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Remaps indices of buttons below the previous minimum
This prevents us from missing their inputs, while also maintaining backwards compatibility with previous indices
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parent
5e1ec2444f
commit
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@ -49,9 +49,8 @@
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//
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static void handleKeyEvent(_GLFWjoystick* js, int code, int value)
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{
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if (code < BTN_MISC || code >= KEY_CNT - BTN_MISC) return;
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_glfwInputJoystickButton(js,
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js->linjs.keyMap[code - BTN_MISC],
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js->linjs.keyMap[code],
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value ? GLFW_PRESS : GLFW_RELEASE);
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}
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@ -59,7 +58,6 @@ static void handleKeyEvent(_GLFWjoystick* js, int code, int value)
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//
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static void handleAbsEvent(_GLFWjoystick* js, int code, int value)
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{
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if (code >= ABS_CNT) return;
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const int index = js->linjs.absMap[code];
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if (code >= ABS_HAT0X && code <= ABS_HAT3Y)
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@ -197,7 +195,16 @@ static GLFWbool openJoystickDevice(const char* path)
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if (!isBitSet(code, keyBits))
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continue;
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linjs.keyMap[code - BTN_MISC] = buttonCount;
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linjs.keyMap[code] = buttonCount;
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buttonCount++;
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}
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for (int code = 0; code < BTN_MISC; code++)
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{
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if (!isBitSet(code, keyBits))
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continue;
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linjs.keyMap[code] = buttonCount;
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buttonCount++;
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}
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@ -37,7 +37,7 @@ typedef struct _GLFWjoystickLinux
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{
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int fd;
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char path[PATH_MAX];
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int keyMap[KEY_CNT - BTN_MISC];
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int keyMap[KEY_CNT];
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int absMap[ABS_CNT];
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struct input_absinfo absInfo[ABS_CNT];
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int hats[4][2];
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