Threads still need to be linked with static library

This commit is contained in:
Matt Arsenault 2013-01-06 12:31:47 -05:00
parent 279c32e3f9
commit 5162796094

View File

@ -24,7 +24,7 @@ endif()
set(GETOPT ${GLFW_SOURCE_DIR}/support/getopt.h
${GLFW_SOURCE_DIR}/support/getopt.c)
set(TINYCTHREAD ${GLFW_SOURCE_DIR}/support/tinycthread.h
${GLFW_SOURCE_DIR}/support/tinycthread.c)
${GLFW_SOURCE_DIR}/support/tinycthread.c)
add_executable(clipboard clipboard.c ${GETOPT})
add_executable(defaults defaults.c)
@ -57,9 +57,8 @@ set_target_properties(title PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Title")
add_executable(windows WIN32 MACOSX_BUNDLE windows.c)
set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows")
if (BUILD_SHARED_LIBS)
target_link_libraries(threads ${thread_LIBRARIES})
endif()
target_link_libraries(threads ${thread_LIBRARIES})
set(WINDOWS_BINARIES accuracy sharing tearing threads title windows)
set(CONSOLE_BINARIES clipboard defaults events fsaa fsfocus gamma glfwinfo