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@ -1339,8 +1339,8 @@ __GLFW_OPENGL_FORWARD_COMPAT__ is `GLFW_TRUE` if the window's context is an
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OpenGL forward-compatible one, or `GLFW_FALSE` otherwise.
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@anchor GLFW_OPENGL_DEBUG_CONTEXT_attrib
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__GLFW_OPENGL_DEBUG_CONTEXT__ is `GLFW_TRUE` if the window's context is an
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OpenGL debug context, or `GLFW_FALSE` otherwise.
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__GLFW_OPENGL_DEBUG_CONTEXT__ is `GLFW_TRUE` if the window's context is in debug
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mode, or `GLFW_FALSE` otherwise.
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@anchor GLFW_OPENGL_PROFILE_attrib
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__GLFW_OPENGL_PROFILE__ indicates the OpenGL profile used by the context. This
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@ -1012,9 +1012,9 @@ extern "C" {
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* and [attribute](@ref GLFW_OPENGL_FORWARD_COMPAT_attrib).
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*/
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#define GLFW_OPENGL_FORWARD_COMPAT 0x00022006
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/*! @brief OpenGL debug context hint and attribute.
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/*! @brief Debug mode context hint and attribute.
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*
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* OpenGL debug context [hint](@ref GLFW_OPENGL_DEBUG_CONTEXT_hint) and
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* Debug mode context [hint](@ref GLFW_OPENGL_DEBUG_CONTEXT_hint) and
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* [attribute](@ref GLFW_OPENGL_DEBUG_CONTEXT_attrib).
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*/
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#define GLFW_OPENGL_DEBUG_CONTEXT 0x00022007
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