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https://github.com/glfw/glfw.git
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User context Wayland and EGL implementations
This commit is contained in:
parent
5e94092263
commit
51f11929f3
@ -500,17 +500,15 @@ void _glfwTerminateEGL(void)
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attribs[index++] = v; \
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attribs[index++] = v; \
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}
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}
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// Create the OpenGL or OpenGL ES context
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// Create the OpenGL or OpenGL ES context for the window eglConfig
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//
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//
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GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
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GLFWbool _glfwCreateContextForConfigEGL(_GLFWwindow* window,
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const _GLFWctxconfig* ctxconfig,
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const _GLFWctxconfig* ctxconfig,
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const _GLFWfbconfig* fbconfig)
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EGLContext* context)
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{
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{
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EGLint attribs[40];
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EGLint attribs[40];
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EGLConfig config;
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EGLContext share = NULL;
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EGLNativeWindowType native;
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int index = 0;
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int index = 0;
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EGLContext share = NULL;
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if (!_glfw.egl.display)
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if (!_glfw.egl.display)
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{
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{
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@ -521,13 +519,6 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
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if (ctxconfig->share)
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if (ctxconfig->share)
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share = ctxconfig->share->context.egl.handle;
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share = ctxconfig->share->context.egl.handle;
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if (!chooseEGLConfig(ctxconfig, fbconfig, &config))
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{
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_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
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"EGL: Failed to find a suitable EGLConfig");
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return GLFW_FALSE;
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}
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if (ctxconfig->client == GLFW_OPENGL_ES_API)
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if (ctxconfig->client == GLFW_OPENGL_ES_API)
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{
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{
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if (!eglBindAPI(EGL_OPENGL_ES_API))
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if (!eglBindAPI(EGL_OPENGL_ES_API))
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@ -624,7 +615,7 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
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setAttrib(EGL_NONE, EGL_NONE);
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setAttrib(EGL_NONE, EGL_NONE);
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window->context.egl.handle = eglCreateContext(_glfw.egl.display,
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window->context.egl.handle = eglCreateContext(_glfw.egl.display,
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config, share, attribs);
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window->context.egl.config, share, attribs);
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if (window->context.egl.handle == EGL_NO_CONTEXT)
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if (window->context.egl.handle == EGL_NO_CONTEXT)
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{
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{
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@ -634,9 +625,32 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
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return GLFW_FALSE;
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return GLFW_FALSE;
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}
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}
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// Set up attributes for surface creation
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return GLFW_TRUE;
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index = 0;
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}
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// Create the OpenGL or OpenGL ES context
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//
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GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
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const _GLFWctxconfig* ctxconfig,
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const _GLFWfbconfig* fbconfig)
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{
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EGLNativeWindowType native;
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EGLint attribs[40];
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int index = 0;
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if (!chooseEGLConfig(ctxconfig, fbconfig, &window->context.egl.config))
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{
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_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
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"EGL: Failed to find a suitable EGLConfig");
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return GLFW_FALSE;
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}
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if (!_glfwCreateContextForConfigEGL(window,ctxconfig,&window->context.egl.handle))
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{
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return GLFW_FALSE;
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}
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// Set up attributes for surface creation
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if (fbconfig->sRGB)
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if (fbconfig->sRGB)
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{
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{
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if (_glfw.egl.KHR_gl_colorspace)
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if (_glfw.egl.KHR_gl_colorspace)
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@ -651,12 +665,12 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
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if (_glfw.egl.platform && _glfw.egl.platform != EGL_PLATFORM_ANGLE_ANGLE)
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if (_glfw.egl.platform && _glfw.egl.platform != EGL_PLATFORM_ANGLE_ANGLE)
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{
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{
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window->context.egl.surface =
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window->context.egl.surface =
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eglCreatePlatformWindowSurfaceEXT(_glfw.egl.display, config, native, attribs);
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eglCreatePlatformWindowSurfaceEXT(_glfw.egl.display, window->context.egl.config, native, attribs);
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}
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}
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else
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else
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{
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{
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window->context.egl.surface =
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window->context.egl.surface =
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eglCreateWindowSurface(_glfw.egl.display, config, native, attribs);
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eglCreateWindowSurface(_glfw.egl.display, window->context.egl.config, native, attribs);
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}
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}
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if (window->context.egl.surface == EGL_NO_SURFACE)
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if (window->context.egl.surface == EGL_NO_SURFACE)
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@ -667,7 +681,6 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
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return GLFW_FALSE;
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return GLFW_FALSE;
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}
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}
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window->context.egl.config = config;
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// Load the appropriate client library
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// Load the appropriate client library
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if (!_glfw.egl.KHR_get_all_proc_addresses)
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if (!_glfw.egl.KHR_get_all_proc_addresses)
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@ -802,10 +815,68 @@ GLFWbool _glfwChooseVisualEGL(const _GLFWwndconfig* wndconfig,
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}
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}
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#endif // _GLFW_X11
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#endif // _GLFW_X11
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static void _glfwMakeUserContextCurrentEGL(_GLFWusercontext* context)
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{
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if(context)
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{
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if (!eglMakeCurrent(_glfw.egl.display,
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context->window->context.egl.surface,
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context->window->context.egl.surface,
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context->egl.handle))
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"EGL: Failed to make context current: %s",
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getEGLErrorString(eglGetError()));
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return;
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}
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}
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else
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{
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if (!eglMakeCurrent(_glfw.egl.display,
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EGL_NO_SURFACE,
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EGL_NO_SURFACE,
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EGL_NO_CONTEXT))
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"EGL: Failed to clear current context: %s",
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getEGLErrorString(eglGetError()));
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return;
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}
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}
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}
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static void _glfwDestroyUserContextEGL(_GLFWusercontext* context)
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{
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if (context->egl.handle)
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{
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eglDestroyContext(_glfw.egl.display, context->egl.handle);
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}
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free(context);
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}
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_GLFWusercontext* _glfwCreateUserContextEGL(_GLFWwindow* window)
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_GLFWusercontext* _glfwCreateUserContextEGL(_GLFWwindow* window)
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{
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{
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// TODO
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_GLFWusercontext* context;
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_GLFWctxconfig ctxconfig;
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context = calloc(1, sizeof(_GLFWusercontext));
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context->window = window;
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ctxconfig = _glfw.hints.context;
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ctxconfig.share = window;
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if(!_glfwCreateContextForConfigEGL(window,&ctxconfig,&context->egl.handle))
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"EGL: Failed to create user OpenGL context");
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free(context);
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return NULL;
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return NULL;
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}
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context->makeCurrent = _glfwMakeUserContextCurrentEGL;
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context->destroy = _glfwDestroyUserContextEGL;
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return context;
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}
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}
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@ -119,6 +119,13 @@ typedef struct _GLFWcontextWGL
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} _GLFWcontextWGL;
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} _GLFWcontextWGL;
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// WGL-specific user context data
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//
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typedef struct _GLFWusercontextWGL
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{
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HGLRC handle;
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} _GLFWusercontextWGL;
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// WGL-specific global data
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// WGL-specific global data
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//
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//
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typedef struct _GLFWlibraryWGL
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typedef struct _GLFWlibraryWGL
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@ -152,13 +159,6 @@ typedef struct _GLFWlibraryWGL
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} _GLFWlibraryWGL;
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} _GLFWlibraryWGL;
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// WGL-specific user context data
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//
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typedef struct _GLFWusercontextWGL
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{
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HGLRC handle;
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} _GLFWusercontextWGL;
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GLFWbool _glfwInitWGL(void);
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GLFWbool _glfwInitWGL(void);
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void _glfwTerminateWGL(void);
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void _glfwTerminateWGL(void);
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GLFWbool _glfwCreateContextWGL(_GLFWwindow* window,
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GLFWbool _glfwCreateContextWGL(_GLFWwindow* window,
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@ -72,6 +72,7 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR
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#define _GLFW_PLATFORM_CONTEXT_STATE struct { int dummyContext; }
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#define _GLFW_PLATFORM_CONTEXT_STATE struct { int dummyContext; }
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#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE struct { int dummyLibraryContext; }
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#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE struct { int dummyLibraryContext; }
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#define _GLFW_PLATFORM_USER_CONTEXT_STATE struct { int dummyUserContext; }
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struct wl_cursor_image {
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struct wl_cursor_image {
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uint32_t width;
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uint32_t width;
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@ -1765,6 +1765,19 @@ VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
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return err;
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return err;
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}
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}
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_GLFWusercontext* _glfwPlatformCreateUserContext(_GLFWwindow* window)
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{
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if (window->context.egl.handle)
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{
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return _glfwCreateUserContextEGL(window);
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}
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else if (window->context.osmesa.handle)
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{
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return _glfwCreateUserContextOSMesa(window);
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}
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return GLFW_FALSE;
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}
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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////// GLFW native API //////
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////// GLFW native API //////
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