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https://github.com/glfw/glfw.git
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Explicitly disable inclusion for test and examples
Thank you, Travis CI, for reminding me that one cannot disable a header with inclusion guards if it doesn't exist.
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51bb76c7c3
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@ -37,6 +37,7 @@
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#include <math.h>
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#include <glad/gl.h>
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.h>
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#include <linmath.h>
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@ -32,6 +32,7 @@
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#include <string.h>
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#include <glad/gl.h>
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.h>
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/**
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@ -30,6 +30,7 @@
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#include <stddef.h>
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#include <glad/gl.h>
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.h>
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/* Map height updates */
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@ -24,6 +24,7 @@
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//========================================================================
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#include <glad/gl.h>
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.h>
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#if USE_NATIVE_OSMESA
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@ -40,6 +40,7 @@
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#include <linmath.h>
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#include <glad/gl.h>
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.h>
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// Define tokens for GL_EXT_separate_specular_color if not already defined
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@ -24,6 +24,7 @@
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//========================================================================
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#include <glad/gl.h>
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.h>
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#include <stdio.h>
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@ -11,6 +11,7 @@
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//========================================================================
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#include <glad/gl.h>
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.h>
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#if defined(_MSC_VER)
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@ -25,6 +25,7 @@
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//! [code]
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#include <glad/gl.h>
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.h>
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#include "linmath.h"
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@ -18,6 +18,7 @@
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#include <math.h>
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#include <glad/gl.h>
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.h>
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#include <linmath.h>
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@ -28,6 +28,7 @@
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//========================================================================
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#include <glad/gl.h>
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.h>
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#include <stdio.h>
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@ -31,6 +31,7 @@
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//========================================================================
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#include <glad/gl.h>
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.h>
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#if defined(_MSC_VER)
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@ -30,6 +30,7 @@
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#include "tinycthread.h"
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#include <glad/gl.h>
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.h>
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#include <math.h>
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@ -32,6 +32,7 @@
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//========================================================================
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#include <glad/gl.h>
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.h>
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#include <stdio.h>
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@ -29,6 +29,7 @@
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//========================================================================
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#include <glad/gl.h>
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.h>
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#define NK_IMPLEMENTATION
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@ -25,6 +25,7 @@
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#include <glad/gl.h>
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#include <glad/vulkan.h>
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.h>
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#include <stdio.h>
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@ -28,6 +28,7 @@
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//========================================================================
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#include <glad/gl.h>
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.h>
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#include <stdio.h>
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@ -29,6 +29,7 @@
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//========================================================================
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#include <glad/gl.h>
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.h>
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#include <stdio.h>
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@ -29,6 +29,7 @@
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//========================================================================
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#include <glad/gl.h>
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.h>
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#define NK_IMPLEMENTATION
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@ -29,6 +29,7 @@
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//========================================================================
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#include <glad/gl.h>
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.h>
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#define NK_IMPLEMENTATION
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@ -29,6 +29,7 @@
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//========================================================================
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#include <glad/gl.h>
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.h>
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#include <stdio.h>
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@ -30,6 +30,7 @@
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//========================================================================
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#include <glad/gl.h>
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.h>
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#if defined(_MSC_VER)
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@ -24,6 +24,7 @@
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//========================================================================
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#include <glad/gl.h>
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.h>
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#define NK_IMPLEMENTATION
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@ -34,6 +34,7 @@
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//========================================================================
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#include <glad/gl.h>
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.h>
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#include <time.h>
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@ -29,6 +29,7 @@
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//========================================================================
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#include <glad/gl.h>
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.h>
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#include <stdio.h>
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@ -31,6 +31,7 @@
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#include "tinycthread.h"
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#include <glad/gl.h>
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.h>
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#include <stdio.h>
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@ -28,6 +28,7 @@
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//========================================================================
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#include <glad/gl.h>
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.h>
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#include <time.h>
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//========================================================================
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#include <glad/gl.h>
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.h>
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#include <stdio.h>
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//========================================================================
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#include <glad/gl.h>
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.h>
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#include <stdio.h>
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