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Formatting pass (no code changes).
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@ -101,14 +101,17 @@ void _glfwInitJoysticks(void)
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// Pick joystick base name
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// Pick joystick base name
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switch (k)
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switch (k)
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{
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{
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case 0:
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case 0:
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joy_base_name = "/dev/input/js"; // USB sticks
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// USB joysticks
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break;
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joy_base_name = "/dev/input/js";
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case 1:
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break;
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joy_base_name = "/dev/js"; // "Legacy" sticks
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case 1:
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break;
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// "Legacy" joysticks
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default:
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joy_base_name = "/dev/js";
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continue; // (should never happen)
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break;
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default:
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// This should never happen
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continue;
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}
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}
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// Try to open a few of these sticks
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// Try to open a few of these sticks
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@ -229,21 +232,21 @@ static void pollJoystickEvents(void)
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// Check event type
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// Check event type
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switch (e.type)
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switch (e.type)
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{
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{
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case JS_EVENT_AXIS:
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case JS_EVENT_AXIS:
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_glfwJoy[i].Axis[e.number] = (float) e.value / 32767.0f;
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_glfwJoy[i].Axis[e.number] = (float) e.value / 32767.0f;
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// We need to change the sign for the Y axes, so that
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// We need to change the sign for the Y axes, so that
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// positive = up/forward, according to the GLFW spec.
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// positive = up/forward, according to the GLFW spec.
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if (e.number & 1)
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if (e.number & 1)
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_glfwJoy[i].Axis[e.number] = -_glfwJoy[i].Axis[e.number];
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_glfwJoy[i].Axis[e.number] = -_glfwJoy[i].Axis[e.number];
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break;
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break;
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case JS_EVENT_BUTTON:
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case JS_EVENT_BUTTON:
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_glfwJoy[i].Button[e.number] =
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_glfwJoy[i].Button[e.number] =
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e.value ? GLFW_PRESS : GLFW_RELEASE;
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e.value ? GLFW_PRESS : GLFW_RELEASE;
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break;
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break;
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default:
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default:
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break;
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break;
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}
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}
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}
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}
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}
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}
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@ -267,17 +270,17 @@ int _glfwPlatformGetJoystickParam(int joy, int param)
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switch (param)
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switch (param)
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{
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{
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case GLFW_PRESENT:
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case GLFW_PRESENT:
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return GL_TRUE;
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return GL_TRUE;
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case GLFW_AXES:
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case GLFW_AXES:
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return _glfwJoy[joy].NumAxes;
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return _glfwJoy[joy].NumAxes;
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case GLFW_BUTTONS:
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case GLFW_BUTTONS:
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return _glfwJoy[joy].NumButtons;
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return _glfwJoy[joy].NumButtons;
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default:
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default:
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break;
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break;
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}
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}
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return 0;
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return 0;
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