Documentation work.

This commit is contained in:
Camilla Berglund 2013-06-05 17:53:13 +02:00
parent 4c69535d72
commit 5fd409b679

View File

@ -951,8 +951,8 @@ GLFWAPI const char* glfwGetVersionString(void);
*
* @param[in] cbfun The new callback, or `NULL` to remove the currently set
* callback.
*
* @return The previously set callback, or `NULL` if an error occurred.
* @return The previously set callback, or `NULL` if no callback was set or an
* error occurred.
*
* @remarks This function may be called before @ref glfwInit.
*
@ -974,8 +974,8 @@ GLFWAPI GLFWerrorfun glfwSetErrorCallback(GLFWerrorfun cbfun);
* This function returns an array of handles for all currently connected
* monitors.
*
* @param[out] count The size of the returned array, or zero if an error
* occurred.
* @param[out] count Where to store the size of the returned array. This is
* set to zero if an error occurred.
* @return An array of monitor handles, or `NULL` if an error occurred.
*
* @note The returned array is allocated and freed by GLFW. You should not
@ -1010,8 +1010,8 @@ GLFWAPI GLFWmonitor* glfwGetPrimaryMonitor(void);
* corner of the specified monitor.
*
* @param[in] monitor The monitor to query.
* @param[out] xpos The monitor x-coordinate.
* @param[out] ypos The monitor y-coordinate.
* @param[out] xpos Where to store the monitor x-coordinate, or `NULL`.
* @param[out] ypos Where to store the monitor y-coordinate, or `NULL`.
*
* @ingroup monitor
*/
@ -1023,8 +1023,10 @@ GLFWAPI void glfwGetMonitorPos(GLFWmonitor* monitor, int* xpos, int* ypos);
* specified monitor.
*
* @param[in] monitor The monitor to query.
* @param[out] width The width, in mm, of the monitor's display
* @param[out] height The height, in mm, of the monitor's display.
* @param[out] width Where to store the width, in mm, of the monitor's display
* area, or `NULL`.
* @param[out] height Where to store the height, in mm, of the monitor's
* display area, or `NULL`.
*
* @note Some operating systems do not provide accurate information, either
* because the monitor's EDID data is incorrect, or because the driver does not
@ -1058,7 +1060,8 @@ GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* monitor);
*
* @param[in] cbfun The new callback, or `NULL` to remove the currently set
* callback.
* @return The previously set callback, or `NULL` if an error occurred.
* @return The previously set callback, or `NULL` if no callback was set or an
* error occurred.
*
* @bug This callback is not yet called on monitor configuration changes.
*
@ -1074,8 +1077,8 @@ GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun cbfun);
* product of width and height).
*
* @param[in] monitor The monitor to query.
* @param[out] count The number of video modes in the returned array, or zero
* if an error occurred.
* @param[out] count Where to store the number of video modes in the returned
* array. This is set to zero if an error occurred.
* @return An array of video modes, or `NULL` if an error occurred.
*
* @note The returned array is allocated and freed by GLFW. You should not
@ -1125,7 +1128,7 @@ GLFWAPI void glfwSetGamma(GLFWmonitor* monitor, float gamma);
* This function retrieves the current gamma ramp of the specified monitor.
*
* @param[in] monitor The monitor to query.
* @return The current gamma ramp.
* @return The current gamma ramp, or `NULL` if an error occurred.
*
* @note The value arrays of the returned ramp are allocated and freed by GLFW.
* You should not free them yourself.
@ -1199,6 +1202,12 @@ GLFWAPI void glfwWindowHint(int target, int hint);
* attributes of the created window and context, use queries like @ref
* glfwGetWindowAttrib and @ref glfwGetWindowSize.
*
* To create the window at a specific position, make it initially invisible
* using the `GLFW_VISIBLE` window hint, set its position and then show it.
*
* If a fullscreen window is active, the screensaver is prohibited from
* starting.
*
* @param[in] width The desired width, in screen coordinates, of the window.
* This must be greater than zero.
* @param[in] height The desired height, in screen coordinates, of the window.
@ -1210,13 +1219,6 @@ GLFWAPI void glfwWindowHint(int target, int hint);
* to not share resources.
* @return The handle of the created window, or `NULL` if an error occurred.
*
* @remarks To create the window at a specific position, make it initially
* invisible using the `GLFW_VISIBLE` window hint, set its position and then
* show it.
*
* @remarks If a fullscreen window is active, the screensaver is prohibited
* from starting.
*
* @remarks **Windows:** If the executable has an icon resource named
* `GLFW_ICON,` it will be set as the icon for the window. If no such icon is
* present, the `IDI_WINLOGO` icon will be used instead.
@ -1302,10 +1304,10 @@ GLFWAPI void glfwSetWindowTitle(GLFWwindow* window, const char* title);
* upper-left corner of the client area of the specified window.
*
* @param[in] window The window to query.
* @param[out] xpos The x-coordinate of the upper-left corner of the client area.
* @param[out] ypos The y-coordinate of the upper-left corner of the client area.
*
* @remarks Either or both coordinate arguments may be `NULL`.
* @param[out] xpos Where to store the x-coordinate of the upper-left corner of
* the client area, or `NULL`.
* @param[out] ypos Where to store the y-coordinate of the upper-left corner of
* the client area, or `NULL`.
*
* @sa glfwSetWindowPos
*
@ -1318,16 +1320,16 @@ GLFWAPI void glfwGetWindowPos(GLFWwindow* window, int* xpos, int* ypos);
* This function sets the position, in screen coordinates, of the upper-left
* corner of the client area of the window.
*
* If it is a full screen window, this function does nothing.
* If the specified window is a full screen window, this function does nothing.
*
* If you wish to set an initial window position you should create a hidden
* window (using @ref glfwWindowHint and `GLFW_VISIBLE`), set its position and
* then show it.
*
* @param[in] window The window to query.
* @param[in] xpos The x-coordinate of the upper-left corner of the client area.
* @param[in] ypos The y-coordinate of the upper-left corner of the client area.
*
* @remarks If you wish to set an initial window position you should create
* a hidden window (using @ref glfwWindowHint and `GLFW_VISIBLE`), set its
* position and then show it.
*
* @note It is very rarely a good idea to move an already visible window, as it
* will confuse and annoy the user.
*
@ -1351,8 +1353,10 @@ GLFWAPI void glfwSetWindowPos(GLFWwindow* window, int xpos, int ypos);
* of the specified window.
*
* @param[in] window The window whose size to retrieve.
* @param[out] width The width of the client area.
* @param[out] height The height of the client area.
* @param[out] width Where to store the width, in screen coordinates, of the
* client area, or `NULL`.
* @param[out] height Where to store the height, in screen coordinates, of the
* client area, or `NULL`.
*
* @sa glfwSetWindowSize
*
@ -1390,8 +1394,10 @@ GLFWAPI void glfwSetWindowSize(GLFWwindow* window, int width, int height);
* specified window.
*
* @param[in] window The window whose framebuffer to query.
* @param[out] width The width of the framebuffer.
* @param[out] height The height of the framebuffer.
* @param[out] width Where to store the width, in pixels, of the framebuffer,
* or `NULL`.
* @param[out] height Where to store the height, in pixels, of the framebuffer,
* or `NULL`.
*
* @sa glfwSetFramebufferSizeCallback
*
@ -1528,8 +1534,8 @@ GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow* window);
* @param[in] window The window whose callback to set.
* @param[in] cbfun The new callback, or `NULL` to remove the currently set
* callback.
*
* @return The previously set callback, or `NULL` if an error occurred.
* @return The previously set callback, or `NULL` if no callback was set or an
* error occurred.
*
* @ingroup window
*/
@ -1544,8 +1550,8 @@ GLFWAPI GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow* window, GLFWwindow
* @param[in] window The window whose callback to set.
* @param[in] cbfun The new callback, or `NULL` to remove the currently set
* callback.
*
* @return The previously set callback, or `NULL` if an error occurred.
* @return The previously set callback, or `NULL` if no callback was set or an
* error occurred.
*
* @ingroup window
*/
@ -1560,14 +1566,13 @@ GLFWAPI GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow* window, GLFWwind
* The close flag is set before this callback is called, but you can modify it
* at any time with @ref glfwSetWindowShouldClose.
*
* The close callback is not triggered by @ref glfwDestroyWindow.
*
* @param[in] window The window whose callback to set.
* @param[in] cbfun The new callback, or `NULL` to remove the currently set
* callback.
*
* @remarks Calling @ref glfwDestroyWindow does not cause this callback to be
* called.
*
* @return The previously set callback, or `NULL` if an error occurred.
* @return The previously set callback, or `NULL` if no callback was set or an
* error occurred.
*
* @remarks **Mac OS X:** Selecting Quit from the application menu will
* trigger the close callback for all windows.
@ -1589,7 +1594,8 @@ GLFWAPI GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow* window, GLFWwi
* @param[in] window The window whose callback to set.
* @param[in] cbfun The new callback, or `NULL` to remove the currently set
* callback.
* @return The previously set callback, or `NULL` if an error occurred.
* @return The previously set callback, or `NULL` if no callback was set or an
* error occurred.
*
* @note On compositing window systems such as Aero, Compiz or Aqua, where the
* window contents are saved off-screen, this callback may be called only very
@ -1612,8 +1618,8 @@ GLFWAPI GLFWwindowrefreshfun glfwSetWindowRefreshCallback(GLFWwindow* window, GL
* @param[in] window The window whose callback to set.
* @param[in] cbfun The new callback, or `NULL` to remove the currently set
* callback.
*
* @return The previously set callback, or `NULL` if an error occurred.
* @return The previously set callback, or `NULL` if no callback was set or an
* error occurred.
*
* @ingroup window
*/
@ -1627,8 +1633,8 @@ GLFWAPI GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow* window, GLFWwi
* @param[in] window The window whose callback to set.
* @param[in] cbfun The new callback, or `NULL` to remove the currently set
* callback.
*
* @return The previously set callback, or `NULL` if an error occurred.
* @return The previously set callback, or `NULL` if no callback was set or an
* error occurred.
*
* @ingroup window
*/
@ -1642,8 +1648,8 @@ GLFWAPI GLFWwindowiconifyfun glfwSetWindowIconifyCallback(GLFWwindow* window, GL
* @param[in] window The window whose callback to set.
* @param[in] cbfun The new callback, or `NULL` to remove the currently set
* callback.
*
* @return The previously set callback, or `NULL` if an error occurred.
* @return The previously set callback, or `NULL` if no callback was set or an
* error occurred.
*
* @ingroup window
*/
@ -1655,12 +1661,12 @@ GLFWAPI GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow* window
* and then returns immediately. Processing events will cause the window and
* input callbacks associated with those events to be called.
*
* This function is not required for joystick input to work.
*
* @par New in GLFW 3
* This function is no longer called by @ref glfwSwapBuffers. You need to call
* it or @ref glfwWaitEvents yourself.
*
* @remarks This function is not required for joystick input to work.
*
* @note This function may only be called from the main thread.
*
* @note This function may not be called from a callback.
@ -1686,7 +1692,7 @@ GLFWAPI void glfwPollEvents(void);
* without a callback having been called even if you are monitoring all
* callbacks.
*
* @remarks This function is not required for joystick input to work.
* This function is not required for joystick input to work.
*
* @note This function may only be called from the main thread.
*
@ -1802,10 +1808,10 @@ GLFWAPI int glfwGetMouseButton(GLFWwindow* window, int button);
* coordinates, but fails for negative ones.
*
* @param[in] window The desired window.
* @param[out] xpos The cursor x-coordinate, relative to the left edge of the
* client area, or `NULL`.
* @param[out] ypos The cursor y-coordinate, relative to the to top edge of the
* client area, or `NULL`.
* @param[out] xpos Where to store the cursor x-coordinate, relative to the
* left edge of the client area, or `NULL`.
* @param[out] ypos Where to store the cursor y-coordinate, relative to the to
* top edge of the client area, or `NULL`.
*
* @sa glfwSetCursorPos
*
@ -1842,8 +1848,8 @@ GLFWAPI void glfwSetCursorPos(GLFWwindow* window, double xpos, double ypos);
*
* The key functions deal with physical keys, with layout independent
* [key tokens](@ref keys) named after their values in the standard US keyboard
* layout. If you want to input text, use the [character callback](@ref
* glfwSetCharCallback) instead.
* layout. If you want to input text, use the
* [character callback](@ref glfwSetCharCallback) instead.
*
* When a window loses focus, it will generate synthetic key release events
* for all pressed keys. You can tell these events from user-generated events
@ -1854,8 +1860,8 @@ GLFWAPI void glfwSetCursorPos(GLFWwindow* window, double xpos, double ypos);
* @param[in] window The window whose callback to set.
* @param[in] cbfun The new key callback, or `NULL` to remove the currently
* set callback.
*
* @return The previously set callback, or `NULL` if an error occurred.
* @return The previously set callback, or `NULL` if no callback was set or an
* error occurred.
*
* @ingroup input
*/
@ -1873,8 +1879,8 @@ GLFWAPI GLFWkeyfun glfwSetKeyCallback(GLFWwindow* window, GLFWkeyfun cbfun);
* @param[in] window The window whose callback to set.
* @param[in] cbfun The new callback, or `NULL` to remove the currently set
* callback.
*
* @return The previously set callback, or `NULL` if an error occurred.
* @return The previously set callback, or `NULL` if no callback was set or an
* error occurred.
*
* @ingroup input
*/
@ -1894,8 +1900,8 @@ GLFWAPI GLFWcharfun glfwSetCharCallback(GLFWwindow* window, GLFWcharfun cbfun);
* @param[in] window The window whose callback to set.
* @param[in] cbfun The new callback, or `NULL` to remove the currently set
* callback.
*
* @return The previously set callback, or `NULL` if an error occurred.
* @return The previously set callback, or `NULL` if no callback was set or an
* error occurred.
*
* @ingroup input
*/
@ -1910,8 +1916,8 @@ GLFWAPI GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* window, GLFWmo
* @param[in] window The window whose callback to set.
* @param[in] cbfun The new callback, or `NULL` to remove the currently set
* callback.
*
* @return The previously set callback, or `NULL` if an error occurred.
* @return The previously set callback, or `NULL` if no callback was set or an
* error occurred.
*
* @ingroup input
*/
@ -1926,8 +1932,8 @@ GLFWAPI GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow* window, GLFWcursor
* @param[in] window The window whose callback to set.
* @param[in] cbfun The new callback, or `NULL` to remove the currently set
* callback.
*
* @return The previously set callback, or `NULL` if an error occurred.
* @return The previously set callback, or `NULL` if no callback was set or an
* error occurred.
*
* @ingroup input
*/
@ -1939,14 +1945,14 @@ GLFWAPI GLFWcursorenterfun glfwSetCursorEnterCallback(GLFWwindow* window, GLFWcu
* called when a scrolling device is used, such as a mouse wheel or scrolling
* area of a touchpad.
*
* The scroll callback receives all scrolling input, like that from a mouse
* wheel or a touchpad scrolling area.
*
* @param[in] window The window whose callback to set.
* @param[in] cbfun The new scroll callback, or `NULL` to remove the currently
* set callback.
*
* @remarks This receives all scrolling input, like that from a mouse wheel or
* a touchpad scrolling area.
*
* @return The previously set callback, or `NULL` if an error occurred.
* @return The previously set callback, or `NULL` if no callback was set or an
* error occurred.
*
* @ingroup input
*/
@ -1964,9 +1970,13 @@ GLFWAPI GLFWscrollfun glfwSetScrollCallback(GLFWwindow* window, GLFWscrollfun cb
GLFWAPI int glfwJoystickPresent(int joy);
/*! @brief Returns the values of all axes of the specified joystick.
*
* This function returns the values of all axes of the specified joystick.
*
* @param[in] joy The joystick to query.
* @param[out] count The size of the returned array.
* @return An array of axis values, or @c NULL if the joystick is not present.
* @param[out] count Where to store the size of the returned array. This is
* set to zero if an error occurred.
* @return An array of axis values, or `NULL` if the joystick is not present.
*
* @note The returned array is allocated and freed by GLFW. You should not
* free it yourself.
@ -1979,9 +1989,13 @@ GLFWAPI int glfwJoystickPresent(int joy);
GLFWAPI const float* glfwGetJoystickAxes(int joy, int* count);
/*! @brief Returns the values of all buttons of the specified joystick.
*
* This function returns the values of all buttons of the specified joystick.
*
* @param[in] joy The joystick to query.
* @param[out] count The size of the returned array.
* @return An array of axis values, or @c NULL if the joystick is not present.
* @param[out] count Where to store the size of the returned array. This is
* set to zero if an error occurred.
* @return An array of axis values, or `NULL` if the joystick is not present.
*
* @note The returned array is allocated and freed by GLFW. You should not
* free it yourself.
@ -2145,18 +2159,18 @@ GLFWAPI void glfwSwapBuffers(GLFWwindow* window);
* returning from @ref glfwSwapBuffers. This is sometimes called 'vertical
* synchronization', 'vertical retrace synchronization' or 'vsync'.
*
* @param[in] interval The minimum number of screen updates to wait for
* until the buffers are swapped by @ref glfwSwapBuffers.
*
* @remarks This function may be called from secondary threads.
*
* @remarks Contexts that support either of the `WGL_EXT_swap_control_tear` and
* Contexts that support either of the `WGL_EXT_swap_control_tear` and
* `GLX_EXT_swap_control_tear` extensions also accept negative swap intervals,
* which allow the driver to swap even if a frame arrives a little bit late.
* You can check for the presence of these extensions using @ref
* glfwExtensionSupported. For more information about swap tearing, see the
* extension specifications.
*
* @param[in] interval The minimum number of screen updates to wait for
* until the buffers are swapped by @ref glfwSwapBuffers.
*
* @remarks This function may be called from secondary threads.
*
* @note Some GPU drivers do not honor the requested swap interval, either
* because of user settings that override the request or due to bugs in the
* driver.