diff --git a/include/GL/glfw3.h b/include/GL/glfw3.h index 63e5f17f..cba9e9b7 100644 --- a/include/GL/glfw3.h +++ b/include/GL/glfw3.h @@ -147,6 +147,10 @@ extern "C" { /* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */ +/* Include the declaration of the size_t type used below. + */ +#include + /* Include standard OpenGL headers: GLFW uses GL_FALSE/GL_TRUE, and it is * convenient for the user to only have to include . This also * solves the problem with Windows and needing some