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Started 3.0.4.
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@ -4,7 +4,7 @@ cmake_minimum_required(VERSION 2.8)
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set(GLFW_VERSION_MAJOR "3")
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set(GLFW_VERSION_MINOR "0")
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set(GLFW_VERSION_PATCH "3")
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set(GLFW_VERSION_PATCH "4")
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set(GLFW_VERSION_EXTRA "")
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set(GLFW_VERSION "${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR}")
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set(GLFW_VERSION_FULL "${GLFW_VERSION}.${GLFW_VERSION_PATCH}${GLFW_VERSION_EXTRA}")
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13
README.md
13
README.md
@ -6,9 +6,8 @@ GLFW is a free, Open Source, portable library for OpenGL and OpenGL ES
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application development. It provides a simple, platform-independent API for
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creating windows and contexts, reading input, handling events, etc.
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Version 3.0.3 adds fixes for a number of bugs that together affect all supported
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platforms, most notably MinGW compilation issues and cursor mode issues on OS X.
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As this is a patch release, there are no API changes.
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Version 3.0.4 is *not yet described*. As this is a patch release, there are no
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API changes.
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If you are new to GLFW, you may find the
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[introductory tutorial](http://www.glfw.org/docs/latest/quick.html) for GLFW
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@ -209,14 +208,6 @@ See the [GLFW documentation](http://www.glfw.org/docs/latest/).
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## Changelog
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- [Win32] Bugfix: `_WIN32_WINNT` was not set to Windows XP or later
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- [Win32] Bugfix: Legacy MinGW needs `WINVER` and `UNICODE` before `stddef.h`
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- [Cocoa] Bugfix: Cursor was not visible in normal mode in full screen
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- [Cocoa] Bugfix: Cursor was not actually hidden in hidden mode
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- [Cocoa] Bugfix: Cursor modes were not applied to inactive windows
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- [X11] Bugfix: Events for mouse buttons 4 and above were not reported
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- [X11] Bugfix: CMake 2.8.7 does not set `X11_Xinput_LIB` even when found
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## Contact
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@ -227,7 +227,7 @@ extern "C" {
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* API changes.
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* @ingroup init
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*/
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#define GLFW_VERSION_REVISION 3
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#define GLFW_VERSION_REVISION 4
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/*! @} */
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/*! @name Key and button actions
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