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Unify key name string handling
This makes key names per-key static strings for all supported platforms. Fixes #1200.
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@ -4190,9 +4190,11 @@ GLFWAPI int glfwRawMouseMotionSupported(void);
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* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
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* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
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* GLFW_PLATFORM_ERROR.
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* GLFW_PLATFORM_ERROR.
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*
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*
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* @remark The contents of the returned string may change when a keyboard
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* layout change event is received.
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*
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* @pointer_lifetime The returned string is allocated and freed by GLFW. You
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* @pointer_lifetime The returned string is allocated and freed by GLFW. You
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* should not free it yourself. It is valid until the next call to @ref
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* should not free it yourself. It is valid until the library is terminated.
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* glfwGetKeyName, or until the library is terminated.
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*
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*
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* @thread_safety This function must only be called from the main thread.
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* @thread_safety This function must only be called from the main thread.
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*
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*
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@ -139,7 +139,7 @@ typedef struct _GLFWlibraryNS
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id keyUpMonitor;
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id keyUpMonitor;
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id nibObjects;
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id nibObjects;
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char keyName[64];
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char keynames[GLFW_KEY_LAST + 1][17];
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short int keycodes[256];
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short int keycodes[256];
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short int scancodes[GLFW_KEY_LAST + 1];
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short int scancodes[GLFW_KEY_LAST + 1];
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char* clipboardString;
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char* clipboardString;
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@ -1503,8 +1503,10 @@ const char* _glfwPlatformGetScancodeName(int scancode)
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{
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{
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@autoreleasepool {
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@autoreleasepool {
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const int key = _glfw.ns.keycodes[scancode];
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UInt32 deadKeyState = 0;
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UInt32 deadKeyState = 0;
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UniChar characters[8];
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UniChar characters[4];
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UniCharCount characterCount = 0;
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UniCharCount characterCount = 0;
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if (UCKeyTranslate([(NSData*) _glfw.ns.unicodeData bytes],
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if (UCKeyTranslate([(NSData*) _glfw.ns.unicodeData bytes],
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@ -1529,12 +1531,12 @@ const char* _glfwPlatformGetScancodeName(int scancode)
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characterCount,
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characterCount,
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kCFAllocatorNull);
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kCFAllocatorNull);
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CFStringGetCString(string,
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CFStringGetCString(string,
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_glfw.ns.keyName,
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_glfw.ns.keynames[key],
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sizeof(_glfw.ns.keyName),
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sizeof(_glfw.ns.keynames[key]),
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kCFStringEncodingUTF8);
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kCFStringEncodingUTF8);
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CFRelease(string);
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CFRelease(string);
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return _glfw.ns.keyName;
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return _glfw.ns.keynames[key];
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} // autoreleasepool
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} // autoreleasepool
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}
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}
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@ -228,7 +228,7 @@ typedef struct _GLFWlibraryX11
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// Clipboard string (while the selection is owned)
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// Clipboard string (while the selection is owned)
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char* clipboardString;
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char* clipboardString;
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// Key name string
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// Key name string
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char keyName[5];
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char keynames[GLFW_KEY_LAST + 1][5];
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// X11 keycode to GLFW key LUT
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// X11 keycode to GLFW key LUT
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short int keycodes[256];
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short int keycodes[256];
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// GLFW key to X11 keycode LUT
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// GLFW key to X11 keycode LUT
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@ -2792,6 +2792,7 @@ const char* _glfwPlatformGetScancodeName(int scancode)
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if (!_glfw.x11.xkb.available)
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if (!_glfw.x11.xkb.available)
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return NULL;
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return NULL;
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const int key = _glfw.x11.keycodes[scancode];
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const KeySym keysym = XkbKeycodeToKeysym(_glfw.x11.display,
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const KeySym keysym = XkbKeycodeToKeysym(_glfw.x11.display,
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scancode, _glfw.x11.xkb.group, 0);
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scancode, _glfw.x11.xkb.group, 0);
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if (keysym == NoSymbol)
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if (keysym == NoSymbol)
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@ -2801,12 +2802,12 @@ const char* _glfwPlatformGetScancodeName(int scancode)
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if (ch == -1)
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if (ch == -1)
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return NULL;
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return NULL;
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const size_t count = encodeUTF8(_glfw.x11.keyName, (unsigned int) ch);
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const size_t count = encodeUTF8(_glfw.x11.keynames[key], (unsigned int) ch);
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if (count == 0)
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if (count == 0)
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return NULL;
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return NULL;
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_glfw.x11.keyName[count] = '\0';
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_glfw.x11.keynames[key][count] = '\0';
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return _glfw.x11.keyName;
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return _glfw.x11.keynames[key];
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}
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}
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int _glfwPlatformGetKeyScancode(int key)
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int _glfwPlatformGetKeyScancode(int key)
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