Merge branch 'multi-context-windows-merge-master' into multi-context-windows

This commit is contained in:
Doug Binks 2022-12-20 18:01:02 +00:00
commit 64694f17ab
68 changed files with 3755 additions and 1102 deletions

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@ -8,6 +8,7 @@ video tutorials.
- Bobyshev Alexander - Bobyshev Alexander
- Laurent Aphecetche - Laurent Aphecetche
- Matt Arsenault - Matt Arsenault
- Takuro Ashie
- ashishgamedev - ashishgamedev
- David Avedissian - David Avedissian
- Luca Bacci - Luca Bacci
@ -19,6 +20,7 @@ video tutorials.
- Nevyn Bengtsson - Nevyn Bengtsson
- Niklas Bergström - Niklas Bergström
- Denis Bernard - Denis Bernard
- BiBi
- Doug Binks - Doug Binks
- blanco - blanco
- Waris Boonyasiriwat - Waris Boonyasiriwat
@ -32,6 +34,7 @@ video tutorials.
- Arturo Castro - Arturo Castro
- Chi-kwan Chan - Chi-kwan Chan
- TheChocolateOre - TheChocolateOre
- Ali Chraghi
- Joseph Chua - Joseph Chua
- Ian Clarkson - Ian Clarkson
- Michał Cichoń - Michał Cichoń
@ -60,6 +63,7 @@ video tutorials.
- Jan Ekström - Jan Ekström
- Siavash Eliasi - Siavash Eliasi
- Ahmad Fatoum - Ahmad Fatoum
- Nikita Fediuchin
- Felipe Ferreira - Felipe Ferreira
- Michael Fogleman - Michael Fogleman
- Jason Francis - Jason Francis
@ -80,10 +84,12 @@ video tutorials.
- Jonathan Hale - Jonathan Hale
- hdf89shfdfs - hdf89shfdfs
- Sylvain Hellegouarch - Sylvain Hellegouarch
- Björn Hempel
- Matthew Henry - Matthew Henry
- heromyth - heromyth
- Lucas Hinderberger - Lucas Hinderberger
- Paul Holden - Paul Holden
- Hajime Hoshi
- Warren Hu - Warren Hu
- Charles Huber - Charles Huber
- Brent Huisman - Brent Huisman
@ -122,6 +128,7 @@ video tutorials.
- lukect - lukect
- Tristam MacDonald - Tristam MacDonald
- Hans Mackowiak - Hans Mackowiak
- Ramiro Magno
- Дмитри Малышев - Дмитри Малышев
- Zbigniew Mandziejewicz - Zbigniew Mandziejewicz
- Adam Marcus - Adam Marcus
@ -149,8 +156,10 @@ video tutorials.
- James Murphy - James Murphy
- Julian Møller - Julian Møller
- ndogxj - ndogxj
- F. Nedelec
- n3rdopolis - n3rdopolis
- Kristian Nielsen - Kristian Nielsen
- Joel Niemelä
- Kamil Nowakowski - Kamil Nowakowski
- onox - onox
- Denis Ovod - Denis Ovod
@ -160,6 +169,7 @@ video tutorials.
- Peoro - Peoro
- Braden Pellett - Braden Pellett
- Christopher Pelloux - Christopher Pelloux
- Michael Pennington
- Arturo J. Pérez - Arturo J. Pérez
- Vladimir Perminov - Vladimir Perminov
- Olivier Perret - Olivier Perret
@ -178,9 +188,11 @@ video tutorials.
- pthom - pthom
- Martin Pulec - Martin Pulec
- Guillaume Racicot - Guillaume Racicot
- Christian Rauch
- Philip Rideout - Philip Rideout
- Eddie Ringle - Eddie Ringle
- Max Risuhin - Max Risuhin
- Joe Roback
- Jorge Rodriguez - Jorge Rodriguez
- Jari Ronkainen - Jari Ronkainen
- Luca Rood - Luca Rood
@ -234,6 +246,7 @@ video tutorials.
- Torsten Walluhn - Torsten Walluhn
- Patrick Walton - Patrick Walton
- Xo Wang - Xo Wang
- Andre Weissflog
- Jay Weisskopf - Jay Weisskopf
- Frank Wille - Frank Wille
- Andy Williams - Andy Williams

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@ -143,9 +143,16 @@ information on what to include when reporting a bug.
- Added `GLFW_POINTING_HAND_CURSOR` alias for `GLFW_HAND_CURSOR` (#427) - Added `GLFW_POINTING_HAND_CURSOR` alias for `GLFW_HAND_CURSOR` (#427)
- Added `GLFW_MOUSE_PASSTHROUGH` window hint for letting mouse input pass - Added `GLFW_MOUSE_PASSTHROUGH` window hint for letting mouse input pass
through the window (#1236,#1568) through the window (#1236,#1568)
- Added `GLFW_CURSOR_CAPTURED` cursor mode to confine the cursor to the window
content area (#58)
- Added `GLFW_POSITION_X` and `GLFW_POSITION_Y` window hints for initial position
(#1603,#1747)
- Added `GLFW_ANY_POSITION` hint value for letting the window manager choose (#1603,#1747)
- Added `GLFW_PLATFORM_UNAVAILABLE` error for platform detection failures (#1958) - Added `GLFW_PLATFORM_UNAVAILABLE` error for platform detection failures (#1958)
- Added `GLFW_FEATURE_UNAVAILABLE` error for platform limitations (#1692) - Added `GLFW_FEATURE_UNAVAILABLE` error for platform limitations (#1692)
- Added `GLFW_FEATURE_UNIMPLEMENTED` error for incomplete backends (#1692) - Added `GLFW_FEATURE_UNIMPLEMENTED` error for incomplete backends (#1692)
- Added `GLFW_WAYLAND_APP_ID` window hint string for Wayland app\_id selection
(#2121,#2122)
- Added `GLFW_ANGLE_PLATFORM_TYPE` init hint and `GLFW_ANGLE_PLATFORM_TYPE_*` - Added `GLFW_ANGLE_PLATFORM_TYPE` init hint and `GLFW_ANGLE_PLATFORM_TYPE_*`
values to select ANGLE backend (#1380) values to select ANGLE backend (#1380)
- Added `GLFW_X11_XCB_VULKAN_SURFACE` init hint for selecting X11 Vulkan - Added `GLFW_X11_XCB_VULKAN_SURFACE` init hint for selecting X11 Vulkan
@ -225,12 +232,14 @@ information on what to include when reporting a bug.
match event scancode (#1993) match event scancode (#1993)
- [Win32] Bugfix: Instance-local operations used executable instance (#469,#1296,#1395) - [Win32] Bugfix: Instance-local operations used executable instance (#469,#1296,#1395)
- [Win32] Bugfix: The OSMesa library was not unloaded on termination - [Win32] Bugfix: The OSMesa library was not unloaded on termination
- [Win32] Bugfix: Right shift emitted `GLFW_KEY_UNKNOWN` when using a CJK IME (#2050)
- [Cocoa] Added support for `VK_EXT_metal_surface` (#1619) - [Cocoa] Added support for `VK_EXT_metal_surface` (#1619)
- [Cocoa] Added locating the Vulkan loader at runtime in an application bundle - [Cocoa] Added locating the Vulkan loader at runtime in an application bundle
- [Cocoa] Moved main menu creation to GLFW initialization time (#1649) - [Cocoa] Moved main menu creation to GLFW initialization time (#1649)
- [Cocoa] Changed `EGLNativeWindowType` from `NSView` to `CALayer` (#1169) - [Cocoa] Changed `EGLNativeWindowType` from `NSView` to `CALayer` (#1169)
- [Cocoa] Changed F13 key to report Print Screen for cross-platform consistency - [Cocoa] Changed F13 key to report Print Screen for cross-platform consistency
(#1786) (#1786)
- [Cocoa] Disabled macOS fullscreen when `GLFW_RESIZABLE` is false
- [Cocoa] Removed dependency on the CoreVideo framework - [Cocoa] Removed dependency on the CoreVideo framework
- [Cocoa] Bugfix: `glfwSetWindowSize` used a bottom-left anchor point (#1553) - [Cocoa] Bugfix: `glfwSetWindowSize` used a bottom-left anchor point (#1553)
- [Cocoa] Bugfix: Window remained on screen after destruction until event poll - [Cocoa] Bugfix: Window remained on screen after destruction until event poll
@ -257,6 +266,13 @@ information on what to include when reporting a bug.
- [Cocoa] Bugfix: `kUTTypeURL` was deprecated in macOS 12.0 (#2003) - [Cocoa] Bugfix: `kUTTypeURL` was deprecated in macOS 12.0 (#2003)
- [Cocoa] Bugfix: A connected Apple AirPlay would emit a useless error (#1791) - [Cocoa] Bugfix: A connected Apple AirPlay would emit a useless error (#1791)
- [Cocoa] Bugfix: The EGL and OSMesa libraries were not unloaded on termination - [Cocoa] Bugfix: The EGL and OSMesa libraries were not unloaded on termination
- [Cocoa] Bugfix: `GLFW_MAXIMIZED` was always true when `GLFW_RESIZABLE` was false
- [Cocoa] Bugfix: Changing `GLFW_DECORATED` in macOS fullscreen would abort
application (#1886)
- [Cocoa] Bugfix: Setting a monitor from macOS fullscreen would abort
application (#2110)
- [Cocoa] Bugfix: The Vulkan loader was not loaded from the `Frameworks` bundle
subdirectory (#2113,#2120)
- [X11] Bugfix: The CMake files did not check for the XInput headers (#1480) - [X11] Bugfix: The CMake files did not check for the XInput headers (#1480)
- [X11] Bugfix: Key names were not updated when the keyboard layout changed - [X11] Bugfix: Key names were not updated when the keyboard layout changed
(#1462,#1528) (#1462,#1528)
@ -303,6 +319,8 @@ information on what to include when reporting a bug.
- [Wayland] Added support for key names via xkbcommon - [Wayland] Added support for key names via xkbcommon
- [Wayland] Added support for file path drop events (#2040) - [Wayland] Added support for file path drop events (#2040)
- [Wayland] Added support for more human-readable monitor names where available - [Wayland] Added support for more human-readable monitor names where available
- [Wayland] Disabled alpha channel for opaque windows on systems lacking
`EGL_EXT_present_opaque` (#1895)
- [Wayland] Removed support for `wl_shell` (#1443) - [Wayland] Removed support for `wl_shell` (#1443)
- [Wayland] Bugfix: The `GLFW_HAND_CURSOR` shape used the wrong image (#1432) - [Wayland] Bugfix: The `GLFW_HAND_CURSOR` shape used the wrong image (#1432)
- [Wayland] Bugfix: `CLOCK_MONOTONIC` was not correctly enabled - [Wayland] Bugfix: `CLOCK_MONOTONIC` was not correctly enabled
@ -367,8 +385,10 @@ information on what to include when reporting a bug.
wlroots compositors (#1268) wlroots compositors (#1268)
- [Wayland] Bugfix: `GLFW_DECORATED` was ignored when showing a window with XDG - [Wayland] Bugfix: `GLFW_DECORATED` was ignored when showing a window with XDG
decorations decorations
- [Wayland] Bugfix: Connecting a mouse after `glfwInit` would segfault (#1450)
- [POSIX] Removed use of deprecated function `gettimeofday` - [POSIX] Removed use of deprecated function `gettimeofday`
- [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled - [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled
- [Linux] Bugfix: Joysticks without buttons were ignored (#2042,#2043)
- [WGL] Disabled the DWM swap interval hack for Windows 8 and later (#1072) - [WGL] Disabled the DWM swap interval hack for Windows 8 and later (#1072)
- [NSGL] Removed enforcement of forward-compatible flag for core contexts - [NSGL] Removed enforcement of forward-compatible flag for core contexts
- [NSGL] Bugfix: `GLFW_COCOA_RETINA_FRAMEBUFFER` had no effect on newer - [NSGL] Bugfix: `GLFW_COCOA_RETINA_FRAMEBUFFER` had no effect on newer
@ -380,7 +400,9 @@ information on what to include when reporting a bug.
(#442) (#442)
- [EGL] Added ANGLE backend selection via `EGL_ANGLE_platform_angle` extension - [EGL] Added ANGLE backend selection via `EGL_ANGLE_platform_angle` extension
(#1380) (#1380)
[EGL] Added loading of glvnd `libOpenGL.so.0` where available for OpenGL
- [EGL] Bugfix: The `GLFW_DOUBLEBUFFER` context attribute was ignored (#1843) - [EGL] Bugfix: The `GLFW_DOUBLEBUFFER` context attribute was ignored (#1843)
- [GLX] Added loading of glvnd `libGLX.so.0` where available
- [GLX] Bugfix: Context creation failed if GLX 1.4 was not exported by GLX library - [GLX] Bugfix: Context creation failed if GLX 1.4 was not exported by GLX library

2412
deps/glad/vulkan.h vendored

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@ -351,8 +351,8 @@ __Note:__ If you haven't already implemented the feature, check first if there
already is an open issue for it and if it's already being developed in an already is an open issue for it and if it's already being developed in an
[experimental branch](https://github.com/glfw/glfw/branches/all). [experimental branch](https://github.com/glfw/glfw/branches/all).
__There is no preferred patch size__. A one character change is just as welcome __There is no preferred patch size__. A one-character change is just as welcome
as one adding a thousand line one, if that is the appropriate size for the as one adding a thousand lines, if that is the appropriate size for the
feature. feature.
In addition to the code, a complete feature includes: In addition to the code, a complete feature includes:

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@ -1,4 +1,4 @@
# Doxyfile 1.8.18 # Doxyfile 1.9.5
# This file describes the settings to be used by the documentation system # This file describes the settings to be used by the documentation system
# doxygen (www.doxygen.org) for a project. # doxygen (www.doxygen.org) for a project.
@ -12,6 +12,16 @@
# For lists, items can also be appended using: # For lists, items can also be appended using:
# TAG += value [value, ...] # TAG += value [value, ...]
# Values that contain spaces should be placed between quotes (\" \"). # Values that contain spaces should be placed between quotes (\" \").
#
# Note:
#
# Use doxygen to compare the used configuration file with the template
# configuration file:
# doxygen -x [configFile]
# Use doxygen to compare the used configuration file with the template
# configuration file without replacing the environment variables or CMake type
# replacement variables:
# doxygen -x_noenv [configFile]
#--------------------------------------------------------------------------- #---------------------------------------------------------------------------
# Project related configuration options # Project related configuration options
@ -60,16 +70,28 @@ PROJECT_LOGO =
OUTPUT_DIRECTORY = "@GLFW_BINARY_DIR@/docs" OUTPUT_DIRECTORY = "@GLFW_BINARY_DIR@/docs"
# If the CREATE_SUBDIRS tag is set to YES then doxygen will create 4096 sub- # If the CREATE_SUBDIRS tag is set to YES then doxygen will create up to 4096
# directories (in 2 levels) under the output directory of each output format and # sub-directories (in 2 levels) under the output directory of each output format
# will distribute the generated files over these directories. Enabling this # and will distribute the generated files over these directories. Enabling this
# option can be useful when feeding doxygen a huge amount of source files, where # option can be useful when feeding doxygen a huge amount of source files, where
# putting all generated files in the same directory would otherwise causes # putting all generated files in the same directory would otherwise causes
# performance problems for the file system. # performance problems for the file system. Adapt CREATE_SUBDIRS_LEVEL to
# control the number of sub-directories.
# The default value is: NO. # The default value is: NO.
CREATE_SUBDIRS = NO CREATE_SUBDIRS = NO
# Controls the number of sub-directories that will be created when
# CREATE_SUBDIRS tag is set to YES. Level 0 represents 16 directories, and every
# level increment doubles the number of directories, resulting in 4096
# directories at level 8 which is the default and also the maximum value. The
# sub-directories are organized in 2 levels, the first level always has a fixed
# numer of 16 directories.
# Minimum value: 0, maximum value: 8, default value: 8.
# This tag requires that the tag CREATE_SUBDIRS is set to YES.
CREATE_SUBDIRS_LEVEL = 8
# If the ALLOW_UNICODE_NAMES tag is set to YES, doxygen will allow non-ASCII # If the ALLOW_UNICODE_NAMES tag is set to YES, doxygen will allow non-ASCII
# characters to appear in the names of generated files. If set to NO, non-ASCII # characters to appear in the names of generated files. If set to NO, non-ASCII
# characters will be escaped, for example _xE3_x81_x84 will be used for Unicode # characters will be escaped, for example _xE3_x81_x84 will be used for Unicode
@ -81,14 +103,14 @@ ALLOW_UNICODE_NAMES = NO
# The OUTPUT_LANGUAGE tag is used to specify the language in which all # The OUTPUT_LANGUAGE tag is used to specify the language in which all
# documentation generated by doxygen is written. Doxygen will use this # documentation generated by doxygen is written. Doxygen will use this
# information to generate all constant output in the proper language. # information to generate all constant output in the proper language.
# Possible values are: Afrikaans, Arabic, Armenian, Brazilian, Catalan, Chinese, # Possible values are: Afrikaans, Arabic, Armenian, Brazilian, Bulgarian,
# Chinese-Traditional, Croatian, Czech, Danish, Dutch, English (United States), # Catalan, Chinese, Chinese-Traditional, Croatian, Czech, Danish, Dutch, English
# Esperanto, Farsi (Persian), Finnish, French, German, Greek, Hungarian, # (United States), Esperanto, Farsi (Persian), Finnish, French, German, Greek,
# Indonesian, Italian, Japanese, Japanese-en (Japanese with English messages), # Hindi, Hungarian, Indonesian, Italian, Japanese, Japanese-en (Japanese with
# Korean, Korean-en (Korean with English messages), Latvian, Lithuanian, # English messages), Korean, Korean-en (Korean with English messages), Latvian,
# Macedonian, Norwegian, Persian (Farsi), Polish, Portuguese, Romanian, Russian, # Lithuanian, Macedonian, Norwegian, Persian (Farsi), Polish, Portuguese,
# Serbian, Serbian-Cyrillic, Slovak, Slovene, Spanish, Swedish, Turkish, # Romanian, Russian, Serbian, Serbian-Cyrillic, Slovak, Slovene, Spanish,
# Ukrainian and Vietnamese. # Swedish, Turkish, Ukrainian and Vietnamese.
# The default value is: English. # The default value is: English.
OUTPUT_LANGUAGE = English OUTPUT_LANGUAGE = English
@ -209,6 +231,14 @@ QT_AUTOBRIEF = NO
MULTILINE_CPP_IS_BRIEF = NO MULTILINE_CPP_IS_BRIEF = NO
# By default Python docstrings are displayed as preformatted text and doxygen's
# special commands cannot be used. By setting PYTHON_DOCSTRING to NO the
# doxygen's special commands can be used and the contents of the docstring
# documentation blocks is shown as doxygen documentation.
# The default value is: YES.
PYTHON_DOCSTRING = YES
# If the INHERIT_DOCS tag is set to YES then an undocumented member inherits the # If the INHERIT_DOCS tag is set to YES then an undocumented member inherits the
# documentation from any documented member that it re-implements. # documentation from any documented member that it re-implements.
# The default value is: YES. # The default value is: YES.
@ -232,16 +262,16 @@ TAB_SIZE = 8
# the documentation. An alias has the form: # the documentation. An alias has the form:
# name=value # name=value
# For example adding # For example adding
# "sideeffect=@par Side Effects:\n" # "sideeffect=@par Side Effects:^^"
# will allow you to put the command \sideeffect (or @sideeffect) in the # will allow you to put the command \sideeffect (or @sideeffect) in the
# documentation, which will result in a user-defined paragraph with heading # documentation, which will result in a user-defined paragraph with heading
# "Side Effects:". You can put \n's in the value part of an alias to insert # "Side Effects:". Note that you cannot put \n's in the value part of an alias
# newlines (in the resulting output). You can put ^^ in the value part of an # to insert newlines (in the resulting output). You can put ^^ in the value part
# alias to insert a newline as if a physical newline was in the original file. # of an alias to insert a newline as if a physical newline was in the original
# When you need a literal { or } or , in the value part of an alias you have to # file. When you need a literal { or } or , in the value part of an alias you
# escape them by means of a backslash (\), this can lead to conflicts with the # have to escape them by means of a backslash (\), this can lead to conflicts
# commands \{ and \} for these it is advised to use the version @{ and @} or use # with the commands \{ and \} for these it is advised to use the version @{ and
# a double escape (\\{ and \\}) # @} or use a double escape (\\{ and \\})
ALIASES = "thread_safety=@par Thread safety^^" \ ALIASES = "thread_safety=@par Thread safety^^" \
"pointer_lifetime=@par Pointer lifetime^^" \ "pointer_lifetime=@par Pointer lifetime^^" \
@ -297,8 +327,8 @@ OPTIMIZE_OUTPUT_SLICE = NO
# extension. Doxygen has a built-in mapping, but you can override or extend it # extension. Doxygen has a built-in mapping, but you can override or extend it
# using this tag. The format is ext=language, where ext is a file extension, and # using this tag. The format is ext=language, where ext is a file extension, and
# language is one of the parsers supported by doxygen: IDL, Java, JavaScript, # language is one of the parsers supported by doxygen: IDL, Java, JavaScript,
# Csharp (C#), C, C++, D, PHP, md (Markdown), Objective-C, Python, Slice, VHDL, # Csharp (C#), C, C++, Lex, D, PHP, md (Markdown), Objective-C, Python, Slice,
# Fortran (fixed format Fortran: FortranFixed, free formatted Fortran: # VHDL, Fortran (fixed format Fortran: FortranFixed, free formatted Fortran:
# FortranFree, unknown formatted Fortran: Fortran. In the later case the parser # FortranFree, unknown formatted Fortran: Fortran. In the later case the parser
# tries to guess whether the code is fixed or free formatted code, this is the # tries to guess whether the code is fixed or free formatted code, this is the
# default for Fortran type files). For instance to make doxygen treat .inc files # default for Fortran type files). For instance to make doxygen treat .inc files
@ -308,7 +338,10 @@ OPTIMIZE_OUTPUT_SLICE = NO
# Note: For files without extension you can use no_extension as a placeholder. # Note: For files without extension you can use no_extension as a placeholder.
# #
# Note that for custom extensions you also need to set FILE_PATTERNS otherwise # Note that for custom extensions you also need to set FILE_PATTERNS otherwise
# the files are not read by doxygen. # the files are not read by doxygen. When specifying no_extension you should add
# * to the FILE_PATTERNS.
#
# Note see also the list of default file extension mappings.
EXTENSION_MAPPING = EXTENSION_MAPPING =
@ -442,6 +475,19 @@ TYPEDEF_HIDES_STRUCT = NO
LOOKUP_CACHE_SIZE = 0 LOOKUP_CACHE_SIZE = 0
# The NUM_PROC_THREADS specifies the number of threads doxygen is allowed to use
# during processing. When set to 0 doxygen will based this on the number of
# cores available in the system. You can set it explicitly to a value larger
# than 0 to get more control over the balance between CPU load and processing
# speed. At this moment only the input processing can be done using multiple
# threads. Since this is still an experimental feature the default is set to 1,
# which effectively disables parallel processing. Please report any issues you
# encounter. Generating dot graphs in parallel is controlled by the
# DOT_NUM_THREADS setting.
# Minimum value: 0, maximum value: 32, default value: 1.
NUM_PROC_THREADS = 1
#--------------------------------------------------------------------------- #---------------------------------------------------------------------------
# Build related configuration options # Build related configuration options
#--------------------------------------------------------------------------- #---------------------------------------------------------------------------
@ -505,6 +551,13 @@ EXTRACT_LOCAL_METHODS = NO
EXTRACT_ANON_NSPACES = NO EXTRACT_ANON_NSPACES = NO
# If this flag is set to YES, the name of an unnamed parameter in a declaration
# will be determined by the corresponding definition. By default unnamed
# parameters remain unnamed in the output.
# The default value is: YES.
RESOLVE_UNNAMED_PARAMS = YES
# If the HIDE_UNDOC_MEMBERS tag is set to YES, doxygen will hide all # If the HIDE_UNDOC_MEMBERS tag is set to YES, doxygen will hide all
# undocumented members inside documented classes or files. If set to NO these # undocumented members inside documented classes or files. If set to NO these
# members will be included in the various overviews, but no documentation # members will be included in the various overviews, but no documentation
@ -542,14 +595,22 @@ HIDE_IN_BODY_DOCS = NO
INTERNAL_DOCS = NO INTERNAL_DOCS = NO
# If the CASE_SENSE_NAMES tag is set to NO then doxygen will only generate file # With the correct setting of option CASE_SENSE_NAMES doxygen will better be
# names in lower-case letters. If set to YES, upper-case letters are also # able to match the capabilities of the underlying filesystem. In case the
# allowed. This is useful if you have classes or files whose names only differ # filesystem is case sensitive (i.e. it supports files in the same directory
# in case and if your file system supports case sensitive file names. Windows # whose names only differ in casing), the option must be set to YES to properly
# (including Cygwin) ands Mac users are advised to set this option to NO. # deal with such files in case they appear in the input. For filesystems that
# The default value is: system dependent. # are not case sensitive the option should be set to NO to properly deal with
# output files written for symbols that only differ in casing, such as for two
# classes, one named CLASS and the other named Class, and to also support
# references to files without having to specify the exact matching casing. On
# Windows (including Cygwin) and MacOS, users should typically set this option
# to NO, whereas on Linux or other Unix flavors it should typically be set to
# YES.
# Possible values are: SYSTEM, NO and YES.
# The default value is: SYSTEM.
CASE_SENSE_NAMES = YES CASE_SENSE_NAMES = SYSTEM
# If the HIDE_SCOPE_NAMES tag is set to NO then doxygen will show members with # If the HIDE_SCOPE_NAMES tag is set to NO then doxygen will show members with
# their full class and namespace scopes in the documentation. If set to YES, the # their full class and namespace scopes in the documentation. If set to YES, the
@ -565,6 +626,12 @@ HIDE_SCOPE_NAMES = NO
HIDE_COMPOUND_REFERENCE= NO HIDE_COMPOUND_REFERENCE= NO
# If the SHOW_HEADERFILE tag is set to YES then the documentation for a class
# will show which file needs to be included to use the class.
# The default value is: YES.
SHOW_HEADERFILE = NO
# If the SHOW_INCLUDE_FILES tag is set to YES then doxygen will put a list of # If the SHOW_INCLUDE_FILES tag is set to YES then doxygen will put a list of
# the files that are included by a file in the documentation of that file. # the files that are included by a file in the documentation of that file.
# The default value is: YES. # The default value is: YES.
@ -722,7 +789,8 @@ FILE_VERSION_FILTER =
# output files in an output format independent way. To create the layout file # output files in an output format independent way. To create the layout file
# that represents doxygen's defaults, run doxygen with the -l option. You can # that represents doxygen's defaults, run doxygen with the -l option. You can
# optionally specify a file name after the option, if omitted DoxygenLayout.xml # optionally specify a file name after the option, if omitted DoxygenLayout.xml
# will be used as the name of the layout file. # will be used as the name of the layout file. See also section "Changing the
# layout of pages" for information.
# #
# Note that if you run doxygen from a directory containing a file called # Note that if you run doxygen from a directory containing a file called
# DoxygenLayout.xml, doxygen will parse it automatically even if the LAYOUT_FILE # DoxygenLayout.xml, doxygen will parse it automatically even if the LAYOUT_FILE
@ -768,24 +836,35 @@ WARNINGS = YES
WARN_IF_UNDOCUMENTED = YES WARN_IF_UNDOCUMENTED = YES
# If the WARN_IF_DOC_ERROR tag is set to YES, doxygen will generate warnings for # If the WARN_IF_DOC_ERROR tag is set to YES, doxygen will generate warnings for
# potential errors in the documentation, such as not documenting some parameters # potential errors in the documentation, such as documenting some parameters in
# in a documented function, or documenting parameters that don't exist or using # a documented function twice, or documenting parameters that don't exist or
# markup commands wrongly. # using markup commands wrongly.
# The default value is: YES. # The default value is: YES.
WARN_IF_DOC_ERROR = YES WARN_IF_DOC_ERROR = YES
# If WARN_IF_INCOMPLETE_DOC is set to YES, doxygen will warn about incomplete
# function parameter documentation. If set to NO, doxygen will accept that some
# parameters have no documentation without warning.
# The default value is: YES.
WARN_IF_INCOMPLETE_DOC = YES
# This WARN_NO_PARAMDOC option can be enabled to get warnings for functions that # This WARN_NO_PARAMDOC option can be enabled to get warnings for functions that
# are documented, but have no documentation for their parameters or return # are documented, but have no documentation for their parameters or return
# value. If set to NO, doxygen will only warn about wrong or incomplete # value. If set to NO, doxygen will only warn about wrong parameter
# parameter documentation, but not about the absence of documentation. If # documentation, but not about the absence of documentation. If EXTRACT_ALL is
# EXTRACT_ALL is set to YES then this flag will automatically be disabled. # set to YES then this flag will automatically be disabled. See also
# WARN_IF_INCOMPLETE_DOC
# The default value is: NO. # The default value is: NO.
WARN_NO_PARAMDOC = YES WARN_NO_PARAMDOC = YES
# If the WARN_AS_ERROR tag is set to YES then doxygen will immediately stop when # If the WARN_AS_ERROR tag is set to YES then doxygen will immediately stop when
# a warning is encountered. # a warning is encountered. If the WARN_AS_ERROR tag is set to FAIL_ON_WARNINGS
# then doxygen will continue running as if WARN_AS_ERROR tag is set to NO, but
# at the end of the doxygen process doxygen will return with a non-zero status.
# Possible values are: NO, YES and FAIL_ON_WARNINGS.
# The default value is: NO. # The default value is: NO.
WARN_AS_ERROR = NO WARN_AS_ERROR = NO
@ -796,13 +875,27 @@ WARN_AS_ERROR = NO
# and the warning text. Optionally the format may contain $version, which will # and the warning text. Optionally the format may contain $version, which will
# be replaced by the version of the file (if it could be obtained via # be replaced by the version of the file (if it could be obtained via
# FILE_VERSION_FILTER) # FILE_VERSION_FILTER)
# See also: WARN_LINE_FORMAT
# The default value is: $file:$line: $text. # The default value is: $file:$line: $text.
WARN_FORMAT = "$file:$line: $text" WARN_FORMAT = "$file:$line: $text"
# In the $text part of the WARN_FORMAT command it is possible that a reference
# to a more specific place is given. To make it easier to jump to this place
# (outside of doxygen) the user can define a custom "cut" / "paste" string.
# Example:
# WARN_LINE_FORMAT = "'vi $file +$line'"
# See also: WARN_FORMAT
# The default value is: at line $line of file $file.
WARN_LINE_FORMAT = "at line $line of file $file"
# The WARN_LOGFILE tag can be used to specify a file to which warning and error # The WARN_LOGFILE tag can be used to specify a file to which warning and error
# messages should be written. If left blank the output is written to standard # messages should be written. If left blank the output is written to standard
# error (stderr). # error (stderr). In case the file specified cannot be opened for writing the
# warning and error messages are written to standard error. When as file - is
# specified the warning and error messages are written to standard output
# (stdout).
WARN_LOGFILE = "@GLFW_BINARY_DIR@/docs/warnings.txt" WARN_LOGFILE = "@GLFW_BINARY_DIR@/docs/warnings.txt"
@ -821,12 +914,23 @@ INPUT = @GLFW_DOXYGEN_INPUT@
# This tag can be used to specify the character encoding of the source files # This tag can be used to specify the character encoding of the source files
# that doxygen parses. Internally doxygen uses the UTF-8 encoding. Doxygen uses # that doxygen parses. Internally doxygen uses the UTF-8 encoding. Doxygen uses
# libiconv (or the iconv built into libc) for the transcoding. See the libiconv # libiconv (or the iconv built into libc) for the transcoding. See the libiconv
# documentation (see: https://www.gnu.org/software/libiconv/) for the list of # documentation (see:
# possible encodings. # https://www.gnu.org/software/libiconv/) for the list of possible encodings.
# See also: INPUT_FILE_ENCODING
# The default value is: UTF-8. # The default value is: UTF-8.
INPUT_ENCODING = UTF-8 INPUT_ENCODING = UTF-8
# This tag can be used to specify the character encoding of the source files
# that doxygen parses The INPUT_FILE_ENCODING tag can be used to specify
# character encoding on a per file pattern basis. Doxygen will compare the file
# name with each pattern and apply the encoding instead of the default
# INPUT_ENCODING) if there is a match. The character encodings are a list of the
# form: pattern=encoding (like *.php=ISO-8859-1). See cfg_input_encoding
# "INPUT_ENCODING" for further information on supported encodings.
INPUT_FILE_ENCODING =
# If the value of the INPUT tag contains directories, you can use the # If the value of the INPUT tag contains directories, you can use the
# FILE_PATTERNS tag to specify one or more wildcard patterns (like *.cpp and # FILE_PATTERNS tag to specify one or more wildcard patterns (like *.cpp and
# *.h) to filter out the source-files in the directories. # *.h) to filter out the source-files in the directories.
@ -835,12 +939,14 @@ INPUT_ENCODING = UTF-8
# need to set EXTENSION_MAPPING for the extension otherwise the files are not # need to set EXTENSION_MAPPING for the extension otherwise the files are not
# read by doxygen. # read by doxygen.
# #
# Note the list of default checked file patterns might differ from the list of
# default file extension mappings.
#
# If left blank the following patterns are tested:*.c, *.cc, *.cxx, *.cpp, # If left blank the following patterns are tested:*.c, *.cc, *.cxx, *.cpp,
# *.c++, *.java, *.ii, *.ixx, *.ipp, *.i++, *.inl, *.idl, *.ddl, *.odl, *.h, # *.c++, *.java, *.ii, *.ixx, *.ipp, *.i++, *.inl, *.idl, *.ddl, *.odl, *.h,
# *.hh, *.hxx, *.hpp, *.h++, *.cs, *.d, *.php, *.php4, *.php5, *.phtml, *.inc, # *.hh, *.hxx, *.hpp, *.h++, *.l, *.cs, *.d, *.php, *.php4, *.php5, *.phtml,
# *.m, *.markdown, *.md, *.mm, *.dox (to be provided as doxygen C comment), # *.inc, *.m, *.markdown, *.md, *.mm, *.dox (to be provided as doxygen C
# *.doc (to be provided as doxygen C comment), *.txt (to be provided as doxygen # comment), *.py, *.pyw, *.f90, *.f95, *.f03, *.f08, *.f18, *.f, *.for, *.vhd,
# C comment), *.py, *.pyw, *.f90, *.f95, *.f03, *.f08, *.f18, *.f, *.for, *.vhd,
# *.vhdl, *.ucf, *.qsf and *.ice. # *.vhdl, *.ucf, *.qsf and *.ice.
FILE_PATTERNS = *.h *.dox FILE_PATTERNS = *.h *.dox
@ -880,7 +986,7 @@ EXCLUDE_PATTERNS =
# (namespaces, classes, functions, etc.) that should be excluded from the # (namespaces, classes, functions, etc.) that should be excluded from the
# output. The symbol name can be a fully qualified name, a word, or if the # output. The symbol name can be a fully qualified name, a word, or if the
# wildcard * is used, a substring. Examples: ANamespace, AClass, # wildcard * is used, a substring. Examples: ANamespace, AClass,
# AClass::ANamespace, ANamespace::*Test # ANamespace::AClass, ANamespace::*Test
# #
# Note that the wildcards are matched against the file with absolute path, so to # Note that the wildcards are matched against the file with absolute path, so to
# exclude all test directories use the pattern */test/* # exclude all test directories use the pattern */test/*
@ -928,6 +1034,11 @@ IMAGE_PATH =
# code is scanned, but not when the output code is generated. If lines are added # code is scanned, but not when the output code is generated. If lines are added
# or removed, the anchors will not be placed correctly. # or removed, the anchors will not be placed correctly.
# #
# Note that doxygen will use the data processed and written to standard output
# for further processing, therefore nothing else, like debug statements or used
# commands (so in case of a Windows batch file always use @echo OFF), should be
# written to standard output.
#
# Note that for custom extensions or not directly supported extensions you also # Note that for custom extensions or not directly supported extensions you also
# need to set EXTENSION_MAPPING for the extension otherwise the files are not # need to set EXTENSION_MAPPING for the extension otherwise the files are not
# properly processed by doxygen. # properly processed by doxygen.
@ -969,6 +1080,15 @@ FILTER_SOURCE_PATTERNS =
USE_MDFILE_AS_MAINPAGE = USE_MDFILE_AS_MAINPAGE =
# The Fortran standard specifies that for fixed formatted Fortran code all
# characters from position 72 are to be considered as comment. A common
# extension is to allow longer lines before the automatic comment starts. The
# setting FORTRAN_COMMENT_AFTER will also make it possible that longer lines can
# be processed before the automatic comment starts.
# Minimum value: 7, maximum value: 10000, default value: 72.
FORTRAN_COMMENT_AFTER = 72
#--------------------------------------------------------------------------- #---------------------------------------------------------------------------
# Configuration options related to source browsing # Configuration options related to source browsing
#--------------------------------------------------------------------------- #---------------------------------------------------------------------------
@ -1163,9 +1283,26 @@ HTML_EXTRA_STYLESHEET = "@GLFW_SOURCE_DIR@/docs/extra.css"
HTML_EXTRA_FILES = "@GLFW_SOURCE_DIR@/docs/spaces.svg" HTML_EXTRA_FILES = "@GLFW_SOURCE_DIR@/docs/spaces.svg"
# The HTML_COLORSTYLE tag can be used to specify if the generated HTML output
# should be rendered with a dark or light theme. Default setting AUTO_LIGHT
# enables light output unless the user preference is dark output. Other options
# are DARK to always use dark mode, LIGHT to always use light mode, AUTO_DARK to
# default to dark mode unless the user prefers light mode, and TOGGLE to let the
# user toggle between dark and light mode via a button.
# Possible values are: LIGHT Always generate light output., DARK Always generate
# dark output., AUTO_LIGHT Automatically set the mode according to the user
# preference, use light mode if no preference is set (the default)., AUTO_DARK
# Automatically set the mode according to the user preference, use dark mode if
# no preference is set. and TOGGLE Allow to user to switch between light and
# dark mode via a button..
# The default value is: AUTO_LIGHT.
# This tag requires that the tag GENERATE_HTML is set to YES.
HTML_COLORSTYLE = LIGHT
# The HTML_COLORSTYLE_HUE tag controls the color of the HTML output. Doxygen # The HTML_COLORSTYLE_HUE tag controls the color of the HTML output. Doxygen
# will adjust the colors in the style sheet and background images according to # will adjust the colors in the style sheet and background images according to
# this color. Hue is specified as an angle on a colorwheel, see # this color. Hue is specified as an angle on a color-wheel, see
# https://en.wikipedia.org/wiki/Hue for more information. For instance the value # https://en.wikipedia.org/wiki/Hue for more information. For instance the value
# 0 represents red, 60 is yellow, 120 is green, 180 is cyan, 240 is blue, 300 # 0 represents red, 60 is yellow, 120 is green, 180 is cyan, 240 is blue, 300
# purple, and 360 is red again. # purple, and 360 is red again.
@ -1175,7 +1312,7 @@ HTML_EXTRA_FILES = "@GLFW_SOURCE_DIR@/docs/spaces.svg"
HTML_COLORSTYLE_HUE = 220 HTML_COLORSTYLE_HUE = 220
# The HTML_COLORSTYLE_SAT tag controls the purity (or saturation) of the colors # The HTML_COLORSTYLE_SAT tag controls the purity (or saturation) of the colors
# in the HTML output. For a value of 0 the output will use grayscales only. A # in the HTML output. For a value of 0 the output will use gray-scales only. A
# value of 255 will produce the most vivid colors. # value of 255 will produce the most vivid colors.
# Minimum value: 0, maximum value: 255, default value: 100. # Minimum value: 0, maximum value: 255, default value: 100.
# This tag requires that the tag GENERATE_HTML is set to YES. # This tag requires that the tag GENERATE_HTML is set to YES.
@ -1236,10 +1373,11 @@ HTML_INDEX_NUM_ENTRIES = 100
# If the GENERATE_DOCSET tag is set to YES, additional index files will be # If the GENERATE_DOCSET tag is set to YES, additional index files will be
# generated that can be used as input for Apple's Xcode 3 integrated development # generated that can be used as input for Apple's Xcode 3 integrated development
# environment (see: https://developer.apple.com/xcode/), introduced with OSX # environment (see:
# 10.5 (Leopard). To create a documentation set, doxygen will generate a # https://developer.apple.com/xcode/), introduced with OSX 10.5 (Leopard). To
# Makefile in the HTML output directory. Running make will produce the docset in # create a documentation set, doxygen will generate a Makefile in the HTML
# that directory and running make install will install the docset in # output directory. Running make will produce the docset in that directory and
# running make install will install the docset in
# ~/Library/Developer/Shared/Documentation/DocSets so that Xcode will find it at # ~/Library/Developer/Shared/Documentation/DocSets so that Xcode will find it at
# startup. See https://developer.apple.com/library/archive/featuredarticles/Doxy # startup. See https://developer.apple.com/library/archive/featuredarticles/Doxy
# genXcode/_index.html for more information. # genXcode/_index.html for more information.
@ -1256,6 +1394,13 @@ GENERATE_DOCSET = NO
DOCSET_FEEDNAME = "Doxygen generated docs" DOCSET_FEEDNAME = "Doxygen generated docs"
# This tag determines the URL of the docset feed. A documentation feed provides
# an umbrella under which multiple documentation sets from a single provider
# (such as a company or product suite) can be grouped.
# This tag requires that the tag GENERATE_DOCSET is set to YES.
DOCSET_FEEDURL =
# This tag specifies a string that should uniquely identify the documentation # This tag specifies a string that should uniquely identify the documentation
# set bundle. This should be a reverse domain-name style string, e.g. # set bundle. This should be a reverse domain-name style string, e.g.
# com.mycompany.MyDocSet. Doxygen will append .docset to the name. # com.mycompany.MyDocSet. Doxygen will append .docset to the name.
@ -1281,8 +1426,12 @@ DOCSET_PUBLISHER_NAME = Publisher
# If the GENERATE_HTMLHELP tag is set to YES then doxygen generates three # If the GENERATE_HTMLHELP tag is set to YES then doxygen generates three
# additional HTML index files: index.hhp, index.hhc, and index.hhk. The # additional HTML index files: index.hhp, index.hhc, and index.hhk. The
# index.hhp is a project file that can be read by Microsoft's HTML Help Workshop # index.hhp is a project file that can be read by Microsoft's HTML Help Workshop
# (see: https://www.microsoft.com/en-us/download/details.aspx?id=21138) on # on Windows. In the beginning of 2021 Microsoft took the original page, with
# Windows. # a.o. the download links, offline the HTML help workshop was already many years
# in maintenance mode). You can download the HTML help workshop from the web
# archives at Installation executable (see:
# http://web.archive.org/web/20160201063255/http://download.microsoft.com/downlo
# ad/0/A/9/0A939EF6-E31C-430F-A3DF-DFAE7960D564/htmlhelp.exe).
# #
# The HTML Help Workshop contains a compiler that can convert all HTML output # The HTML Help Workshop contains a compiler that can convert all HTML output
# generated by doxygen into a single compiled HTML file (.chm). Compiled HTML # generated by doxygen into a single compiled HTML file (.chm). Compiled HTML
@ -1312,7 +1461,7 @@ CHM_FILE =
HHC_LOCATION = HHC_LOCATION =
# The GENERATE_CHI flag controls if a separate .chi index file is generated # The GENERATE_CHI flag controls if a separate .chi index file is generated
# (YES) or that it should be included in the master .chm file (NO). # (YES) or that it should be included in the main .chm file (NO).
# The default value is: NO. # The default value is: NO.
# This tag requires that the tag GENERATE_HTMLHELP is set to YES. # This tag requires that the tag GENERATE_HTMLHELP is set to YES.
@ -1357,7 +1506,8 @@ QCH_FILE =
# The QHP_NAMESPACE tag specifies the namespace to use when generating Qt Help # The QHP_NAMESPACE tag specifies the namespace to use when generating Qt Help
# Project output. For more information please see Qt Help Project / Namespace # Project output. For more information please see Qt Help Project / Namespace
# (see: https://doc.qt.io/archives/qt-4.8/qthelpproject.html#namespace). # (see:
# https://doc.qt.io/archives/qt-4.8/qthelpproject.html#namespace).
# The default value is: org.doxygen.Project. # The default value is: org.doxygen.Project.
# This tag requires that the tag GENERATE_QHP is set to YES. # This tag requires that the tag GENERATE_QHP is set to YES.
@ -1365,8 +1515,8 @@ QHP_NAMESPACE = org.doxygen.Project
# The QHP_VIRTUAL_FOLDER tag specifies the namespace to use when generating Qt # The QHP_VIRTUAL_FOLDER tag specifies the namespace to use when generating Qt
# Help Project output. For more information please see Qt Help Project / Virtual # Help Project output. For more information please see Qt Help Project / Virtual
# Folders (see: https://doc.qt.io/archives/qt-4.8/qthelpproject.html#virtual- # Folders (see:
# folders). # https://doc.qt.io/archives/qt-4.8/qthelpproject.html#virtual-folders).
# The default value is: doc. # The default value is: doc.
# This tag requires that the tag GENERATE_QHP is set to YES. # This tag requires that the tag GENERATE_QHP is set to YES.
@ -1374,16 +1524,16 @@ QHP_VIRTUAL_FOLDER = doc
# If the QHP_CUST_FILTER_NAME tag is set, it specifies the name of a custom # If the QHP_CUST_FILTER_NAME tag is set, it specifies the name of a custom
# filter to add. For more information please see Qt Help Project / Custom # filter to add. For more information please see Qt Help Project / Custom
# Filters (see: https://doc.qt.io/archives/qt-4.8/qthelpproject.html#custom- # Filters (see:
# filters). # https://doc.qt.io/archives/qt-4.8/qthelpproject.html#custom-filters).
# This tag requires that the tag GENERATE_QHP is set to YES. # This tag requires that the tag GENERATE_QHP is set to YES.
QHP_CUST_FILTER_NAME = QHP_CUST_FILTER_NAME =
# The QHP_CUST_FILTER_ATTRS tag specifies the list of the attributes of the # The QHP_CUST_FILTER_ATTRS tag specifies the list of the attributes of the
# custom filter to add. For more information please see Qt Help Project / Custom # custom filter to add. For more information please see Qt Help Project / Custom
# Filters (see: https://doc.qt.io/archives/qt-4.8/qthelpproject.html#custom- # Filters (see:
# filters). # https://doc.qt.io/archives/qt-4.8/qthelpproject.html#custom-filters).
# This tag requires that the tag GENERATE_QHP is set to YES. # This tag requires that the tag GENERATE_QHP is set to YES.
QHP_CUST_FILTER_ATTRS = QHP_CUST_FILTER_ATTRS =
@ -1395,9 +1545,9 @@ QHP_CUST_FILTER_ATTRS =
QHP_SECT_FILTER_ATTRS = QHP_SECT_FILTER_ATTRS =
# The QHG_LOCATION tag can be used to specify the location of Qt's # The QHG_LOCATION tag can be used to specify the location (absolute path
# qhelpgenerator. If non-empty doxygen will try to run qhelpgenerator on the # including file name) of Qt's qhelpgenerator. If non-empty doxygen will try to
# generated .qhp file. # run qhelpgenerator on the generated .qhp file.
# This tag requires that the tag GENERATE_QHP is set to YES. # This tag requires that the tag GENERATE_QHP is set to YES.
QHG_LOCATION = QHG_LOCATION =
@ -1440,16 +1590,28 @@ DISABLE_INDEX = NO
# to work a browser that supports JavaScript, DHTML, CSS and frames is required # to work a browser that supports JavaScript, DHTML, CSS and frames is required
# (i.e. any modern browser). Windows users are probably better off using the # (i.e. any modern browser). Windows users are probably better off using the
# HTML help feature. Via custom style sheets (see HTML_EXTRA_STYLESHEET) one can # HTML help feature. Via custom style sheets (see HTML_EXTRA_STYLESHEET) one can
# further fine-tune the look of the index. As an example, the default style # further fine tune the look of the index (see "Fine-tuning the output"). As an
# sheet generated by doxygen has an example that shows how to put an image at # example, the default style sheet generated by doxygen has an example that
# the root of the tree instead of the PROJECT_NAME. Since the tree basically has # shows how to put an image at the root of the tree instead of the PROJECT_NAME.
# the same information as the tab index, you could consider setting # Since the tree basically has the same information as the tab index, you could
# DISABLE_INDEX to YES when enabling this option. # consider setting DISABLE_INDEX to YES when enabling this option.
# The default value is: NO. # The default value is: NO.
# This tag requires that the tag GENERATE_HTML is set to YES. # This tag requires that the tag GENERATE_HTML is set to YES.
GENERATE_TREEVIEW = NO GENERATE_TREEVIEW = NO
# When both GENERATE_TREEVIEW and DISABLE_INDEX are set to YES, then the
# FULL_SIDEBAR option determines if the side bar is limited to only the treeview
# area (value NO) or if it should extend to the full height of the window (value
# YES). Setting this to YES gives a layout similar to
# https://docs.readthedocs.io with more room for contents, but less room for the
# project logo, title, and description. If either GENERATE_TREEVIEW or
# DISABLE_INDEX is set to NO, this option has no effect.
# The default value is: NO.
# This tag requires that the tag GENERATE_HTML is set to YES.
FULL_SIDEBAR = NO
# The ENUM_VALUES_PER_LINE tag can be used to set the number of enum values that # The ENUM_VALUES_PER_LINE tag can be used to set the number of enum values that
# doxygen will group on one line in the generated HTML documentation. # doxygen will group on one line in the generated HTML documentation.
# #
@ -1474,12 +1636,19 @@ TREEVIEW_WIDTH = 300
EXT_LINKS_IN_WINDOW = NO EXT_LINKS_IN_WINDOW = NO
# If the OBFUSCATE_EMAILS tag is set to YES, doxygen will obfuscate email
# addresses.
# The default value is: YES.
# This tag requires that the tag GENERATE_HTML is set to YES.
OBFUSCATE_EMAILS = YES
# If the HTML_FORMULA_FORMAT option is set to svg, doxygen will use the pdf2svg # If the HTML_FORMULA_FORMAT option is set to svg, doxygen will use the pdf2svg
# tool (see https://github.com/dawbarton/pdf2svg) or inkscape (see # tool (see https://github.com/dawbarton/pdf2svg) or inkscape (see
# https://inkscape.org) to generate formulas as SVG images instead of PNGs for # https://inkscape.org) to generate formulas as SVG images instead of PNGs for
# the HTML output. These images will generally look nicer at scaled resolutions. # the HTML output. These images will generally look nicer at scaled resolutions.
# Possible values are: png The default and svg Looks nicer but requires the # Possible values are: png (the default) and svg (looks nicer but requires the
# pdf2svg tool. # pdf2svg or inkscape tool).
# The default value is: png. # The default value is: png.
# This tag requires that the tag GENERATE_HTML is set to YES. # This tag requires that the tag GENERATE_HTML is set to YES.
@ -1494,17 +1663,6 @@ HTML_FORMULA_FORMAT = png
FORMULA_FONTSIZE = 10 FORMULA_FONTSIZE = 10
# Use the FORMULA_TRANSPARENT tag to determine whether or not the images
# generated for formulas are transparent PNGs. Transparent PNGs are not
# supported properly for IE 6.0, but are supported on all modern browsers.
#
# Note that when changing this option you need to delete any form_*.png files in
# the HTML output directory before the changes have effect.
# The default value is: YES.
# This tag requires that the tag GENERATE_HTML is set to YES.
FORMULA_TRANSPARENT = YES
# The FORMULA_MACROFILE can contain LaTeX \newcommand and \renewcommand commands # The FORMULA_MACROFILE can contain LaTeX \newcommand and \renewcommand commands
# to create new LaTeX commands to be used in formulas as building blocks. See # to create new LaTeX commands to be used in formulas as building blocks. See
# the section "Including formulas" for details. # the section "Including formulas" for details.
@ -1522,11 +1680,29 @@ FORMULA_MACROFILE =
USE_MATHJAX = NO USE_MATHJAX = NO
# With MATHJAX_VERSION it is possible to specify the MathJax version to be used.
# Note that the different versions of MathJax have different requirements with
# regards to the different settings, so it is possible that also other MathJax
# settings have to be changed when switching between the different MathJax
# versions.
# Possible values are: MathJax_2 and MathJax_3.
# The default value is: MathJax_2.
# This tag requires that the tag USE_MATHJAX is set to YES.
MATHJAX_VERSION = MathJax_2
# When MathJax is enabled you can set the default output format to be used for # When MathJax is enabled you can set the default output format to be used for
# the MathJax output. See the MathJax site (see: # the MathJax output. For more details about the output format see MathJax
# http://docs.mathjax.org/en/latest/output.html) for more details. # version 2 (see:
# http://docs.mathjax.org/en/v2.7-latest/output.html) and MathJax version 3
# (see:
# http://docs.mathjax.org/en/latest/web/components/output.html).
# Possible values are: HTML-CSS (which is slower, but has the best # Possible values are: HTML-CSS (which is slower, but has the best
# compatibility), NativeMML (i.e. MathML) and SVG. # compatibility. This is the name for Mathjax version 2, for MathJax version 3
# this will be translated into chtml), NativeMML (i.e. MathML. Only supported
# for NathJax 2. For MathJax version 3 chtml will be used instead.), chtml (This
# is the name for Mathjax version 3, for MathJax version 2 this will be
# translated into HTML-CSS) and SVG.
# The default value is: HTML-CSS. # The default value is: HTML-CSS.
# This tag requires that the tag USE_MATHJAX is set to YES. # This tag requires that the tag USE_MATHJAX is set to YES.
@ -1539,22 +1715,29 @@ MATHJAX_FORMAT = HTML-CSS
# MATHJAX_RELPATH should be ../mathjax. The default value points to the MathJax # MATHJAX_RELPATH should be ../mathjax. The default value points to the MathJax
# Content Delivery Network so you can quickly see the result without installing # Content Delivery Network so you can quickly see the result without installing
# MathJax. However, it is strongly recommended to install a local copy of # MathJax. However, it is strongly recommended to install a local copy of
# MathJax from https://www.mathjax.org before deployment. # MathJax from https://www.mathjax.org before deployment. The default value is:
# The default value is: https://cdn.jsdelivr.net/npm/mathjax@2. # - in case of MathJax version 2: https://cdn.jsdelivr.net/npm/mathjax@2
# - in case of MathJax version 3: https://cdn.jsdelivr.net/npm/mathjax@3
# This tag requires that the tag USE_MATHJAX is set to YES. # This tag requires that the tag USE_MATHJAX is set to YES.
MATHJAX_RELPATH = https://cdn.jsdelivr.net/npm/mathjax@2 MATHJAX_RELPATH =
# The MATHJAX_EXTENSIONS tag can be used to specify one or more MathJax # The MATHJAX_EXTENSIONS tag can be used to specify one or more MathJax
# extension names that should be enabled during MathJax rendering. For example # extension names that should be enabled during MathJax rendering. For example
# for MathJax version 2 (see
# https://docs.mathjax.org/en/v2.7-latest/tex.html#tex-and-latex-extensions):
# MATHJAX_EXTENSIONS = TeX/AMSmath TeX/AMSsymbols # MATHJAX_EXTENSIONS = TeX/AMSmath TeX/AMSsymbols
# For example for MathJax version 3 (see
# http://docs.mathjax.org/en/latest/input/tex/extensions/index.html):
# MATHJAX_EXTENSIONS = ams
# This tag requires that the tag USE_MATHJAX is set to YES. # This tag requires that the tag USE_MATHJAX is set to YES.
MATHJAX_EXTENSIONS = MATHJAX_EXTENSIONS =
# The MATHJAX_CODEFILE tag can be used to specify a file with javascript pieces # The MATHJAX_CODEFILE tag can be used to specify a file with javascript pieces
# of code that will be used on startup of the MathJax code. See the MathJax site # of code that will be used on startup of the MathJax code. See the MathJax site
# (see: http://docs.mathjax.org/en/latest/output.html) for more details. For an # (see:
# http://docs.mathjax.org/en/v2.7-latest/output.html) for more details. For an
# example see the documentation. # example see the documentation.
# This tag requires that the tag USE_MATHJAX is set to YES. # This tag requires that the tag USE_MATHJAX is set to YES.
@ -1601,7 +1784,8 @@ SERVER_BASED_SEARCH = NO
# #
# Doxygen ships with an example indexer (doxyindexer) and search engine # Doxygen ships with an example indexer (doxyindexer) and search engine
# (doxysearch.cgi) which are based on the open source search engine library # (doxysearch.cgi) which are based on the open source search engine library
# Xapian (see: https://xapian.org/). # Xapian (see:
# https://xapian.org/).
# #
# See the section "External Indexing and Searching" for details. # See the section "External Indexing and Searching" for details.
# The default value is: NO. # The default value is: NO.
@ -1614,8 +1798,9 @@ EXTERNAL_SEARCH = NO
# #
# Doxygen ships with an example indexer (doxyindexer) and search engine # Doxygen ships with an example indexer (doxyindexer) and search engine
# (doxysearch.cgi) which are based on the open source search engine library # (doxysearch.cgi) which are based on the open source search engine library
# Xapian (see: https://xapian.org/). See the section "External Indexing and # Xapian (see:
# Searching" for details. # https://xapian.org/). See the section "External Indexing and Searching" for
# details.
# This tag requires that the tag SEARCHENGINE is set to YES. # This tag requires that the tag SEARCHENGINE is set to YES.
SEARCHENGINE_URL = SEARCHENGINE_URL =
@ -1724,29 +1909,31 @@ PAPER_TYPE = a4
EXTRA_PACKAGES = EXTRA_PACKAGES =
# The LATEX_HEADER tag can be used to specify a personal LaTeX header for the # The LATEX_HEADER tag can be used to specify a user-defined LaTeX header for
# generated LaTeX document. The header should contain everything until the first # the generated LaTeX document. The header should contain everything until the
# chapter. If it is left blank doxygen will generate a standard header. See # first chapter. If it is left blank doxygen will generate a standard header. It
# section "Doxygen usage" for information on how to let doxygen write the # is highly recommended to start with a default header using
# default header to a separate file. # doxygen -w latex new_header.tex new_footer.tex new_stylesheet.sty
# and then modify the file new_header.tex. See also section "Doxygen usage" for
# information on how to generate the default header that doxygen normally uses.
# #
# Note: Only use a user-defined header if you know what you are doing! The # Note: Only use a user-defined header if you know what you are doing!
# following commands have a special meaning inside the header: $title, # Note: The header is subject to change so you typically have to regenerate the
# $datetime, $date, $doxygenversion, $projectname, $projectnumber, # default header when upgrading to a newer version of doxygen. The following
# $projectbrief, $projectlogo. Doxygen will replace $title with the empty # commands have a special meaning inside the header (and footer): For a
# string, for the replacement values of the other commands the user is referred # description of the possible markers and block names see the documentation.
# to HTML_HEADER.
# This tag requires that the tag GENERATE_LATEX is set to YES. # This tag requires that the tag GENERATE_LATEX is set to YES.
LATEX_HEADER = LATEX_HEADER =
# The LATEX_FOOTER tag can be used to specify a personal LaTeX footer for the # The LATEX_FOOTER tag can be used to specify a user-defined LaTeX footer for
# generated LaTeX document. The footer should contain everything after the last # the generated LaTeX document. The footer should contain everything after the
# chapter. If it is left blank doxygen will generate a standard footer. See # last chapter. If it is left blank doxygen will generate a standard footer. See
# LATEX_HEADER for more information on how to generate a default footer and what # LATEX_HEADER for more information on how to generate a default footer and what
# special commands can be used inside the footer. # special commands can be used inside the footer. See also section "Doxygen
# # usage" for information on how to generate the default footer that doxygen
# Note: Only use a user-defined footer if you know what you are doing! # normally uses. Note: Only use a user-defined footer if you know what you are
# doing!
# This tag requires that the tag GENERATE_LATEX is set to YES. # This tag requires that the tag GENERATE_LATEX is set to YES.
LATEX_FOOTER = LATEX_FOOTER =
@ -1779,9 +1966,11 @@ LATEX_EXTRA_FILES =
PDF_HYPERLINKS = YES PDF_HYPERLINKS = YES
# If the USE_PDFLATEX tag is set to YES, doxygen will use pdflatex to generate # If the USE_PDFLATEX tag is set to YES, doxygen will use the engine as
# the PDF file directly from the LaTeX files. Set this option to YES, to get a # specified with LATEX_CMD_NAME to generate the PDF file directly from the LaTeX
# higher quality PDF documentation. # files. Set this option to YES, to get a higher quality PDF documentation.
#
# See also section LATEX_CMD_NAME for selecting the engine.
# The default value is: YES. # The default value is: YES.
# This tag requires that the tag GENERATE_LATEX is set to YES. # This tag requires that the tag GENERATE_LATEX is set to YES.
@ -1789,8 +1978,7 @@ USE_PDFLATEX = YES
# If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \batchmode # If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \batchmode
# command to the generated LaTeX files. This will instruct LaTeX to keep running # command to the generated LaTeX files. This will instruct LaTeX to keep running
# if errors occur, instead of asking the user for help. This option is also used # if errors occur, instead of asking the user for help.
# when generating formulas in HTML.
# The default value is: NO. # The default value is: NO.
# This tag requires that the tag GENERATE_LATEX is set to YES. # This tag requires that the tag GENERATE_LATEX is set to YES.
@ -2065,7 +2253,8 @@ SEARCH_INCLUDES = YES
# The INCLUDE_PATH tag can be used to specify one or more directories that # The INCLUDE_PATH tag can be used to specify one or more directories that
# contain include files that are not input files but should be processed by the # contain include files that are not input files but should be processed by the
# preprocessor. # preprocessor. Note that the INCLUDE_PATH is not recursive, so the setting of
# RECURSIVE has no effect here.
# This tag requires that the tag SEARCH_INCLUDES is set to YES. # This tag requires that the tag SEARCH_INCLUDES is set to YES.
INCLUDE_PATH = INCLUDE_PATH =
@ -2199,35 +2388,50 @@ HAVE_DOT = NO
DOT_NUM_THREADS = 0 DOT_NUM_THREADS = 0
# When you want a differently looking font in the dot files that doxygen # DOT_COMMON_ATTR is common attributes for nodes, edges and labels of
# generates you can specify the font name using DOT_FONTNAME. You need to make # subgraphs. When you want a differently looking font in the dot files that
# sure dot is able to find the font, which can be done by putting it in a # doxygen generates you can specify fontname, fontcolor and fontsize attributes.
# standard location or by setting the DOTFONTPATH environment variable or by # For details please see <a href=https://graphviz.org/doc/info/attrs.html>Node,
# setting DOT_FONTPATH to the directory containing the font. # Edge and Graph Attributes specification</a> You need to make sure dot is able
# The default value is: Helvetica. # to find the font, which can be done by putting it in a standard location or by
# setting the DOTFONTPATH environment variable or by setting DOT_FONTPATH to the
# directory containing the font. Default graphviz fontsize is 14.
# The default value is: fontname=Helvetica,fontsize=10.
# This tag requires that the tag HAVE_DOT is set to YES. # This tag requires that the tag HAVE_DOT is set to YES.
DOT_FONTNAME = Helvetica DOT_COMMON_ATTR = "fontname=Helvetica,fontsize=10"
# The DOT_FONTSIZE tag can be used to set the size (in points) of the font of # DOT_EDGE_ATTR is concatenated with DOT_COMMON_ATTR. For elegant style you can
# dot graphs. # add 'arrowhead=open, arrowtail=open, arrowsize=0.5'. <a
# Minimum value: 4, maximum value: 24, default value: 10. # href=https://graphviz.org/doc/info/arrows.html>Complete documentation about
# arrows shapes.</a>
# The default value is: labelfontname=Helvetica,labelfontsize=10.
# This tag requires that the tag HAVE_DOT is set to YES. # This tag requires that the tag HAVE_DOT is set to YES.
DOT_FONTSIZE = 10 DOT_EDGE_ATTR = "labelfontname=Helvetica,labelfontsize=10"
# By default doxygen will tell dot to use the default font as specified with # DOT_NODE_ATTR is concatenated with DOT_COMMON_ATTR. For view without boxes
# DOT_FONTNAME. If you specify a different font using DOT_FONTNAME you can set # around nodes set 'shape=plain' or 'shape=plaintext' <a
# the path where dot can find it using this tag. # href=https://www.graphviz.org/doc/info/shapes.html>Shapes specification</a>
# The default value is: shape=box,height=0.2,width=0.4.
# This tag requires that the tag HAVE_DOT is set to YES.
DOT_NODE_ATTR = "shape=box,height=0.2,width=0.4"
# You can set the path where dot can find font specified with fontname in
# DOT_COMMON_ATTR and others dot attributes.
# This tag requires that the tag HAVE_DOT is set to YES. # This tag requires that the tag HAVE_DOT is set to YES.
DOT_FONTPATH = DOT_FONTPATH =
# If the CLASS_GRAPH tag is set to YES then doxygen will generate a graph for # If the CLASS_GRAPH tag is set to YES (or GRAPH) then doxygen will generate a
# each documented class showing the direct and indirect inheritance relations. # graph for each documented class showing the direct and indirect inheritance
# Setting this tag to YES will force the CLASS_DIAGRAMS tag to NO. # relations. In case HAVE_DOT is set as well dot will be used to draw the graph,
# otherwise the built-in generator will be used. If the CLASS_GRAPH tag is set
# to TEXT the direct and indirect inheritance relations will be shown as texts /
# links.
# Possible values are: NO, YES, TEXT and GRAPH.
# The default value is: YES. # The default value is: YES.
# This tag requires that the tag HAVE_DOT is set to YES.
CLASS_GRAPH = YES CLASS_GRAPH = YES
@ -2241,7 +2445,8 @@ CLASS_GRAPH = YES
COLLABORATION_GRAPH = YES COLLABORATION_GRAPH = YES
# If the GROUP_GRAPHS tag is set to YES then doxygen will generate a graph for # If the GROUP_GRAPHS tag is set to YES then doxygen will generate a graph for
# groups, showing the direct groups dependencies. # groups, showing the direct groups dependencies. See also the chapter Grouping
# in the manual.
# The default value is: YES. # The default value is: YES.
# This tag requires that the tag HAVE_DOT is set to YES. # This tag requires that the tag HAVE_DOT is set to YES.
@ -2264,10 +2469,32 @@ UML_LOOK = NO
# but if the number exceeds 15, the total amount of fields shown is limited to # but if the number exceeds 15, the total amount of fields shown is limited to
# 10. # 10.
# Minimum value: 0, maximum value: 100, default value: 10. # Minimum value: 0, maximum value: 100, default value: 10.
# This tag requires that the tag HAVE_DOT is set to YES. # This tag requires that the tag UML_LOOK is set to YES.
UML_LIMIT_NUM_FIELDS = 10 UML_LIMIT_NUM_FIELDS = 10
# If the DOT_UML_DETAILS tag is set to NO, doxygen will show attributes and
# methods without types and arguments in the UML graphs. If the DOT_UML_DETAILS
# tag is set to YES, doxygen will add type and arguments for attributes and
# methods in the UML graphs. If the DOT_UML_DETAILS tag is set to NONE, doxygen
# will not generate fields with class member information in the UML graphs. The
# class diagrams will look similar to the default class diagrams but using UML
# notation for the relationships.
# Possible values are: NO, YES and NONE.
# The default value is: NO.
# This tag requires that the tag UML_LOOK is set to YES.
DOT_UML_DETAILS = NO
# The DOT_WRAP_THRESHOLD tag can be used to set the maximum number of characters
# to display on a single line. If the actual line length exceeds this threshold
# significantly it will wrapped across multiple lines. Some heuristics are apply
# to avoid ugly line breaks.
# Minimum value: 0, maximum value: 1000, default value: 17.
# This tag requires that the tag HAVE_DOT is set to YES.
DOT_WRAP_THRESHOLD = 17
# If the TEMPLATE_RELATIONS tag is set to YES then the inheritance and # If the TEMPLATE_RELATIONS tag is set to YES then the inheritance and
# collaboration graphs will show the relations between templates and their # collaboration graphs will show the relations between templates and their
# instances. # instances.
@ -2334,6 +2561,13 @@ GRAPHICAL_HIERARCHY = YES
DIRECTORY_GRAPH = YES DIRECTORY_GRAPH = YES
# The DIR_GRAPH_MAX_DEPTH tag can be used to limit the maximum number of levels
# of child directories generated in directory dependency graphs by dot.
# Minimum value: 1, maximum value: 25, default value: 1.
# This tag requires that the tag DIRECTORY_GRAPH is set to YES.
DIR_GRAPH_MAX_DEPTH = 1
# The DOT_IMAGE_FORMAT tag can be used to set the image format of the images # The DOT_IMAGE_FORMAT tag can be used to set the image format of the images
# generated by dot. For an explanation of the image formats see the section # generated by dot. For an explanation of the image formats see the section
# output formats in the documentation of the dot tool (Graphviz (see: # output formats in the documentation of the dot tool (Graphviz (see:
@ -2387,10 +2621,10 @@ MSCFILE_DIRS =
DIAFILE_DIRS = DIAFILE_DIRS =
# When using plantuml, the PLANTUML_JAR_PATH tag should be used to specify the # When using plantuml, the PLANTUML_JAR_PATH tag should be used to specify the
# path where java can find the plantuml.jar file. If left blank, it is assumed # path where java can find the plantuml.jar file or to the filename of jar file
# PlantUML is not used or called during a preprocessing step. Doxygen will # to be used. If left blank, it is assumed PlantUML is not used or called during
# generate a warning when it encounters a \startuml command in this case and # a preprocessing step. Doxygen will generate a warning when it encounters a
# will not generate output for the diagram. # \startuml command in this case and will not generate output for the diagram.
PLANTUML_JAR_PATH = PLANTUML_JAR_PATH =
@ -2428,18 +2662,6 @@ DOT_GRAPH_MAX_NODES = 50
MAX_DOT_GRAPH_DEPTH = 0 MAX_DOT_GRAPH_DEPTH = 0
# Set the DOT_TRANSPARENT tag to YES to generate images with a transparent
# background. This is disabled by default, because dot on Windows does not seem
# to support this out of the box.
#
# Warning: Depending on the platform used, enabling this option may lead to
# badly anti-aliased labels on the edges of a graph (i.e. they become hard to
# read).
# The default value is: NO.
# This tag requires that the tag HAVE_DOT is set to YES.
DOT_TRANSPARENT = NO
# Set the DOT_MULTI_TARGETS tag to YES to allow dot to generate multiple output # Set the DOT_MULTI_TARGETS tag to YES to allow dot to generate multiple output
# files in one run (i.e. multiple -o and -T options on the command line). This # files in one run (i.e. multiple -o and -T options on the command line). This
# makes dot run faster, but since only newer versions of dot (>1.8.10) support # makes dot run faster, but since only newer versions of dot (>1.8.10) support
@ -2452,14 +2674,18 @@ DOT_MULTI_TARGETS = NO
# If the GENERATE_LEGEND tag is set to YES doxygen will generate a legend page # If the GENERATE_LEGEND tag is set to YES doxygen will generate a legend page
# explaining the meaning of the various boxes and arrows in the dot generated # explaining the meaning of the various boxes and arrows in the dot generated
# graphs. # graphs.
# Note: This tag requires that UML_LOOK isn't set, i.e. the doxygen internal
# graphical representation for inheritance and collaboration diagrams is used.
# The default value is: YES. # The default value is: YES.
# This tag requires that the tag HAVE_DOT is set to YES. # This tag requires that the tag HAVE_DOT is set to YES.
GENERATE_LEGEND = YES GENERATE_LEGEND = YES
# If the DOT_CLEANUP tag is set to YES, doxygen will remove the intermediate dot # If the DOT_CLEANUP tag is set to YES, doxygen will remove the intermediate
# files that are used to generate the various graphs. # files that are used to generate the various graphs.
#
# Note: This setting is not only used for dot files but also for msc temporary
# files.
# The default value is: YES. # The default value is: YES.
# This tag requires that the tag HAVE_DOT is set to YES.
DOT_CLEANUP = YES DOT_CLEANUP = YES

View File

@ -26,7 +26,7 @@ GLFW.
@endcode @endcode
This header defines all the constants and declares all the types and function This header defines all the constants and declares all the types and function
prototypes of the GLFW API. By default it also includes the OpenGL header from prototypes of the GLFW API. By default, it also includes the OpenGL header from
your development environment. See [option macros](@ref build_macros) below for your development environment. See [option macros](@ref build_macros) below for
how to select OpenGL ES headers and more. how to select OpenGL ES headers and more.
@ -57,7 +57,7 @@ macros that disable similar headers below it.
Both of these mechanisms depend on the extension loader header defining a known Both of these mechanisms depend on the extension loader header defining a known
macro. If yours doesn't or you don't know which one your users will pick, the macro. If yours doesn't or you don't know which one your users will pick, the
@ref GLFW_INCLUDE_NONE macro will explicitly to prevent the GLFW header from @ref GLFW_INCLUDE_NONE macro will explicitly prevent the GLFW header from
including the OpenGL header. This will also allow you to include the two including the OpenGL header. This will also allow you to include the two
headers in any order. headers in any order.

View File

@ -152,7 +152,7 @@ formats. If GLX 1.3 is not supported, @ref glfwInit will fail.
GLFW uses the `GLX_MESA_swap_control,` `GLX_EXT_swap_control` and GLFW uses the `GLX_MESA_swap_control,` `GLX_EXT_swap_control` and
`GLX_SGI_swap_control` extensions to provide vertical retrace synchronization `GLX_SGI_swap_control` extensions to provide vertical retrace synchronization
(or _vsync_), in that order of preference. Where none of these extension are (or _vsync_), in that order of preference. When none of these extensions are
available, calling @ref glfwSwapInterval will have no effect. available, calling @ref glfwSwapInterval will have no effect.
GLFW uses the `GLX_ARB_multisample` extension to create contexts with GLFW uses the `GLX_ARB_multisample` extension to create contexts with
@ -219,8 +219,8 @@ extension is unavailable, the `GLFW_CONTEXT_RELEASE_BEHAVIOR` hint will have no
effect and the context will always be flushed when released. effect and the context will always be flushed when released.
GLFW uses the `WGL_ARB_framebuffer_sRGB` and `WGL_EXT_framebuffer_sRGB` GLFW uses the `WGL_ARB_framebuffer_sRGB` and `WGL_EXT_framebuffer_sRGB`
extensions to provide support for sRGB framebuffers. Where both of these extensions to provide support for sRGB framebuffers. When both of these
extension are unavailable, the `GLFW_SRGB_CAPABLE` hint will have no effect. extensions are unavailable, the `GLFW_SRGB_CAPABLE` hint will have no effect.
@section compat_osx OpenGL on macOS @section compat_osx OpenGL on macOS

View File

@ -45,7 +45,7 @@ Linux and FreeBSD you will need a few extra packages.
To compile GLFW for X11, you need to have the X11 development packages To compile GLFW for X11, you need to have the X11 development packages
installed. They are not needed to build or run programs that use GLFW. installed. They are not needed to build or run programs that use GLFW.
On Debian and derivates like Ubuntu and Linux Mint the `xorg-dev` meta-package On Debian and derivatives like Ubuntu and Linux Mint the `xorg-dev` meta-package
pulls in the development packages for all of X11. pulls in the development packages for all of X11.
@code{.sh} @code{.sh}
@ -83,7 +83,7 @@ development packages installed. They are not needed to build or run programs th
GLFW. You will also need to set the @ref GLFW_BUILD_WAYLAND CMake option in the next GLFW. You will also need to set the @ref GLFW_BUILD_WAYLAND CMake option in the next
step when generating build files. step when generating build files.
On Debian and derivates like Ubuntu and Linux Mint you will need the `libwayland-dev`, On Debian and derivatives like Ubuntu and Linux Mint you will need the `libwayland-dev`,
`libxkbcommon-dev` and `wayland-protocols` packages and the `xorg-dev` meta-package. `libxkbcommon-dev` and `wayland-protocols` packages and the `xorg-dev` meta-package.
These will pull in all other dependencies. These will pull in all other dependencies.
@ -142,7 +142,7 @@ If you wish change any CMake variables in the list, press _Configure_ and then
_Generate_ to have the new values take effect. The variable list will be _Generate_ to have the new values take effect. The variable list will be
populated after the first configure step. populated after the first configure step.
By default GLFW will use X11 on Linux and other Unix-like systems other than macOS. To By default, GLFW will use X11 on Linux and other Unix-like systems other than macOS. To
include support for Wayland as well, set the @ref GLFW_BUILD_WAYLAND option in the GLFW include support for Wayland as well, set the @ref GLFW_BUILD_WAYLAND option in the GLFW
section of the variable list, then apply the new value as described above. section of the variable list, then apply the new value as described above.
@ -176,7 +176,7 @@ flag.
cmake -S path/to/glfw -B path/to/build -G Xcode cmake -S path/to/glfw -B path/to/build -G Xcode
@endcode @endcode
By default GLFW will use X11 on Linux and other Unix-like systems other By default, GLFW will use X11 on Linux and other Unix-like systems other
than macOS. To also include support for Wayland, set the @ref GLFW_BUILD_WAYLAND CMake than macOS. To also include support for Wayland, set the @ref GLFW_BUILD_WAYLAND CMake
option. option.
@ -263,12 +263,12 @@ build GLFW as a static library, `SHARED` to build it as a shared library
@anchor GLFW_BUILD_EXAMPLES @anchor GLFW_BUILD_EXAMPLES
__GLFW_BUILD_EXAMPLES__ determines whether the GLFW examples are built __GLFW_BUILD_EXAMPLES__ determines whether the GLFW examples are built
along with the library. This is enabled by default unless GLFW is being built along with the library. This is enabled by default unless GLFW is being built
as a sub-project of a larger CMake project. as a subproject of a larger CMake project.
@anchor GLFW_BUILD_TESTS @anchor GLFW_BUILD_TESTS
__GLFW_BUILD_TESTS__ determines whether the GLFW test programs are __GLFW_BUILD_TESTS__ determines whether the GLFW test programs are
built along with the library. This is enabled by default unless GLFW is being built along with the library. This is enabled by default unless GLFW is being
built as a sub-project of a larger CMake project. built as a subproject of a larger CMake project.
@anchor GLFW_BUILD_DOCS @anchor GLFW_BUILD_DOCS
__GLFW_BUILD_DOCS__ determines whether the GLFW documentation is built along __GLFW_BUILD_DOCS__ determines whether the GLFW documentation is built along
@ -358,7 +358,7 @@ For more details see the
@section compile_manual Compiling GLFW manually @section compile_manual Compiling GLFW manually
If you wish to compile GLFW without its CMake build environment then you will have to do If you wish to compile GLFW without its CMake build environment then you will have to do
at least some of the platform detection yourself. There are preprocessor macros for at least some platform-detection yourself. There are preprocessor macros for
enabling support for the platforms (window systems) available. There are also optional, enabling support for the platforms (window systems) available. There are also optional,
platform-specific macros for various features. platform-specific macros for various features.

View File

@ -61,7 +61,7 @@ information. The name and number of this chapter unfortunately varies between
versions and APIs, but has at times been named _Shared Objects and Multiple versions and APIs, but has at times been named _Shared Objects and Multiple
Contexts_. Contexts_.
GLFW comes with a barebones object sharing example program called `sharing`. GLFW comes with a bare-bones object sharing example program called `sharing`.
@subsection context_offscreen Offscreen contexts @subsection context_offscreen Offscreen contexts
@ -231,7 +231,7 @@ it suppresses the development environment's OpenGL or OpenGL ES header.
#include <GLFW/glfw3.h> #include <GLFW/glfw3.h>
@endcode @endcode
Finally you need to initialize glad once you have a suitable current context. Finally, you need to initialize glad once you have a suitable current context.
@code @code
window = glfwCreateWindow(640, 480, "My Window", NULL, NULL); window = glfwCreateWindow(640, 480, "My Window", NULL, NULL);
@ -247,7 +247,7 @@ gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
Once glad has been loaded, you have access to all OpenGL core and extension Once glad has been loaded, you have access to all OpenGL core and extension
functions supported by both the context you created and the glad loader you functions supported by both the context you created and the glad loader you
generated and you are ready to start rendering. generated. After that, you are ready to start rendering.
You can specify a minimum required OpenGL or OpenGL ES version with You can specify a minimum required OpenGL or OpenGL ES version with
[context hints](@ref window_hints_ctx). If your needs are more complex, you can [context hints](@ref window_hints_ctx). If your needs are more complex, you can

View File

@ -24,7 +24,7 @@ All input callbacks receive a window handle. By using the
or objects from your callbacks. or objects from your callbacks.
To get a better feel for how the various events callbacks behave, run the To get a better feel for how the various events callbacks behave, run the
`events` test program. It register every callback supported by GLFW and prints `events` test program. It registers every callback supported by GLFW and prints
out all arguments provided for every event, along with time and sequence out all arguments provided for every event, along with time and sequence
information. information.
@ -123,9 +123,21 @@ void key_callback(GLFWwindow* window, int key, int scancode, int action, int mod
} }
@endcode @endcode
The action is one of `GLFW_PRESS`, `GLFW_REPEAT` or `GLFW_RELEASE`. The key The action is one of `GLFW_PRESS`, `GLFW_REPEAT` or `GLFW_RELEASE`. Events with
will be `GLFW_KEY_UNKNOWN` if GLFW lacks a key token for it, for example `GLFW_PRESS` and `GLFW_RELEASE` actions are emitted for every key press. Most
_E-mail_ and _Play_ keys. keys will also emit events with `GLFW_REPEAT` actions while a key is held down.
Key events with `GLFW_REPEAT` actions are intended for text input. They are
emitted at the rate set in the user's keyboard settings. At most one key is
repeated even if several keys are held down. `GLFW_REPEAT` actions should not
be relied on to know which keys are being held down or to drive animation.
Instead you should either save the state of relevant keys based on `GLFW_PRESS`
and `GLFW_RELEASE` actions, or call @ref glfwGetKey, which provides basic cached
key state.
The key will be one of the existing [key tokens](@ref keys), or
`GLFW_KEY_UNKNOWN` if GLFW lacks a token for it, for example _E-mail_ and _Play_
keys.
The scancode is unique for every key, regardless of whether it has a key token. The scancode is unique for every key, regardless of whether it has a key token.
Scancodes are platform-specific but consistent over time, so keys will have Scancodes are platform-specific but consistent over time, so keys will have
@ -300,6 +312,16 @@ glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
This mode puts no limit on the motion of the cursor. This mode puts no limit on the motion of the cursor.
If you wish the cursor to be visible but confined to the content area of the
window, set the cursor mode to `GLFW_CURSOR_CAPTURED`.
@code
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_CAPTURED);
@endcode
The cursor will behave normally inside the content area but will not be able to
leave unless the window loses focus.
To exit out of either of these special modes, restore the `GLFW_CURSOR_NORMAL` To exit out of either of these special modes, restore the `GLFW_CURSOR_NORMAL`
cursor mode. cursor mode.
@ -307,6 +329,8 @@ cursor mode.
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL); glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
@endcode @endcode
If the cursor was disabled, this will move it back to its last visible position.
@anchor GLFW_RAW_MOUSE_MOTION @anchor GLFW_RAW_MOUSE_MOTION
@subsection raw_mouse_motion Raw mouse motion @subsection raw_mouse_motion Raw mouse motion
@ -370,7 +394,7 @@ sequential rows, starting from the top-left corner.
@subsubsection cursor_standard Standard cursor creation @subsubsection cursor_standard Standard cursor creation
A cursor with a [standard shape](@ref shapes) from the current system cursor A cursor with a [standard shape](@ref shapes) from the current system cursor
theme can be can be created with @ref glfwCreateStandardCursor. theme can be created with @ref glfwCreateStandardCursor.
@code @code
GLFWcursor* url_cursor = glfwCreateStandardCursor(GLFW_POINTING_HAND_CURSOR); GLFWcursor* url_cursor = glfwCreateStandardCursor(GLFW_POINTING_HAND_CURSOR);

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@ -162,7 +162,7 @@ GLFW can be compiled for more than one platform (window system) at once. This l
a single library binary support both X11 and Wayland on Linux and other Unix-like systems. a single library binary support both X11 and Wayland on Linux and other Unix-like systems.
You can control platform selection via the @ref GLFW_PLATFORM initialization hint. By You can control platform selection via the @ref GLFW_PLATFORM initialization hint. By
default this is set to @ref GLFW_ANY_PLATFORM, which will look for supported window default, this is set to @ref GLFW_ANY_PLATFORM, which will look for supported window
systems in order of priority and select the first one it finds. It can also be set to any systems in order of priority and select the first one it finds. It can also be set to any
specific platform to have GLFW only look for that one. specific platform to have GLFW only look for that one.
@ -269,9 +269,9 @@ This will destroy any remaining window, monitor and cursor objects, restore any
modified gamma ramps, re-enable the screensaver if it had been disabled and free modified gamma ramps, re-enable the screensaver if it had been disabled and free
any other resources allocated by GLFW. any other resources allocated by GLFW.
Once the library is terminated, it is as if it had never been initialized and Once the library is terminated, it is as if it had never been initialized, therefore
you will need to initialize it again before being able to use GLFW. If the you will need to initialize it again before being able to use GLFW. If the
library was not initialized or had already been terminated, it return library was not initialized or had already been terminated, it returns
immediately. immediately.
@ -391,14 +391,14 @@ which monitor the window is currently considered to be on.
This section describes the conditions under which GLFW can be expected to This section describes the conditions under which GLFW can be expected to
function, barring bugs in the operating system or drivers. Use of GLFW outside function, barring bugs in the operating system or drivers. Use of GLFW outside
of these limits may work on some platforms, or on some machines, or some of the these limits may work on some platforms, or on some machines, or some of the
time, or on some versions of GLFW, but it may break at any time and this will time, or on some versions of GLFW, but it may break at any time and this will
not be considered a bug. not be considered a bug.
@subsection lifetime Pointer lifetimes @subsection lifetime Pointer lifetimes
GLFW will never free any pointer you provide to it and you must never free any GLFW will never free any pointer you provide to it, and you must never free any
pointer it provides to you. pointer it provides to you.
Many GLFW functions return pointers to dynamically allocated structures, strings Many GLFW functions return pointers to dynamically allocated structures, strings
@ -602,15 +602,15 @@ The format of the string is as follows:
- The names of the always supported context creation APIs EGL and OSMesa - The names of the always supported context creation APIs EGL and OSMesa
- Any additional compile-time options, APIs and (on Windows) what compiler was used - Any additional compile-time options, APIs and (on Windows) what compiler was used
For example, GLFW 3.4 compiled as a DLL for Windows with MinGW may have a version string For example, compiling GLFW 3.4 with MinGW as a DLL for Windows, may result in a version string
like this: like this:
@code @code
3.4.0 Win32 WGL Null EGL OSMesa MinGW DLL 3.4.0 Win32 WGL Null EGL OSMesa MinGW DLL
@endcode @endcode
While GLFW compiled as as static library for Linux with both Wayland and X11 enabled may Compiling GLFW as a static library for Linux, with both Wayland and X11 enabled, may
have a version string like this: result in a version string like this:
@code @code
3.4.0 Wayland X11 GLX Null EGL OSMesa monotonic 3.4.0 Wayland X11 GLX Null EGL OSMesa monotonic

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@ -138,7 +138,7 @@ glfwGetMonitorPhysicalSize(monitor, &width_mm, &height_mm);
@endcode @endcode
While this can be used to calculate the raw DPI of a monitor, this is often not While this can be used to calculate the raw DPI of a monitor, this is often not
useful. Instead use the [monitor content scale](@ref monitor_scale) and useful. Instead, use the [monitor content scale](@ref monitor_scale) and
[window content scale](@ref window_scale) to scale your content. [window content scale](@ref window_scale) to scale your content.
@ -261,7 +261,7 @@ To experiment with gamma correction via the @ref glfwSetGamma function, run the
`gamma` test program. `gamma` test program.
@note The software controlled gamma ramp is applied _in addition_ to the @note The software controlled gamma ramp is applied _in addition_ to the
hardware gamma correction, which today is usually an approximation of sRGB hardware gamma correction, which today is typically an approximation of sRGB
gamma. This means that setting a perfectly linear ramp, or gamma 1.0, will gamma. This means that setting a perfectly linear ramp, or gamma 1.0, will
produce the default (usually sRGB-like) behavior. produce the default (usually sRGB-like) behavior.

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@ -243,7 +243,7 @@ while (!glfwWindowShouldClose(window))
@endcode @endcode
The close callback no longer returns a value. Instead, it is called after the The close callback no longer returns a value. Instead, it is called after the
close flag has been set so it can override its value, if it chooses to, before close flag has been set, so it can optionally override its value, before
event processing completes. You may however not call @ref glfwDestroyWindow event processing completes. You may however not call @ref glfwDestroyWindow
from the close callback (or any other window related callback). from the close callback (or any other window related callback).
@ -350,11 +350,11 @@ from a repeat. Note that @ref glfwGetKey still returns only `GLFW_PRESS` or
GLFW 3 key tokens map to physical keys, unlike in GLFW 2 where they mapped to GLFW 3 key tokens map to physical keys, unlike in GLFW 2 where they mapped to
the values generated by the current keyboard layout. The tokens are named the values generated by the current keyboard layout. The tokens are named
according to the values they would have using the standard US layout, but this according to the values they would have in the standard US layout, but this
is only a convenience, as most programmers are assumed to know that layout. is only a convenience, as most programmers are assumed to know that layout.
This means that (for example) `GLFW_KEY_LEFT_BRACKET` is always a single key and This means that (for example) `GLFW_KEY_LEFT_BRACKET` is always a single key and
is the same key in the same place regardless of what keyboard layouts the users is the same key in the same place regardless of what keyboard layouts the users
of your program has. of your program have.
The key input facility was never meant for text input, although using it that The key input facility was never meant for text input, although using it that
way worked slightly better in GLFW 2. If you were using it to input text, you way worked slightly better in GLFW 2. If you were using it to input text, you

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@ -32,7 +32,7 @@ support for a given platform is compiled in with @ref glfwPlatformSupported.
GLFW now provides the standard cursor shapes @ref GLFW_RESIZE_NWSE_CURSOR and GLFW now provides the standard cursor shapes @ref GLFW_RESIZE_NWSE_CURSOR and
@ref GLFW_RESIZE_NESW_CURSOR for diagonal resizing, @ref GLFW_RESIZE_ALL_CURSOR @ref GLFW_RESIZE_NESW_CURSOR for diagonal resizing, @ref GLFW_RESIZE_ALL_CURSOR
for omni-directional resizing and @ref GLFW_NOT_ALLOWED_CURSOR for showing an for omnidirectional resizing and @ref GLFW_NOT_ALLOWED_CURSOR for showing an
action is not allowed. action is not allowed.
Unlike the original set, these shapes may not be available everywhere and Unlike the original set, these shapes may not be available everywhere and
@ -54,6 +54,12 @@ to whatever window is behind it. This can also be changed after window
creation with the matching [window attribute](@ref GLFW_MOUSE_PASSTHROUGH_attrib). creation with the matching [window attribute](@ref GLFW_MOUSE_PASSTHROUGH_attrib).
@subsubsection wayland_app_id_34 Wayland app_id specification
GLFW now supports specifying the app_id for a Wayland window using the
[GLFW_WAYLAND_APP_ID](@ref GLFW_WAYLAND_APP_ID_hint) window hint string.
@subsubsection features_34_angle_backend Support for ANGLE rendering backend selection @subsubsection features_34_angle_backend Support for ANGLE rendering backend selection
GLFW now provides the GLFW now provides the
@ -63,6 +69,14 @@ requesting a specific rendering backend when using
contexts. contexts.
@subsubsection captured_cursor_34 Captured cursor mode
GLFW now supports confining the cursor to the window content area with the @ref
GLFW_CURSOR_CAPTURED cursor mode.
For more information see @ref cursor_mode.
@subsubsection features_34_init_allocator Support for custom memory allocator @subsubsection features_34_init_allocator Support for custom memory allocator
GLFW now supports plugging a custom memory allocator at initialization with @ref GLFW now supports plugging a custom memory allocator at initialization with @ref
@ -73,6 +87,14 @@ function pointers corresponding to the standard library functions `malloc`,
For more information see @ref init_allocator. For more information see @ref init_allocator.
@subsubsection features_34_position_hint Window hints for initial position
GLFW now provides the @ref GLFW_POSITION_X and @ref GLFW_POSITION_Y window hints for
specifying the initial position of the window. This removes the need to create a hidden
window, move it and then show it. The default value of these hints is
`GLFW_ANY_POSITION`, which selects the previous behavior.
@subsubsection features_34_win32_keymenu Support for keyboard access to Windows window menu @subsubsection features_34_win32_keymenu Support for keyboard access to Windows window menu
GLFW now provides the GLFW now provides the
@ -89,7 +111,7 @@ applications.
Because GLFW now supports runtime selection of platform (window system), a library binary Because GLFW now supports runtime selection of platform (window system), a library binary
may export native access functions for multiple platforms. Starting with version 3.4 you may export native access functions for multiple platforms. Starting with version 3.4 you
must not assume that GLFW is running on a platform just because it exports native access must not assume that GLFW is running on a platform just because it exports native access
functions for it. After initialization you can query the selected platform with @ref functions for it. After initialization, you can query the selected platform with @ref
glfwGetPlatform. glfwGetPlatform.
@ -115,7 +137,20 @@ To work around this, call any joystick function before waiting for events, for
example by setting a [joystick callback](@ref joystick_event). example by setting a [joystick callback](@ref joystick_event).
@subsubsection standalone_34 Tests and examples are disabled when built as a sub-project @subsubsection wayland_alpha_34 Frambuffer may lack alpha channel on older Wayland systems
On Wayland, when creating an EGL context on a machine lacking the new
`EGL_EXT_present_opaque` extension, the @ref GLFW_ALPHA_BITS window hint will be
ignored and the framebuffer will have no alpha channel. This is because some
Wayland compositors treat any buffer with an alpha channel as per-pixel
transparent.
If you want a per-pixel transparent window, see the
[GLFW_TRANSPARENT_FRAMEBUFFER](@ref GLFW_TRANSPARENT_FRAMEBUFFER_hint) window
hint.
@subsubsection standalone_34 Tests and examples are disabled when built as a subproject
GLFW now does not build the tests and examples when it is added as GLFW now does not build the tests and examples when it is added as
a subdirectory of another CMake project. To enable these, set the @ref a subdirectory of another CMake project. To enable these, set the @ref
@ -149,7 +184,7 @@ GLFW_TRANSPARENT_FRAMEBUFFER on Windows 7 if DWM transparency is off
(the Transparency setting under Personalization > Window Color). (the Transparency setting under Personalization > Window Color).
@subsubsection emptyevents_34 Empty events on X11 no longer roundtrip to server @subsubsection emptyevents_34 Empty events on X11 no longer round-trip to server
Events posted with @ref glfwPostEmptyEvent now use a separate unnamed pipe Events posted with @ref glfwPostEmptyEvent now use a separate unnamed pipe
instead of sending an X11 client event to the helper window. instead of sending an X11 client event to the helper window.
@ -239,6 +274,10 @@ then GLFW will fail to initialize.
- @ref GLFW_ANGLE_PLATFORM_TYPE_VULKAN - @ref GLFW_ANGLE_PLATFORM_TYPE_VULKAN
- @ref GLFW_ANGLE_PLATFORM_TYPE_METAL - @ref GLFW_ANGLE_PLATFORM_TYPE_METAL
- @ref GLFW_X11_XCB_VULKAN_SURFACE - @ref GLFW_X11_XCB_VULKAN_SURFACE
- @ref GLFW_CURSOR_CAPTURED
- @ref GLFW_POSITION_X
- @ref GLFW_POSITION_Y
- @ref GLFW_ANY_POSITION
@section news_archive Release notes for earlier versions @section news_archive Release notes for earlier versions

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@ -149,10 +149,6 @@ if (!window)
} }
@endcode @endcode
The window handle is passed to all window related functions and is provided to
along to all window related callbacks, so they can tell which window received
the event.
When a window and context is no longer needed, destroy it. When a window and context is no longer needed, destroy it.
@code @code
@ -238,7 +234,7 @@ events as described below.
@subsection quick_render Rendering with OpenGL @subsection quick_render Rendering with OpenGL
Once you have a current OpenGL context, you can use OpenGL normally. In this Once you have a current OpenGL context, you can use OpenGL normally. In this
tutorial, a multi-colored rotating triangle will be rendered. The framebuffer tutorial, a multicolored rotating triangle will be rendered. The framebuffer
size needs to be retrieved for `glViewport`. size needs to be retrieved for `glViewport`.
@code @code

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@ -37,8 +37,8 @@ By default, GLFW will load the Vulkan loader dynamically at runtime via its stan
`vulkan-1.dll` on Windows, `libvulkan.so.1` on Linux and other Unix-like systems and `vulkan-1.dll` on Windows, `libvulkan.so.1` on Linux and other Unix-like systems and
`libvulkan.1.dylib` on macOS. `libvulkan.1.dylib` on macOS.
@macos GLFW will also look up and search the executable subdirectory of your application @macos GLFW will also look up and search the `Frameworks` subdirectory of your
bundle. application bundle.
If your code is using a Vulkan loader with a different name or in a non-standard location If your code is using a Vulkan loader with a different name or in a non-standard location
you will need to direct GLFW to it. Pass your version of `vkGetInstanceProcAddr` to @ref you will need to direct GLFW to it. Pass your version of `vkGetInstanceProcAddr` to @ref
@ -142,7 +142,7 @@ PFN_vkGetDeviceProcAddr pfnGetDeviceProcAddr = (PFN_vkGetDeviceProcAddr)
glfwGetInstanceProcAddress(instance, "vkGetDeviceProcAddr"); glfwGetInstanceProcAddress(instance, "vkGetDeviceProcAddr");
@endcode @endcode
Device-specific functions may execute a little bit faster, due to not having to Device-specific functions may execute a little faster, due to not having to
dispatch internally based on the device passed to them. For more information dispatch internally based on the device passed to them. For more information
about `vkGetDeviceProcAddr`, see the Vulkan documentation. about `vkGetDeviceProcAddr`, see the Vulkan documentation.
@ -188,6 +188,13 @@ check whether any extensions you wish to enable are already in the returned
array, as it is an error to specify an extension more than once in the array, as it is an error to specify an extension more than once in the
`VkInstanceCreateInfo` struct. `VkInstanceCreateInfo` struct.
@macos MoltenVK is (as of July 2022) not yet a fully conformant implementation
of Vulkan. As of Vulkan SDK 1.3.216.0, this means you must also enable the
`VK_KHR_portability_enumeration` instance extension and set the
`VK_INSTANCE_CREATE_ENUMERATE_PORTABILITY_BIT_KHR` bit in the instance creation
info flags for MoltenVK to show up in the list of physical devices. For more
information, see the Vulkan and MoltenVK documentation.
@section vulkan_present Querying for Vulkan presentation support @section vulkan_present Querying for Vulkan presentation support

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@ -256,6 +256,14 @@ This is only supported for undecorated windows. Decorated windows with this
enabled will behave differently between platforms. Possible values are enabled will behave differently between platforms. Possible values are
`GLFW_TRUE` and `GLFW_FALSE`. `GLFW_TRUE` and `GLFW_FALSE`.
@anchor GLFW_POSITION_X
@anchor GLFW_POSITION_Y
__GLFW_POSITION_X__ and __GLFW_POSITION_Y__ specify the desired initial position
of the window. The window manager may modify or ignore these coordinates. If
either or both of these hints are set to `GLFW_ANY_POSITION` then the window
manager will position the window where it thinks the user will prefer it.
Possible values are any valid screen coordinates and `GLFW_ANY_POSITION`.
@subsubsection window_hints_fb Framebuffer related hints @subsubsection window_hints_fb Framebuffer related hints
@ -489,9 +497,17 @@ should also declare this in its `Info.plist` by setting the
@anchor GLFW_X11_CLASS_NAME_hint @anchor GLFW_X11_CLASS_NAME_hint
@anchor GLFW_X11_INSTANCE_NAME_hint @anchor GLFW_X11_INSTANCE_NAME_hint
__GLFW_X11_CLASS_NAME__ and __GLFW_X11_INSTANCE_NAME__ specifies the desired __GLFW_X11_CLASS_NAME__ and __GLFW_X11_INSTANCE_NAME__ specifies the desired
ASCII encoded class and instance parts of the ICCCM `WM_CLASS` window property. ASCII encoded class and instance parts of the ICCCM `WM_CLASS` window property. Both
hints need to be set to something other than an empty string for them to take effect.
These are set with @ref glfwWindowHintString. These are set with @ref glfwWindowHintString.
@subsubsection window_hints_wayland Wayland specific window hints
@anchor GLFW_WAYLAND_APP_ID_hint
__GLFW_WAYLAND_APP_ID__ specifies the Wayland app_id for a window, used
by window managers to identify types of windows. This is set with
@ref glfwWindowHintString.
@subsubsection window_hints_values Supported and default values @subsubsection window_hints_values Supported and default values
@ -509,6 +525,8 @@ GLFW_TRANSPARENT_FRAMEBUFFER | `GLFW_FALSE` | `GLFW_TRUE` or `GL
GLFW_FOCUS_ON_SHOW | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` GLFW_FOCUS_ON_SHOW | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
GLFW_SCALE_TO_MONITOR | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE` GLFW_SCALE_TO_MONITOR | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
GLFW_MOUSE_PASSTHROUGH | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE` GLFW_MOUSE_PASSTHROUGH | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
GLFW_POSITION_X | `GLFW_ANY_POSITION` | Any valid screen x-coordinate or `GLFW_ANY_POSITION`
GLFW_POSITION_Y | `GLFW_ANY_POSITION` | Any valid screen y-coordinate or `GLFW_ANY_POSITION`
GLFW_RED_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE` GLFW_RED_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
GLFW_GREEN_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE` GLFW_GREEN_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
GLFW_BLUE_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE` GLFW_BLUE_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
@ -540,6 +558,7 @@ GLFW_COCOA_FRAME_NAME | `""` | A UTF-8 encoded fr
GLFW_COCOA_GRAPHICS_SWITCHING | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE` GLFW_COCOA_GRAPHICS_SWITCHING | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
GLFW_X11_CLASS_NAME | `""` | An ASCII encoded `WM_CLASS` class name GLFW_X11_CLASS_NAME | `""` | An ASCII encoded `WM_CLASS` class name
GLFW_X11_INSTANCE_NAME | `""` | An ASCII encoded `WM_CLASS` instance name GLFW_X11_INSTANCE_NAME | `""` | An ASCII encoded `WM_CLASS` instance name
GLFW_WAYLAND_APP_ID | `""` | An ASCII encoded Wayland `app_id` name
@section window_events Window event processing @section window_events Window event processing
@ -790,7 +809,20 @@ are undefined if they conflict.
@subsection window_pos Window position @subsection window_pos Window position
The position of a windowed-mode window can be changed with @ref By default, the window manager chooses the position of new windowed mode
windows, based on its size and which monitor the user appears to be working on.
This is most often the right choice. If you need to create a window at
a specific position, you can set the desired position with the @ref
GLFW_POSITION_X and @ref GLFW_POSITION_Y window hints.
@code
glfwWindowHint(GLFW_POSITION_X, 70);
glfwWindowHint(GLFW_POSITION_Y, 83);
@endcode
To restore the previous behavior, set these hints to `GLFW_ANY_POSITION`.
The position of a windowed mode window can be changed with @ref
glfwSetWindowPos. This moves the window so that the upper-left corner of its glfwSetWindowPos. This moves the window so that the upper-left corner of its
content area has the specified [screen coordinates](@ref coordinate_systems). content area has the specified [screen coordinates](@ref coordinate_systems).
The window system may put limitations on window placement. The window system may put limitations on window placement.

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@ -44,7 +44,6 @@ int main(int argc, char** argv)
exit(EXIT_FAILURE); exit(EXIT_FAILURE);
} }
glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
glfwWindowHint(GLFW_DECORATED, GLFW_FALSE); glfwWindowHint(GLFW_DECORATED, GLFW_FALSE);
glfwGetMonitorWorkarea(glfwGetPrimaryMonitor(), &xpos, &ypos, NULL, &height); glfwGetMonitorWorkarea(glfwGetPrimaryMonitor(), &xpos, &ypos, NULL, &height);
@ -66,6 +65,9 @@ int main(int argc, char** argv)
if (i > 0) if (i > 0)
glfwWindowHint(GLFW_FOCUS_ON_SHOW, GLFW_FALSE); glfwWindowHint(GLFW_FOCUS_ON_SHOW, GLFW_FALSE);
glfwWindowHint(GLFW_POSITION_X, xpos + size * (1 + (i & 1)));
glfwWindowHint(GLFW_POSITION_Y, ypos + size * (1 + (i >> 1)));
windows[i] = glfwCreateWindow(size, size, "Multi-Window Example", NULL, NULL); windows[i] = glfwCreateWindow(size, size, "Multi-Window Example", NULL, NULL);
if (!windows[i]) if (!windows[i])
{ {
@ -75,9 +77,6 @@ int main(int argc, char** argv)
exit(EXIT_FAILURE); exit(EXIT_FAILURE);
} }
glfwSetWindowPos(windows[i],
xpos + size * (1 + (i & 1)),
ypos + size * (1 + (i >> 1)));
glfwSetInputMode(windows[i], GLFW_STICKY_KEYS, GLFW_TRUE); glfwSetInputMode(windows[i], GLFW_STICKY_KEYS, GLFW_TRUE);
glfwMakeContextCurrent(windows[i]); glfwMakeContextCurrent(windows[i]);
@ -85,9 +84,6 @@ int main(int argc, char** argv)
glClearColor(colors[i].r, colors[i].g, colors[i].b, 1.f); glClearColor(colors[i].r, colors[i].g, colors[i].b, 1.f);
} }
for (int i = 0; i < 4; i++)
glfwShowWindow(windows[i]);
for (;;) for (;;)
{ {
for (int i = 0; i < 4; i++) for (int i = 0; i < 4; i++)

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@ -927,6 +927,18 @@ extern "C" {
*/ */
#define GLFW_MOUSE_PASSTHROUGH 0x0002000D #define GLFW_MOUSE_PASSTHROUGH 0x0002000D
/*! @brief Initial position x-coordinate window hint.
*
* Initial position x-coordinate [window hint](@ref GLFW_POSITION_X).
*/
#define GLFW_POSITION_X 0x0002000E
/*! @brief Initial position y-coordinate window hint.
*
* Initial position y-coordinate [window hint](@ref GLFW_POSITION_Y).
*/
#define GLFW_POSITION_Y 0x0002000F
/*! @brief Framebuffer bit depth hint. /*! @brief Framebuffer bit depth hint.
* *
* Framebuffer bit depth [hint](@ref GLFW_RED_BITS). * Framebuffer bit depth [hint](@ref GLFW_RED_BITS).
@ -1105,6 +1117,12 @@ extern "C" {
*/ */
#define GLFW_X11_INSTANCE_NAME 0x00024002 #define GLFW_X11_INSTANCE_NAME 0x00024002
#define GLFW_WIN32_KEYBOARD_MENU 0x00025001 #define GLFW_WIN32_KEYBOARD_MENU 0x00025001
/*! @brief Wayland specific
* [window hint](@ref GLFW_WAYLAND_APP_ID_hint).
*
* Allows specification of the Wayland app_id.
*/
#define GLFW_WAYLAND_APP_ID 0x00026001
/*! @} */ /*! @} */
#define GLFW_NO_API 0 #define GLFW_NO_API 0
@ -1128,6 +1146,7 @@ extern "C" {
#define GLFW_CURSOR_NORMAL 0x00034001 #define GLFW_CURSOR_NORMAL 0x00034001
#define GLFW_CURSOR_HIDDEN 0x00034002 #define GLFW_CURSOR_HIDDEN 0x00034002
#define GLFW_CURSOR_DISABLED 0x00034003 #define GLFW_CURSOR_DISABLED 0x00034003
#define GLFW_CURSOR_CAPTURED 0x00034004
#define GLFW_ANY_RELEASE_BEHAVIOR 0 #define GLFW_ANY_RELEASE_BEHAVIOR 0
#define GLFW_RELEASE_BEHAVIOR_FLUSH 0x00035001 #define GLFW_RELEASE_BEHAVIOR_FLUSH 0x00035001
@ -1145,6 +1164,8 @@ extern "C" {
#define GLFW_ANGLE_PLATFORM_TYPE_VULKAN 0x00037007 #define GLFW_ANGLE_PLATFORM_TYPE_VULKAN 0x00037007
#define GLFW_ANGLE_PLATFORM_TYPE_METAL 0x00037008 #define GLFW_ANGLE_PLATFORM_TYPE_METAL 0x00037008
#define GLFW_ANY_POSITION 0x80000000
/*! @defgroup shapes Standard cursor shapes /*! @defgroup shapes Standard cursor shapes
* @brief Standard system cursor shapes. * @brief Standard system cursor shapes.
* *
@ -2826,11 +2847,11 @@ GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* monitor);
* @param[in] monitor The monitor whose gamma ramp to set. * @param[in] monitor The monitor whose gamma ramp to set.
* @param[in] gamma The desired exponent. * @param[in] gamma The desired exponent.
* *
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref GLFW_INVALID_VALUE,
* GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR. * @ref GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
* *
* @remark @wayland Gamma handling is a privileged protocol, this function * @remark @wayland Gamma handling is a privileged protocol, this function
* will thus never be implemented and emits @ref GLFW_PLATFORM_ERROR. * will thus never be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE.
* *
* @thread_safety This function must only be called from the main thread. * @thread_safety This function must only be called from the main thread.
* *
@ -2850,11 +2871,11 @@ GLFWAPI void glfwSetGamma(GLFWmonitor* monitor, float gamma);
* @return The current gamma ramp, or `NULL` if an * @return The current gamma ramp, or `NULL` if an
* [error](@ref error_handling) occurred. * [error](@ref error_handling) occurred.
* *
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref GLFW_PLATFORM_ERROR
* GLFW_PLATFORM_ERROR. * and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
* *
* @remark @wayland Gamma handling is a privileged protocol, this function * @remark @wayland Gamma handling is a privileged protocol, this function
* will thus never be implemented and emits @ref GLFW_PLATFORM_ERROR while * will thus never be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE while
* returning `NULL`. * returning `NULL`.
* *
* @pointer_lifetime The returned structure and its arrays are allocated and * @pointer_lifetime The returned structure and its arrays are allocated and
@ -2889,8 +2910,8 @@ GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* monitor);
* @param[in] monitor The monitor whose gamma ramp to set. * @param[in] monitor The monitor whose gamma ramp to set.
* @param[in] ramp The gamma ramp to use. * @param[in] ramp The gamma ramp to use.
* *
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref GLFW_PLATFORM_ERROR
* GLFW_PLATFORM_ERROR. * and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
* *
* @remark The size of the specified gamma ramp should match the size of the * @remark The size of the specified gamma ramp should match the size of the
* current ramp for that monitor. * current ramp for that monitor.
@ -2898,7 +2919,7 @@ GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* monitor);
* @remark @win32 The gamma ramp size must be 256. * @remark @win32 The gamma ramp size must be 256.
* *
* @remark @wayland Gamma handling is a privileged protocol, this function * @remark @wayland Gamma handling is a privileged protocol, this function
* will thus never be implemented and emits @ref GLFW_PLATFORM_ERROR. * will thus never be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE.
* *
* @pointer_lifetime The specified gamma ramp is copied before this function * @pointer_lifetime The specified gamma ramp is copied before this function
* returns. * returns.
@ -3041,10 +3062,10 @@ GLFWAPI void glfwWindowHintString(int hint, const char* value);
* OpenGL or OpenGL ES context. * OpenGL or OpenGL ES context.
* *
* By default, newly created windows use the placement recommended by the * By default, newly created windows use the placement recommended by the
* window system. To create the window at a specific position, make it * window system. To create the window at a specific position, set the @ref
* initially invisible using the [GLFW_VISIBLE](@ref GLFW_VISIBLE_hint) window * GLFW_POSITION_X and @ref GLFW_POSITION_Y window hints before creation. To
* hint, set its [position](@ref window_pos) and then [show](@ref window_hide) * restore the default behavior, set either or both hints back to
* it. * `GLFW_ANY_POSITION`.
* *
* As long as at least one full screen window is not iconified, the screensaver * As long as at least one full screen window is not iconified, the screensaver
* is prohibited from starting. * is prohibited from starting.
@ -3683,8 +3704,9 @@ GLFWAPI void glfwSetWindowOpacity(GLFWwindow* window, float opacity);
* previously restored. If the window is already iconified, this function does * previously restored. If the window is already iconified, this function does
* nothing. * nothing.
* *
* If the specified window is a full screen window, the original monitor * If the specified window is a full screen window, GLFW restores the original
* resolution is restored until the window is restored. * video mode of the monitor. The window's desired video mode is set again
* when the window is restored.
* *
* @param[in] window The window to iconify. * @param[in] window The window to iconify.
* *
@ -3714,8 +3736,8 @@ GLFWAPI void glfwIconifyWindow(GLFWwindow* window);
* (minimized) or maximized. If the window is already restored, this function * (minimized) or maximized. If the window is already restored, this function
* does nothing. * does nothing.
* *
* If the specified window is a full screen window, the resolution chosen for * If the specified window is an iconified full screen window, its desired
* the window is restored on the selected monitor. * video mode is set again for its monitor when the window is restored.
* *
* @param[in] window The window to restore. * @param[in] window The window to restore.
* *
@ -3983,6 +4005,9 @@ GLFWAPI void glfwSetWindowMonitor(GLFWwindow* window, GLFWmonitor* monitor, int
* errors. However, this function should not fail as long as it is passed * errors. However, this function should not fail as long as it is passed
* valid arguments and the library has been [initialized](@ref intro_init). * valid arguments and the library has been [initialized](@ref intro_init).
* *
* @remark @wayland The Wayland protocol provides no way to check whether a
* window is iconfied, so @ref GLFW_ICONIFIED always returns `GLFW_FALSE`.
*
* @thread_safety This function must only be called from the main thread. * @thread_safety This function must only be called from the main thread.
* *
* @sa @ref window_attribs * @sa @ref window_attribs
@ -4017,7 +4042,8 @@ GLFWAPI int glfwGetWindowAttrib(GLFWwindow* window, int attrib);
* @param[in] value `GLFW_TRUE` or `GLFW_FALSE`. * @param[in] value `GLFW_TRUE` or `GLFW_FALSE`.
* *
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
* GLFW_INVALID_ENUM, @ref GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR. * GLFW_INVALID_ENUM, @ref GLFW_INVALID_VALUE, @ref GLFW_PLATFORM_ERROR and @ref
* GLFW_FEATURE_UNAVAILABLE.
* *
* @remark Calling @ref glfwGetWindowAttrib will always return the latest * @remark Calling @ref glfwGetWindowAttrib will always return the latest
* value, even if that value is ignored by the current mode of the window. * value, even if that value is ignored by the current mode of the window.
@ -4568,6 +4594,8 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode);
* - `GLFW_CURSOR_DISABLED` hides and grabs the cursor, providing virtual * - `GLFW_CURSOR_DISABLED` hides and grabs the cursor, providing virtual
* and unlimited cursor movement. This is useful for implementing for * and unlimited cursor movement. This is useful for implementing for
* example 3D camera controls. * example 3D camera controls.
* - `GLFW_CURSOR_CAPTURED` makes the cursor visible and confines it to the
* content area of the window.
* *
* If the mode is `GLFW_STICKY_KEYS`, the value must be either `GLFW_TRUE` to * If the mode is `GLFW_STICKY_KEYS`, the value must be either `GLFW_TRUE` to
* enable sticky keys, or `GLFW_FALSE` to disable it. If sticky keys are * enable sticky keys, or `GLFW_FALSE` to disable it. If sticky keys are
@ -4742,8 +4770,7 @@ GLFWAPI int glfwGetKeyScancode(int key);
* *
* This function returns the last state reported for the specified key to the * This function returns the last state reported for the specified key to the
* specified window. The returned state is one of `GLFW_PRESS` or * specified window. The returned state is one of `GLFW_PRESS` or
* `GLFW_RELEASE`. The higher-level action `GLFW_REPEAT` is only reported to * `GLFW_RELEASE`. The action `GLFW_REPEAT` is only reported to the key callback.
* the key callback.
* *
* If the @ref GLFW_STICKY_KEYS input mode is enabled, this function returns * If the @ref GLFW_STICKY_KEYS input mode is enabled, this function returns
* `GLFW_PRESS` the first time you call it for a key that was pressed, even if * `GLFW_PRESS` the first time you call it for a key that was pressed, even if
@ -4867,11 +4894,11 @@ GLFWAPI void glfwGetCursorPos(GLFWwindow* window, double* xpos, double* ypos);
* @param[in] ypos The desired y-coordinate, relative to the top edge of the * @param[in] ypos The desired y-coordinate, relative to the top edge of the
* content area. * content area.
* *
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
* GLFW_PLATFORM_ERROR. * GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
* *
* @remark @wayland This function will only work when the cursor mode is * @remark @wayland This function will only work when the cursor mode is
* `GLFW_CURSOR_DISABLED`, otherwise it will do nothing. * `GLFW_CURSOR_DISABLED`, otherwise it will emit @ref GLFW_FEATURE_UNAVAILABLE.
* *
* @thread_safety This function must only be called from the main thread. * @thread_safety This function must only be called from the main thread.
* *

View File

@ -103,17 +103,23 @@ extern "C" {
#undef GLFW_APIENTRY_DEFINED #undef GLFW_APIENTRY_DEFINED
#endif #endif
#include <windows.h> #include <windows.h>
#elif defined(GLFW_EXPOSE_NATIVE_COCOA) || defined(GLFW_EXPOSE_NATIVE_NSGL) #endif
#if defined(GLFW_EXPOSE_NATIVE_COCOA) || defined(GLFW_EXPOSE_NATIVE_NSGL)
#if defined(__OBJC__) #if defined(__OBJC__)
#import <Cocoa/Cocoa.h> #import <Cocoa/Cocoa.h>
#else #else
#include <ApplicationServices/ApplicationServices.h> #include <ApplicationServices/ApplicationServices.h>
#include <objc/objc.h> #include <objc/objc.h>
#endif #endif
#elif defined(GLFW_EXPOSE_NATIVE_X11) || defined(GLFW_EXPOSE_NATIVE_GLX) #endif
#if defined(GLFW_EXPOSE_NATIVE_X11) || defined(GLFW_EXPOSE_NATIVE_GLX)
#include <X11/Xlib.h> #include <X11/Xlib.h>
#include <X11/extensions/Xrandr.h> #include <X11/extensions/Xrandr.h>
#elif defined(GLFW_EXPOSE_NATIVE_WAYLAND) #endif
#if defined(GLFW_EXPOSE_NATIVE_WAYLAND)
#include <wayland-client.h> #include <wayland-client.h>
#endif #endif

View File

@ -27,6 +27,9 @@
//======================================================================== //========================================================================
#include "internal.h" #include "internal.h"
#if defined(_GLFW_COCOA)
#include <sys/param.h> // For MAXPATHLEN #include <sys/param.h> // For MAXPATHLEN
// Needed for _NSGetProgname // Needed for _NSGetProgname
@ -460,18 +463,26 @@ void* _glfwLoadLocalVulkanLoaderCocoa(void)
if (!bundle) if (!bundle)
return NULL; return NULL;
CFURLRef url = CFURLRef frameworksUrl = CFBundleCopyPrivateFrameworksURL(bundle);
CFBundleCopyAuxiliaryExecutableURL(bundle, CFSTR("libvulkan.1.dylib")); if (!frameworksUrl)
if (!url)
return NULL; return NULL;
CFURLRef loaderUrl = CFURLCreateCopyAppendingPathComponent(
kCFAllocatorDefault, frameworksUrl, CFSTR("libvulkan.1.dylib"), false);
if (!loaderUrl)
{
CFRelease(frameworksUrl);
return NULL;
}
char path[PATH_MAX]; char path[PATH_MAX];
void* handle = NULL; void* handle = NULL;
if (CFURLGetFileSystemRepresentation(url, true, (UInt8*) path, sizeof(path) - 1)) if (CFURLGetFileSystemRepresentation(loaderUrl, true, (UInt8*) path, sizeof(path) - 1))
handle = _glfwPlatformLoadModule(path); handle = _glfwPlatformLoadModule(path);
CFRelease(url); CFRelease(loaderUrl);
CFRelease(frameworksUrl);
return handle; return handle;
} }
@ -683,3 +694,5 @@ void _glfwTerminateCocoa(void)
} // autoreleasepool } // autoreleasepool
} }
#endif // _GLFW_COCOA

View File

@ -31,8 +31,6 @@
#define GLFW_COCOA_JOYSTICK_STATE _GLFWjoystickNS ns; #define GLFW_COCOA_JOYSTICK_STATE _GLFWjoystickNS ns;
#define GLFW_COCOA_LIBRARY_JOYSTICK_STATE #define GLFW_COCOA_LIBRARY_JOYSTICK_STATE
#define GLFW_BUILD_COCOA_MAPPINGS
// Cocoa-specific per-joystick data // Cocoa-specific per-joystick data
// //
typedef struct _GLFWjoystickNS typedef struct _GLFWjoystickNS

View File

@ -29,6 +29,8 @@
#include "internal.h" #include "internal.h"
#if defined(_GLFW_COCOA)
#include <unistd.h> #include <unistd.h>
#include <ctype.h> #include <ctype.h>
#include <string.h> #include <string.h>
@ -476,3 +478,5 @@ void _glfwUpdateGamepadGUIDCocoa(char* guid)
} }
} }
#endif // _GLFW_COCOA

View File

@ -29,6 +29,8 @@
#include "internal.h" #include "internal.h"
#if defined(_GLFW_COCOA)
#include <stdlib.h> #include <stdlib.h>
#include <limits.h> #include <limits.h>
#include <math.h> #include <math.h>
@ -625,3 +627,5 @@ GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* handle)
return monitor->ns.displayID; return monitor->ns.displayID;
} }
#endif // _GLFW_COCOA

View File

@ -28,6 +28,8 @@
#include "internal.h" #include "internal.h"
#if defined(GLFW_BUILD_COCOA_TIMER)
#include <mach/mach_time.h> #include <mach/mach_time.h>
@ -53,3 +55,5 @@ uint64_t _glfwPlatformGetTimerFrequency(void)
return _glfw.timer.ns.frequency; return _glfw.timer.ns.frequency;
} }
#endif // GLFW_BUILD_COCOA_TIMER

View File

@ -28,28 +28,14 @@
#include "internal.h" #include "internal.h"
#if defined(_GLFW_COCOA)
#include <float.h> #include <float.h>
#include <string.h> #include <string.h>
// Returns the style mask corresponding to the window settings // HACK: This enum value is missing from framework headers on OS X 10.11 despite
// // having been (according to documentation) added in Mac OS X 10.7
static NSUInteger getStyleMask(_GLFWwindow* window) #define NSWindowCollectionBehaviorFullScreenNone (1 << 9)
{
NSUInteger styleMask = NSWindowStyleMaskMiniaturizable;
if (window->monitor || !window->decorated)
styleMask |= NSWindowStyleMaskBorderless;
else
{
styleMask |= NSWindowStyleMaskTitled |
NSWindowStyleMaskClosable;
if (window->resizable)
styleMask |= NSWindowStyleMaskResizable;
}
return styleMask;
}
// Returns whether the cursor is in the content area of the specified window // Returns whether the cursor is in the content area of the specified window
// //
@ -807,11 +793,35 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
contentRect = NSMakeRect(xpos, ypos, mode.width, mode.height); contentRect = NSMakeRect(xpos, ypos, mode.width, mode.height);
} }
else else
{
if (wndconfig->xpos == GLFW_ANY_POSITION ||
wndconfig->ypos == GLFW_ANY_POSITION)
{
contentRect = NSMakeRect(0, 0, wndconfig->width, wndconfig->height); contentRect = NSMakeRect(0, 0, wndconfig->width, wndconfig->height);
}
else
{
const int xpos = wndconfig->xpos;
const int ypos = _glfwTransformYCocoa(wndconfig->ypos + wndconfig->height - 1);
contentRect = NSMakeRect(xpos, ypos, wndconfig->width, wndconfig->height);
}
}
NSUInteger styleMask = NSWindowStyleMaskMiniaturizable;
if (window->monitor || !window->decorated)
styleMask |= NSWindowStyleMaskBorderless;
else
{
styleMask |= (NSWindowStyleMaskTitled | NSWindowStyleMaskClosable);
if (window->resizable)
styleMask |= NSWindowStyleMaskResizable;
}
window->ns.object = [[GLFWWindow alloc] window->ns.object = [[GLFWWindow alloc]
initWithContentRect:contentRect initWithContentRect:contentRect
styleMask:getStyleMask(window) styleMask:styleMask
backing:NSBackingStoreBuffered backing:NSBackingStoreBuffered
defer:NO]; defer:NO];
@ -824,11 +834,15 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
if (window->monitor) if (window->monitor)
[window->ns.object setLevel:NSMainMenuWindowLevel + 1]; [window->ns.object setLevel:NSMainMenuWindowLevel + 1];
else else
{
if (wndconfig->xpos == GLFW_ANY_POSITION ||
wndconfig->ypos == GLFW_ANY_POSITION)
{ {
[(NSWindow*) window->ns.object center]; [(NSWindow*) window->ns.object center];
_glfw.ns.cascadePoint = _glfw.ns.cascadePoint =
NSPointToCGPoint([window->ns.object cascadeTopLeftFromPoint: NSPointToCGPoint([window->ns.object cascadeTopLeftFromPoint:
NSPointFromCGPoint(_glfw.ns.cascadePoint)]); NSPointFromCGPoint(_glfw.ns.cascadePoint)]);
}
if (wndconfig->resizable) if (wndconfig->resizable)
{ {
@ -837,6 +851,12 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
NSWindowCollectionBehaviorManaged; NSWindowCollectionBehaviorManaged;
[window->ns.object setCollectionBehavior:behavior]; [window->ns.object setCollectionBehavior:behavior];
} }
else
{
const NSWindowCollectionBehavior behavior =
NSWindowCollectionBehaviorFullScreenNone;
[window->ns.object setCollectionBehavior:behavior];
}
if (wndconfig->floating) if (wndconfig->floating)
[window->ns.object setLevel:NSFloatingWindowLevel]; [window->ns.object setLevel:NSFloatingWindowLevel];
@ -1235,9 +1255,10 @@ void _glfwSetWindowMonitorCocoa(_GLFWwindow* window,
{ {
const NSRect contentRect = const NSRect contentRect =
NSMakeRect(xpos, _glfwTransformYCocoa(ypos + height - 1), width, height); NSMakeRect(xpos, _glfwTransformYCocoa(ypos + height - 1), width, height);
const NSUInteger styleMask = [window->ns.object styleMask];
const NSRect frameRect = const NSRect frameRect =
[window->ns.object frameRectForContentRect:contentRect [window->ns.object frameRectForContentRect:contentRect
styleMask:getStyleMask(window)]; styleMask:styleMask];
[window->ns.object setFrame:frameRect display:YES]; [window->ns.object setFrame:frameRect display:YES];
} }
@ -1254,7 +1275,27 @@ void _glfwSetWindowMonitorCocoa(_GLFWwindow* window,
// TODO: Solve this in a less terrible way // TODO: Solve this in a less terrible way
_glfwPollEventsCocoa(); _glfwPollEventsCocoa();
const NSUInteger styleMask = getStyleMask(window); NSUInteger styleMask = [window->ns.object styleMask];
if (window->monitor)
{
styleMask &= ~(NSWindowStyleMaskTitled | NSWindowStyleMaskClosable);
styleMask |= NSWindowStyleMaskBorderless;
}
else
{
if (window->decorated)
{
styleMask &= ~NSWindowStyleMaskBorderless;
styleMask |= (NSWindowStyleMaskTitled | NSWindowStyleMaskClosable);
}
if (window->resizable)
styleMask |= NSWindowStyleMaskResizable;
else
styleMask &= ~NSWindowStyleMaskResizable;
}
[window->ns.object setStyleMask:styleMask]; [window->ns.object setStyleMask:styleMask];
// HACK: Changing the style mask can cause the first responder to be cleared // HACK: Changing the style mask can cause the first responder to be cleared
[window->ns.object makeFirstResponder:window->ns.view]; [window->ns.object makeFirstResponder:window->ns.view];
@ -1300,6 +1341,20 @@ void _glfwSetWindowMonitorCocoa(_GLFWwindow* window,
else else
[window->ns.object setLevel:NSNormalWindowLevel]; [window->ns.object setLevel:NSNormalWindowLevel];
if (window->resizable)
{
const NSWindowCollectionBehavior behavior =
NSWindowCollectionBehaviorFullScreenPrimary |
NSWindowCollectionBehaviorManaged;
[window->ns.object setCollectionBehavior:behavior];
}
else
{
const NSWindowCollectionBehavior behavior =
NSWindowCollectionBehaviorFullScreenNone;
[window->ns.object setCollectionBehavior:behavior];
}
[window->ns.object setHasShadow:YES]; [window->ns.object setHasShadow:YES];
// HACK: Clearing NSWindowStyleMaskTitled resets and disables the window // HACK: Clearing NSWindowStyleMaskTitled resets and disables the window
// title property but the miniwindow title property is unaffected // title property but the miniwindow title property is unaffected
@ -1333,7 +1388,12 @@ GLFWbool _glfwWindowVisibleCocoa(_GLFWwindow* window)
GLFWbool _glfwWindowMaximizedCocoa(_GLFWwindow* window) GLFWbool _glfwWindowMaximizedCocoa(_GLFWwindow* window)
{ {
@autoreleasepool { @autoreleasepool {
if (window->resizable)
return [window->ns.object isZoomed]; return [window->ns.object isZoomed];
else
return GLFW_FALSE;
} // autoreleasepool } // autoreleasepool
} }
@ -1365,15 +1425,46 @@ GLFWbool _glfwFramebufferTransparentCocoa(_GLFWwindow* window)
void _glfwSetWindowResizableCocoa(_GLFWwindow* window, GLFWbool enabled) void _glfwSetWindowResizableCocoa(_GLFWwindow* window, GLFWbool enabled)
{ {
@autoreleasepool { @autoreleasepool {
[window->ns.object setStyleMask:getStyleMask(window)];
const NSUInteger styleMask = [window->ns.object styleMask];
if (enabled)
{
[window->ns.object setStyleMask:(styleMask | NSWindowStyleMaskResizable)];
const NSWindowCollectionBehavior behavior =
NSWindowCollectionBehaviorFullScreenPrimary |
NSWindowCollectionBehaviorManaged;
[window->ns.object setCollectionBehavior:behavior];
}
else
{
[window->ns.object setStyleMask:(styleMask & ~NSWindowStyleMaskResizable)];
const NSWindowCollectionBehavior behavior =
NSWindowCollectionBehaviorFullScreenNone;
[window->ns.object setCollectionBehavior:behavior];
}
} // autoreleasepool } // autoreleasepool
} }
void _glfwSetWindowDecoratedCocoa(_GLFWwindow* window, GLFWbool enabled) void _glfwSetWindowDecoratedCocoa(_GLFWwindow* window, GLFWbool enabled)
{ {
@autoreleasepool { @autoreleasepool {
[window->ns.object setStyleMask:getStyleMask(window)];
NSUInteger styleMask = [window->ns.object styleMask];
if (enabled)
{
styleMask |= (NSWindowStyleMaskTitled | NSWindowStyleMaskClosable);
styleMask &= ~NSWindowStyleMaskBorderless;
}
else
{
styleMask |= NSWindowStyleMaskBorderless;
styleMask &= ~(NSWindowStyleMaskTitled | NSWindowStyleMaskClosable);
}
[window->ns.object setStyleMask:styleMask];
[window->ns.object makeFirstResponder:window->ns.view]; [window->ns.object makeFirstResponder:window->ns.view];
} // autoreleasepool } // autoreleasepool
} }
@ -1546,8 +1637,16 @@ void _glfwSetCursorPosCocoa(_GLFWwindow* window, double x, double y)
void _glfwSetCursorModeCocoa(_GLFWwindow* window, int mode) void _glfwSetCursorModeCocoa(_GLFWwindow* window, int mode)
{ {
@autoreleasepool { @autoreleasepool {
if (mode == GLFW_CURSOR_CAPTURED)
{
_glfwInputError(GLFW_FEATURE_UNIMPLEMENTED,
"Cocoa: Captured cursor mode not yet implemented");
}
if (_glfwWindowFocusedCocoa(window)) if (_glfwWindowFocusedCocoa(window))
updateCursorMode(window); updateCursorMode(window);
} // autoreleasepool } // autoreleasepool
} }
@ -1969,3 +2068,5 @@ GLFWAPI id glfwGetCocoaWindow(GLFWwindow* handle)
return window->ns.object; return window->ns.object;
} }
#endif // _GLFW_COCOA

View File

@ -48,16 +48,6 @@
// //
GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig) GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig)
{ {
if (ctxconfig->share)
{
if (ctxconfig->client == GLFW_NO_API ||
ctxconfig->share->context.client == GLFW_NO_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
return GLFW_FALSE;
}
}
if (ctxconfig->source != GLFW_NATIVE_CONTEXT_API && if (ctxconfig->source != GLFW_NATIVE_CONTEXT_API &&
ctxconfig->source != GLFW_EGL_CONTEXT_API && ctxconfig->source != GLFW_EGL_CONTEXT_API &&
ctxconfig->source != GLFW_OSMESA_CONTEXT_API) ctxconfig->source != GLFW_OSMESA_CONTEXT_API)
@ -78,6 +68,23 @@ GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig)
return GLFW_FALSE; return GLFW_FALSE;
} }
if (ctxconfig->share)
{
if (ctxconfig->client == GLFW_NO_API ||
ctxconfig->share->context.client == GLFW_NO_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
return GLFW_FALSE;
}
if (ctxconfig->source != ctxconfig->share->context.source)
{
_glfwInputError(GLFW_INVALID_ENUM,
"Context creation APIs do not match between contexts");
return GLFW_FALSE;
}
}
if (ctxconfig->client == GLFW_OPENGL_API) if (ctxconfig->client == GLFW_OPENGL_API)
{ {
if ((ctxconfig->major < 1 || ctxconfig->minor < 0) || if ((ctxconfig->major < 1 || ctxconfig->minor < 0) ||

View File

@ -88,13 +88,30 @@ static int getEGLConfigAttrib(EGLConfig config, int attrib)
// Return the EGLConfig most closely matching the specified hints // Return the EGLConfig most closely matching the specified hints
// //
static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig, static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* desired, const _GLFWfbconfig* fbconfig,
EGLConfig* result) EGLConfig* result)
{ {
EGLConfig* nativeConfigs; EGLConfig* nativeConfigs;
_GLFWfbconfig* usableConfigs; _GLFWfbconfig* usableConfigs;
const _GLFWfbconfig* closest; const _GLFWfbconfig* closest;
int i, nativeCount, usableCount; int i, nativeCount, usableCount, apiBit;
GLFWbool wrongApiAvailable = GLFW_FALSE;
if (ctxconfig->client == GLFW_OPENGL_ES_API)
{
if (ctxconfig->major == 1)
apiBit = EGL_OPENGL_ES_BIT;
else
apiBit = EGL_OPENGL_ES2_BIT;
}
else
apiBit = EGL_OPENGL_BIT;
if (fbconfig->stereo)
{
_glfwInputError(GLFW_FORMAT_UNAVAILABLE, "EGL: Stereo rendering not supported");
return GLFW_FALSE;
}
eglGetConfigs(_glfw.egl.display, NULL, 0, &nativeCount); eglGetConfigs(_glfw.egl.display, NULL, 0, &nativeCount);
if (!nativeCount) if (!nativeCount)
@ -132,7 +149,7 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
if (!vi.visualid) if (!vi.visualid)
continue; continue;
if (desired->transparent) if (fbconfig->transparent)
{ {
int count; int count;
XVisualInfo* vis = XVisualInfo* vis =
@ -146,22 +163,9 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
} }
#endif // _GLFW_X11 #endif // _GLFW_X11
if (ctxconfig->client == GLFW_OPENGL_ES_API) if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & apiBit))
{ {
if (ctxconfig->major == 1) wrongApiAvailable = GLFW_TRUE;
{
if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES_BIT))
continue;
}
else
{
if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES2_BIT))
continue;
}
}
else if (ctxconfig->client == GLFW_OPENGL_API)
{
if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_BIT))
continue; continue;
} }
@ -173,16 +177,60 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
u->depthBits = getEGLConfigAttrib(n, EGL_DEPTH_SIZE); u->depthBits = getEGLConfigAttrib(n, EGL_DEPTH_SIZE);
u->stencilBits = getEGLConfigAttrib(n, EGL_STENCIL_SIZE); u->stencilBits = getEGLConfigAttrib(n, EGL_STENCIL_SIZE);
#if defined(_GLFW_WAYLAND)
if (_glfw.platform.platformID == GLFW_PLATFORM_WAYLAND)
{
// NOTE: The wl_surface opaque region is no guarantee that its buffer
// is presented as opaque, if it also has an alpha channel
// HACK: If EGL_EXT_present_opaque is unavailable, ignore any config
// with an alpha channel to ensure the buffer is opaque
if (!_glfw.egl.EXT_present_opaque)
{
if (!fbconfig->transparent && u->alphaBits > 0)
continue;
}
}
#endif // _GLFW_WAYLAND
u->samples = getEGLConfigAttrib(n, EGL_SAMPLES); u->samples = getEGLConfigAttrib(n, EGL_SAMPLES);
u->doublebuffer = desired->doublebuffer; u->doublebuffer = fbconfig->doublebuffer;
u->handle = (uintptr_t) n; u->handle = (uintptr_t) n;
usableCount++; usableCount++;
} }
closest = _glfwChooseFBConfig(desired, usableConfigs, usableCount); closest = _glfwChooseFBConfig(fbconfig, usableConfigs, usableCount);
if (closest) if (closest)
*result = (EGLConfig) closest->handle; *result = (EGLConfig) closest->handle;
else
{
if (wrongApiAvailable)
{
if (ctxconfig->client == GLFW_OPENGL_ES_API)
{
if (ctxconfig->major == 1)
{
_glfwInputError(GLFW_API_UNAVAILABLE,
"EGL: Failed to find support for OpenGL ES 1.x");
}
else
{
_glfwInputError(GLFW_API_UNAVAILABLE,
"EGL: Failed to find support for OpenGL ES 2 or later");
}
}
else
{
_glfwInputError(GLFW_API_UNAVAILABLE,
"EGL: Failed to find support for OpenGL");
}
}
else
{
_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
"EGL: Failed to find a suitable EGLConfig");
}
}
_glfw_free(nativeConfigs); _glfw_free(nativeConfigs);
_glfw_free(usableConfigs); _glfw_free(usableConfigs);
@ -755,6 +803,7 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
#elif defined(__OpenBSD__) || defined(__NetBSD__) #elif defined(__OpenBSD__) || defined(__NetBSD__)
"libGL.so", "libGL.so",
#else #else
"libOpenGL.so.0",
"libGL.so.1", "libGL.so.1",
#endif #endif
NULL NULL
@ -817,11 +866,7 @@ GLFWbool _glfwChooseVisualEGL(const _GLFWwndconfig* wndconfig,
const long vimask = VisualScreenMask | VisualIDMask; const long vimask = VisualScreenMask | VisualIDMask;
if (!chooseEGLConfig(ctxconfig, fbconfig, &native)) if (!chooseEGLConfig(ctxconfig, fbconfig, &native))
{
_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
"EGL: Failed to find a suitable EGLConfig");
return GLFW_FALSE; return GLFW_FALSE;
}
eglGetConfigAttrib(_glfw.egl.display, native, eglGetConfigAttrib(_glfw.egl.display, native,
EGL_NATIVE_VISUAL_ID, &visualID); EGL_NATIVE_VISUAL_ID, &visualID);

View File

@ -29,6 +29,8 @@
#include "internal.h" #include "internal.h"
#if defined(_GLFW_X11)
#include <string.h> #include <string.h>
#include <stdlib.h> #include <stdlib.h>
#include <assert.h> #include <assert.h>
@ -226,7 +228,10 @@ static GLFWglproc getProcAddressGLX(const char* procname)
else if (_glfw.glx.GetProcAddressARB) else if (_glfw.glx.GetProcAddressARB)
return _glfw.glx.GetProcAddressARB((const GLubyte*) procname); return _glfw.glx.GetProcAddressARB((const GLubyte*) procname);
else else
{
// NOTE: glvnd provides GLX 1.4, so this can only happen with libGL
return _glfwPlatformGetModuleSymbol(_glfw.glx.handle, procname); return _glfwPlatformGetModuleSymbol(_glfw.glx.handle, procname);
}
} }
static void destroyContextGLX(_GLFWwindow* window) static void destroyContextGLX(_GLFWwindow* window)
@ -262,6 +267,7 @@ GLFWbool _glfwInitGLX(void)
#elif defined(__OpenBSD__) || defined(__NetBSD__) #elif defined(__OpenBSD__) || defined(__NetBSD__)
"libGL.so", "libGL.so",
#else #else
"libGLX.so.0",
"libGL.so.1", "libGL.so.1",
"libGL.so", "libGL.so",
#endif #endif
@ -767,3 +773,5 @@ GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* handle)
return window->context.glx.window; return window->context.glx.window;
} }
#endif // _GLFW_X11

View File

@ -596,7 +596,8 @@ GLFWAPI void glfwSetInputMode(GLFWwindow* handle, int mode, int value)
{ {
if (value != GLFW_CURSOR_NORMAL && if (value != GLFW_CURSOR_NORMAL &&
value != GLFW_CURSOR_HIDDEN && value != GLFW_CURSOR_HIDDEN &&
value != GLFW_CURSOR_DISABLED) value != GLFW_CURSOR_DISABLED &&
value != GLFW_CURSOR_CAPTURED)
{ {
_glfwInputError(GLFW_INVALID_ENUM, _glfwInputError(GLFW_INVALID_ENUM,
"Invalid cursor mode 0x%08X", "Invalid cursor mode 0x%08X",

View File

@ -338,13 +338,6 @@ typedef VkResult (APIENTRY * PFN_vkEnumerateInstanceExtensionProperties)(const c
#include "platform.h" #include "platform.h"
// Constructs a version number string from the public header macros
#define _GLFW_CONCAT_VERSION(m, n, r) #m "." #n "." #r
#define _GLFW_MAKE_VERSION(m, n, r) _GLFW_CONCAT_VERSION(m, n, r)
#define _GLFW_VERSION_NUMBER _GLFW_MAKE_VERSION(GLFW_VERSION_MAJOR, \
GLFW_VERSION_MINOR, \
GLFW_VERSION_REVISION)
// Checks for whether the library has been initialized // Checks for whether the library has been initialized
#define _GLFW_REQUIRE_INIT() \ #define _GLFW_REQUIRE_INIT() \
if (!_glfw.initialized) \ if (!_glfw.initialized) \
@ -404,6 +397,8 @@ struct _GLFWinitconfig
// //
struct _GLFWwndconfig struct _GLFWwndconfig
{ {
int xpos;
int ypos;
int width; int width;
int height; int height;
const char* title; const char* title;
@ -429,6 +424,9 @@ struct _GLFWwndconfig
struct { struct {
GLFWbool keymenu; GLFWbool keymenu;
} win32; } win32;
struct {
char appId[256];
} wl;
}; };
// Context configuration // Context configuration

View File

@ -29,6 +29,8 @@
#include "internal.h" #include "internal.h"
#if defined(GLFW_BUILD_LINUX_JOYSTICK)
#include <sys/types.h> #include <sys/types.h>
#include <sys/stat.h> #include <sys/stat.h>
#include <sys/inotify.h> #include <sys/inotify.h>
@ -128,7 +130,7 @@ static GLFWbool openJoystickDevice(const char* path)
{ {
for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
{ {
if (_glfw.joysticks[jid].connected) if (!_glfw.joysticks[jid].connected)
continue; continue;
if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0) if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0)
return GLFW_FALSE; return GLFW_FALSE;
@ -157,7 +159,7 @@ static GLFWbool openJoystickDevice(const char* path)
} }
// Ensure this device supports the events expected of a joystick // Ensure this device supports the events expected of a joystick
if (!isBitSet(EV_KEY, evBits) || !isBitSet(EV_ABS, evBits)) if (!isBitSet(EV_ABS, evBits))
{ {
close(linjs.fd); close(linjs.fd);
return GLFW_FALSE; return GLFW_FALSE;
@ -429,3 +431,5 @@ void _glfwUpdateGamepadGUIDLinux(char* guid)
{ {
} }
#endif // GLFW_BUILD_LINUX_JOYSTICK

View File

@ -31,8 +31,6 @@
#define GLFW_LINUX_JOYSTICK_STATE _GLFWjoystickLinux linjs; #define GLFW_LINUX_JOYSTICK_STATE _GLFWjoystickLinux linjs;
#define GLFW_LINUX_LIBRARY_JOYSTICK_STATE _GLFWlibraryLinux linjs; #define GLFW_LINUX_LIBRARY_JOYSTICK_STATE _GLFWlibraryLinux linjs;
#define GLFW_BUILD_LINUX_MAPPINGS
// Linux-specific joystick data // Linux-specific joystick data
// //
typedef struct _GLFWjoystickLinux typedef struct _GLFWjoystickLinux

View File

@ -60,7 +60,7 @@
const char* _glfwDefaultMappings[] = const char* _glfwDefaultMappings[] =
{ {
#if defined(GLFW_BUILD_WIN32_MAPPINGS) #if defined(_GLFW_WIN32)
"03000000fa2d00000100000000000000,3DRUDDER,leftx:a0,lefty:a1,rightx:a5,righty:a2,platform:Windows,", "03000000fa2d00000100000000000000,3DRUDDER,leftx:a0,lefty:a1,rightx:a5,righty:a2,platform:Windows,",
"03000000c82d00002038000000000000,8bitdo,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,", "03000000c82d00002038000000000000,8bitdo,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,",
"03000000c82d00000951000000000000,8BitDo Dogbone Modkit,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b11,platform:Windows,", "03000000c82d00000951000000000000,8BitDo Dogbone Modkit,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b11,platform:Windows,",
@ -426,9 +426,9 @@ const char* _glfwDefaultMappings[] =
"78696e70757405000000000000000000,XInput Dance Pad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", "78696e70757405000000000000000000,XInput Dance Pad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
"78696e70757406000000000000000000,XInput Guitar (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", "78696e70757406000000000000000000,XInput Guitar (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
"78696e70757408000000000000000000,XInput Drum Kit (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", "78696e70757408000000000000000000,XInput Drum Kit (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
#endif // GLFW_BUILD_WIN32_MAPPINGS #endif // _GLFW_WIN32
#if defined(GLFW_BUILD_COCOA_MAPPINGS) #if defined(_GLFW_COCOA)
"030000008f0e00000300000009010000,2In1 USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,", "030000008f0e00000300000009010000,2In1 USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,",
"03000000c82d00000090000001000000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,", "03000000c82d00000090000001000000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,",
"03000000c82d00001038000000010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,", "03000000c82d00001038000000010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,",
@ -598,9 +598,9 @@ const char* _glfwDefaultMappings[] =
"03000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Mac OS X,", "03000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Mac OS X,",
"03000000120c0000100e000000010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", "03000000120c0000100e000000010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
"03000000120c0000101e000000010000,ZEROPLUS P4 Wired Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", "03000000120c0000101e000000010000,ZEROPLUS P4 Wired Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
#endif // GLFW_BUILD_COCOA_MAPPINGS #endif // _GLFW_COCOA
#if defined(GLFW_BUILD_LINUX_MAPPINGS) #if defined(GLFW_BUILD_LINUX_JOYSTICK)
"03000000c82d00000090000011010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,", "03000000c82d00000090000011010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,",
"05000000c82d00001038000000010000,8Bitdo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,", "05000000c82d00001038000000010000,8Bitdo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,",
"05000000c82d00005106000000010000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Linux,", "05000000c82d00005106000000010000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Linux,",
@ -996,6 +996,6 @@ const char* _glfwDefaultMappings[] =
"03000000c0160000e105000001010000,Xin-Mo Xin-Mo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,platform:Linux,", "03000000c0160000e105000001010000,Xin-Mo Xin-Mo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,platform:Linux,",
"03000000120c0000100e000011010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", "03000000120c0000100e000011010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
"03000000120c0000101e000011010000,ZEROPLUS P4 Wired Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", "03000000120c0000101e000011010000,ZEROPLUS P4 Wired Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
#endif // GLFW_BUILD_LINUX_MAPPINGS #endif // GLFW_BUILD_LINUX_JOYSTICK
}; };

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@ -60,7 +60,7 @@
const char* _glfwDefaultMappings[] = const char* _glfwDefaultMappings[] =
{ {
#if defined(GLFW_BUILD_WIN32_MAPPINGS) #if defined(_GLFW_WIN32)
@GLFW_WIN32_MAPPINGS@ @GLFW_WIN32_MAPPINGS@
"78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", "78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
"78696e70757402000000000000000000,XInput Wheel (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", "78696e70757402000000000000000000,XInput Wheel (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
@ -69,14 +69,14 @@ const char* _glfwDefaultMappings[] =
"78696e70757405000000000000000000,XInput Dance Pad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", "78696e70757405000000000000000000,XInput Dance Pad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
"78696e70757406000000000000000000,XInput Guitar (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", "78696e70757406000000000000000000,XInput Guitar (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
"78696e70757408000000000000000000,XInput Drum Kit (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", "78696e70757408000000000000000000,XInput Drum Kit (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
#endif // GLFW_BUILD_WIN32_MAPPINGS #endif // _GLFW_WIN32
#if defined(GLFW_BUILD_COCOA_MAPPINGS) #if defined(_GLFW_COCOA)
@GLFW_COCOA_MAPPINGS@ @GLFW_COCOA_MAPPINGS@
#endif // GLFW_BUILD_COCOA_MAPPINGS #endif // _GLFW_COCOA
#if defined(GLFW_BUILD_LINUX_MAPPINGS) #if defined(GLFW_BUILD_LINUX_JOYSTICK)
@GLFW_LINUX_MAPPINGS@ @GLFW_LINUX_MAPPINGS@
#endif // GLFW_BUILD_LINUX_MAPPINGS #endif // GLFW_BUILD_LINUX_JOYSTICK
}; };

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@ -28,6 +28,8 @@
#include "internal.h" #include "internal.h"
#if defined(_GLFW_COCOA)
#include <unistd.h> #include <unistd.h>
#include <math.h> #include <math.h>
@ -419,3 +421,5 @@ GLFWAPI id glfwGetNSGLContext(GLFWwindow* handle)
return window->context.nsgl.object; return window->context.nsgl.object;
} }
#endif // _GLFW_COCOA

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@ -81,9 +81,18 @@ static int createNativeWindow(_GLFWwindow* window,
if (window->monitor) if (window->monitor)
fitToMonitor(window); fitToMonitor(window);
else else
{
if (wndconfig->xpos == GLFW_ANY_POSITION && wndconfig->ypos == GLFW_ANY_POSITION)
{ {
window->null.xpos = 17; window->null.xpos = 17;
window->null.ypos = 17; window->null.ypos = 17;
}
else
{
window->null.xpos = wndconfig->xpos;
window->null.ypos = wndconfig->ypos;
}
window->null.width = wndconfig->width; window->null.width = wndconfig->width;
window->null.height = wndconfig->height; window->null.height = wndconfig->height;
} }

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@ -29,6 +29,10 @@
#include "internal.h" #include "internal.h"
// These construct a string literal from individual numeric constants
#define _GLFW_CONCAT_VERSION(m, n, r) #m "." #n "." #r
#define _GLFW_MAKE_VERSION(m, n, r) _GLFW_CONCAT_VERSION(m, n, r)
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
////// GLFW internal API ////// ////// GLFW internal API //////
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
@ -146,7 +150,9 @@ GLFWAPI int glfwPlatformSupported(int platformID)
GLFWAPI const char* glfwGetVersionString(void) GLFWAPI const char* glfwGetVersionString(void)
{ {
return _GLFW_VERSION_NUMBER return _GLFW_MAKE_VERSION(GLFW_VERSION_MAJOR,
GLFW_VERSION_MINOR,
GLFW_VERSION_REVISION)
#if defined(_GLFW_WIN32) #if defined(_GLFW_WIN32)
" Win32 WGL" " Win32 WGL"
#endif #endif

View File

@ -25,6 +25,18 @@
// //
//======================================================================== //========================================================================
#if defined(GLFW_BUILD_WIN32_TIMER) || \
defined(GLFW_BUILD_WIN32_MODULE) || \
defined(GLFW_BUILD_WIN32_THREAD) || \
defined(GLFW_BUILD_COCOA_TIMER) || \
defined(GLFW_BUILD_POSIX_TIMER) || \
defined(GLFW_BUILD_POSIX_MODULE) || \
defined(GLFW_BUILD_POSIX_THREAD) || \
defined(GLFW_BUILD_POSIX_POLL) || \
defined(GLFW_BUILD_LINUX_JOYSTICK)
#error "You must not define these; define zero or more _GLFW_<platform> macros instead"
#endif
#include "null_platform.h" #include "null_platform.h"
#if defined(_GLFW_WIN32) #if defined(_GLFW_WIN32)
@ -89,6 +101,10 @@
#endif #endif
#if (defined(_GLFW_X11) || defined(_GLFW_WAYLAND)) && defined(__linux__) #if (defined(_GLFW_X11) || defined(_GLFW_WAYLAND)) && defined(__linux__)
#define GLFW_BUILD_LINUX_JOYSTICK
#endif
#if defined(GLFW_BUILD_LINUX_JOYSTICK)
#include "linux_joystick.h" #include "linux_joystick.h"
#else #else
#define GLFW_LINUX_JOYSTICK_STATE #define GLFW_LINUX_JOYSTICK_STATE
@ -149,22 +165,47 @@
GLFW_GLX_USER_CONTEXT_STATE GLFW_GLX_USER_CONTEXT_STATE
#if defined(_WIN32) #if defined(_WIN32)
#define GLFW_BUILD_WIN32_THREAD
#else
#define GLFW_BUILD_POSIX_THREAD
#endif
#if defined(GLFW_BUILD_WIN32_THREAD)
#include "win32_thread.h" #include "win32_thread.h"
#define GLFW_PLATFORM_TLS_STATE GLFW_WIN32_TLS_STATE #define GLFW_PLATFORM_TLS_STATE GLFW_WIN32_TLS_STATE
#define GLFW_PLATFORM_MUTEX_STATE GLFW_WIN32_MUTEX_STATE #define GLFW_PLATFORM_MUTEX_STATE GLFW_WIN32_MUTEX_STATE
#else #elif defined(GLFW_BUILD_POSIX_THREAD)
#include "posix_thread.h" #include "posix_thread.h"
#define GLFW_PLATFORM_TLS_STATE GLFW_POSIX_TLS_STATE #define GLFW_PLATFORM_TLS_STATE GLFW_POSIX_TLS_STATE
#define GLFW_PLATFORM_MUTEX_STATE GLFW_POSIX_MUTEX_STATE #define GLFW_PLATFORM_MUTEX_STATE GLFW_POSIX_MUTEX_STATE
#endif #endif
#if defined(_WIN32) #if defined(_WIN32)
#define GLFW_BUILD_WIN32_TIMER
#elif defined(__APPLE__)
#define GLFW_BUILD_COCOA_TIMER
#else
#define GLFW_BUILD_POSIX_TIMER
#endif
#if defined(GLFW_BUILD_WIN32_TIMER)
#include "win32_time.h" #include "win32_time.h"
#define GLFW_PLATFORM_LIBRARY_TIMER_STATE GLFW_WIN32_LIBRARY_TIMER_STATE #define GLFW_PLATFORM_LIBRARY_TIMER_STATE GLFW_WIN32_LIBRARY_TIMER_STATE
#elif defined(__APPLE__) #elif defined(GLFW_BUILD_COCOA_TIMER)
#include "cocoa_time.h" #include "cocoa_time.h"
#define GLFW_PLATFORM_LIBRARY_TIMER_STATE GLFW_COCOA_LIBRARY_TIMER_STATE #define GLFW_PLATFORM_LIBRARY_TIMER_STATE GLFW_COCOA_LIBRARY_TIMER_STATE
#else #elif defined(GLFW_BUILD_POSIX_TIMER)
#include "posix_time.h" #include "posix_time.h"
#define GLFW_PLATFORM_LIBRARY_TIMER_STATE GLFW_POSIX_LIBRARY_TIMER_STATE #define GLFW_PLATFORM_LIBRARY_TIMER_STATE GLFW_POSIX_LIBRARY_TIMER_STATE
#endif #endif
#if defined(_WIN32)
#define GLFW_BUILD_WIN32_MODULE
#else
#define GLFW_BUILD_POSIX_MODULE
#endif
#if defined(_GLFW_WAYLAND) || defined(_GLFW_X11)
#define GLFW_BUILD_POSIX_POLL
#endif

View File

@ -28,6 +28,8 @@
#include "internal.h" #include "internal.h"
#if defined(GLFW_BUILD_POSIX_MODULE)
#include <dlfcn.h> #include <dlfcn.h>
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
@ -49,3 +51,5 @@ GLFWproc _glfwPlatformGetModuleSymbol(void* module, const char* name)
return dlsym(module, name); return dlsym(module, name);
} }
#endif // GLFW_BUILD_POSIX_MODULE

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@ -30,6 +30,8 @@
#include "internal.h" #include "internal.h"
#if defined(GLFW_BUILD_POSIX_POLL)
#include <signal.h> #include <signal.h>
#include <time.h> #include <time.h>
#include <errno.h> #include <errno.h>
@ -79,3 +81,5 @@ GLFWbool _glfwPollPOSIX(struct pollfd* fds, nfds_t count, double* timeout)
} }
} }
#endif // GLFW_BUILD_POSIX_POLL

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@ -29,6 +29,8 @@
#include "internal.h" #include "internal.h"
#if defined(GLFW_BUILD_POSIX_THREAD)
#include <assert.h> #include <assert.h>
#include <string.h> #include <string.h>
@ -103,3 +105,5 @@ void _glfwPlatformUnlockMutex(_GLFWmutex* mutex)
pthread_mutex_unlock(&mutex->posix.handle); pthread_mutex_unlock(&mutex->posix.handle);
} }
#endif // GLFW_BUILD_POSIX_THREAD

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@ -29,6 +29,8 @@
#include "internal.h" #include "internal.h"
#if defined(GLFW_BUILD_POSIX_TIMER)
#include <unistd.h> #include <unistd.h>
#include <sys/time.h> #include <sys/time.h>
@ -61,3 +63,5 @@ uint64_t _glfwPlatformGetTimerFrequency(void)
return _glfw.timer.posix.frequency; return _glfw.timer.posix.frequency;
} }
#endif // GLFW_BUILD_POSIX_TIMER

View File

@ -29,6 +29,8 @@
#include "internal.h" #include "internal.h"
#if defined(_GLFW_WIN32)
#include <stdlib.h> #include <stdlib.h>
#include <assert.h> #include <assert.h>
@ -72,18 +74,13 @@ static int choosePixelFormatWGL(_GLFWwindow* window,
int attribs[40]; int attribs[40];
int values[sizeof(attribs) / sizeof(attribs[0])]; int values[sizeof(attribs) / sizeof(attribs[0])];
nativeCount = DescribePixelFormat(window->context.wgl.dc,
1,
sizeof(PIXELFORMATDESCRIPTOR),
NULL);
if (_glfw.wgl.ARB_pixel_format) if (_glfw.wgl.ARB_pixel_format)
{ {
const int attrib = WGL_NUMBER_PIXEL_FORMATS_ARB;
if (!wglGetPixelFormatAttribivARB(window->context.wgl.dc,
1, 0, 1, &attrib, &nativeCount))
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"WGL: Failed to retrieve pixel format attribute");
return 0;
}
ADD_ATTRIB(WGL_SUPPORT_OPENGL_ARB); ADD_ATTRIB(WGL_SUPPORT_OPENGL_ARB);
ADD_ATTRIB(WGL_DRAW_TO_WINDOW_ARB); ADD_ATTRIB(WGL_DRAW_TO_WINDOW_ARB);
ADD_ATTRIB(WGL_PIXEL_TYPE_ARB); ADD_ATTRIB(WGL_PIXEL_TYPE_ARB);
@ -121,13 +118,6 @@ static int choosePixelFormatWGL(_GLFWwindow* window,
ADD_ATTRIB(WGL_COLORSPACE_EXT); ADD_ATTRIB(WGL_COLORSPACE_EXT);
} }
} }
else
{
nativeCount = DescribePixelFormat(window->context.wgl.dc,
1,
sizeof(PIXELFORMATDESCRIPTOR),
NULL);
}
usableConfigs = _glfw_calloc(nativeCount, sizeof(_GLFWfbconfig)); usableConfigs = _glfw_calloc(nativeCount, sizeof(_GLFWfbconfig));
@ -849,3 +839,5 @@ GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* handle)
return window->context.wgl.handle; return window->context.wgl.handle;
} }
#endif // _GLFW_WIN32

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@ -29,6 +29,8 @@
#include "internal.h" #include "internal.h"
#if defined(_GLFW_WIN32)
#include <stdlib.h> #include <stdlib.h>
static const GUID _glfw_GUID_DEVINTERFACE_HID = static const GUID _glfw_GUID_DEVINTERFACE_HID =
@ -726,3 +728,5 @@ void _glfwTerminateWin32(void)
freeLibraries(); freeLibraries();
} }
#endif // _GLFW_WIN32

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@ -29,6 +29,8 @@
#include "internal.h" #include "internal.h"
#if defined(_GLFW_WIN32)
#include <stdio.h> #include <stdio.h>
#include <math.h> #include <math.h>
@ -756,3 +758,5 @@ void _glfwUpdateGamepadGUIDWin32(char* guid)
} }
} }
#endif // _GLFW_WIN32

View File

@ -27,8 +27,6 @@
#define GLFW_WIN32_JOYSTICK_STATE _GLFWjoystickWin32 win32; #define GLFW_WIN32_JOYSTICK_STATE _GLFWjoystickWin32 win32;
#define GLFW_WIN32_LIBRARY_JOYSTICK_STATE #define GLFW_WIN32_LIBRARY_JOYSTICK_STATE
#define GLFW_BUILD_WIN32_MAPPINGS
// Joystick element (axis, button or slider) // Joystick element (axis, button or slider)
// //
typedef struct _GLFWjoyobjectWin32 typedef struct _GLFWjoyobjectWin32

View File

@ -28,6 +28,8 @@
#include "internal.h" #include "internal.h"
#if defined(GLFW_BUILD_WIN32_MODULE)
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
////// GLFW platform API ////// ////// GLFW platform API //////
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
@ -47,3 +49,5 @@ GLFWproc _glfwPlatformGetModuleSymbol(void* module, const char* name)
return (GLFWproc) GetProcAddress((HMODULE) module, name); return (GLFWproc) GetProcAddress((HMODULE) module, name);
} }
#endif // GLFW_BUILD_WIN32_MODULE

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@ -29,6 +29,8 @@
#include "internal.h" #include "internal.h"
#if defined(_GLFW_WIN32)
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>
#include <limits.h> #include <limits.h>
@ -545,3 +547,5 @@ GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* handle)
return monitor->win32.publicDisplayName; return monitor->win32.publicDisplayName;
} }
#endif // _GLFW_WIN32

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@ -461,6 +461,8 @@ typedef struct _GLFWlibraryWin32
double restoreCursorPosX, restoreCursorPosY; double restoreCursorPosX, restoreCursorPosY;
// The window whose disabled cursor mode is active // The window whose disabled cursor mode is active
_GLFWwindow* disabledCursorWindow; _GLFWwindow* disabledCursorWindow;
// The window the cursor is captured in
_GLFWwindow* capturedCursorWindow;
RAWINPUT* rawInput; RAWINPUT* rawInput;
int rawInputSize; int rawInputSize;
UINT mouseTrailSize; UINT mouseTrailSize;

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@ -29,6 +29,8 @@
#include "internal.h" #include "internal.h"
#if defined(GLFW_BUILD_WIN32_THREAD)
#include <assert.h> #include <assert.h>
@ -96,3 +98,5 @@ void _glfwPlatformUnlockMutex(_GLFWmutex* mutex)
LeaveCriticalSection(&mutex->win32.section); LeaveCriticalSection(&mutex->win32.section);
} }
#endif // GLFW_BUILD_WIN32_THREAD

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@ -29,6 +29,7 @@
#include "internal.h" #include "internal.h"
#if defined(GLFW_BUILD_WIN32_TIMER)
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
////// GLFW platform API ////// ////// GLFW platform API //////
@ -51,3 +52,5 @@ uint64_t _glfwPlatformGetTimerFrequency(void)
return _glfw.timer.win32.frequency; return _glfw.timer.win32.frequency;
} }
#endif // GLFW_BUILD_WIN32_TIMER

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@ -29,6 +29,8 @@
#include "internal.h" #include "internal.h"
#if defined(_GLFW_WIN32)
#include <limits.h> #include <limits.h>
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>
@ -184,53 +186,38 @@ static HICON createIcon(const GLFWimage* image, int xhot, int yhot, GLFWbool ico
return handle; return handle;
} }
// Translate content area size to full window size according to styles and DPI
//
static void getFullWindowSize(DWORD style, DWORD exStyle,
int contentWidth, int contentHeight,
int* fullWidth, int* fullHeight,
UINT dpi)
{
RECT rect = { 0, 0, contentWidth, contentHeight };
if (_glfwIsWindows10Version1607OrGreaterWin32())
AdjustWindowRectExForDpi(&rect, style, FALSE, exStyle, dpi);
else
AdjustWindowRectEx(&rect, style, FALSE, exStyle);
*fullWidth = rect.right - rect.left;
*fullHeight = rect.bottom - rect.top;
}
// Enforce the content area aspect ratio based on which edge is being dragged // Enforce the content area aspect ratio based on which edge is being dragged
// //
static void applyAspectRatio(_GLFWwindow* window, int edge, RECT* area) static void applyAspectRatio(_GLFWwindow* window, int edge, RECT* area)
{ {
int xoff, yoff; RECT frame = {0};
UINT dpi = USER_DEFAULT_SCREEN_DPI;
const float ratio = (float) window->numer / (float) window->denom; const float ratio = (float) window->numer / (float) window->denom;
const DWORD style = getWindowStyle(window);
const DWORD exStyle = getWindowExStyle(window);
if (_glfwIsWindows10Version1607OrGreaterWin32()) if (_glfwIsWindows10Version1607OrGreaterWin32())
dpi = GetDpiForWindow(window->win32.handle); {
AdjustWindowRectExForDpi(&frame, style, FALSE, exStyle,
getFullWindowSize(getWindowStyle(window), getWindowExStyle(window), GetDpiForWindow(window->win32.handle));
0, 0, &xoff, &yoff, dpi); }
else
AdjustWindowRectEx(&frame, style, FALSE, exStyle);
if (edge == WMSZ_LEFT || edge == WMSZ_BOTTOMLEFT || if (edge == WMSZ_LEFT || edge == WMSZ_BOTTOMLEFT ||
edge == WMSZ_RIGHT || edge == WMSZ_BOTTOMRIGHT) edge == WMSZ_RIGHT || edge == WMSZ_BOTTOMRIGHT)
{ {
area->bottom = area->top + yoff + area->bottom = area->top + (frame.bottom - frame.top) +
(int) ((area->right - area->left - xoff) / ratio); (int) (((area->right - area->left) - (frame.right - frame.left)) / ratio);
} }
else if (edge == WMSZ_TOPLEFT || edge == WMSZ_TOPRIGHT) else if (edge == WMSZ_TOPLEFT || edge == WMSZ_TOPRIGHT)
{ {
area->top = area->bottom - yoff - area->top = area->bottom - (frame.bottom - frame.top) -
(int) ((area->right - area->left - xoff) / ratio); (int) (((area->right - area->left) - (frame.right - frame.left)) / ratio);
} }
else if (edge == WMSZ_TOP || edge == WMSZ_BOTTOM) else if (edge == WMSZ_TOP || edge == WMSZ_BOTTOM)
{ {
area->right = area->left + xoff + area->right = area->left + (frame.right - frame.left) +
(int) ((area->bottom - area->top - yoff) * ratio); (int) (((area->bottom - area->top) - (frame.bottom - frame.top)) * ratio);
} }
} }
@ -238,7 +225,8 @@ static void applyAspectRatio(_GLFWwindow* window, int edge, RECT* area)
// //
static void updateCursorImage(_GLFWwindow* window) static void updateCursorImage(_GLFWwindow* window)
{ {
if (window->cursorMode == GLFW_CURSOR_NORMAL) if (window->cursorMode == GLFW_CURSOR_NORMAL ||
window->cursorMode == GLFW_CURSOR_CAPTURED)
{ {
if (window->cursor) if (window->cursor)
SetCursor(window->cursor->win32.handle); SetCursor(window->cursor->win32.handle);
@ -249,20 +237,24 @@ static void updateCursorImage(_GLFWwindow* window)
SetCursor(NULL); SetCursor(NULL);
} }
// Updates the cursor clip rect // Sets the cursor clip rect to the window content area
// //
static void updateClipRect(_GLFWwindow* window) static void captureCursor(_GLFWwindow* window)
{ {
if (window)
{
RECT clipRect; RECT clipRect;
GetClientRect(window->win32.handle, &clipRect); GetClientRect(window->win32.handle, &clipRect);
ClientToScreen(window->win32.handle, (POINT*) &clipRect.left); ClientToScreen(window->win32.handle, (POINT*) &clipRect.left);
ClientToScreen(window->win32.handle, (POINT*) &clipRect.right); ClientToScreen(window->win32.handle, (POINT*) &clipRect.right);
ClipCursor(&clipRect); ClipCursor(&clipRect);
} _glfw.win32.capturedCursorWindow = window;
else }
// Disabled clip cursor
//
static void releaseCursor(void)
{
ClipCursor(NULL); ClipCursor(NULL);
_glfw.win32.capturedCursorWindow = NULL;
} }
// Enables WM_INPUT messages for the mouse for the specified window // Enables WM_INPUT messages for the mouse for the specified window
@ -301,7 +293,7 @@ static void disableCursor(_GLFWwindow* window)
&_glfw.win32.restoreCursorPosY); &_glfw.win32.restoreCursorPosY);
updateCursorImage(window); updateCursorImage(window);
_glfwCenterCursorInContentArea(window); _glfwCenterCursorInContentArea(window);
updateClipRect(window); captureCursor(window);
if (window->rawMouseMotion) if (window->rawMouseMotion)
enableRawMouseMotion(window); enableRawMouseMotion(window);
@ -315,7 +307,7 @@ static void enableCursor(_GLFWwindow* window)
disableRawMouseMotion(window); disableRawMouseMotion(window);
_glfw.win32.disabledCursorWindow = NULL; _glfw.win32.disabledCursorWindow = NULL;
updateClipRect(NULL); releaseCursor();
_glfwSetCursorPosWin32(window, _glfwSetCursorPosWin32(window,
_glfw.win32.restoreCursorPosX, _glfw.win32.restoreCursorPosX,
_glfw.win32.restoreCursorPosY); _glfw.win32.restoreCursorPosY);
@ -582,6 +574,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM l
{ {
if (window->cursorMode == GLFW_CURSOR_DISABLED) if (window->cursorMode == GLFW_CURSOR_DISABLED)
disableCursor(window); disableCursor(window);
else if (window->cursorMode == GLFW_CURSOR_CAPTURED)
captureCursor(window);
window->win32.frameAction = GLFW_FALSE; window->win32.frameAction = GLFW_FALSE;
} }
@ -600,6 +594,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM l
if (window->cursorMode == GLFW_CURSOR_DISABLED) if (window->cursorMode == GLFW_CURSOR_DISABLED)
disableCursor(window); disableCursor(window);
else if (window->cursorMode == GLFW_CURSOR_CAPTURED)
captureCursor(window);
return 0; return 0;
} }
@ -608,6 +604,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM l
{ {
if (window->cursorMode == GLFW_CURSOR_DISABLED) if (window->cursorMode == GLFW_CURSOR_DISABLED)
enableCursor(window); enableCursor(window);
else if (window->cursorMode == GLFW_CURSOR_CAPTURED)
releaseCursor();
if (window->monitor && window->autoIconify) if (window->monitor && window->autoIconify)
_glfwIconifyWindowWin32(window); _glfwIconifyWindowWin32(window);
@ -727,6 +725,10 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM l
if (scancode == 0x146) if (scancode == 0x146)
scancode = 0x45; scancode = 0x45;
// HACK: CJK IME sets the extended bit for right Shift
if (scancode == 0x136)
scancode = 0x36;
key = _glfw.win32.keycodes[scancode]; key = _glfw.win32.keycodes[scancode];
// The Ctrl keys require special handling // The Ctrl keys require special handling
@ -973,6 +975,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM l
// resizing the window or using the window menu // resizing the window or using the window menu
if (window->cursorMode == GLFW_CURSOR_DISABLED) if (window->cursorMode == GLFW_CURSOR_DISABLED)
enableCursor(window); enableCursor(window);
else if (window->cursorMode == GLFW_CURSOR_CAPTURED)
releaseCursor();
break; break;
} }
@ -987,6 +991,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM l
// resizing the window or using the menu // resizing the window or using the menu
if (window->cursorMode == GLFW_CURSOR_DISABLED) if (window->cursorMode == GLFW_CURSOR_DISABLED)
disableCursor(window); disableCursor(window);
else if (window->cursorMode == GLFW_CURSOR_CAPTURED)
captureCursor(window);
break; break;
} }
@ -1000,8 +1006,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM l
(window->win32.maximized && (window->win32.maximized &&
wParam != SIZE_RESTORED); wParam != SIZE_RESTORED);
if (_glfw.win32.disabledCursorWindow == window) if (_glfw.win32.capturedCursorWindow == window)
updateClipRect(window); captureCursor(window);
if (window->win32.iconified != iconified) if (window->win32.iconified != iconified)
_glfwInputWindowIconify(window, iconified); _glfwInputWindowIconify(window, iconified);
@ -1036,8 +1042,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM l
case WM_MOVE: case WM_MOVE:
{ {
if (_glfw.win32.disabledCursorWindow == window) if (_glfw.win32.capturedCursorWindow == window)
updateClipRect(window); captureCursor(window);
// NOTE: This cannot use LOWORD/HIWORD recommended by MSDN, as // NOTE: This cannot use LOWORD/HIWORD recommended by MSDN, as
// those macros do not handle negative window positions correctly // those macros do not handle negative window positions correctly
@ -1061,31 +1067,34 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM l
case WM_GETMINMAXINFO: case WM_GETMINMAXINFO:
{ {
int xoff, yoff; RECT frame = {0};
UINT dpi = USER_DEFAULT_SCREEN_DPI;
MINMAXINFO* mmi = (MINMAXINFO*) lParam; MINMAXINFO* mmi = (MINMAXINFO*) lParam;
const DWORD style = getWindowStyle(window);
const DWORD exStyle = getWindowExStyle(window);
if (window->monitor) if (window->monitor)
break; break;
if (_glfwIsWindows10Version1607OrGreaterWin32()) if (_glfwIsWindows10Version1607OrGreaterWin32())
dpi = GetDpiForWindow(window->win32.handle); {
AdjustWindowRectExForDpi(&frame, style, FALSE, exStyle,
getFullWindowSize(getWindowStyle(window), getWindowExStyle(window), GetDpiForWindow(window->win32.handle));
0, 0, &xoff, &yoff, dpi); }
else
AdjustWindowRectEx(&frame, style, FALSE, exStyle);
if (window->minwidth != GLFW_DONT_CARE && if (window->minwidth != GLFW_DONT_CARE &&
window->minheight != GLFW_DONT_CARE) window->minheight != GLFW_DONT_CARE)
{ {
mmi->ptMinTrackSize.x = window->minwidth + xoff; mmi->ptMinTrackSize.x = window->minwidth + frame.right - frame.left;
mmi->ptMinTrackSize.y = window->minheight + yoff; mmi->ptMinTrackSize.y = window->minheight + frame.bottom - frame.top;
} }
if (window->maxwidth != GLFW_DONT_CARE && if (window->maxwidth != GLFW_DONT_CARE &&
window->maxheight != GLFW_DONT_CARE) window->maxheight != GLFW_DONT_CARE)
{ {
mmi->ptMaxTrackSize.x = window->maxwidth + xoff; mmi->ptMaxTrackSize.x = window->maxwidth + frame.right - frame.left;
mmi->ptMaxTrackSize.y = window->maxheight + yoff; mmi->ptMaxTrackSize.y = window->maxheight + frame.bottom - frame.top;
} }
if (!window->decorated) if (!window->decorated)
@ -1244,7 +1253,7 @@ static int createNativeWindow(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig, const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig) const _GLFWfbconfig* fbconfig)
{ {
int xpos, ypos, fullWidth, fullHeight; int frameX, frameY, frameWidth, frameHeight;
WCHAR* wideTitle; WCHAR* wideTitle;
DWORD style = getWindowStyle(window); DWORD style = getWindowStyle(window);
DWORD exStyle = getWindowExStyle(window); DWORD exStyle = getWindowExStyle(window);
@ -1290,24 +1299,34 @@ static int createNativeWindow(_GLFWwindow* window,
// NOTE: This window placement is temporary and approximate, as the // NOTE: This window placement is temporary and approximate, as the
// correct position and size cannot be known until the monitor // correct position and size cannot be known until the monitor
// video mode has been picked in _glfwSetVideoModeWin32 // video mode has been picked in _glfwSetVideoModeWin32
xpos = mi.rcMonitor.left; frameX = mi.rcMonitor.left;
ypos = mi.rcMonitor.top; frameY = mi.rcMonitor.top;
fullWidth = mi.rcMonitor.right - mi.rcMonitor.left; frameWidth = mi.rcMonitor.right - mi.rcMonitor.left;
fullHeight = mi.rcMonitor.bottom - mi.rcMonitor.top; frameHeight = mi.rcMonitor.bottom - mi.rcMonitor.top;
} }
else else
{ {
xpos = CW_USEDEFAULT; RECT rect = { 0, 0, wndconfig->width, wndconfig->height };
ypos = CW_USEDEFAULT;
window->win32.maximized = wndconfig->maximized; window->win32.maximized = wndconfig->maximized;
if (wndconfig->maximized) if (wndconfig->maximized)
style |= WS_MAXIMIZE; style |= WS_MAXIMIZE;
getFullWindowSize(style, exStyle, AdjustWindowRectEx(&rect, style, FALSE, exStyle);
wndconfig->width, wndconfig->height,
&fullWidth, &fullHeight, if (wndconfig->xpos == GLFW_ANY_POSITION && wndconfig->ypos == GLFW_ANY_POSITION)
USER_DEFAULT_SCREEN_DPI); {
frameX = CW_USEDEFAULT;
frameY = CW_USEDEFAULT;
}
else
{
frameX = wndconfig->xpos + rect.left;
frameY = wndconfig->ypos + rect.top;
}
frameWidth = rect.right - rect.left;
frameHeight = rect.bottom - rect.top;
} }
wideTitle = _glfwCreateWideStringFromUTF8Win32(wndconfig->title); wideTitle = _glfwCreateWideStringFromUTF8Win32(wndconfig->title);
@ -1318,8 +1337,8 @@ static int createNativeWindow(_GLFWwindow* window,
MAKEINTATOM(_glfw.win32.mainWindowClass), MAKEINTATOM(_glfw.win32.mainWindowClass),
wideTitle, wideTitle,
style, style,
xpos, ypos, frameX, frameY,
fullWidth, fullHeight, frameWidth, frameHeight,
NULL, // No parent window NULL, // No parent window
NULL, // No window menu NULL, // No window menu
_glfw.win32.instance, _glfw.win32.instance,
@ -1491,7 +1510,10 @@ void _glfwDestroyWindowWin32(_GLFWwindow* window)
window->context.destroy(window); window->context.destroy(window);
if (_glfw.win32.disabledCursorWindow == window) if (_glfw.win32.disabledCursorWindow == window)
_glfw.win32.disabledCursorWindow = NULL; enableCursor(window);
if (_glfw.win32.capturedCursorWindow == window)
releaseCursor();
if (window->win32.handle) if (window->win32.handle)
{ {
@ -2138,14 +2160,40 @@ void _glfwSetCursorPosWin32(_GLFWwindow* window, double xpos, double ypos)
void _glfwSetCursorModeWin32(_GLFWwindow* window, int mode) void _glfwSetCursorModeWin32(_GLFWwindow* window, int mode)
{ {
if (_glfwWindowFocusedWin32(window))
{
if (mode == GLFW_CURSOR_DISABLED) if (mode == GLFW_CURSOR_DISABLED)
{ {
if (_glfwWindowFocusedWin32(window)) _glfwGetCursorPosWin32(window,
disableCursor(window); &_glfw.win32.restoreCursorPosX,
&_glfw.win32.restoreCursorPosY);
_glfwCenterCursorInContentArea(window);
if (window->rawMouseMotion)
enableRawMouseMotion(window);
} }
else if (_glfw.win32.disabledCursorWindow == window) else if (_glfw.win32.disabledCursorWindow == window)
enableCursor(window); {
else if (cursorInContentArea(window)) if (window->rawMouseMotion)
disableRawMouseMotion(window);
}
if (mode == GLFW_CURSOR_DISABLED || mode == GLFW_CURSOR_CAPTURED)
captureCursor(window);
else
releaseCursor();
if (mode == GLFW_CURSOR_DISABLED)
_glfw.win32.disabledCursorWindow = window;
else if (_glfw.win32.disabledCursorWindow == window)
{
_glfw.win32.disabledCursorWindow = NULL;
_glfwSetCursorPosWin32(window,
_glfw.win32.restoreCursorPosX,
_glfw.win32.restoreCursorPosY);
}
}
if (cursorInContentArea(window))
updateCursorImage(window); updateCursorImage(window);
} }
@ -2474,3 +2522,5 @@ GLFWAPI HWND glfwGetWin32Window(GLFWwindow* handle)
return window->win32.handle; return window->win32.handle;
} }
#endif // _GLFW_WIN32

View File

@ -274,6 +274,8 @@ void glfwDefaultWindowHints(void)
_glfw.hints.window.autoIconify = GLFW_TRUE; _glfw.hints.window.autoIconify = GLFW_TRUE;
_glfw.hints.window.centerCursor = GLFW_TRUE; _glfw.hints.window.centerCursor = GLFW_TRUE;
_glfw.hints.window.focusOnShow = GLFW_TRUE; _glfw.hints.window.focusOnShow = GLFW_TRUE;
_glfw.hints.window.xpos = GLFW_ANY_POSITION;
_glfw.hints.window.ypos = GLFW_ANY_POSITION;
// The default is 24 bits of color, 24 bits of depth and 8 bits of stencil, // The default is 24 bits of color, 24 bits of depth and 8 bits of stencil,
// double buffered // double buffered
@ -368,6 +370,12 @@ GLFWAPI void glfwWindowHint(int hint, int value)
case GLFW_VISIBLE: case GLFW_VISIBLE:
_glfw.hints.window.visible = value ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.window.visible = value ? GLFW_TRUE : GLFW_FALSE;
return; return;
case GLFW_POSITION_X:
_glfw.hints.window.xpos = value;
return;
case GLFW_POSITION_Y:
_glfw.hints.window.ypos = value;
return;
case GLFW_COCOA_RETINA_FRAMEBUFFER: case GLFW_COCOA_RETINA_FRAMEBUFFER:
_glfw.hints.window.ns.retina = value ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.window.ns.retina = value ? GLFW_TRUE : GLFW_FALSE;
return; return;
@ -447,6 +455,10 @@ GLFWAPI void glfwWindowHintString(int hint, const char* value)
strncpy(_glfw.hints.window.x11.instanceName, value, strncpy(_glfw.hints.window.x11.instanceName, value,
sizeof(_glfw.hints.window.x11.instanceName) - 1); sizeof(_glfw.hints.window.x11.instanceName) - 1);
return; return;
case GLFW_WAYLAND_APP_ID:
strncpy(_glfw.hints.window.wl.appId, value,
sizeof(_glfw.hints.window.wl.appId) - 1);
return;
} }
_glfwInputError(GLFW_INVALID_ENUM, "Invalid window hint string 0x%08X", hint); _glfwInputError(GLFW_INVALID_ENUM, "Invalid window hint string 0x%08X", hint);

View File

@ -28,6 +28,8 @@
#include "internal.h" #include "internal.h"
#if defined(_GLFW_WAYLAND)
#include <errno.h> #include <errno.h>
#include <limits.h> #include <limits.h>
#include <linux/input.h> #include <linux/input.h>
@ -335,6 +337,38 @@ static void createKeyTables(void)
} }
} }
static GLFWbool loadCursorTheme(void)
{
int cursorSize = 32;
const char* sizeString = getenv("XCURSOR_SIZE");
if (sizeString)
{
errno = 0;
const long cursorSizeLong = strtol(sizeString, NULL, 10);
if (errno == 0 && cursorSizeLong > 0 && cursorSizeLong < INT_MAX)
cursorSize = (int) cursorSizeLong;
}
const char* themeName = getenv("XCURSOR_THEME");
_glfw.wl.cursorTheme = wl_cursor_theme_load(themeName, cursorSize, _glfw.wl.shm);
if (!_glfw.wl.cursorTheme)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Failed to load default cursor theme");
return GLFW_FALSE;
}
// If this happens to be NULL, we just fallback to the scale=1 version.
_glfw.wl.cursorThemeHiDPI =
wl_cursor_theme_load(themeName, cursorSize * 2, _glfw.wl.shm);
_glfw.wl.cursorSurface = wl_compositor_create_surface(_glfw.wl.compositor);
_glfw.wl.cursorTimerfd = timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC | TFD_NONBLOCK);
return GLFW_TRUE;
}
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
////// GLFW platform API ////// ////// GLFW platform API //////
@ -360,7 +394,7 @@ GLFWbool _glfwConnectWayland(int platformID, _GLFWplatform* platform)
_glfwGetKeyScancodeWayland, _glfwGetKeyScancodeWayland,
_glfwSetClipboardStringWayland, _glfwSetClipboardStringWayland,
_glfwGetClipboardStringWayland, _glfwGetClipboardStringWayland,
#if defined(__linux__) #if defined(GLFW_BUILD_LINUX_JOYSTICK)
_glfwInitJoysticksLinux, _glfwInitJoysticksLinux,
_glfwTerminateJoysticksLinux, _glfwTerminateJoysticksLinux,
_glfwPollJoystickLinux, _glfwPollJoystickLinux,
@ -472,14 +506,8 @@ GLFWbool _glfwConnectWayland(int platformID, _GLFWplatform* platform)
int _glfwInitWayland(void) int _glfwInitWayland(void)
{ {
const char* cursorTheme;
const char* cursorSizeStr;
char* cursorSizeEnd;
long cursorSizeLong;
int cursorSize;
// These must be set before any failure checks // These must be set before any failure checks
_glfw.wl.timerfd = -1; _glfw.wl.keyRepeatTimerfd = -1;
_glfw.wl.cursorTimerfd = -1; _glfw.wl.cursorTimerfd = -1;
_glfw.wl.client.display_flush = (PFN_wl_display_flush) _glfw.wl.client.display_flush = (PFN_wl_display_flush)
@ -640,7 +668,10 @@ int _glfwInitWayland(void)
#ifdef WL_KEYBOARD_REPEAT_INFO_SINCE_VERSION #ifdef WL_KEYBOARD_REPEAT_INFO_SINCE_VERSION
if (_glfw.wl.seatVersion >= WL_KEYBOARD_REPEAT_INFO_SINCE_VERSION) if (_glfw.wl.seatVersion >= WL_KEYBOARD_REPEAT_INFO_SINCE_VERSION)
_glfw.wl.timerfd = timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC | TFD_NONBLOCK); {
_glfw.wl.keyRepeatTimerfd =
timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC | TFD_NONBLOCK);
}
#endif #endif
if (!_glfw.wl.wmBase) if (!_glfw.wl.wmBase)
@ -650,33 +681,15 @@ int _glfwInitWayland(void)
return GLFW_FALSE; return GLFW_FALSE;
} }
if (_glfw.wl.pointer && _glfw.wl.shm) if (!_glfw.wl.shm)
{
cursorTheme = getenv("XCURSOR_THEME");
cursorSizeStr = getenv("XCURSOR_SIZE");
cursorSize = 32;
if (cursorSizeStr)
{
errno = 0;
cursorSizeLong = strtol(cursorSizeStr, &cursorSizeEnd, 10);
if (!*cursorSizeEnd && !errno && cursorSizeLong > 0 && cursorSizeLong <= INT_MAX)
cursorSize = (int)cursorSizeLong;
}
_glfw.wl.cursorTheme =
wl_cursor_theme_load(cursorTheme, cursorSize, _glfw.wl.shm);
if (!_glfw.wl.cursorTheme)
{ {
_glfwInputError(GLFW_PLATFORM_ERROR, _glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Failed to load default cursor theme"); "Wayland: Failed to find wl_shm in your compositor");
return GLFW_FALSE; return GLFW_FALSE;
} }
// If this happens to be NULL, we just fallback to the scale=1 version.
_glfw.wl.cursorThemeHiDPI = if (!loadCursorTheme())
wl_cursor_theme_load(cursorTheme, 2 * cursorSize, _glfw.wl.shm); return GLFW_FALSE;
_glfw.wl.cursorSurface =
wl_compositor_create_surface(_glfw.wl.compositor);
_glfw.wl.cursorTimerfd = timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC | TFD_NONBLOCK);
}
if (_glfw.wl.seat && _glfw.wl.dataDeviceManager) if (_glfw.wl.seat && _glfw.wl.dataDeviceManager)
{ {
@ -773,11 +786,13 @@ void _glfwTerminateWayland(void)
wl_display_disconnect(_glfw.wl.display); wl_display_disconnect(_glfw.wl.display);
} }
if (_glfw.wl.timerfd >= 0) if (_glfw.wl.keyRepeatTimerfd >= 0)
close(_glfw.wl.timerfd); close(_glfw.wl.keyRepeatTimerfd);
if (_glfw.wl.cursorTimerfd >= 0) if (_glfw.wl.cursorTimerfd >= 0)
close(_glfw.wl.cursorTimerfd); close(_glfw.wl.cursorTimerfd);
_glfw_free(_glfw.wl.clipboardString); _glfw_free(_glfw.wl.clipboardString);
} }
#endif // _GLFW_WAYLAND

View File

@ -28,6 +28,8 @@
#include "internal.h" #include "internal.h"
#if defined(_GLFW_WAYLAND)
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>
@ -270,3 +272,5 @@ GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* handle)
return monitor->wl.output; return monitor->wl.output;
} }
#endif // _GLFW_WAYLAND

View File

@ -258,6 +258,7 @@ typedef struct _GLFWwindowWayland
double cursorPosX, cursorPosY; double cursorPosX, cursorPosY;
char* title; char* title;
char* appId;
// We need to track the monitors the window spans on to calculate the // We need to track the monitors the window spans on to calculate the
// optimal scaling factor. // optimal scaling factor.
@ -266,10 +267,9 @@ typedef struct _GLFWwindowWayland
int monitorsCount; int monitorsCount;
int monitorsSize; int monitorsSize;
struct {
struct zwp_relative_pointer_v1* relativePointer; struct zwp_relative_pointer_v1* relativePointer;
struct zwp_locked_pointer_v1* lockedPointer; struct zwp_locked_pointer_v1* lockedPointer;
} pointerLock; struct zwp_confined_pointer_v1* confinedPointer;
struct zwp_idle_inhibitor_v1* idleInhibitor; struct zwp_idle_inhibitor_v1* idleInhibitor;
@ -322,12 +322,12 @@ typedef struct _GLFWlibraryWayland
uint32_t serial; uint32_t serial;
uint32_t pointerEnterSerial; uint32_t pointerEnterSerial;
int32_t keyboardRepeatRate; int keyRepeatTimerfd;
int32_t keyboardRepeatDelay; int32_t keyRepeatRate;
int keyboardLastKey; int32_t keyRepeatDelay;
int keyboardLastScancode; int keyRepeatScancode;
char* clipboardString; char* clipboardString;
int timerfd;
short int keycodes[256]; short int keycodes[256];
short int scancodes[GLFW_KEY_LAST + 1]; short int scancodes[GLFW_KEY_LAST + 1];
char keynames[GLFW_KEY_LAST + 1][5]; char keynames[GLFW_KEY_LAST + 1][5];
@ -515,7 +515,6 @@ void _glfwSetGammaRampWayland(_GLFWmonitor* monitor, const GLFWgammaramp* ramp);
void _glfwAddOutputWayland(uint32_t name, uint32_t version); void _glfwAddOutputWayland(uint32_t name, uint32_t version);
void _glfwUpdateContentScaleWayland(_GLFWwindow* window); void _glfwUpdateContentScaleWayland(_GLFWwindow* window);
GLFWbool _glfwInputTextWayland(_GLFWwindow* window, uint32_t scancode);
_GLFWusercontext* _glfwCreateUserContextWayland(_GLFWwindow* window); _GLFWusercontext* _glfwCreateUserContextWayland(_GLFWwindow* window);

View File

@ -30,6 +30,8 @@
#include "internal.h" #include "internal.h"
#if defined(_GLFW_WAYLAND)
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
#include <errno.h> #include <errno.h>
@ -142,11 +144,8 @@ static int createAnonymousFile(off_t size)
static struct wl_buffer* createShmBuffer(const GLFWimage* image) static struct wl_buffer* createShmBuffer(const GLFWimage* image)
{ {
struct wl_shm_pool* pool; const int stride = image->width * 4;
struct wl_buffer* buffer; const int length = image->width * image->height * 4;
int stride = image->width * 4;
int length = image->width * image->height * 4;
void* data;
const int fd = createAnonymousFile(length); const int fd = createAnonymousFile(length);
if (fd < 0) if (fd < 0)
@ -157,7 +156,7 @@ static struct wl_buffer* createShmBuffer(const GLFWimage* image)
return NULL; return NULL;
} }
data = mmap(NULL, length, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0); void* data = mmap(NULL, length, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
if (data == MAP_FAILED) if (data == MAP_FAILED)
{ {
_glfwInputError(GLFW_PLATFORM_ERROR, _glfwInputError(GLFW_PLATFORM_ERROR,
@ -166,9 +165,10 @@ static struct wl_buffer* createShmBuffer(const GLFWimage* image)
return NULL; return NULL;
} }
pool = wl_shm_create_pool(_glfw.wl.shm, fd, length); struct wl_shm_pool* pool = wl_shm_create_pool(_glfw.wl.shm, fd, length);
close(fd); close(fd);
unsigned char* source = (unsigned char*) image->pixels; unsigned char* source = (unsigned char*) image->pixels;
unsigned char* target = data; unsigned char* target = data;
for (int i = 0; i < image->width * image->height; i++, source += 4) for (int i = 0; i < image->width * image->height; i++, source += 4)
@ -181,7 +181,7 @@ static struct wl_buffer* createShmBuffer(const GLFWimage* image)
*target++ = (unsigned char) alpha; *target++ = (unsigned char) alpha;
} }
buffer = struct wl_buffer* buffer =
wl_shm_pool_create_buffer(pool, 0, wl_shm_pool_create_buffer(pool, 0,
image->width, image->width,
image->height, image->height,
@ -604,9 +604,7 @@ static GLFWbool createShellObjects(_GLFWwindow* window)
return GLFW_FALSE; return GLFW_FALSE;
} }
xdg_surface_add_listener(window->wl.xdg.surface, xdg_surface_add_listener(window->wl.xdg.surface, &xdgSurfaceListener, window);
&xdgSurfaceListener,
window);
window->wl.xdg.toplevel = xdg_surface_get_toplevel(window->wl.xdg.surface); window->wl.xdg.toplevel = xdg_surface_get_toplevel(window->wl.xdg.surface);
if (!window->wl.xdg.toplevel) if (!window->wl.xdg.toplevel)
@ -616,17 +614,17 @@ static GLFWbool createShellObjects(_GLFWwindow* window)
return GLFW_FALSE; return GLFW_FALSE;
} }
xdg_toplevel_add_listener(window->wl.xdg.toplevel, xdg_toplevel_add_listener(window->wl.xdg.toplevel, &xdgToplevelListener, window);
&xdgToplevelListener,
window); if (window->wl.appId)
xdg_toplevel_set_app_id(window->wl.xdg.toplevel, window->wl.appId);
if (window->wl.title) if (window->wl.title)
xdg_toplevel_set_title(window->wl.xdg.toplevel, window->wl.title); xdg_toplevel_set_title(window->wl.xdg.toplevel, window->wl.title);
if (window->monitor) if (window->monitor)
{ {
xdg_toplevel_set_fullscreen(window->wl.xdg.toplevel, xdg_toplevel_set_fullscreen(window->wl.xdg.toplevel, window->monitor->wl.output);
window->monitor->wl.output);
setIdleInhibitor(window, GLFW_TRUE); setIdleInhibitor(window, GLFW_TRUE);
} }
else else
@ -735,6 +733,7 @@ static GLFWbool createNativeSurface(_GLFWwindow* window,
window->wl.height = wndconfig->height; window->wl.height = wndconfig->height;
window->wl.scale = 1; window->wl.scale = 1;
window->wl.title = _glfw_strdup(wndconfig->title); window->wl.title = _glfw_strdup(wndconfig->title);
window->wl.appId = _glfw_strdup(wndconfig->wl.appId);
window->wl.maximized = wndconfig->maximized; window->wl.maximized = wndconfig->maximized;
@ -748,7 +747,7 @@ static GLFWbool createNativeSurface(_GLFWwindow* window,
static void setCursorImage(_GLFWwindow* window, static void setCursorImage(_GLFWwindow* window,
_GLFWcursorWayland* cursorWayland) _GLFWcursorWayland* cursorWayland)
{ {
struct itimerspec timer = {}; struct itimerspec timer = {0};
struct wl_cursor* wlCursor = cursorWayland->cursor; struct wl_cursor* wlCursor = cursorWayland->cursor;
struct wl_cursor_image* image; struct wl_cursor_image* image;
struct wl_buffer* buffer; struct wl_buffer* buffer;
@ -826,13 +825,59 @@ static GLFWbool flushDisplay(void)
return GLFW_TRUE; return GLFW_TRUE;
} }
static int translateKey(uint32_t scancode)
{
if (scancode < sizeof(_glfw.wl.keycodes) / sizeof(_glfw.wl.keycodes[0]))
return _glfw.wl.keycodes[scancode];
return GLFW_KEY_UNKNOWN;
}
static xkb_keysym_t composeSymbol(xkb_keysym_t sym)
{
if (sym == XKB_KEY_NoSymbol || !_glfw.wl.xkb.composeState)
return sym;
if (xkb_compose_state_feed(_glfw.wl.xkb.composeState, sym)
!= XKB_COMPOSE_FEED_ACCEPTED)
return sym;
switch (xkb_compose_state_get_status(_glfw.wl.xkb.composeState))
{
case XKB_COMPOSE_COMPOSED:
return xkb_compose_state_get_one_sym(_glfw.wl.xkb.composeState);
case XKB_COMPOSE_COMPOSING:
case XKB_COMPOSE_CANCELLED:
return XKB_KEY_NoSymbol;
case XKB_COMPOSE_NOTHING:
default:
return sym;
}
}
static void inputText(_GLFWwindow* window, uint32_t scancode)
{
const xkb_keysym_t* keysyms;
const xkb_keycode_t keycode = scancode + 8;
if (xkb_state_key_get_syms(_glfw.wl.xkb.state, keycode, &keysyms) == 1)
{
const xkb_keysym_t keysym = composeSymbol(keysyms[0]);
const uint32_t codepoint = _glfwKeySym2Unicode(keysym);
if (codepoint != GLFW_INVALID_CODEPOINT)
{
const int mods = _glfw.wl.xkb.modifiers;
const int plain = !(mods & (GLFW_MOD_CONTROL | GLFW_MOD_ALT));
_glfwInputChar(window, codepoint, mods, plain);
}
}
}
static void handleEvents(double* timeout) static void handleEvents(double* timeout)
{ {
GLFWbool event = GLFW_FALSE; GLFWbool event = GLFW_FALSE;
struct pollfd fds[] = struct pollfd fds[] =
{ {
{ wl_display_get_fd(_glfw.wl.display), POLLIN }, { wl_display_get_fd(_glfw.wl.display), POLLIN },
{ _glfw.wl.timerfd, POLLIN }, { _glfw.wl.keyRepeatTimerfd, POLLIN },
{ _glfw.wl.cursorTimerfd, POLLIN }, { _glfw.wl.cursorTimerfd, POLLIN },
}; };
@ -876,17 +921,16 @@ static void handleEvents(double* timeout)
{ {
uint64_t repeats; uint64_t repeats;
if (read(_glfw.wl.timerfd, &repeats, sizeof(repeats)) == 8) if (read(_glfw.wl.keyRepeatTimerfd, &repeats, sizeof(repeats)) == 8)
{ {
for (uint64_t i = 0; i < repeats; i++) for (uint64_t i = 0; i < repeats; i++)
{ {
_glfwInputKey(_glfw.wl.keyboardFocus, _glfwInputKey(_glfw.wl.keyboardFocus,
_glfw.wl.keyboardLastKey, translateKey(_glfw.wl.keyRepeatScancode),
_glfw.wl.keyboardLastScancode, _glfw.wl.keyRepeatScancode,
GLFW_PRESS, GLFW_PRESS,
_glfw.wl.xkb.modifiers); _glfw.wl.xkb.modifiers);
_glfwInputTextWayland(_glfw.wl.keyboardFocus, inputText(_glfw.wl.keyboardFocus, _glfw.wl.keyRepeatScancode);
_glfw.wl.keyboardLastScancode);
} }
event = GLFW_TRUE; event = GLFW_TRUE;
@ -1049,8 +1093,8 @@ static void pointerHandleLeave(void* userData,
_glfw.wl.serial = serial; _glfw.wl.serial = serial;
_glfw.wl.pointerFocus = NULL; _glfw.wl.pointerFocus = NULL;
_glfwInputCursorEnter(window, GLFW_FALSE);
_glfw.wl.cursorPreviousName = NULL; _glfw.wl.cursorPreviousName = NULL;
_glfwInputCursorEnter(window, GLFW_FALSE);
} }
static void setCursor(_GLFWwindow* window, const char* name) static void setCursor(_GLFWwindow* window, const char* name)
@ -1121,8 +1165,8 @@ static void pointerHandleMotion(void* userData,
switch (window->wl.decorations.focus) switch (window->wl.decorations.focus)
{ {
case mainWindow: case mainWindow:
_glfwInputCursorPos(window, x, y);
_glfw.wl.cursorPreviousName = NULL; _glfw.wl.cursorPreviousName = NULL;
_glfwInputCursorPos(window, x, y);
return; return;
case topDecoration: case topDecoration:
if (y < GLFW_BORDER_SIZE) if (y < GLFW_BORDER_SIZE)
@ -1402,62 +1446,14 @@ static void keyboardHandleLeave(void* userData,
if (!window) if (!window)
return; return;
struct itimerspec timer = {}; struct itimerspec timer = {0};
timerfd_settime(_glfw.wl.timerfd, 0, &timer, NULL); timerfd_settime(_glfw.wl.keyRepeatTimerfd, 0, &timer, NULL);
_glfw.wl.serial = serial; _glfw.wl.serial = serial;
_glfw.wl.keyboardFocus = NULL; _glfw.wl.keyboardFocus = NULL;
_glfwInputWindowFocus(window, GLFW_FALSE); _glfwInputWindowFocus(window, GLFW_FALSE);
} }
static int translateKey(uint32_t scancode)
{
if (scancode < sizeof(_glfw.wl.keycodes) / sizeof(_glfw.wl.keycodes[0]))
return _glfw.wl.keycodes[scancode];
return GLFW_KEY_UNKNOWN;
}
static xkb_keysym_t composeSymbol(xkb_keysym_t sym)
{
if (sym == XKB_KEY_NoSymbol || !_glfw.wl.xkb.composeState)
return sym;
if (xkb_compose_state_feed(_glfw.wl.xkb.composeState, sym)
!= XKB_COMPOSE_FEED_ACCEPTED)
return sym;
switch (xkb_compose_state_get_status(_glfw.wl.xkb.composeState))
{
case XKB_COMPOSE_COMPOSED:
return xkb_compose_state_get_one_sym(_glfw.wl.xkb.composeState);
case XKB_COMPOSE_COMPOSING:
case XKB_COMPOSE_CANCELLED:
return XKB_KEY_NoSymbol;
case XKB_COMPOSE_NOTHING:
default:
return sym;
}
}
GLFWbool _glfwInputTextWayland(_GLFWwindow* window, uint32_t scancode)
{
const xkb_keysym_t* keysyms;
const xkb_keycode_t keycode = scancode + 8;
if (xkb_state_key_get_syms(_glfw.wl.xkb.state, keycode, &keysyms) == 1)
{
const xkb_keysym_t keysym = composeSymbol(keysyms[0]);
const uint32_t codepoint = _glfwKeySym2Unicode(keysym);
if (codepoint != GLFW_INVALID_CODEPOINT)
{
const int mods = _glfw.wl.xkb.modifiers;
const int plain = !(mods & (GLFW_MOD_CONTROL | GLFW_MOD_ALT));
_glfwInputChar(window, codepoint, mods, plain);
}
}
return xkb_keymap_key_repeats(_glfw.wl.xkb.keymap, keycode);
}
static void keyboardHandleKey(void* userData, static void keyboardHandleKey(void* userData,
struct wl_keyboard* keyboard, struct wl_keyboard* keyboard,
uint32_t serial, uint32_t serial,
@ -1474,29 +1470,33 @@ static void keyboardHandleKey(void* userData,
state == WL_KEYBOARD_KEY_STATE_PRESSED ? GLFW_PRESS : GLFW_RELEASE; state == WL_KEYBOARD_KEY_STATE_PRESSED ? GLFW_PRESS : GLFW_RELEASE;
_glfw.wl.serial = serial; _glfw.wl.serial = serial;
_glfwInputKey(window, key, scancode, action, _glfw.wl.xkb.modifiers);
struct itimerspec timer = {}; struct itimerspec timer = {0};
if (action == GLFW_PRESS) if (action == GLFW_PRESS)
{ {
const GLFWbool shouldRepeat = _glfwInputTextWayland(window, scancode); const xkb_keycode_t keycode = scancode + 8;
if (shouldRepeat && _glfw.wl.keyboardRepeatRate > 0) if (xkb_keymap_key_repeats(_glfw.wl.xkb.keymap, keycode) &&
_glfw.wl.keyRepeatRate > 0)
{ {
_glfw.wl.keyboardLastKey = key; _glfw.wl.keyRepeatScancode = scancode;
_glfw.wl.keyboardLastScancode = scancode; if (_glfw.wl.keyRepeatRate > 1)
if (_glfw.wl.keyboardRepeatRate > 1) timer.it_interval.tv_nsec = 1000000000 / _glfw.wl.keyRepeatRate;
timer.it_interval.tv_nsec = 1000000000 / _glfw.wl.keyboardRepeatRate;
else else
timer.it_interval.tv_sec = 1; timer.it_interval.tv_sec = 1;
timer.it_value.tv_sec = _glfw.wl.keyboardRepeatDelay / 1000; timer.it_value.tv_sec = _glfw.wl.keyRepeatDelay / 1000;
timer.it_value.tv_nsec = (_glfw.wl.keyboardRepeatDelay % 1000) * 1000000; timer.it_value.tv_nsec = (_glfw.wl.keyRepeatDelay % 1000) * 1000000;
} }
} }
timerfd_settime(_glfw.wl.timerfd, 0, &timer, NULL); timerfd_settime(_glfw.wl.keyRepeatTimerfd, 0, &timer, NULL);
_glfwInputKey(window, key, scancode, action, _glfw.wl.xkb.modifiers);
if (action == GLFW_PRESS)
inputText(window, scancode);
} }
static void keyboardHandleModifiers(void* userData, static void keyboardHandleModifiers(void* userData,
@ -1556,8 +1556,8 @@ static void keyboardHandleRepeatInfo(void* userData,
if (keyboard != _glfw.wl.keyboard) if (keyboard != _glfw.wl.keyboard)
return; return;
_glfw.wl.keyboardRepeatRate = rate; _glfw.wl.keyRepeatRate = rate;
_glfw.wl.keyboardRepeatDelay = delay; _glfw.wl.keyRepeatDelay = delay;
} }
#endif #endif
@ -1640,7 +1640,8 @@ static void dataDeviceHandleDataOffer(void* userData,
struct wl_data_offer* offer) struct wl_data_offer* offer)
{ {
_GLFWofferWayland* offers = _GLFWofferWayland* offers =
_glfw_realloc(_glfw.wl.offers, _glfw.wl.offerCount + 1); _glfw_realloc(_glfw.wl.offers,
sizeof(_GLFWofferWayland) * (_glfw.wl.offerCount + 1));
if (!offers) if (!offers)
{ {
_glfwInputError(GLFW_OUT_OF_MEMORY, NULL); _glfwInputError(GLFW_OUT_OF_MEMORY, NULL);
@ -1848,19 +1849,23 @@ GLFWbool _glfwCreateWindowWayland(_GLFWwindow* window,
void _glfwDestroyWindowWayland(_GLFWwindow* window) void _glfwDestroyWindowWayland(_GLFWwindow* window)
{ {
if (window == _glfw.wl.pointerFocus) if (window == _glfw.wl.pointerFocus)
{
_glfw.wl.pointerFocus = NULL; _glfw.wl.pointerFocus = NULL;
_glfwInputCursorEnter(window, GLFW_FALSE);
}
if (window == _glfw.wl.keyboardFocus) if (window == _glfw.wl.keyboardFocus)
{
_glfw.wl.keyboardFocus = NULL; _glfw.wl.keyboardFocus = NULL;
_glfwInputWindowFocus(window, GLFW_FALSE);
}
if (window->wl.idleInhibitor) if (window->wl.idleInhibitor)
zwp_idle_inhibitor_v1_destroy(window->wl.idleInhibitor); zwp_idle_inhibitor_v1_destroy(window->wl.idleInhibitor);
if (window->wl.relativePointer)
zwp_relative_pointer_v1_destroy(window->wl.relativePointer);
if (window->wl.lockedPointer)
zwp_locked_pointer_v1_destroy(window->wl.lockedPointer);
if (window->wl.confinedPointer)
zwp_confined_pointer_v1_destroy(window->wl.confinedPointer);
if (window->context.destroy) if (window->context.destroy)
window->context.destroy(window); window->context.destroy(window);
@ -1876,6 +1881,7 @@ void _glfwDestroyWindowWayland(_GLFWwindow* window)
wl_surface_destroy(window->wl.surface); wl_surface_destroy(window->wl.surface);
_glfw_free(window->wl.title); _glfw_free(window->wl.title);
_glfw_free(window->wl.appId);
_glfw_free(window->wl.monitors); _glfw_free(window->wl.monitors);
} }
@ -2037,7 +2043,7 @@ void _glfwRestoreWindowWayland(_GLFWwindow* window)
} }
else else
{ {
// We assume we are not minimized and acto only on maximization // We assume we are not minimized and act only on maximization
if (window->wl.maximized) if (window->wl.maximized)
{ {
@ -2247,16 +2253,10 @@ void _glfwGetCursorPosWayland(_GLFWwindow* window, double* xpos, double* ypos)
*ypos = window->wl.cursorPosY; *ypos = window->wl.cursorPosY;
} }
static GLFWbool isPointerLocked(_GLFWwindow* window);
void _glfwSetCursorPosWayland(_GLFWwindow* window, double x, double y) void _glfwSetCursorPosWayland(_GLFWwindow* window, double x, double y)
{ {
if (isPointerLocked(window)) _glfwInputError(GLFW_FEATURE_UNAVAILABLE,
{ "Wayland: The platform does not support setting the cursor position");
zwp_locked_pointer_v1_set_cursor_position_hint(
window->wl.pointerLock.lockedPointer,
wl_fixed_from_double(x), wl_fixed_from_double(y));
}
} }
void _glfwSetCursorModeWayland(_GLFWwindow* window, int mode) void _glfwSetCursorModeWayland(_GLFWwindow* window, int mode)
@ -2490,22 +2490,6 @@ static void lockedPointerHandleLocked(void* userData,
{ {
} }
static void unlockPointer(_GLFWwindow* window)
{
struct zwp_relative_pointer_v1* relativePointer =
window->wl.pointerLock.relativePointer;
struct zwp_locked_pointer_v1* lockedPointer =
window->wl.pointerLock.lockedPointer;
zwp_relative_pointer_v1_destroy(relativePointer);
zwp_locked_pointer_v1_destroy(lockedPointer);
window->wl.pointerLock.relativePointer = NULL;
window->wl.pointerLock.lockedPointer = NULL;
}
static void lockPointer(_GLFWwindow* window);
static void lockedPointerHandleUnlocked(void* userData, static void lockedPointerHandleUnlocked(void* userData,
struct zwp_locked_pointer_v1* lockedPointer) struct zwp_locked_pointer_v1* lockedPointer)
{ {
@ -2519,52 +2503,81 @@ static const struct zwp_locked_pointer_v1_listener lockedPointerListener =
static void lockPointer(_GLFWwindow* window) static void lockPointer(_GLFWwindow* window)
{ {
struct zwp_relative_pointer_v1* relativePointer;
struct zwp_locked_pointer_v1* lockedPointer;
if (!_glfw.wl.relativePointerManager) if (!_glfw.wl.relativePointerManager)
{ {
_glfwInputError(GLFW_PLATFORM_ERROR, _glfwInputError(GLFW_FEATURE_UNAVAILABLE,
"Wayland: no relative pointer manager"); "Wayland: The compositor does not support pointer locking");
return; return;
} }
relativePointer = window->wl.relativePointer =
zwp_relative_pointer_manager_v1_get_relative_pointer( zwp_relative_pointer_manager_v1_get_relative_pointer(
_glfw.wl.relativePointerManager, _glfw.wl.relativePointerManager,
_glfw.wl.pointer); _glfw.wl.pointer);
zwp_relative_pointer_v1_add_listener(relativePointer, zwp_relative_pointer_v1_add_listener(window->wl.relativePointer,
&relativePointerListener, &relativePointerListener,
window); window);
lockedPointer = window->wl.lockedPointer =
zwp_pointer_constraints_v1_lock_pointer( zwp_pointer_constraints_v1_lock_pointer(
_glfw.wl.pointerConstraints, _glfw.wl.pointerConstraints,
window->wl.surface, window->wl.surface,
_glfw.wl.pointer, _glfw.wl.pointer,
NULL, NULL,
ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_PERSISTENT); ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_PERSISTENT);
zwp_locked_pointer_v1_add_listener(lockedPointer, zwp_locked_pointer_v1_add_listener(window->wl.lockedPointer,
&lockedPointerListener, &lockedPointerListener,
window); window);
window->wl.pointerLock.relativePointer = relativePointer;
window->wl.pointerLock.lockedPointer = lockedPointer;
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial,
NULL, 0, 0);
} }
static GLFWbool isPointerLocked(_GLFWwindow* window) static void unlockPointer(_GLFWwindow* window)
{ {
return window->wl.pointerLock.lockedPointer != NULL; zwp_relative_pointer_v1_destroy(window->wl.relativePointer);
window->wl.relativePointer = NULL;
zwp_locked_pointer_v1_destroy(window->wl.lockedPointer);
window->wl.lockedPointer = NULL;
}
static void confinedPointerHandleConfined(void* userData,
struct zwp_confined_pointer_v1* confinedPointer)
{
}
static void confinedPointerHandleUnconfined(void* userData,
struct zwp_confined_pointer_v1* confinedPointer)
{
}
static const struct zwp_confined_pointer_v1_listener confinedPointerListener =
{
confinedPointerHandleConfined,
confinedPointerHandleUnconfined
};
static void confinePointer(_GLFWwindow* window)
{
window->wl.confinedPointer =
zwp_pointer_constraints_v1_confine_pointer(
_glfw.wl.pointerConstraints,
window->wl.surface,
_glfw.wl.pointer,
NULL,
ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_PERSISTENT);
zwp_confined_pointer_v1_add_listener(window->wl.confinedPointer,
&confinedPointerListener,
window);
}
static void unconfinePointer(_GLFWwindow* window)
{
zwp_confined_pointer_v1_destroy(window->wl.confinedPointer);
window->wl.confinedPointer = NULL;
} }
void _glfwSetCursorWayland(_GLFWwindow* window, _GLFWcursor* cursor) void _glfwSetCursorWayland(_GLFWwindow* window, _GLFWcursor* cursor)
{ {
struct wl_cursor* defaultCursor;
struct wl_cursor* defaultCursorHiDPI = NULL;
if (!_glfw.wl.pointer) if (!_glfw.wl.pointer)
return; return;
@ -2575,29 +2588,55 @@ void _glfwSetCursorWayland(_GLFWwindow* window, _GLFWcursor* cursor)
if (window != _glfw.wl.pointerFocus || window->wl.decorations.focus != mainWindow) if (window != _glfw.wl.pointerFocus || window->wl.decorations.focus != mainWindow)
return; return;
// Unlock possible pointer lock if no longer disabled. // Update pointer lock to match cursor mode
if (window->cursorMode != GLFW_CURSOR_DISABLED && isPointerLocked(window)) if (window->cursorMode == GLFW_CURSOR_DISABLED)
{
if (window->wl.confinedPointer)
unconfinePointer(window);
if (!window->wl.lockedPointer)
lockPointer(window);
}
else if (window->cursorMode == GLFW_CURSOR_CAPTURED)
{
if (window->wl.lockedPointer)
unlockPointer(window); unlockPointer(window);
if (!window->wl.confinedPointer)
confinePointer(window);
}
else if (window->cursorMode == GLFW_CURSOR_NORMAL ||
window->cursorMode == GLFW_CURSOR_HIDDEN)
{
if (window->wl.lockedPointer)
unlockPointer(window);
else if (window->wl.confinedPointer)
unconfinePointer(window);
}
if (window->cursorMode == GLFW_CURSOR_NORMAL) if (window->cursorMode == GLFW_CURSOR_NORMAL ||
window->cursorMode == GLFW_CURSOR_CAPTURED)
{ {
if (cursor) if (cursor)
setCursorImage(window, &cursor->wl); setCursorImage(window, &cursor->wl);
else else
{ {
defaultCursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorTheme, struct wl_cursor* defaultCursor =
"left_ptr"); wl_cursor_theme_get_cursor(_glfw.wl.cursorTheme, "left_ptr");
if (!defaultCursor) if (!defaultCursor)
{ {
_glfwInputError(GLFW_PLATFORM_ERROR, _glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Standard cursor not found"); "Wayland: Standard cursor not found");
return; return;
} }
struct wl_cursor* defaultCursorHiDPI = NULL;
if (_glfw.wl.cursorThemeHiDPI) if (_glfw.wl.cursorThemeHiDPI)
{
defaultCursorHiDPI = defaultCursorHiDPI =
wl_cursor_theme_get_cursor(_glfw.wl.cursorThemeHiDPI, wl_cursor_theme_get_cursor(_glfw.wl.cursorThemeHiDPI, "left_ptr");
"left_ptr"); }
_GLFWcursorWayland cursorWayland = {
_GLFWcursorWayland cursorWayland =
{
defaultCursor, defaultCursor,
defaultCursorHiDPI, defaultCursorHiDPI,
NULL, NULL,
@ -2605,15 +2644,12 @@ void _glfwSetCursorWayland(_GLFWwindow* window, _GLFWcursor* cursor)
0, 0, 0, 0,
0 0
}; };
setCursorImage(window, &cursorWayland); setCursorImage(window, &cursorWayland);
} }
} }
else if (window->cursorMode == GLFW_CURSOR_DISABLED) else if (window->cursorMode == GLFW_CURSOR_HIDDEN ||
{ window->cursorMode == GLFW_CURSOR_DISABLED)
if (!isPointerLocked(window))
lockPointer(window);
}
else if (window->cursorMode == GLFW_CURSOR_HIDDEN)
{ {
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial, NULL, 0, 0); wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial, NULL, 0, 0);
} }
@ -2867,3 +2903,5 @@ GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* handle)
return window->wl.surface; return window->wl.surface;
} }
#endif // _GLFW_WAYLAND

View File

@ -29,6 +29,8 @@
#include "internal.h" #include "internal.h"
#if defined(_GLFW_X11)
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>
#include <limits.h> #include <limits.h>
@ -1182,7 +1184,7 @@ GLFWbool _glfwConnectX11(int platformID, _GLFWplatform* platform)
_glfwGetKeyScancodeX11, _glfwGetKeyScancodeX11,
_glfwSetClipboardStringX11, _glfwSetClipboardStringX11,
_glfwGetClipboardStringX11, _glfwGetClipboardStringX11,
#if defined(__linux__) #if defined(GLFW_BUILD_LINUX_JOYSTICK)
_glfwInitJoysticksLinux, _glfwInitJoysticksLinux,
_glfwTerminateJoysticksLinux, _glfwTerminateJoysticksLinux,
_glfwPollJoystickLinux, _glfwPollJoystickLinux,
@ -1653,3 +1655,5 @@ void _glfwTerminateX11(void)
} }
} }
#endif // _GLFW_X11

View File

@ -29,6 +29,8 @@
#include "internal.h" #include "internal.h"
#if defined(_GLFW_X11)
#include <limits.h> #include <limits.h>
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>
@ -614,3 +616,5 @@ GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* handle)
return monitor->x11.output; return monitor->x11.output;
} }
#endif // _GLFW_X11

View File

@ -481,7 +481,6 @@ typedef struct _GLFWlibraryGLX
int eventBase; int eventBase;
int errorBase; int errorBase;
// dlopen handle for libGL.so.1
void* handle; void* handle;
// GLX 1.3 functions // GLX 1.3 functions

View File

@ -29,6 +29,8 @@
#include "internal.h" #include "internal.h"
#if defined(_GLFW_X11)
#include <X11/cursorfont.h> #include <X11/cursorfont.h>
#include <X11/Xmd.h> #include <X11/Xmd.h>
@ -86,7 +88,7 @@ static GLFWbool waitForAnyEvent(double* timeout)
{ _glfw.x11.emptyEventPipe[0], POLLIN } { _glfw.x11.emptyEventPipe[0], POLLIN }
}; };
#if defined(__linux__) #if defined(GLFW_BUILD_LINUX_JOYSTICK)
if (_glfw.joysticksInitialized) if (_glfw.joysticksInitialized)
fds[count++] = (struct pollfd) { _glfw.linjs.inotify, POLLIN }; fds[count++] = (struct pollfd) { _glfw.linjs.inotify, POLLIN };
#endif #endif
@ -270,6 +272,11 @@ static void updateNormalHints(_GLFWwindow* window, int width, int height)
{ {
XSizeHints* hints = XAllocSizeHints(); XSizeHints* hints = XAllocSizeHints();
long supplied;
XGetWMNormalHints(_glfw.x11.display, window->x11.handle, hints, &supplied);
hints->flags &= ~(PMinSize | PMaxSize | PAspect);
if (!window->monitor) if (!window->monitor)
{ {
if (window->resizable) if (window->resizable)
@ -306,9 +313,6 @@ static void updateNormalHints(_GLFWwindow* window, int width, int height)
} }
} }
hints->flags |= PWinGravity;
hints->win_gravity = StaticGravity;
XSetWMNormalHints(_glfw.x11.display, window->x11.handle, hints); XSetWMNormalHints(_glfw.x11.display, window->x11.handle, hints);
XFree(hints); XFree(hints);
} }
@ -453,7 +457,8 @@ static char* convertLatin1toUTF8(const char* source)
// //
static void updateCursorImage(_GLFWwindow* window) static void updateCursorImage(_GLFWwindow* window)
{ {
if (window->cursorMode == GLFW_CURSOR_NORMAL) if (window->cursorMode == GLFW_CURSOR_NORMAL ||
window->cursorMode == GLFW_CURSOR_CAPTURED)
{ {
if (window->cursor) if (window->cursor)
{ {
@ -470,6 +475,25 @@ static void updateCursorImage(_GLFWwindow* window)
} }
} }
// Grabs the cursor and confines it to the window
//
static void captureCursor(_GLFWwindow* window)
{
XGrabPointer(_glfw.x11.display, window->x11.handle, True,
ButtonPressMask | ButtonReleaseMask | PointerMotionMask,
GrabModeAsync, GrabModeAsync,
window->x11.handle,
None,
CurrentTime);
}
// Ungrabs the cursor
//
static void releaseCursor(void)
{
XUngrabPointer(_glfw.x11.display, CurrentTime);
}
// Enable XI2 raw mouse motion events // Enable XI2 raw mouse motion events
// //
static void enableRawMouseMotion(_GLFWwindow* window) static void enableRawMouseMotion(_GLFWwindow* window)
@ -512,12 +536,7 @@ static void disableCursor(_GLFWwindow* window)
&_glfw.x11.restoreCursorPosY); &_glfw.x11.restoreCursorPosY);
updateCursorImage(window); updateCursorImage(window);
_glfwCenterCursorInContentArea(window); _glfwCenterCursorInContentArea(window);
XGrabPointer(_glfw.x11.display, window->x11.handle, True, captureCursor(window);
ButtonPressMask | ButtonReleaseMask | PointerMotionMask,
GrabModeAsync, GrabModeAsync,
window->x11.handle,
_glfw.x11.hiddenCursorHandle,
CurrentTime);
} }
// Exit disabled cursor mode for the specified window // Exit disabled cursor mode for the specified window
@ -528,7 +547,7 @@ static void enableCursor(_GLFWwindow* window)
disableRawMouseMotion(window); disableRawMouseMotion(window);
_glfw.x11.disabledCursorWindow = NULL; _glfw.x11.disabledCursorWindow = NULL;
XUngrabPointer(_glfw.x11.display, CurrentTime); releaseCursor();
_glfwSetCursorPosX11(window, _glfwSetCursorPosX11(window,
_glfw.x11.restoreCursorPosX, _glfw.x11.restoreCursorPosX,
_glfw.x11.restoreCursorPosY); _glfw.x11.restoreCursorPosY);
@ -558,6 +577,14 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
height *= _glfw.x11.contentScaleY; height *= _glfw.x11.contentScaleY;
} }
int xpos = 0, ypos = 0;
if (wndconfig->xpos != GLFW_ANY_POSITION && wndconfig->ypos != GLFW_ANY_POSITION)
{
xpos = wndconfig->xpos;
ypos = wndconfig->ypos;
}
// Create a colormap based on the visual used by the current context // Create a colormap based on the visual used by the current context
window->x11.colormap = XCreateColormap(_glfw.x11.display, window->x11.colormap = XCreateColormap(_glfw.x11.display,
_glfw.x11.root, _glfw.x11.root,
@ -578,7 +605,7 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
window->x11.parent = _glfw.x11.root; window->x11.parent = _glfw.x11.root;
window->x11.handle = XCreateWindow(_glfw.x11.display, window->x11.handle = XCreateWindow(_glfw.x11.display,
_glfw.x11.root, _glfw.x11.root,
0, 0, // Position xpos, ypos,
width, height, width, height,
0, // Border width 0, // Border width
depth, // Color depth depth, // Color depth
@ -681,7 +708,37 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
XFree(hints); XFree(hints);
} }
updateNormalHints(window, width, height); // Set ICCCM WM_NORMAL_HINTS property
{
XSizeHints* hints = XAllocSizeHints();
if (!hints)
{
_glfwInputError(GLFW_OUT_OF_MEMORY, "X11: Failed to allocate size hints");
return GLFW_FALSE;
}
if (!wndconfig->resizable)
{
hints->flags |= (PMinSize | PMaxSize);
hints->min_width = hints->max_width = width;
hints->min_height = hints->max_height = height;
}
// HACK: Explicitly setting PPosition to any value causes some WMs, notably
// Compiz and Metacity, to honor the position of unmapped windows
if (wndconfig->xpos != GLFW_ANY_POSITION && wndconfig->ypos != GLFW_ANY_POSITION)
{
hints->flags |= PPosition;
hints->x = 0;
hints->y = 0;
}
hints->flags |= PWinGravity;
hints->win_gravity = StaticGravity;
XSetWMNormalHints(_glfw.x11.display, window->x11.handle, hints);
XFree(hints);
}
// Set ICCCM WM_CLASS property // Set ICCCM WM_CLASS property
{ {
@ -1691,6 +1748,8 @@ static void processEvent(XEvent *event)
if (window->cursorMode == GLFW_CURSOR_DISABLED) if (window->cursorMode == GLFW_CURSOR_DISABLED)
disableCursor(window); disableCursor(window);
else if (window->cursorMode == GLFW_CURSOR_CAPTURED)
captureCursor(window);
if (window->x11.ic) if (window->x11.ic)
XSetICFocus(window->x11.ic); XSetICFocus(window->x11.ic);
@ -1711,6 +1770,8 @@ static void processEvent(XEvent *event)
if (window->cursorMode == GLFW_CURSOR_DISABLED) if (window->cursorMode == GLFW_CURSOR_DISABLED)
enableCursor(window); enableCursor(window);
else if (window->cursorMode == GLFW_CURSOR_CAPTURED)
releaseCursor();
if (window->x11.ic) if (window->x11.ic)
XUnsetICFocus(window->x11.ic); XUnsetICFocus(window->x11.ic);
@ -1986,7 +2047,7 @@ GLFWbool _glfwCreateWindowX11(_GLFWwindow* window,
void _glfwDestroyWindowX11(_GLFWwindow* window) void _glfwDestroyWindowX11(_GLFWwindow* window)
{ {
if (_glfw.x11.disabledCursorWindow == window) if (_glfw.x11.disabledCursorWindow == window)
_glfw.x11.disabledCursorWindow = NULL; enableCursor(window);
if (window->monitor) if (window->monitor)
releaseMonitor(window); releaseMonitor(window);
@ -2722,7 +2783,7 @@ void _glfwPollEventsX11(void)
{ {
drainEmptyEvents(); drainEmptyEvents();
#if defined(__linux__) #if defined(GLFW_BUILD_LINUX_JOYSTICK)
if (_glfw.joysticksInitialized) if (_glfw.joysticksInitialized)
_glfwDetectJoystickConnectionLinux(); _glfwDetectJoystickConnectionLinux();
#endif #endif
@ -2800,16 +2861,40 @@ void _glfwSetCursorPosX11(_GLFWwindow* window, double x, double y)
void _glfwSetCursorModeX11(_GLFWwindow* window, int mode) void _glfwSetCursorModeX11(_GLFWwindow* window, int mode)
{ {
if (_glfwWindowFocusedX11(window))
{
if (mode == GLFW_CURSOR_DISABLED) if (mode == GLFW_CURSOR_DISABLED)
{ {
if (_glfwWindowFocusedX11(window)) _glfwGetCursorPosX11(window,
disableCursor(window); &_glfw.x11.restoreCursorPosX,
&_glfw.x11.restoreCursorPosY);
_glfwCenterCursorInContentArea(window);
if (window->rawMouseMotion)
enableRawMouseMotion(window);
} }
else if (_glfw.x11.disabledCursorWindow == window) else if (_glfw.x11.disabledCursorWindow == window)
enableCursor(window); {
else if (window->rawMouseMotion)
updateCursorImage(window); disableRawMouseMotion(window);
}
if (mode == GLFW_CURSOR_DISABLED || mode == GLFW_CURSOR_CAPTURED)
captureCursor(window);
else
releaseCursor();
if (mode == GLFW_CURSOR_DISABLED)
_glfw.x11.disabledCursorWindow = window;
else if (_glfw.x11.disabledCursorWindow == window)
{
_glfw.x11.disabledCursorWindow = NULL;
_glfwSetCursorPosX11(window,
_glfw.x11.restoreCursorPosX,
_glfw.x11.restoreCursorPosY);
}
}
updateCursorImage(window);
XFlush(_glfw.x11.display); XFlush(_glfw.x11.display);
} }
@ -2965,7 +3050,8 @@ void _glfwDestroyCursorX11(_GLFWcursor* cursor)
void _glfwSetCursorX11(_GLFWwindow* window, _GLFWcursor* cursor) void _glfwSetCursorX11(_GLFWwindow* window, _GLFWcursor* cursor)
{ {
if (window->cursorMode == GLFW_CURSOR_NORMAL) if (window->cursorMode == GLFW_CURSOR_NORMAL ||
window->cursorMode == GLFW_CURSOR_CAPTURED)
{ {
updateCursorImage(window); updateCursorImage(window);
XFlush(_glfw.x11.display); XFlush(_glfw.x11.display);
@ -3283,3 +3369,5 @@ GLFWAPI const char* glfwGetX11SelectionString(void)
return getSelectionString(_glfw.x11.PRIMARY); return getSelectionString(_glfw.x11.PRIMARY);
} }
#endif // _GLFW_X11

View File

@ -29,6 +29,7 @@
#include "internal.h" #include "internal.h"
#if defined(_GLFW_X11) || defined(_GLFW_WAYLAND)
/* /*
* Marcus: This code was originally written by Markus G. Kuhn. * Marcus: This code was originally written by Markus G. Kuhn.
@ -940,3 +941,5 @@ uint32_t _glfwKeySym2Unicode(unsigned int keysym)
return GLFW_INVALID_CODEPOINT; return GLFW_INVALID_CODEPOINT;
} }
#endif // _GLFW_WAYLAND or _GLFW_X11

View File

@ -172,7 +172,8 @@ static void key_callback(GLFWwindow* window, int key, int scancode, int action,
case GLFW_KEY_ESCAPE: case GLFW_KEY_ESCAPE:
{ {
if (glfwGetInputMode(window, GLFW_CURSOR) != GLFW_CURSOR_DISABLED) const int mode = glfwGetInputMode(window, GLFW_CURSOR);
if (mode != GLFW_CURSOR_DISABLED && mode != GLFW_CURSOR_CAPTURED)
{ {
glfwSetWindowShouldClose(window, GLFW_TRUE); glfwSetWindowShouldClose(window, GLFW_TRUE);
break; break;
@ -197,6 +198,11 @@ static void key_callback(GLFWwindow* window, int key, int scancode, int action,
printf("(( cursor is hidden ))\n"); printf("(( cursor is hidden ))\n");
break; break;
case GLFW_KEY_C:
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_CAPTURED);
printf("(( cursor is captured ))\n");
break;
case GLFW_KEY_R: case GLFW_KEY_R:
if (!glfwRawMouseMotionSupported()) if (!glfwRawMouseMotionSupported())
break; break;

View File

@ -642,7 +642,7 @@ int main(int argc, char** argv)
glfwMakeContextCurrent(slots[i].window); glfwMakeContextCurrent(slots[i].window);
gladLoadGL(glfwGetProcAddress); gladLoadGL(glfwGetProcAddress);
glfwSwapInterval(1); glfwSwapBuffers(slots[i].window);
} }
printf("Main loop starting\n"); printf("Main loop starting\n");

View File

@ -255,21 +255,6 @@ static void list_context_extensions(int client, int major, int minor)
} }
} }
static void list_vulkan_instance_extensions(void)
{
printf("Vulkan instance extensions:\n");
uint32_t ep_count;
vkEnumerateInstanceExtensionProperties(NULL, &ep_count, NULL);
VkExtensionProperties* ep = calloc(ep_count, sizeof(VkExtensionProperties));
vkEnumerateInstanceExtensionProperties(NULL, &ep_count, ep);
for (uint32_t i = 0; i < ep_count; i++)
printf(" %s (spec version %u)\n", ep[i].extensionName, ep[i].specVersion);
free(ep);
}
static void list_vulkan_instance_layers(void) static void list_vulkan_instance_layers(void)
{ {
printf("Vulkan instance layers:\n"); printf("Vulkan instance layers:\n");
@ -290,21 +275,6 @@ static void list_vulkan_instance_layers(void)
free(lp); free(lp);
} }
static void list_vulkan_device_extensions(VkInstance instance, VkPhysicalDevice device)
{
printf("Vulkan device extensions:\n");
uint32_t ep_count;
vkEnumerateDeviceExtensionProperties(device, NULL, &ep_count, NULL);
VkExtensionProperties* ep = calloc(ep_count, sizeof(VkExtensionProperties));
vkEnumerateDeviceExtensionProperties(device, NULL, &ep_count, ep);
for (uint32_t i = 0; i < ep_count; i++)
printf(" %s (spec version %u)\n", ep[i].extensionName, ep[i].specVersion);
free(ep);
}
static void list_vulkan_device_layers(VkInstance instance, VkPhysicalDevice device) static void list_vulkan_device_layers(VkInstance instance, VkPhysicalDevice device)
{ {
printf("Vulkan device layers:\n"); printf("Vulkan device layers:\n");
@ -953,20 +923,51 @@ int main(int argc, char** argv)
VK_VERSION_MAJOR(loader_version), VK_VERSION_MAJOR(loader_version),
VK_VERSION_MINOR(loader_version)); VK_VERSION_MINOR(loader_version));
uint32_t re_count; uint32_t glfw_re_count;
const char** re = glfwGetRequiredInstanceExtensions(&re_count); const char** glfw_re = glfwGetRequiredInstanceExtensions(&glfw_re_count);
if (re) uint32_t re_count = glfw_re_count;
const char** re = calloc(glfw_re_count, sizeof(char*));
if (glfw_re)
{ {
printf("Vulkan window surface required instance extensions:\n"); printf("Vulkan window surface required instance extensions:\n");
for (uint32_t i = 0; i < re_count; i++) for (uint32_t i = 0; i < glfw_re_count; i++)
printf(" %s\n", re[i]); {
printf(" %s\n", glfw_re[i]);
re[i] = glfw_re[i];
}
} }
else else
printf("Vulkan window surface extensions missing\n"); printf("Vulkan window surface extensions missing\n");
uint32_t ep_count;
vkEnumerateInstanceExtensionProperties(NULL, &ep_count, NULL);
VkExtensionProperties* ep = calloc(ep_count, sizeof(VkExtensionProperties));
vkEnumerateInstanceExtensionProperties(NULL, &ep_count, ep);
if (list_extensions) if (list_extensions)
list_vulkan_instance_extensions(); {
printf("Vulkan instance extensions:\n");
for (uint32_t i = 0; i < ep_count; i++)
printf(" %s (spec version %u)\n", ep[i].extensionName, ep[i].specVersion);
}
bool portability_enumeration = false;
for (uint32_t i = 0; i < ep_count; i++)
{
if (strcmp(ep[i].extensionName, "VK_KHR_portability_enumeration") != 0)
continue;
re_count++;
re = realloc((void*) re, sizeof(char*) * re_count);
re[re_count - 1] = "VK_KHR_portability_enumeration";
portability_enumeration = true;
}
free(ep);
if (list_layers) if (list_layers)
list_vulkan_instance_layers(); list_vulkan_instance_layers();
@ -987,6 +988,9 @@ int main(int argc, char** argv)
ici.enabledExtensionCount = re_count; ici.enabledExtensionCount = re_count;
ici.ppEnabledExtensionNames = re; ici.ppEnabledExtensionNames = re;
if (portability_enumeration)
ici.flags |= VK_INSTANCE_CREATE_ENUMERATE_PORTABILITY_BIT_KHR;
VkInstance instance = VK_NULL_HANDLE; VkInstance instance = VK_NULL_HANDLE;
if (vkCreateInstance(&ici, NULL, &instance) != VK_SUCCESS) if (vkCreateInstance(&ici, NULL, &instance) != VK_SUCCESS)
@ -995,9 +999,11 @@ int main(int argc, char** argv)
exit(EXIT_FAILURE); exit(EXIT_FAILURE);
} }
free((void*) re);
gladLoadVulkanUserPtr(NULL, (GLADuserptrloadfunc) glfwGetInstanceProcAddress, instance); gladLoadVulkanUserPtr(NULL, (GLADuserptrloadfunc) glfwGetInstanceProcAddress, instance);
if (re) if (glfw_re_count)
{ {
VkSurfaceKHR surface = VK_NULL_HANDLE; VkSurfaceKHR surface = VK_NULL_HANDLE;
@ -1020,16 +1026,44 @@ int main(int argc, char** argv)
VkPhysicalDeviceProperties pdp; VkPhysicalDeviceProperties pdp;
vkGetPhysicalDeviceProperties(pd[i], &pdp); vkGetPhysicalDeviceProperties(pd[i], &pdp);
uint32_t qfp_count;
vkGetPhysicalDeviceQueueFamilyProperties(pd[i], &qfp_count, NULL);
uint32_t ep_count;
vkEnumerateDeviceExtensionProperties(pd[i], NULL, &ep_count, NULL);
VkExtensionProperties* ep = calloc(ep_count, sizeof(VkExtensionProperties));
vkEnumerateDeviceExtensionProperties(pd[i], NULL, &ep_count, ep);
if (portability_enumeration)
{
bool conformant = true;
for (uint32_t j = 0; j < ep_count; j++)
{
if (strcmp(ep[j].extensionName, "VK_KHR_portability_subset") == 0)
{
conformant = false;
break;
}
}
printf("Vulkan %s %s device: \"%s\" (API version %i.%i)\n",
conformant ? "conformant" : "non-conformant",
get_device_type_name(pdp.deviceType),
pdp.deviceName,
VK_VERSION_MAJOR(pdp.apiVersion),
VK_VERSION_MINOR(pdp.apiVersion));
}
else
{
printf("Vulkan %s device: \"%s\" (API version %i.%i)\n", printf("Vulkan %s device: \"%s\" (API version %i.%i)\n",
get_device_type_name(pdp.deviceType), get_device_type_name(pdp.deviceType),
pdp.deviceName, pdp.deviceName,
VK_VERSION_MAJOR(pdp.apiVersion), VK_VERSION_MAJOR(pdp.apiVersion),
VK_VERSION_MINOR(pdp.apiVersion)); VK_VERSION_MINOR(pdp.apiVersion));
}
uint32_t qfp_count; if (glfw_re_count)
vkGetPhysicalDeviceQueueFamilyProperties(pd[i], &qfp_count, NULL);
if (re)
{ {
printf("Vulkan device queue family presentation support:\n"); printf("Vulkan device queue family presentation support:\n");
for (uint32_t j = 0; j < qfp_count; j++) for (uint32_t j = 0; j < qfp_count; j++)
@ -1043,7 +1077,13 @@ int main(int argc, char** argv)
} }
if (list_extensions) if (list_extensions)
list_vulkan_device_extensions(instance, pd[i]); {
printf("Vulkan device extensions:\n");
for (uint32_t j = 0; j < ep_count; j++)
printf(" %s (spec version %u)\n", ep[j].extensionName, ep[j].specVersion);
}
free(ep);
if (list_layers) if (list_layers)
list_vulkan_device_layers(instance, pd[i]); list_vulkan_device_layers(instance, pd[i]);

View File

@ -96,10 +96,11 @@ int main(void)
if (!glfwInit()) if (!glfwInit())
exit(EXIT_FAILURE); exit(EXIT_FAILURE);
glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
for (i = 0; i < count; i++) for (i = 0; i < count; i++)
{ {
glfwWindowHint(GLFW_POSITION_X, 200 + 250 * i);
glfwWindowHint(GLFW_POSITION_Y, 200);
threads[i].window = glfwCreateWindow(200, 200, threads[i].window = glfwCreateWindow(200, 200,
threads[i].title, threads[i].title,
NULL, NULL); NULL, NULL);
@ -110,9 +111,6 @@ int main(void)
} }
glfwSetKeyCallback(threads[i].window, key_callback); glfwSetKeyCallback(threads[i].window, key_callback);
glfwSetWindowPos(threads[i].window, 200 + 250 * i, 200);
glfwShowWindow(threads[i].window);
} }
glfwMakeContextCurrent(threads[0].window); glfwMakeContextCurrent(threads[0].window);

View File

@ -1561,6 +1561,7 @@ static VkBool32 demo_check_layers(uint32_t check_count, const char **check_names
static void demo_init_vk(struct demo *demo) { static void demo_init_vk(struct demo *demo) {
VkResult err; VkResult err;
VkBool32 portability_enumeration = VK_FALSE;
uint32_t i = 0; uint32_t i = 0;
uint32_t required_extension_count = 0; uint32_t required_extension_count = 0;
uint32_t instance_extension_count = 0; uint32_t instance_extension_count = 0;
@ -1668,6 +1669,13 @@ static void demo_init_vk(struct demo *demo) {
} }
} }
assert(demo->enabled_extension_count < 64); assert(demo->enabled_extension_count < 64);
if (!strcmp(VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME,
instance_extensions[i].extensionName)) {
demo->extension_names[demo->enabled_extension_count++] =
VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME;
portability_enumeration = VK_TRUE;
}
assert(demo->enabled_extension_count < 64);
} }
free(instance_extensions); free(instance_extensions);
@ -1692,6 +1700,9 @@ static void demo_init_vk(struct demo *demo) {
.ppEnabledExtensionNames = (const char *const *)demo->extension_names, .ppEnabledExtensionNames = (const char *const *)demo->extension_names,
}; };
if (portability_enumeration)
inst_info.flags |= VK_INSTANCE_CREATE_ENUMERATE_PORTABILITY_BIT_KHR;
uint32_t gpu_count; uint32_t gpu_count;
err = vkCreateInstance(&inst_info, NULL, &demo->inst); err = vkCreateInstance(&inst_info, NULL, &demo->inst);