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Cleanup.
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96b3f17d02
commit
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@ -323,21 +323,21 @@ struct _GLFWcursor
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struct _GLFWlibrary
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{
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struct {
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_GLFWfbconfig framebuffer;
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_GLFWwndconfig window;
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_GLFWctxconfig context;
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int refreshRate;
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_GLFWfbconfig framebuffer;
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_GLFWwndconfig window;
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_GLFWctxconfig context;
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int refreshRate;
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} hints;
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double cursorPosX, cursorPosY;
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double cursorPosX, cursorPosY;
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_GLFWcursor* cursorListHead;
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_GLFWcursor* cursorListHead;
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_GLFWwindow* windowListHead;
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_GLFWwindow* focusedWindow;
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_GLFWwindow* windowListHead;
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_GLFWwindow* focusedWindow;
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_GLFWmonitor** monitors;
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int monitorCount;
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_GLFWmonitor** monitors;
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int monitorCount;
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struct {
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GLFWmonitorfun monitor;
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40
src/window.c
40
src/window.c
@ -142,6 +142,13 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
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wndconfig.monitor = (_GLFWmonitor*) monitor;
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ctxconfig.share = (_GLFWwindow*) share;
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if (wndconfig.monitor)
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{
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wndconfig.resizable = GL_TRUE;
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wndconfig.visible = GL_TRUE;
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wndconfig.focused = GL_TRUE;
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}
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// Check the OpenGL bits of the window config
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if (!_glfwIsValidContextConfig(&ctxconfig))
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return NULL;
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@ -157,15 +164,6 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
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window->videoMode.blueBits = fbconfig.blueBits;
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window->videoMode.refreshRate = _glfw.hints.refreshRate;
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if (wndconfig.monitor)
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{
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wndconfig.resizable = GL_TRUE;
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wndconfig.visible = GL_TRUE;
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wndconfig.focused = GL_TRUE;
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}
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// Transfer window hints that are persistent settings and not
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// just initial states
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window->monitor = wndconfig.monitor;
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window->resizable = wndconfig.resizable;
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window->decorated = wndconfig.decorated;
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@ -252,9 +250,6 @@ void glfwDefaultWindowHints(void)
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_glfw.hints.window.focused = GL_TRUE;
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_glfw.hints.window.autoIconify = GL_TRUE;
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// The default is to select the highest available refresh rate
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_glfw.hints.refreshRate = GLFW_DONT_CARE;
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// The default is 24 bits of color, 24 bits of depth and 8 bits of stencil,
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// double buffered
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_glfw.hints.framebuffer.redBits = 8;
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@ -264,6 +259,9 @@ void glfwDefaultWindowHints(void)
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_glfw.hints.framebuffer.depthBits = 24;
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_glfw.hints.framebuffer.stencilBits = 8;
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_glfw.hints.framebuffer.doublebuffer = GL_TRUE;
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// The default is to select the highest available refresh rate
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_glfw.hints.refreshRate = GLFW_DONT_CARE;
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}
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GLFWAPI void glfwWindowHint(int target, int hint)
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@ -308,12 +306,15 @@ GLFWAPI void glfwWindowHint(int target, int hint)
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case GLFW_STEREO:
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_glfw.hints.framebuffer.stereo = hint ? GL_TRUE : GL_FALSE;
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break;
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case GLFW_REFRESH_RATE:
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_glfw.hints.refreshRate = hint;
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break;
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case GLFW_DOUBLEBUFFER:
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_glfw.hints.framebuffer.doublebuffer = hint ? GL_TRUE : GL_FALSE;
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break;
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case GLFW_SAMPLES:
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_glfw.hints.framebuffer.samples = hint;
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break;
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case GLFW_SRGB_CAPABLE:
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_glfw.hints.framebuffer.sRGB = hint ? GL_TRUE : GL_FALSE;
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break;
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case GLFW_RESIZABLE:
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_glfw.hints.window.resizable = hint ? GL_TRUE : GL_FALSE;
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break;
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@ -332,12 +333,6 @@ GLFWAPI void glfwWindowHint(int target, int hint)
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case GLFW_VISIBLE:
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_glfw.hints.window.visible = hint ? GL_TRUE : GL_FALSE;
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break;
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case GLFW_SAMPLES:
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_glfw.hints.framebuffer.samples = hint;
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break;
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case GLFW_SRGB_CAPABLE:
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_glfw.hints.framebuffer.sRGB = hint ? GL_TRUE : GL_FALSE;
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break;
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case GLFW_CLIENT_API:
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_glfw.hints.context.api = hint;
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break;
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@ -362,6 +357,9 @@ GLFWAPI void glfwWindowHint(int target, int hint)
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case GLFW_CONTEXT_RELEASE_BEHAVIOR:
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_glfw.hints.context.release = hint;
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break;
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case GLFW_REFRESH_RATE:
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_glfw.hints.refreshRate = hint;
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break;
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default:
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_glfwInputError(GLFW_INVALID_ENUM, "Invalid window hint");
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break;
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