Fixed filtering of events duplicated by XIM.

Duplicate events cannot be filtered by the return value of XFilterEvent,
as that discards dead key events on some IMs (ibus), nor by its inverse,
as that discards all key events on other IMs (?).  This solution is
based on the workaround in SDL2 and takes advantage of the identical
time of the duplicate events.

Fixes #548.
Closes #554.
Closes #571.
This commit is contained in:
Camilla Berglund 2015-07-28 21:56:12 +02:00
parent 8a4e939a10
commit 527952102a
2 changed files with 32 additions and 20 deletions

View File

@ -96,6 +96,12 @@ typedef struct _GLFWwindowX11
// The last position the cursor was warped to by GLFW
int warpPosX, warpPosY;
// The information from the last KeyPress event
struct {
unsigned int keycode;
Time time;
} last;
} _GLFWwindowX11;

View File

@ -844,8 +844,13 @@ static void leaveFullscreenMode(_GLFWwindow* window)
static void processEvent(XEvent *event)
{
_GLFWwindow* window = NULL;
int keycode = 0;
Bool filtered = False;
// HACK: Save scancode as some IMs clear the field in XFilterEvent
if (event->type == KeyPress || event->type == KeyRelease)
keycode = event->xkey.keycode;
if (_glfw.x11.im)
filtered = XFilterEvent(event, None);
@ -863,28 +868,31 @@ static void processEvent(XEvent *event)
{
case KeyPress:
{
const int key = translateKey(event->xkey.keycode);
const int key = translateKey(keycode);
const int mods = translateState(event->xkey.state);
const int plain = !(mods & (GLFW_MOD_CONTROL | GLFW_MOD_ALT));
if (window->x11.ic)
{
int i;
Status status;
wchar_t buffer[16];
if (filtered)
// HACK: Ignore duplicate key press events generated by ibus
// Corresponding release events are filtered out by the
// GLFW key repeat logic
if (window->x11.last.keycode != keycode ||
window->x11.last.time != event->xkey.time)
{
// HACK: Ignore key press events intended solely for XIM
if (event->xkey.keycode)
{
_glfwInputKey(window,
key, event->xkey.keycode,
GLFW_PRESS, mods);
}
if (keycode)
_glfwInputKey(window, key, keycode, GLFW_PRESS, mods);
}
else
window->x11.last.keycode = keycode;
window->x11.last.time = event->xkey.time;
if (!filtered)
{
int i;
Status status;
wchar_t buffer[16];
const int count = XwcLookupString(window->x11.ic,
&event->xkey,
buffer, sizeof(buffer),
@ -899,9 +907,7 @@ static void processEvent(XEvent *event)
KeySym keysym;
XLookupString(&event->xkey, NULL, 0, &keysym, NULL);
_glfwInputKey(window,
key, event->xkey.keycode,
GLFW_PRESS, mods);
_glfwInputKey(window, key, keycode, GLFW_PRESS, mods);
const long character = _glfwKeySym2Unicode(keysym);
if (character != -1)
@ -913,7 +919,7 @@ static void processEvent(XEvent *event)
case KeyRelease:
{
const int key = translateKey(event->xkey.keycode);
const int key = translateKey(keycode);
const int mods = translateState(event->xkey.state);
if (!_glfw.x11.xkb.detectable)
@ -929,7 +935,7 @@ static void processEvent(XEvent *event)
if (next.type == KeyPress &&
next.xkey.window == event->xkey.window &&
next.xkey.keycode == event->xkey.keycode)
next.xkey.keycode == keycode)
{
// HACK: Repeat events sometimes leak through due to
// some sort of time drift, so add an epsilon
@ -947,7 +953,7 @@ static void processEvent(XEvent *event)
}
}
_glfwInputKey(window, key, event->xkey.keycode, GLFW_RELEASE, mods);
_glfwInputKey(window, key, keycode, GLFW_RELEASE, mods);
return;
}