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Fixed window position for EWMH full screen.
Also added flushing after setting window position and size.
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97d71393cc
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@ -362,6 +362,10 @@ static void enterFullscreenMode(_GLFWwindow* window)
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_glfw.x11.NET_WM_STATE != None &&
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_glfw.x11.NET_WM_STATE != None &&
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_glfw.x11.NET_WM_STATE_FULLSCREEN != None)
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_glfw.x11.NET_WM_STATE_FULLSCREEN != None)
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{
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{
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int x, y;
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_glfwPlatformGetMonitorPos(window->monitor, &x, &y);
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_glfwPlatformSetWindowPos(window, x, y);
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if (_glfw.x11.NET_ACTIVE_WINDOW != None)
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if (_glfw.x11.NET_ACTIVE_WINDOW != None)
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{
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{
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// Ask the window manager to raise and focus the GLFW window
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// Ask the window manager to raise and focus the GLFW window
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@ -961,6 +965,7 @@ void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
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void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos)
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void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos)
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{
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{
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XMoveWindow(_glfw.x11.display, window->x11.handle, xpos, ypos);
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XMoveWindow(_glfw.x11.display, window->x11.handle, xpos, ypos);
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XFlush(_glfw.x11.display);
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}
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}
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void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
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void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
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@ -1004,6 +1009,8 @@ void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
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}
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}
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else
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else
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XResizeWindow(_glfw.x11.display, window->x11.handle, width, height);
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XResizeWindow(_glfw.x11.display, window->x11.handle, width, height);
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XFlush(_glfw.x11.display);
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}
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}
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void _glfwPlatformIconifyWindow(_GLFWwindow* window)
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void _glfwPlatformIconifyWindow(_GLFWwindow* window)
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