mirror of
https://github.com/glfw/glfw.git
synced 2024-11-22 21:14:35 +00:00
Added Mir to compilation guide.
This commit is contained in:
parent
916371e04c
commit
5c003d3fbe
@ -263,6 +263,7 @@ ramps and clipboard. The options are:
|
|||||||
- `_GLFW_WIN32` to use the Win32 API
|
- `_GLFW_WIN32` to use the Win32 API
|
||||||
- `_GLFW_X11` to use the X Window System
|
- `_GLFW_X11` to use the X Window System
|
||||||
- `_GLFW_WAYLAND` to use the Wayland API (experimental and incomplete)
|
- `_GLFW_WAYLAND` to use the Wayland API (experimental and incomplete)
|
||||||
|
- `_GLFW_MIR` to use the Mir API (experimental and incomplete)
|
||||||
|
|
||||||
The context creation API is used to enumerate pixel formats / framebuffer
|
The context creation API is used to enumerate pixel formats / framebuffer
|
||||||
configurations and to create contexts. The options are:
|
configurations and to create contexts. The options are:
|
||||||
@ -272,6 +273,8 @@ configurations and to create contexts. The options are:
|
|||||||
- `_GLFW_GLX` to use the X11 GLX API
|
- `_GLFW_GLX` to use the X11 GLX API
|
||||||
- `_GLFW_EGL` to use the EGL API
|
- `_GLFW_EGL` to use the EGL API
|
||||||
|
|
||||||
|
Wayland and Mir both require the EGL backend.
|
||||||
|
|
||||||
The client library is the one providing the OpenGL or OpenGL ES API, which is
|
The client library is the one providing the OpenGL or OpenGL ES API, which is
|
||||||
used by GLFW to probe the created context. This is not the same thing as the
|
used by GLFW to probe the created context. This is not the same thing as the
|
||||||
client API, as many desktop OpenGL client libraries now expose the OpenGL ES API
|
client API, as many desktop OpenGL client libraries now expose the OpenGL ES API
|
||||||
|
Loading…
Reference in New Issue
Block a user