mirror of
https://github.com/glfw/glfw.git
synced 2024-11-26 06:14:35 +00:00
Flattened source tree.
This commit is contained in:
parent
71f4adc3ec
commit
53f4f54c46
@ -15,19 +15,6 @@ include(CheckSymbolExists)
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find_package(OpenGL REQUIRED)
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find_package(OpenGL REQUIRED)
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set(common_SOURCES
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${GLFW_SOURCE_DIR}/src/enable.c
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${GLFW_SOURCE_DIR}/src/error.c
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${GLFW_SOURCE_DIR}/src/fullscreen.c
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${GLFW_SOURCE_DIR}/src/gamma.c
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${GLFW_SOURCE_DIR}/src/init.c
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${GLFW_SOURCE_DIR}/src/input.c
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${GLFW_SOURCE_DIR}/src/joystick.c
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${GLFW_SOURCE_DIR}/src/opengl.c
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${GLFW_SOURCE_DIR}/src/time.c
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${GLFW_SOURCE_DIR}/src/window.c
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)
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#--------------------------------------------------------------------
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#--------------------------------------------------------------------
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# Set up GLFW for Win32 and WGL on Windows
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# Set up GLFW for Win32 and WGL on Windows
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#--------------------------------------------------------------------
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#--------------------------------------------------------------------
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@ -41,9 +28,6 @@ if (WIN32)
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set(CMAKE_REQUIRED_LIBRARIES ${OPENGL_gl_LIBRARY})
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set(CMAKE_REQUIRED_LIBRARIES ${OPENGL_gl_LIBRARY})
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list(APPEND GLFW_INCLUDE_DIR ${OPENGL_INCLUDE_DIR})
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list(APPEND GLFW_INCLUDE_DIR ${OPENGL_INCLUDE_DIR})
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list(APPEND GLFW_LIBRARIES ${OPENGL_gl_LIBRARY})
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list(APPEND GLFW_LIBRARIES ${OPENGL_gl_LIBRARY})
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# Select platform specific code
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add_subdirectory(src/win32)
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endif (WIN32)
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endif (WIN32)
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#--------------------------------------------------------------------
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#--------------------------------------------------------------------
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@ -105,9 +89,6 @@ if (UNIX AND NOT APPLE AND NOT CYGWIN)
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if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
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if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
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set(_GLFW_USE_LINUX_JOYSTICKS 1)
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set(_GLFW_USE_LINUX_JOYSTICKS 1)
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endif (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
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endif (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
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# Select platform specific code
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add_subdirectory(src/x11)
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endif(UNIX AND NOT APPLE AND NOT CYGWIN)
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endif(UNIX AND NOT APPLE AND NOT CYGWIN)
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#--------------------------------------------------------------------
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#--------------------------------------------------------------------
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@ -135,14 +116,12 @@ if (UNIX AND APPLE)
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find_library(COCOA_FRAMEWORK Cocoa)
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find_library(COCOA_FRAMEWORK Cocoa)
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list(APPEND GLFW_LIBRARIES ${COCOA_FRAMEWORK})
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list(APPEND GLFW_LIBRARIES ${COCOA_FRAMEWORK})
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list(APPEND GLFW_LIBRARIES ${OPENGL_gl_LIBRARY})
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list(APPEND GLFW_LIBRARIES ${OPENGL_gl_LIBRARY})
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# Select platform specific code
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add_subdirectory(src/cocoa)
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endif(UNIX AND APPLE)
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endif(UNIX AND APPLE)
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#--------------------------------------------------------------------
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#--------------------------------------------------------------------
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# Add example and test programs
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# Add subdirectories
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#--------------------------------------------------------------------
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#--------------------------------------------------------------------
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add_subdirectory(src)
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add_subdirectory(examples)
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add_subdirectory(examples)
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add_subdirectory(tests)
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add_subdirectory(tests)
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90
src/CMakeLists.txt
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90
src/CMakeLists.txt
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@ -0,0 +1,90 @@
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if(CYGWIN)
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# These lines are intended to remove the --export-all-symbols
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# flag added in the Modules/Platform/CYGWIN.cmake file of the
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# CMake distribution.
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# This is a HACK. If you have trouble _linking_ the GLFW
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# _shared_ library on Cygwin, try disabling this.
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set(CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-shared")
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set(CMAKE_SHARED_MODULE_CREATE_C_FLAGS ${CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS})
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endif(CYGWIN)
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if(UNIX)
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/libglfw.pc.cmake
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${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc @ONLY)
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install(FILES ${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc DESTINATION lib/pkgconfig)
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endif(UNIX)
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include_directories(${CMAKE_CURRENT_SOURCE_DIR}
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${GLFW_SOURCE_DIR}/src
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${GLFW_BINARY_DIR}/src
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${GLFW_INCLUDE_DIR})
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set(common_SOURCES enable.c
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error.c
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fullscreen.c
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gamma.c
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init.c
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input.c
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joystick.c
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opengl.c
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time.c
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window.c)
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if(_GLFW_COCOA_NSGL)
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set(libglfw_SOURCES ${common_SOURCES} cocoa_enable.m cocoa_fullscreen.m
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cocoa_gamma.m cocoa_init.m cocoa_joystick.m
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cocoa_opengl.m cocoa_time.m cocoa_window.m)
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# For some reason, CMake doesn't know about .m
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set_source_files_properties(${libglfw_SOURCES} PROPERTIES LANGUAGE C)
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elseif(_GLFW_WIN32_WGL)
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set(libglfw_SOURCES ${common_SOURCES} win32_enable.c win32_fullscreen.c
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win32_gamma.c win32_init.c win32_joystick.c
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win32_opengl.c win32_time.c win32_window.c
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win32_dllmain.c)
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elseif(_GLFW_X11_GLX)
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set(libglfw_SOURCES ${common_SOURCES} x11_enable.c x11_fullscreen.c
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x11_gamma.c x11_init.c x11_joystick.c
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x11_keysym2unicode.c x11_opengl.c x11_time.c
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x11_window.c)
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else()
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message(FATAL_ERROR "No supported platform was selected")
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endif(_GLFW_COCOA_NSGL)
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add_library(libglfwStatic STATIC ${libglfw_SOURCES})
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add_library(libglfwShared SHARED ${libglfw_SOURCES})
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target_link_libraries(libglfwShared ${GLFW_LIBRARIES})
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set_target_properties(libglfwStatic libglfwShared PROPERTIES
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CLEAN_DIRECT_OUTPUT 1
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OUTPUT_NAME glfw)
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if(WIN32)
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# The GLFW DLL needs a special compile-time macro and import library name
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set_target_properties(libglfwShared PROPERTIES
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DEFINE_SYMBOL GLFW_BUILD_DLL
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PREFIX ""
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IMPORT_PREFIX ""
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IMPORT_SUFFIX "dll.lib")
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endif(WIN32)
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if(CYGWIN)
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# Build for the regular Win32 environment (not Cygwin)
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set_target_properties(libglfwStatic libglfwShared PROPERTIES
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COMPILE_FLAGS "-mwin32 -mno-cygwin"
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LINK_FLAGS "-mwin32 -mno-cygwin")
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endif(CYGWIN)
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if(APPLE)
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# Append -fno-common to the compile flags to work around a bug in the Apple GCC
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get_target_property(CFLAGS libglfwShared COMPILE_FLAGS)
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if(NOT CFLAGS)
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set(CFLAGS "")
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endif(NOT CFLAGS)
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set_target_properties(libglfwShared PROPERTIES COMPILE_FLAGS "${CFLAGS} -fno-common")
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endif(APPLE)
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install(TARGETS libglfwStatic libglfwShared DESTINATION lib)
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@ -1,40 +0,0 @@
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/libglfw.pc.cmake
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${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc @ONLY)
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include_directories(${CMAKE_CURRENT_SOURCE_DIR}
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${GLFW_SOURCE_DIR}/src
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${GLFW_BINARY_DIR}/src
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${GLFW_INCLUDE_DIR})
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set(cocoa_SOURCES cocoa_enable.m
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cocoa_fullscreen.m
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cocoa_gamma.m
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cocoa_init.m
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cocoa_joystick.m
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cocoa_opengl.m
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cocoa_time.m
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cocoa_window.m)
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# For some reason, CMake doesn't know about .m
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set_source_files_properties(${cocoa_SOURCES} PROPERTIES LANGUAGE C)
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set(libglfw_SOURCES ${common_SOURCES} ${cocoa_SOURCES})
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add_library(libglfwStatic STATIC ${libglfw_SOURCES})
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add_library(libglfwShared SHARED ${libglfw_SOURCES})
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target_link_libraries(libglfwShared ${GLFW_LIBRARIES})
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set_target_properties(libglfwStatic libglfwShared PROPERTIES
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CLEAN_DIRECT_OUTPUT 1
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OUTPUT_NAME glfw)
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# Append -fno-common to the compile flags to work around a bug in the Apple GCC
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get_target_property(CFLAGS libglfwShared COMPILE_FLAGS)
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if(NOT CFLAGS)
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set(CFLAGS "")
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endif(NOT CFLAGS)
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set_target_properties(libglfwShared PROPERTIES COMPILE_FLAGS "${CFLAGS} -fno-common")
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install(TARGETS libglfwStatic libglfwShared DESTINATION lib)
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install(FILES ${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc DESTINATION lib/pkgconfig)
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@ -1,11 +0,0 @@
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prefix=@PREFIX@
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exec_prefix=@PREFIX@
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libdir=@PREFIX@/lib
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includedir=@PREFIX@/include
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Name: GLFW
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Description: A portable library for OpenGL development
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Version: 3.0
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URL: http://www.glfw.org/
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Libs: -L${libdir} -lglfw -framework AGL -framework OpenGL -framework Carbon
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Cflags: -I${includedir}
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@ -58,11 +58,18 @@
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#include "config.h"
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#include "config.h"
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#include "../../include/GL/glfw3.h"
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#include "../include/GL/glfw3.h"
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#include "../../include/GL/glext.h"
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#include "../include/GL/glext.h"
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#include "platform.h"
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#if defined(_GLFW_COCOA_NSGL)
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#include "cocoa_platform.h"
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#elif defined(_GLFW_WIN32_WGL)
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#include "win32_platform.h"
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#elif defined(_GLFW_X11_GLX)
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#include "x11_platform.h"
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#else
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#error "No supported platform selected"
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#endif
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typedef struct _GLFWhints _GLFWhints;
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typedef struct _GLFWhints _GLFWhints;
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typedef struct _GLFWwndconfig _GLFWwndconfig;
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typedef struct _GLFWwndconfig _GLFWwndconfig;
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0
src/libglfw.pc.cmake
Normal file
0
src/libglfw.pc.cmake
Normal file
@ -1,59 +0,0 @@
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if(CYGWIN)
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/libglfw.pc.cmake
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${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc @ONLY)
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# These lines are intended to remove the --export-all-symbols
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# flag added in the Modules/Platform/CYGWIN.cmake file of the
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# CMake distribution.
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# This is a HACK. If you have trouble _linking_ the GLFW
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# _shared_ library on Cygwin, try disabling this.
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set(CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-shared")
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set(CMAKE_SHARED_MODULE_CREATE_C_FLAGS ${CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS})
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endif(CYGWIN)
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include_directories(${CMAKE_CURRENT_SOURCE_DIR}
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${GLFW_SOURCE_DIR}/src
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${GLFW_BINARY_DIR}/src
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${GLFW_INCLUDE_DIR})
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set(libglfw_SOURCES ${common_SOURCES}
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win32_enable.c
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win32_fullscreen.c
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win32_gamma.c
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win32_init.c
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win32_joystick.c
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win32_opengl.c
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win32_time.c
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win32_window.c
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win32_dllmain.c)
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add_library(libglfwStatic STATIC ${libglfw_SOURCES})
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add_library(libglfwShared SHARED ${libglfw_SOURCES})
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target_link_libraries(libglfwShared ${OPENGL_gl_LIBRARY})
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set_target_properties(libglfwShared PROPERTIES
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DEFINE_SYMBOL GLFW_BUILD_DLL
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PREFIX ""
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IMPORT_PREFIX ""
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IMPORT_SUFFIX "dll.lib")
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set_target_properties(libglfwStatic libglfwShared PROPERTIES
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CLEAN_DIRECT_OUTPUT 1
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OUTPUT_NAME glfw)
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if(CYGWIN)
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# Build for the regular Win32 environment (not Cygwin)
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set_target_properties(libglfwStatic libglfwShared PROPERTIES
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COMPILE_FLAGS "-mwin32 -mno-cygwin"
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LINK_FLAGS "-mwin32 -mno-cygwin")
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endif(CYGWIN)
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install(TARGETS libglfwStatic libglfwShared DESTINATION lib)
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if(CYGWIN)
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install(FILES ${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc DESTINATION lib/pkgconfig)
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endif(CYGWIN)
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@ -1,11 +0,0 @@
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prefix=@CMAKE_INSTALL_PREFIX@
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exec_prefix=${prefix}
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libdir=${exec_prefix}/lib
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includedir=${prefix}/include
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Name: GLFW
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Description: A portable library for OpenGL development
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Version: 3.0
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URL: http://www.glfw.org/
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Libs: -L${libdir} -lglfw @GLFW_LIBRARIES@
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Cflags: -I${includedir} -mwin32
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@ -1,30 +0,0 @@
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/libglfw.pc.cmake
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${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc @ONLY)
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include_directories(${CMAKE_CURRENT_SOURCE_DIR}
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${GLFW_SOURCE_DIR}/src
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${GLFW_BINARY_DIR}/src
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${GLFW_INCLUDE_DIR})
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set(libglfw_SOURCES ${common_SOURCES}
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x11_enable.c
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x11_fullscreen.c
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x11_gamma.c
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x11_init.c
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x11_joystick.c
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x11_keysym2unicode.c
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x11_opengl.c
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x11_time.c
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x11_window.c)
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add_library(libglfwStatic STATIC ${libglfw_SOURCES})
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add_library(libglfwShared SHARED ${libglfw_SOURCES})
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target_link_libraries(libglfwShared ${GLFW_LIBRARIES})
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set_target_properties(libglfwStatic libglfwShared PROPERTIES
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CLEAN_DIRECT_OUTPUT 1
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OUTPUT_NAME glfw)
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install(TARGETS libglfwStatic libglfwShared DESTINATION lib)
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install(FILES ${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc DESTINATION lib/pkgconfig)
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@ -1,11 +0,0 @@
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prefix=@CMAKE_INSTALL_PREFIX@
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exec_prefix=${prefix}
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libdir=${exec_prefix}/lib
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includedir=${prefix}/include
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Name: GLFW
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Description: A portable library for OpenGL development
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Version: 3.0
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URL: http://www.glfw.org/
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|
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Libs: -L${libdir} -lglfw @GLFW_LIBRARIES@
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|
||||||
Cflags: -I${includedir}
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|
Loading…
Reference in New Issue
Block a user