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Fix for ELG wrong surface passed
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@ -820,8 +820,8 @@ GLFWbool _glfwChooseVisualEGL(const _GLFWwndconfig* wndconfig,
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static void _glfwMakeUserContextCurrentEGL(_GLFWusercontext* context)
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{
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if (!eglMakeCurrent(_glfw.egl.display,
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context->window->context.egl.surface,
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context->window->context.egl.surface,
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context->egl.surface,
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context->egl.surface,
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context->egl.handle))
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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