Win32: Add glfwAttachWin32Window

Related to #25.
This commit is contained in:
Camilla Löwy 2018-01-17 16:39:21 +01:00
parent 973bf29622
commit 4e96e90f64
6 changed files with 253 additions and 2 deletions

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@ -191,6 +191,7 @@ information on what to include when reporting a bug.
- Bugfix: Invalid library paths were used in test and example CMake files (#930)
- Bugfix: The scancode for synthetic key release events was always zero
- Bugfix: The generated Doxyfile did not handle paths with spaces (#1081)
- [Win32] Added `glfwAttachWin32Window` for wrapping an existing `HWND` (#25)
- [Win32] Added system error strings to relevant GLFW error descriptions (#733)
- [Win32] Moved to `WM_INPUT` for disabled cursor mode motion input (#125)
- [Win32] Removed XInput circular deadzone from joystick axis data (#1045)

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@ -172,6 +172,34 @@ GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor);
* @ingroup native
*/
GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window);
/*! @brief Wraps an existing `HWND` in a new GLFW window object.
*
* This function creates a GLFW window object and its associated OpenGL or
* OpenGL ES context for an existing `HWND`. The `HWND` is not destroyed by
* GLFW.
*
* @param[in] handle The `HWND` to attach to the window object.
* @param[in] share The window whose context to share resources with, or `NULL`
* to not share resources.
* @return The handle of the created window, or `NULL` if an
* [error](@ref error_handling) occurred.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
* GLFW_INVALID_ENUM, @ref GLFW_INVALID_VALUE, @ref GLFW_API_UNAVAILABLE, @ref
* GLFW_VERSION_UNAVAILABLE, @ref GLFW_FORMAT_UNAVAILABLE and @ref
* GLFW_PLATFORM_ERROR.
*
* @thread_safety This function may be called from any thread.
*
* @sa @ref window_creation
* @sa @ref glfwCreateWindow
*
* @since Added in version 3.3.
*
* @ingroup native
*/
GLFWAPI GLFWwindow* glfwAttachWin32Window(HWND handle, GLFWwindow* share);
#endif
#if defined(GLFW_EXPOSE_NATIVE_WGL)

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@ -272,6 +272,7 @@ typedef struct _GLFWwindowWin32
GLFWbool maximized;
// Whether to enable framebuffer transparency on DWM
GLFWbool transparent;
GLFWbool external;
// The last received cursor position, regardless of source
int lastCursorPosX, lastCursorPosY;

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@ -1261,7 +1261,7 @@ void _glfwPlatformDestroyWindow(_GLFWwindow* window)
if (_glfw.win32.disabledCursorWindow == window)
_glfw.win32.disabledCursorWindow = NULL;
if (window->win32.handle)
if (window->win32.handle && !window->win32.external)
{
RemovePropW(window->win32.handle, L"GLFW");
DestroyWindow(window->win32.handle);
@ -1998,3 +1998,102 @@ GLFWAPI HWND glfwGetWin32Window(GLFWwindow* handle)
return window->win32.handle;
}
GLFWAPI GLFWwindow* glfwAttachWin32Window(HWND handle, GLFWwindow* share)
{
_GLFWfbconfig fbconfig;
_GLFWctxconfig ctxconfig;
_GLFWwndconfig wndconfig;
_GLFWwindow* window;
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
fbconfig = _glfw.hints.framebuffer;
ctxconfig = _glfw.hints.context;
wndconfig = _glfw.hints.window;
ctxconfig.share = (_GLFWwindow*) share;
if (ctxconfig.share)
{
if (ctxconfig.client == GLFW_NO_API ||
ctxconfig.share->context.client == GLFW_NO_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
return NULL;
}
}
if (!_glfwIsValidContextConfig(&ctxconfig))
return NULL;
window = calloc(1, sizeof(_GLFWwindow));
window->next = _glfw.windowListHead;
_glfw.windowListHead = window;
window->autoIconify = wndconfig.autoIconify;
window->cursorMode = GLFW_CURSOR_NORMAL;
window->minwidth = GLFW_DONT_CARE;
window->minheight = GLFW_DONT_CARE;
window->maxwidth = GLFW_DONT_CARE;
window->maxheight = GLFW_DONT_CARE;
window->numer = GLFW_DONT_CARE;
window->denom = GLFW_DONT_CARE;
window->win32.handle = handle;
window->win32.external = GLFW_TRUE;
SetPropW(window->win32.handle, L"GLFW", window);
SetWindowLongPtrW(window->win32.handle, GWLP_WNDPROC, (LONG_PTR) windowProc);
{
const DWORD style = GetWindowLongW(window->win32.handle, GWL_STYLE);
const DWORD exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE);
if (style & WS_THICKFRAME)
window->resizable = GLFW_TRUE;
if (style & (WS_BORDER | WS_THICKFRAME))
window->decorated = GLFW_TRUE;
if (exStyle & WS_EX_TOPMOST)
window->floating = GLFW_TRUE;
window->win32.maximized = IsZoomed(window->win32.handle);
window->win32.iconified = IsIconic(window->win32.handle);
}
if (ctxconfig.client != GLFW_NO_API)
{
if (ctxconfig.source == GLFW_NATIVE_CONTEXT_API)
{
if (!_glfwInitWGL())
return GLFW_FALSE;
if (!_glfwCreateContextWGL(window, &ctxconfig, &fbconfig))
return GLFW_FALSE;
}
else if (ctxconfig.source == GLFW_EGL_CONTEXT_API)
{
if (!_glfwInitEGL())
return GLFW_FALSE;
if (!_glfwCreateContextEGL(window, &ctxconfig, &fbconfig))
return GLFW_FALSE;
}
else if (ctxconfig.source == GLFW_OSMESA_CONTEXT_API)
{
if (!_glfwInitOSMesa())
return GLFW_FALSE;
if (!_glfwCreateContextOSMesa(window, &ctxconfig, &fbconfig))
return GLFW_FALSE;
}
}
if (ctxconfig.client != GLFW_NO_API)
{
if (!_glfwRefreshContextAttribs(window, &ctxconfig))
{
glfwDestroyWindow((GLFWwindow*) window);
return NULL;
}
}
return (GLFWwindow*) window;
}

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@ -39,6 +39,12 @@ add_executable(timeout WIN32 MACOSX_BUNDLE timeout.c ${GLAD})
add_executable(title WIN32 MACOSX_BUNDLE title.c ${GLAD})
add_executable(windows WIN32 MACOSX_BUNDLE windows.c ${GETOPT} ${GLAD})
if (WIN32)
add_executable(native WIN32 native.c ${GLAD})
else()
message(FATAL_ERROR "This branch only makes sense on Win32 at the moment")
endif()
target_link_libraries(empty "${CMAKE_THREAD_LIBS_INIT}")
target_link_libraries(threads "${CMAKE_THREAD_LIBS_INIT}")
if (RT_LIBRARY)
@ -46,7 +52,7 @@ if (RT_LIBRARY)
target_link_libraries(threads "${RT_LIBRARY}")
endif()
set(WINDOWS_BINARIES empty gamma icon inputlag joysticks opacity tearing
set(WINDOWS_BINARIES empty gamma icon inputlag joysticks native opacity tearing
threads timeout title windows)
set(CONSOLE_BINARIES clipboard events msaa glfwinfo iconify monitors reopen
cursor)

116
tests/native.c Normal file
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@ -0,0 +1,116 @@
//========================================================================
// Win32 native handle attachment test
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#define UNICODE
#include <glad/glad.h>
#include <GLFW/glfw3.h>
#define GLFW_EXPOSE_NATIVE_WIN32
#include <GLFW/glfw3native.h>
#include <stdio.h>
#include <stdlib.h>
static void error_callback(int error, const char* description)
{
fprintf(stderr, "Error: %s\n", description);
}
static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
{
glViewport(0, 0, width, height);
}
static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
// This will only be used until glfwAttachWin32Window
return DefWindowProcW(hWnd, uMsg, wParam, lParam);
}
int main(void)
{
GLFWwindow* window;
WNDCLASSEX wc;
HWND handle;
ZeroMemory(&wc, sizeof(wc));
wc.cbSize = sizeof(wc);
wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
wc.lpfnWndProc = (WNDPROC) windowProc;
wc.hInstance = GetModuleHandleW(NULL);
wc.hCursor = LoadCursorW(NULL, IDC_ARROW);
wc.lpszClassName = L"SomeKindOfWindowClassName";
if (!RegisterClassExW(&wc))
exit(EXIT_FAILURE);
handle = CreateWindowExW(WS_EX_APPWINDOW,
L"SomeKindOfWindowClassName",
L"HWND attachment test",
WS_OVERLAPPEDWINDOW | WS_VISIBLE,
CW_USEDEFAULT, CW_USEDEFAULT,
600, 400,
NULL,
NULL,
GetModuleHandleW(NULL),
NULL);
if (!handle)
exit(EXIT_FAILURE);
glfwSetErrorCallback(error_callback);
if (!glfwInit())
{
DestroyWindow(handle);
exit(EXIT_FAILURE);
}
window = glfwAttachWin32Window(handle, NULL);
if (!window)
{
glfwTerminate();
DestroyWindow(handle);
exit(EXIT_FAILURE);
}
glfwMakeContextCurrent(window);
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
glfwSwapInterval(1);
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
while (!glfwWindowShouldClose(window))
{
glClear(GL_COLOR_BUFFER_BIT);
glfwSwapBuffers(window);
glfwWaitEvents();
}
glfwTerminate();
DestroyWindow(handle);
exit(EXIT_SUCCESS);
}