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Win32: Fix no Super key release event after Win+V
The Win+V hotkey brings up a clipboard history IME that consumes the key release. This adds left and right Super to the modifier keys manually polled for undetected release during event processing. Fixes #1622.
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@ -141,6 +141,7 @@ information on what to include when reporting a bug.
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- [Win32] Bugfix: The window hint `GLFW_MAXIMIZED` did not move or resize the
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window (#1499)
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- [Win32] Bugfix: Disabled cursor mode interfered with some non-client actions
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- [Win32] Bugfix: Super key was not released after Win+V hotkey (#1622)
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- [Cocoa] Added support for `VK_EXT_metal_surface` (#1619)
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- [Cocoa] Added locating the Vulkan loader at runtime in an application bundle
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- [Cocoa] Removed dependency on the CoreVideo framework
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@ -1934,30 +1934,39 @@ void _glfwPlatformPollEvents(void)
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}
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}
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// HACK: Release modifier keys that the system did not emit KEYUP for
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// NOTE: Shift keys on Windows tend to "stick" when both are pressed as
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// no key up message is generated by the first key release
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// NOTE: Windows key is not reported as released by the Win+V hotkey
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// Other Win hotkeys are handled implicitly by _glfwInputWindowFocus
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// because they change the input focus
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handle = GetActiveWindow();
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if (handle)
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{
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// NOTE: Shift keys on Windows tend to "stick" when both are pressed as
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// no key up message is generated by the first key release
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// The other half of this is in the handling of WM_KEYUP
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// HACK: Query actual key state and synthesize release events as needed
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window = GetPropW(handle, L"GLFW");
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if (window)
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{
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const GLFWbool lshift = (GetAsyncKeyState(VK_LSHIFT) & 0x8000) != 0;
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const GLFWbool rshift = (GetAsyncKeyState(VK_RSHIFT) & 0x8000) != 0;
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int i;
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const int keys[4][2] =
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{
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{ VK_LSHIFT, GLFW_KEY_LEFT_SHIFT },
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{ VK_RSHIFT, GLFW_KEY_RIGHT_SHIFT },
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{ VK_LWIN, GLFW_KEY_LEFT_SUPER },
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{ VK_RWIN, GLFW_KEY_RIGHT_SUPER }
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};
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if (!lshift && window->keys[GLFW_KEY_LEFT_SHIFT] == GLFW_PRESS)
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for (i = 0; i < 4; i++)
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{
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const int mods = getAsyncKeyMods();
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const int scancode = _glfw.win32.scancodes[GLFW_KEY_LEFT_SHIFT];
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_glfwInputKey(window, GLFW_KEY_LEFT_SHIFT, scancode, GLFW_RELEASE, mods);
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}
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else if (!rshift && window->keys[GLFW_KEY_RIGHT_SHIFT] == GLFW_PRESS)
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{
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const int mods = getAsyncKeyMods();
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const int scancode = _glfw.win32.scancodes[GLFW_KEY_RIGHT_SHIFT];
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_glfwInputKey(window, GLFW_KEY_RIGHT_SHIFT, scancode, GLFW_RELEASE, mods);
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const int vk = keys[i][0];
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const int key = keys[i][1];
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const int scancode = _glfw.win32.scancodes[key];
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if ((GetAsyncKeyState(vk) & 0x8000))
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continue;
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if (window->keys[key] != GLFW_PRESS)
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continue;
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_glfwInputKey(window, key, scancode, GLFW_RELEASE, getAsyncKeyMods());
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}
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}
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}
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