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https://github.com/glfw/glfw.git
synced 2024-11-25 22:14:34 +00:00
Added full screen support to tearing test.
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parent
d3e25db395
commit
530fc5a431
@ -45,7 +45,7 @@ set_target_properties(empty PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Empty Event")
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add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c)
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add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c)
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set_target_properties(sharing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Sharing")
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set_target_properties(sharing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Sharing")
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add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c)
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add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c ${GETOPT})
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set_target_properties(tearing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Tearing")
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set_target_properties(tearing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Tearing")
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add_executable(threads WIN32 MACOSX_BUNDLE threads.c ${TINYCTHREAD})
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add_executable(threads WIN32 MACOSX_BUNDLE threads.c ${TINYCTHREAD})
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@ -34,9 +34,19 @@
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#include <stdlib.h>
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#include <stdlib.h>
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#include <math.h>
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#include <math.h>
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#include "getopt.h"
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static int swap_interval;
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static int swap_interval;
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static double frame_rate;
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static double frame_rate;
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static void usage(void)
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{
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printf("Usage: iconify [-h] [-f]\n");
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printf("Options:\n");
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printf(" -f create full screen window\n");
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printf(" -h show this help\n");
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}
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static void update_window_title(GLFWwindow* window)
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static void update_window_title(GLFWwindow* window)
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{
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{
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char title[256];
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char title[256];
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@ -66,23 +76,53 @@ static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
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static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
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static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
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{
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{
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if (key == GLFW_KEY_SPACE && action == GLFW_PRESS)
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if (action != GLFW_PRESS)
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return;
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switch (key)
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{
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case GLFW_KEY_SPACE:
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set_swap_interval(window, 1 - swap_interval);
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set_swap_interval(window, 1 - swap_interval);
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break;
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case GLFW_KEY_ESCAPE:
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glfwSetWindowShouldClose(window, 1);
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break;
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}
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}
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}
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int main(void)
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int main(int argc, char** argv)
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{
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{
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int ch;
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float position;
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float position;
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unsigned long frame_count = 0;
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unsigned long frame_count = 0;
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double last_time, current_time;
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double last_time, current_time;
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GLboolean fullscreen = GL_FALSE;
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GLFWmonitor* monitor = NULL;
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GLFWwindow* window;
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GLFWwindow* window;
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while ((ch = getopt(argc, argv, "fh")) != -1)
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{
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switch (ch)
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{
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case 'h':
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usage();
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exit(EXIT_SUCCESS);
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case 'f':
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fullscreen = GL_TRUE;
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break;
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}
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}
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glfwSetErrorCallback(error_callback);
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glfwSetErrorCallback(error_callback);
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if (!glfwInit())
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if (!glfwInit())
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exit(EXIT_FAILURE);
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exit(EXIT_FAILURE);
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window = glfwCreateWindow(640, 480, "", NULL, NULL);
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if (fullscreen)
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monitor = glfwGetPrimaryMonitor();
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window = glfwCreateWindow(640, 480, "", monitor, NULL);
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if (!window)
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if (!window)
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{
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{
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glfwTerminate();
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glfwTerminate();
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