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Wayland: Fix possible segfault on drag enter
Found with Clang static analysis.
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@ -127,6 +127,7 @@ information on what to include when reporting a bug.
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- [Cocoa] Removed support for OS X 10.10 Yosemite and earlier (#2506)
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- [Wayland] Bugfix: The fractional scaling related objects were not destroyed
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- [Wayland] Bugfix: `glfwInit` would segfault on compositor with no seat (#2517)
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- [Wayland] Bugfix: A drag entering a non-GLFW surface could cause a segfault
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- [Null] Added Vulkan 'window' surface creation via `VK_EXT_headless_surface`
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- [Null] Added EGL context creation on Mesa via `EGL_MESA_platform_surfaceless`
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- [EGL] Allowed native access on Wayland with `GLFW_CONTEXT_CREATION_API` set to
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@ -1986,7 +1986,7 @@ static void dataDeviceHandleEnter(void* userData,
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window = wl_surface_get_user_data(surface);
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}
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if (surface == window->wl.surface && _glfw.wl.offers[i].text_uri_list)
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if (window && surface == window->wl.surface && _glfw.wl.offers[i].text_uri_list)
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{
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_glfw.wl.dragOffer = offer;
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_glfw.wl.dragFocus = window;
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