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EGL: GLFW_ANGLE_PLATFORM_TYPE_VULKAN on macOS
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@ -294,6 +294,7 @@ video tutorials.
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- Jonas Ådahl
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- Lasse Öörni
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- Leonard König
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- nee-wom
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- All the unmentioned and anonymous contributors in the GLFW community, for bug
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reports, patches, feedback, testing and encouragement
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@ -132,6 +132,7 @@ information on what to include when reporting a bug.
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- [Null] Added EGL context creation on Mesa via `EGL_MESA_platform_surfaceless`
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- [EGL] Allowed native access on Wayland with `GLFW_CONTEXT_CREATION_API` set to
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`GLFW_NATIVE_CONTEXT_API` (#2518)
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- [EGL] Enabled init hint parameter `GLFW_ANGLE_PLATFORM_TYPE_VULKAN` for macOS
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## Contact
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@ -1899,6 +1899,12 @@ EGLenum _glfwGetEGLPlatformCocoa(EGLint** attribs)
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type = EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE;
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}
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if (_glfw.egl.ANGLE_platform_angle_vulkan)
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{
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if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_VULKAN)
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type = EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE;
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}
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if (type)
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{
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*attribs = _glfw_calloc(3, sizeof(EGLint));
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