Moved input mode functions to top.

This commit is contained in:
Camilla Berglund 2012-02-04 01:34:12 +01:00
parent 5a05da441d
commit 609c008a19
2 changed files with 73 additions and 73 deletions

View File

@ -564,12 +564,12 @@ GLFWAPI void glfwPollEvents(void);
GLFWAPI void glfwWaitEvents(void);
/* Input handling */
GLFWAPI int glfwGetInputMode(GLFWwindow window, int mode);
GLFWAPI void glfwSetInputMode(GLFWwindow window, int mode, int value);
GLFWAPI int glfwGetKey(GLFWwindow window, int key);
GLFWAPI int glfwGetMouseButton(GLFWwindow window, int button);
GLFWAPI void glfwGetMousePos(GLFWwindow window, int* xpos, int* ypos);
GLFWAPI void glfwSetMousePos(GLFWwindow window, int xpos, int ypos);
GLFWAPI int glfwGetInputMode(GLFWwindow window, int mode);
GLFWAPI void glfwSetInputMode(GLFWwindow window, int mode, int value);
GLFWAPI void glfwGetScrollOffset(GLFWwindow window, int* xoffset, int* yoffset);
GLFWAPI void glfwSetKeyCallback(GLFWkeyfun cbfun);
GLFWAPI void glfwSetCharCallback(GLFWcharfun cbfun);

View File

@ -266,6 +266,77 @@ void _glfwInputCursorMotion(_GLFWwindow* window, int x, int y)
////// GLFW public API //////
//////////////////////////////////////////////////////////////////////////
//========================================================================
// Returns the specified input mode of the specified window
//========================================================================
GLFWAPI int glfwGetInputMode(GLFWwindow handle, int mode)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
if (!_glfwInitialized)
{
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
return 0;
}
switch (mode)
{
case GLFW_CURSOR_MODE:
return window->cursorMode;
case GLFW_STICKY_KEYS:
return window->stickyKeys;
case GLFW_STICKY_MOUSE_BUTTONS:
return window->stickyMouseButtons;
case GLFW_SYSTEM_KEYS:
return window->systemKeys;
case GLFW_KEY_REPEAT:
return window->keyRepeat;
default:
_glfwSetError(GLFW_INVALID_ENUM, NULL);
return 0;
}
}
//========================================================================
// Sets the specified input mode of the specified window
//========================================================================
GLFWAPI void glfwSetInputMode(GLFWwindow handle, int mode, int value)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
if (!_glfwInitialized)
{
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
return;
}
switch (mode)
{
case GLFW_CURSOR_MODE:
setCursorMode(window, value);
break;
case GLFW_STICKY_KEYS:
setStickyKeys(window, value ? GL_TRUE : GL_FALSE);
break;
case GLFW_STICKY_MOUSE_BUTTONS:
setStickyMouseButtons(window, value ? GL_TRUE : GL_FALSE);
break;
case GLFW_SYSTEM_KEYS:
setSystemKeys(window, value ? GL_TRUE : GL_FALSE);
break;
case GLFW_KEY_REPEAT:
setKeyRepeat(window, value ? GL_TRUE : GL_FALSE);
break;
default:
_glfwSetError(GLFW_INVALID_ENUM, NULL);
break;
}
}
//========================================================================
// Returns the state of the specified key for the specified window
//========================================================================
@ -394,77 +465,6 @@ GLFWAPI void glfwSetMousePos(GLFWwindow handle, int xpos, int ypos)
}
//========================================================================
// Returns the specified input mode of the specified window
//========================================================================
GLFWAPI int glfwGetInputMode(GLFWwindow handle, int mode)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
if (!_glfwInitialized)
{
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
return 0;
}
switch (mode)
{
case GLFW_CURSOR_MODE:
return window->cursorMode;
case GLFW_STICKY_KEYS:
return window->stickyKeys;
case GLFW_STICKY_MOUSE_BUTTONS:
return window->stickyMouseButtons;
case GLFW_SYSTEM_KEYS:
return window->systemKeys;
case GLFW_KEY_REPEAT:
return window->keyRepeat;
default:
_glfwSetError(GLFW_INVALID_ENUM, NULL);
return 0;
}
}
//========================================================================
// Sets the specified input mode of the specified window
//========================================================================
GLFWAPI void glfwSetInputMode(GLFWwindow handle, int mode, int value)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
if (!_glfwInitialized)
{
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
return;
}
switch (mode)
{
case GLFW_CURSOR_MODE:
setCursorMode(window, value);
break;
case GLFW_STICKY_KEYS:
setStickyKeys(window, value ? GL_TRUE : GL_FALSE);
break;
case GLFW_STICKY_MOUSE_BUTTONS:
setStickyMouseButtons(window, value ? GL_TRUE : GL_FALSE);
break;
case GLFW_SYSTEM_KEYS:
setSystemKeys(window, value ? GL_TRUE : GL_FALSE);
break;
case GLFW_KEY_REPEAT:
setKeyRepeat(window, value ? GL_TRUE : GL_FALSE);
break;
default:
_glfwSetError(GLFW_INVALID_ENUM, NULL);
break;
}
}
//========================================================================
// Returns the scroll offset for the specified window
//========================================================================