
printf("Captured cursor\n");
|
||||||
glfwSetCursorMode(window, GLFW_CURSOR_CAPTURED);
|
glfwSetCursorMode(window, GLFW_CURSOR_CAPTURED);
|
||||||
|
}
|
||||||
|
|
||||||
cursor_captured = !cursor_captured;
|
cursor_captured = !cursor_captured;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void mouse_position_callback(GLFWwindow window, int x, int y)
|
static void mouse_position_callback(GLFWwindow window, int x, int y)
|
||||||
{
|
{
|
||||||
printf("Mouse moved to: %i %i\n", x, y);
|
printf("Mouse moved to: %i %i (%i %i)\n", x, y, x - cursor_x, y - cursor_y);
|
||||||
|
cursor_x = x;
|
||||||
|
cursor_y = y;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void key_callback(GLFWwindow window, int key, int action)
|
static void key_callback(GLFWwindow window, int key, int action)
|
||||||
@ -87,14 +97,12 @@ static void window_size_callback(GLFWwindow window, int width, int height)
|
|||||||
|
|
||||||
static GLboolean open_window(void)
|
static GLboolean open_window(void)
|
||||||
{
|
{
|
||||||
int x, y;
|
|
||||||
|
|
||||||
window_handle = glfwOpenWindow(0, 0, GLFW_WINDOWED, "Peter Detector", NULL);
|
window_handle = glfwOpenWindow(0, 0, GLFW_WINDOWED, "Peter Detector", NULL);
|
||||||
if (!window_handle)
|
if (!window_handle)
|
||||||
return GL_FALSE;
|
return GL_FALSE;
|
||||||
|
|
||||||
glfwGetMousePos(window_handle, &x, &y);
|
glfwGetMousePos(window_handle, &cursor_x, &cursor_y);
|
||||||
printf("Mouse position: %i %i\n", x, y);
|
printf("Mouse position: %i %i\n", cursor_x, cursor_y);
|
||||||
|
|
||||||
glfwSetWindowSizeCallback(window_size_callback);
|
glfwSetWindowSizeCallback(window_size_callback);
|
||||||
glfwSetMousePosCallback(mouse_position_callback);
|
glfwSetMousePosCallback(mouse_position_callback);
|
||||||
|
Loading…
Reference in New Issue
Block a user