Improved gamma test rendering.

This commit is contained in:
Camilla Berglund 2011-09-06 15:51:34 +02:00
parent 62f812873c
commit 5327b0050e

View File

@ -130,21 +130,18 @@ int main(int argc, char** argv)
glfwSetKeyCallback(key_callback); glfwSetKeyCallback(key_callback);
glfwSetWindowSizeCallback(size_callback); glfwSetWindowSizeCallback(size_callback);
glEnable(GL_SCISSOR_TEST); glMatrixMode(GL_PROJECTION);
glOrtho(-1.f, 1.f, -1.f, 1.f, -1.f, 1.f);
glMatrixMode(GL_MODELVIEW);
glClearColor(0.5f, 0.5f, 0.5f, 0);
while (glfwIsWindow(window)) while (glfwIsWindow(window))
{ {
int width, height;
glfwGetWindowSize(window, &width, &height);
glScissor(0, 0, width, height);
glClearColor(0.5f, 0.5f, 0.5f, 0);
glClear(GL_COLOR_BUFFER_BIT); glClear(GL_COLOR_BUFFER_BIT);
glScissor(0, 0, 640, 480); glColor3f(0.8f, 0.2f, 0.4f);
glClearColor(0.8f, 0.2f, 0.4f, 0); glRectf(-0.5f, -0.5f, 0.5f, 0.5f);
glClear(GL_COLOR_BUFFER_BIT);
glfwSwapBuffers(); glfwSwapBuffers();
glfwPollEvents(); glfwPollEvents();