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Win32: Fix glfwWaitEventsTimeout ignoring messages
The bitmask passed to MsgWaitForMultipleObjects was missing QS_SENDMESSAGE, causing glfwWaitEventsTimeout not to return when the thread received messages sent from other threads. Fixes #2408
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@ -142,6 +142,7 @@ video tutorials.
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- Marcel Metz
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- Liam Middlebrook
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- Ave Milia
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- Icyllis Milica
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- Jonathan Miller
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- Kenneth Miller
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- Bruce Mitchener
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@ -230,6 +230,7 @@ information on what to include when reporting a bug.
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- [Win32] Bugfix: Instance-local operations used executable instance (#469,#1296,#1395)
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- [Win32] Bugfix: The OSMesa library was not unloaded on termination
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- [Win32] Bugfix: Right shift emitted `GLFW_KEY_UNKNOWN` when using a CJK IME (#2050)
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- [Win32] Bugfix: `glfwWaitEventsTimeout` did not return for some sent messages (#2408)
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- [Cocoa] Added support for `VK_EXT_metal_surface` (#1619)
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- [Cocoa] Added locating the Vulkan loader at runtime in an application bundle
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- [Cocoa] Moved main menu creation to GLFW initialization time (#1649)
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@ -2121,7 +2121,7 @@ void _glfwWaitEventsWin32(void)
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void _glfwWaitEventsTimeoutWin32(double timeout)
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{
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MsgWaitForMultipleObjects(0, NULL, FALSE, (DWORD) (timeout * 1e3), QS_ALLEVENTS);
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MsgWaitForMultipleObjects(0, NULL, FALSE, (DWORD) (timeout * 1e3), QS_ALLINPUT);
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_glfwPollEventsWin32();
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}
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