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X11: Fix IM-duplicated key events leaking through
Fixes #747. Fixes #964.
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@ -173,6 +173,7 @@ information on what to include when reporting a bug.
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- [X11] Bugfix: Window creation on 64-bit would read past top of stack (#951)
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- [X11] Bugfix: XDND support had multiple non-conformance issues (#968)
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- [X11] Bugfix: The RandR monitor path was disabled despite working RandR (#972)
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- [X11] Bugfix: IM-duplicated key events would leak at low polling rates (#747)
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- [Linux] Bugfix: Event processing did not detect joystick disconnection (#932)
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- [Cocoa] Added support for Vulkan window surface creation via
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[MoltenVK](https://moltengl.com/moltenvk/) (#870)
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@ -141,8 +141,7 @@ typedef struct _GLFWwindowX11
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// The last position the cursor was warped to by GLFW
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int warpCursorPosX, warpCursorPosY;
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// The information from the last KeyPress event
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unsigned int lastKeyCode;
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// The time of the last KeyPress event
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Time lastKeyTime;
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} _GLFWwindowX11;
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@ -992,17 +992,16 @@ static void processEvent(XEvent *event)
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if (window->x11.ic)
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{
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// HACK: Ignore duplicate key press events generated by ibus
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// Corresponding release events are filtered out by the
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// GLFW key repeat logic
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if (window->x11.lastKeyCode != keycode ||
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window->x11.lastKeyTime != event->xkey.time)
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// These have the same timestamp as the original event
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// Corresponding release events are filtered out
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// implicitly by the GLFW key repeat logic
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if (window->x11.lastKeyTime < event->xkey.time)
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{
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if (keycode)
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_glfwInputKey(window, key, keycode, GLFW_PRESS, mods);
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}
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window->x11.lastKeyCode = keycode;
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window->x11.lastKeyTime = event->xkey.time;
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}
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if (!filtered)
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{
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