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Fixed VC++ errors.
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16
src/win32_joystick.c
Normal file → Executable file
16
src/win32_joystick.c
Normal file → Executable file
@ -80,6 +80,7 @@ static float calcJoystickPos(DWORD pos, DWORD min, DWORD max)
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int _glfwPlatformGetJoystickParam(int joy, int param)
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{
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JOYCAPS jc;
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int hats;
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if (!isJoystickPresent(joy))
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return 0;
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@ -91,7 +92,7 @@ int _glfwPlatformGetJoystickParam(int joy, int param)
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// Get joystick capabilities
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_glfw_joyGetDevCaps(joy - GLFW_JOYSTICK_1, &jc, sizeof(JOYCAPS));
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const int hats = (jc.wCaps & JOYCAPS_HASPOV) && (jc.wCaps & JOYCAPS_POV4DIR) ? 1 : 0;
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hats = (jc.wCaps & JOYCAPS_HASPOV) && (jc.wCaps & JOYCAPS_POV4DIR) ? 1 : 0;
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switch (param)
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{
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@ -166,7 +167,10 @@ int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons,
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{
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JOYCAPS jc;
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JOYINFOEX ji;
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int button;
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int button, hats;
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// Bit fields of button presses for each direction, including nil
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const int directions[9] = { 1, 3, 2, 6, 4, 12, 8, 9, 0 };
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if (!isJoystickPresent(joy))
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return 0;
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@ -187,11 +191,11 @@ int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons,
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}
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// Virtual buttons - Inject data from hats
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// Each hat is exposed as 4 buttons which exposes 8 directions with concurrent button presses
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// (Note: This API only exposes one hat)
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// Each hat is exposed as 4 buttons which exposes 8 directions with
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// concurrent button presses
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// NOTE: this API exposes only one hat
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const int hats = (jc.wCaps & JOYCAPS_HASPOV) && (jc.wCaps & JOYCAPS_POV4DIR) ? 1 : 0;
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const int directions[9] = { 1, 3, 2, 6, 4, 12, 8, 9, 0 }; // Bit fields of button presses for each direction, including nil
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hats = (jc.wCaps & JOYCAPS_HASPOV) && (jc.wCaps & JOYCAPS_POV4DIR) ? 1 : 0;
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if (hats > 0)
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{
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