Added channel sizes and formatting.

This commit is contained in:
Camilla Berglund 2011-09-19 20:36:01 +02:00
parent 4e9c34952c
commit 56959bd075

View File

@ -3,46 +3,45 @@
// The program lists all available fullscreen video modes. // The program lists all available fullscreen video modes.
//======================================================================== //========================================================================
#include <stdio.h>
#include <GL/glfw3.h> #include <GL/glfw3.h>
// Maximum number of modes that we want to list #include <stdio.h>
#define MAX_NUM_MODES 400 #include <stdlib.h>
static void print_mode(GLFWvidmode* mode)
//========================================================================
// main()
//========================================================================
int main( void )
{ {
GLFWvidmode dtmode, modes[ MAX_NUM_MODES ]; printf("%i x %i x %i (%i %i %i)\n",
int modecount, i; mode->width, mode->height,
mode->redBits + mode->greenBits + mode->blueBits,
mode->redBits, mode->greenBits, mode->blueBits);
}
// Initialize GLFW int main(void)
if( !glfwInit() ) {
GLFWvidmode dtmode, modes[400];
int modecount, i;
if (!glfwInit())
{ {
return 0; fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
exit(EXIT_FAILURE);
} }
// Show desktop video mode // Show desktop video mode
glfwGetDesktopMode( &dtmode ); glfwGetDesktopMode(&dtmode);
printf( "Desktop mode: %d x %d x %d\n\n", printf("Desktop mode: ");
dtmode.width, dtmode.height, dtmode.redBits + print_mode(&dtmode);
dtmode.greenBits + dtmode.blueBits );
// List available video modes // List available video modes
modecount = glfwGetVideoModes( modes, MAX_NUM_MODES ); modecount = glfwGetVideoModes(modes, sizeof(modes) / sizeof(GLFWvidmode));
printf( "Available modes:\n" ); printf("Available modes:\n");
for( i = 0; i < modecount; i ++ ) for (i = 0; i < modecount; i++)
{ {
printf( "%3d: %d x %d x %d\n", i, printf("%3i: ", i);
modes[i].width, modes[i].height, modes[i].redBits + print_mode(modes + i);
modes[i].greenBits + modes[i].blueBits );
} }
// Terminate GLFW
glfwTerminate(); glfwTerminate();
exit(EXIT_SUCCESS);
return 0;
} }