mirror of
https://github.com/glfw/glfw.git
synced 2024-11-22 13:04:35 +00:00
Merge branch 'master' into multi-monitor
This commit is contained in:
commit
6a5ebbc870
@ -304,37 +304,6 @@ static int translateKey(WPARAM wParam, LPARAM lParam)
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}
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}
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//========================================================================
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// Translates a Windows key to Unicode
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//========================================================================
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static void translateChar(_GLFWwindow* window, DWORD wParam, DWORD lParam)
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{
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BYTE keyboard_state[256];
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WCHAR unicode_buf[10];
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UINT scan_code;
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int i, num_chars;
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GetKeyboardState(keyboard_state);
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// Derive scan code from lParam and action
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scan_code = (lParam & 0x01ff0000) >> 16;
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num_chars = ToUnicode(
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wParam, // virtual-key code
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scan_code, // scan code
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keyboard_state, // key-state array
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unicode_buf, // buffer for translated key
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10, // size of translated key buffer
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0 // active-menu flag
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);
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// Report characters
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for (i = 0; i < num_chars; i++)
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_glfwInputChar(window, (int) unicode_buf[i]);
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}
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//========================================================================
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//========================================================================
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// Window callback function (handles window events)
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// Window callback function (handles window events)
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//========================================================================
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//========================================================================
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@ -458,13 +427,15 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
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case WM_SYSKEYDOWN:
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case WM_SYSKEYDOWN:
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{
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{
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_glfwInputKey(window, translateKey(wParam, lParam), GLFW_PRESS);
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_glfwInputKey(window, translateKey(wParam, lParam), GLFW_PRESS);
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if (_glfwLibrary.charCallback)
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translateChar(window, (DWORD) wParam, (DWORD) lParam);
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break;
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break;
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}
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}
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case WM_CHAR:
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{
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_glfwInputChar(window, wParam);
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return 0;
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}
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case WM_KEYUP:
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case WM_KEYUP:
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case WM_SYSKEYUP:
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case WM_SYSKEYUP:
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{
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{
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@ -1139,6 +1110,7 @@ void _glfwPlatformHideWindow(_GLFWwindow* window)
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ShowWindow(window->Win32.handle, SW_HIDE);
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ShowWindow(window->Win32.handle, SW_HIDE);
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}
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}
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//========================================================================
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//========================================================================
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// Write back window parameters into GLFW window structure
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// Write back window parameters into GLFW window structure
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//========================================================================
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//========================================================================
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@ -1185,9 +1157,7 @@ void _glfwPlatformPollEvents(void)
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while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
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while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
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{
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{
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switch (msg.message)
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if (msg.message == WM_QUIT)
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{
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case WM_QUIT:
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{
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{
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// Treat WM_QUIT as a close on all windows
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// Treat WM_QUIT as a close on all windows
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@ -1197,15 +1167,11 @@ void _glfwPlatformPollEvents(void)
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_glfwInputWindowCloseRequest(window);
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_glfwInputWindowCloseRequest(window);
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window = window->next;
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window = window->next;
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}
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}
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break;
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|
||||||
}
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}
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|
else
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default:
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{
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{
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|
TranslateMessage(&msg);
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DispatchMessage(&msg);
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DispatchMessage(&msg);
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break;
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|
||||||
}
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|
||||||
}
|
}
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||||||
}
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}
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|
15
src/window.c
15
src/window.c
@ -336,8 +336,9 @@ GLFWAPI GLFWwindow glfwCreateWindow(int width, int height,
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// Cache the actual (as opposed to requested) window parameters
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// Cache the actual (as opposed to requested) window parameters
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_glfwPlatformRefreshWindowParams(window);
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_glfwPlatformRefreshWindowParams(window);
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// Cache the actual (as opposed to requested) context parameters
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glfwMakeContextCurrent(window);
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glfwMakeContextCurrent(window);
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|
// Cache the actual (as opposed to requested) context parameters
|
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if (!_glfwRefreshContextParams())
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if (!_glfwRefreshContextParams())
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{
|
{
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glfwDestroyWindow(window);
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glfwDestroyWindow(window);
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@ -353,6 +354,11 @@ GLFWAPI GLFWwindow glfwCreateWindow(int width, int height,
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return GL_FALSE;
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return GL_FALSE;
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}
|
}
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|
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// Clearing the front buffer to black to avoid garbage pixels left over
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|
// from previous uses of our bit of VRAM
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glClear(GL_COLOR_BUFFER_BIT);
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_glfwPlatformSwapBuffers(window);
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// Restore the previously current context (or NULL)
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// Restore the previously current context (or NULL)
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||||||
glfwMakeContextCurrent(previous);
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glfwMakeContextCurrent(previous);
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@ -361,12 +367,7 @@ GLFWAPI GLFWwindow glfwCreateWindow(int width, int height,
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if (mode == GLFW_FULLSCREEN)
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if (mode == GLFW_FULLSCREEN)
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glfwSetInputMode(window, GLFW_CURSOR_MODE, GLFW_CURSOR_CAPTURED);
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glfwSetInputMode(window, GLFW_CURSOR_MODE, GLFW_CURSOR_CAPTURED);
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// Clearing the front buffer to black to avoid garbage pixels left over
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if (mode == GLFW_FULLSCREEN || wndconfig.visible)
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// from previous uses of our bit of VRAM
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glClear(GL_COLOR_BUFFER_BIT);
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_glfwPlatformSwapBuffers(window);
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|
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if (wndconfig.visible || mode == GLFW_FULLSCREEN)
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|
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glfwShowWindow(window);
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glfwShowWindow(window);
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return window;
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return window;
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@ -34,6 +34,8 @@
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|||||||
|
|
||||||
#include "getopt.h"
|
#include "getopt.h"
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||||||
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|
||||||
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static GLboolean closed = GL_FALSE;
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||||||
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|
||||||
static void usage(void)
|
static void usage(void)
|
||||||
{
|
{
|
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printf("Usage: clipboard [-h]\n");
|
printf("Usage: clipboard [-h]\n");
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@ -45,6 +47,12 @@ static GLboolean control_is_down(GLFWwindow window)
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glfwGetKey(window, GLFW_KEY_RIGHT_CONTROL);
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glfwGetKey(window, GLFW_KEY_RIGHT_CONTROL);
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}
|
}
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|
||||||
|
static int window_close_callback(GLFWwindow window)
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|
{
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||||||
|
closed = GL_TRUE;
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||||||
|
return GL_FALSE;
|
||||||
|
}
|
||||||
|
|
||||||
static void key_callback(GLFWwindow window, int key, int action)
|
static void key_callback(GLFWwindow window, int key, int action)
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||||||
{
|
{
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||||||
if (action != GLFW_PRESS)
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if (action != GLFW_PRESS)
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@ -53,7 +61,7 @@ static void key_callback(GLFWwindow window, int key, int action)
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switch (key)
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switch (key)
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{
|
{
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case GLFW_KEY_ESCAPE:
|
case GLFW_KEY_ESCAPE:
|
||||||
glfwDestroyWindow(window);
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closed = GL_TRUE;
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||||||
break;
|
break;
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||||||
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case GLFW_KEY_V:
|
case GLFW_KEY_V:
|
||||||
@ -80,7 +88,7 @@ static void key_callback(GLFWwindow window, int key, int action)
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}
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}
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}
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}
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static void size_callback(GLFWwindow window, int width, int height)
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static void window_size_callback(GLFWwindow window, int width, int height)
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{
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{
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glViewport(0, 0, width, height);
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glViewport(0, 0, width, height);
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}
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}
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@ -130,7 +138,8 @@ int main(int argc, char** argv)
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glfwSwapInterval(1);
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glfwSwapInterval(1);
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glfwSetKeyCallback(key_callback);
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glfwSetKeyCallback(key_callback);
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glfwSetWindowSizeCallback(size_callback);
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glfwSetWindowSizeCallback(window_size_callback);
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glfwSetWindowCloseCallback(window_close_callback);
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|
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glMatrixMode(GL_PROJECTION);
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glMatrixMode(GL_PROJECTION);
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glOrtho(-1.f, 1.f, -1.f, 1.f, -1.f, 1.f);
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glOrtho(-1.f, 1.f, -1.f, 1.f, -1.f, 1.f);
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@ -138,7 +147,7 @@ int main(int argc, char** argv)
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glClearColor(0.5f, 0.5f, 0.5f, 0);
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glClearColor(0.5f, 0.5f, 0.5f, 0);
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while (!glfwGetWindowParam(window, GLFW_CLOSE_REQUESTED))
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while (!closed)
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{
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{
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glClear(GL_COLOR_BUFFER_BIT);
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glClear(GL_COLOR_BUFFER_BIT);
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@ -37,6 +37,7 @@
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|
|
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#define STEP_SIZE 0.1f
|
#define STEP_SIZE 0.1f
|
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|
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|
static GLboolean closed = GL_FALSE;
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static GLfloat gamma_value = 1.0f;
|
static GLfloat gamma_value = 1.0f;
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|
|
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static void usage(void)
|
static void usage(void)
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@ -51,6 +52,12 @@ static void set_gamma(float value)
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glfwSetGamma(gamma_value);
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glfwSetGamma(gamma_value);
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}
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}
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|
|
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static int window_close_callback(GLFWwindow window)
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|
{
|
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|
closed = GL_TRUE;
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return GL_FALSE;
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|
}
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||||||
|
|
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static void key_callback(GLFWwindow window, int key, int action)
|
static void key_callback(GLFWwindow window, int key, int action)
|
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{
|
{
|
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if (action != GLFW_PRESS)
|
if (action != GLFW_PRESS)
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@ -60,7 +67,7 @@ static void key_callback(GLFWwindow window, int key, int action)
|
|||||||
{
|
{
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case GLFW_KEY_ESCAPE:
|
case GLFW_KEY_ESCAPE:
|
||||||
{
|
{
|
||||||
glfwDestroyWindow(window);
|
closed = GL_TRUE;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -145,6 +152,7 @@ int main(int argc, char** argv)
|
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glfwSwapInterval(1);
|
glfwSwapInterval(1);
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||||||
|
|
||||||
glfwSetKeyCallback(key_callback);
|
glfwSetKeyCallback(key_callback);
|
||||||
|
glfwSetWindowCloseCallback(window_close_callback);
|
||||||
glfwSetWindowSizeCallback(size_callback);
|
glfwSetWindowSizeCallback(size_callback);
|
||||||
|
|
||||||
glMatrixMode(GL_PROJECTION);
|
glMatrixMode(GL_PROJECTION);
|
||||||
@ -153,7 +161,7 @@ int main(int argc, char** argv)
|
|||||||
|
|
||||||
glClearColor(0.5f, 0.5f, 0.5f, 0);
|
glClearColor(0.5f, 0.5f, 0.5f, 0);
|
||||||
|
|
||||||
while (!glfwGetWindowParam(window, GLFW_CLOSE_REQUESTED))
|
while (!closed)
|
||||||
{
|
{
|
||||||
glClear(GL_COLOR_BUFFER_BIT);
|
glClear(GL_COLOR_BUFFER_BIT);
|
||||||
|
|
||||||
|
@ -35,11 +35,19 @@
|
|||||||
|
|
||||||
#include "getopt.h"
|
#include "getopt.h"
|
||||||
|
|
||||||
|
static GLboolean closed = GL_FALSE;
|
||||||
|
|
||||||
static void usage(void)
|
static void usage(void)
|
||||||
{
|
{
|
||||||
printf("Usage: iconify [-h] [-f]\n");
|
printf("Usage: iconify [-h] [-f]\n");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static int window_close_callback(GLFWwindow window)
|
||||||
|
{
|
||||||
|
closed = GL_TRUE;
|
||||||
|
return GL_FALSE;
|
||||||
|
}
|
||||||
|
|
||||||
static void key_callback(GLFWwindow window, int key, int action)
|
static void key_callback(GLFWwindow window, int key, int action)
|
||||||
{
|
{
|
||||||
printf("%0.2f Key %s\n",
|
printf("%0.2f Key %s\n",
|
||||||
@ -55,12 +63,12 @@ static void key_callback(GLFWwindow window, int key, int action)
|
|||||||
glfwIconifyWindow(window);
|
glfwIconifyWindow(window);
|
||||||
break;
|
break;
|
||||||
case GLFW_KEY_ESCAPE:
|
case GLFW_KEY_ESCAPE:
|
||||||
glfwDestroyWindow(window);
|
closed = GL_TRUE;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void size_callback(GLFWwindow window, int width, int height)
|
static void window_size_callback(GLFWwindow window, int width, int height)
|
||||||
{
|
{
|
||||||
printf("%0.2f Size %ix%i\n", glfwGetTime(), width, height);
|
printf("%0.2f Size %ix%i\n", glfwGetTime(), width, height);
|
||||||
|
|
||||||
@ -124,11 +132,12 @@ int main(int argc, char** argv)
|
|||||||
glfwSwapInterval(1);
|
glfwSwapInterval(1);
|
||||||
|
|
||||||
glfwSetKeyCallback(key_callback);
|
glfwSetKeyCallback(key_callback);
|
||||||
glfwSetWindowSizeCallback(size_callback);
|
glfwSetWindowSizeCallback(window_size_callback);
|
||||||
|
glfwSetWindowCloseCallback(window_close_callback);
|
||||||
|
|
||||||
glEnable(GL_SCISSOR_TEST);
|
glEnable(GL_SCISSOR_TEST);
|
||||||
|
|
||||||
while (!glfwGetWindowParam(window, GLFW_CLOSE_REQUESTED))
|
while (!closed)
|
||||||
{
|
{
|
||||||
if (iconified != glfwGetWindowParam(window, GLFW_ICONIFIED) ||
|
if (iconified != glfwGetWindowParam(window, GLFW_ICONIFIED) ||
|
||||||
active != glfwGetWindowParam(window, GLFW_ACTIVE))
|
active != glfwGetWindowParam(window, GLFW_ACTIVE))
|
||||||
|
@ -35,7 +35,7 @@
|
|||||||
|
|
||||||
#include "getopt.h"
|
#include "getopt.h"
|
||||||
|
|
||||||
static GLFWwindow window = NULL;
|
static GLFWwindow window_handle = NULL;
|
||||||
|
|
||||||
enum Mode
|
enum Mode
|
||||||
{
|
{
|
||||||
@ -68,25 +68,25 @@ static void error_callback(int error, const char* description)
|
|||||||
fprintf(stderr, "Error: %s\n", description);
|
fprintf(stderr, "Error: %s\n", description);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void window_size_callback(GLFWwindow in_window, int width, int height)
|
static void window_size_callback(GLFWwindow window, int width, int height)
|
||||||
{
|
{
|
||||||
printf("Window resized to %ix%i\n", width, height);
|
printf("Window resized to %ix%i\n", width, height);
|
||||||
|
|
||||||
glViewport(0, 0, width, height);
|
glViewport(0, 0, width, height);
|
||||||
}
|
}
|
||||||
|
|
||||||
static int window_close_callback(GLFWwindow dummy)
|
static int window_close_callback(GLFWwindow window)
|
||||||
{
|
{
|
||||||
window = NULL;
|
window_handle = NULL;
|
||||||
return GL_TRUE;
|
return GL_TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void key_callback(GLFWwindow dummy, int key, int action)
|
static void key_callback(GLFWwindow window, int key, int action)
|
||||||
{
|
{
|
||||||
if (key == GLFW_KEY_ESCAPE)
|
if (key == GLFW_KEY_ESCAPE)
|
||||||
{
|
{
|
||||||
glfwDestroyWindow(window);
|
glfwDestroyWindow(window);
|
||||||
window = NULL;
|
window_handle = NULL;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -143,10 +143,10 @@ static void test_modes(GLFWmonitor monitor)
|
|||||||
glfwGetMonitorString(monitor, GLFW_MONITOR_NAME),
|
glfwGetMonitorString(monitor, GLFW_MONITOR_NAME),
|
||||||
format_mode(mode));
|
format_mode(mode));
|
||||||
|
|
||||||
window = glfwCreateWindow(mode->width, mode->height,
|
window_handle = glfwCreateWindow(mode->width, mode->height,
|
||||||
GLFW_FULLSCREEN, "Video Mode Test",
|
GLFW_FULLSCREEN, "Video Mode Test",
|
||||||
NULL);
|
NULL);
|
||||||
if (!window)
|
if (!window_handle)
|
||||||
{
|
{
|
||||||
printf("Failed to enter mode %u: %s\n",
|
printf("Failed to enter mode %u: %s\n",
|
||||||
(unsigned int) i,
|
(unsigned int) i,
|
||||||
@ -154,7 +154,7 @@ static void test_modes(GLFWmonitor monitor)
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
glfwMakeContextCurrent(window);
|
glfwMakeContextCurrent(window_handle);
|
||||||
glfwSwapInterval(1);
|
glfwSwapInterval(1);
|
||||||
|
|
||||||
glfwSetTime(0.0);
|
glfwSetTime(0.0);
|
||||||
@ -162,10 +162,10 @@ static void test_modes(GLFWmonitor monitor)
|
|||||||
while (glfwGetTime() < 5.0)
|
while (glfwGetTime() < 5.0)
|
||||||
{
|
{
|
||||||
glClear(GL_COLOR_BUFFER_BIT);
|
glClear(GL_COLOR_BUFFER_BIT);
|
||||||
glfwSwapBuffers(window);
|
glfwSwapBuffers(window_handle);
|
||||||
glfwPollEvents();
|
glfwPollEvents();
|
||||||
|
|
||||||
if (!window)
|
if (!window_handle)
|
||||||
{
|
{
|
||||||
printf("User terminated program\n");
|
printf("User terminated program\n");
|
||||||
exit(EXIT_SUCCESS);
|
exit(EXIT_SUCCESS);
|
||||||
@ -176,7 +176,7 @@ static void test_modes(GLFWmonitor monitor)
|
|||||||
glGetIntegerv(GL_GREEN_BITS, ¤t.greenBits);
|
glGetIntegerv(GL_GREEN_BITS, ¤t.greenBits);
|
||||||
glGetIntegerv(GL_BLUE_BITS, ¤t.blueBits);
|
glGetIntegerv(GL_BLUE_BITS, ¤t.blueBits);
|
||||||
|
|
||||||
glfwGetWindowSize(window, ¤t.width, ¤t.height);
|
glfwGetWindowSize(window_handle, ¤t.width, ¤t.height);
|
||||||
|
|
||||||
if (current.redBits != mode->redBits ||
|
if (current.redBits != mode->redBits ||
|
||||||
current.greenBits != mode->greenBits ||
|
current.greenBits != mode->greenBits ||
|
||||||
@ -196,9 +196,9 @@ static void test_modes(GLFWmonitor monitor)
|
|||||||
|
|
||||||
printf("Closing window\n");
|
printf("Closing window\n");
|
||||||
|
|
||||||
glfwDestroyWindow(window);
|
glfwDestroyWindow(window_handle);
|
||||||
|
window_handle = NULL;
|
||||||
glfwPollEvents();
|
glfwPollEvents();
|
||||||
window = NULL;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -35,6 +35,7 @@
|
|||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
|
|
||||||
|
static GLboolean reopen = GL_FALSE;
|
||||||
static GLFWwindow window_handle = NULL;
|
static GLFWwindow window_handle = NULL;
|
||||||
static int cursor_x;
|
static int cursor_x;
|
||||||
static int cursor_y;
|
static int cursor_y;
|
||||||
@ -77,10 +78,7 @@ static void key_callback(GLFWwindow window, int key, int action)
|
|||||||
case GLFW_KEY_R:
|
case GLFW_KEY_R:
|
||||||
{
|
{
|
||||||
if (action == GLFW_PRESS)
|
if (action == GLFW_PRESS)
|
||||||
{
|
reopen = GL_TRUE;
|
||||||
glfwDestroyWindow(window);
|
|
||||||
open_window();
|
|
||||||
}
|
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@ -121,8 +119,6 @@ int main(void)
|
|||||||
|
|
||||||
if (!open_window())
|
if (!open_window())
|
||||||
{
|
{
|
||||||
glfwTerminate();
|
|
||||||
|
|
||||||
fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
|
fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
|
||||||
exit(EXIT_FAILURE);
|
exit(EXIT_FAILURE);
|
||||||
}
|
}
|
||||||
@ -135,6 +131,18 @@ int main(void)
|
|||||||
|
|
||||||
glfwSwapBuffers(window_handle);
|
glfwSwapBuffers(window_handle);
|
||||||
glfwWaitEvents();
|
glfwWaitEvents();
|
||||||
|
|
||||||
|
if (reopen)
|
||||||
|
{
|
||||||
|
glfwDestroyWindow(window_handle);
|
||||||
|
if (!open_window())
|
||||||
|
{
|
||||||
|
fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
|
||||||
|
exit(EXIT_FAILURE);
|
||||||
|
}
|
||||||
|
|
||||||
|
reopen = GL_FALSE;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
glfwTerminate();
|
glfwTerminate();
|
||||||
|
@ -37,27 +37,18 @@
|
|||||||
#define HEIGHT 400
|
#define HEIGHT 400
|
||||||
|
|
||||||
static GLFWwindow windows[2];
|
static GLFWwindow windows[2];
|
||||||
|
static GLboolean closed = GL_FALSE;
|
||||||
|
|
||||||
static void key_callback(GLFWwindow window, int key, int action)
|
static void key_callback(GLFWwindow window, int key, int action)
|
||||||
{
|
{
|
||||||
if (action == GLFW_PRESS && key == GLFW_KEY_ESCAPE)
|
if (action == GLFW_PRESS && key == GLFW_KEY_ESCAPE)
|
||||||
glfwDestroyWindow(window);
|
closed = GL_TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
static int window_close_callback(GLFWwindow window)
|
static int window_close_callback(GLFWwindow window)
|
||||||
{
|
{
|
||||||
int i;
|
closed = GL_TRUE;
|
||||||
|
return GL_FALSE;
|
||||||
for (i = 0; i < 2; i++)
|
|
||||||
{
|
|
||||||
if (windows[i] == window)
|
|
||||||
{
|
|
||||||
windows[i] = NULL;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return GL_TRUE;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static GLFWwindow open_window(const char* title, GLFWwindow share)
|
static GLFWwindow open_window(const char* title, GLFWwindow share)
|
||||||
@ -170,7 +161,7 @@ int main(int argc, char** argv)
|
|||||||
glfwGetWindowPos(windows[0], &x, &y);
|
glfwGetWindowPos(windows[0], &x, &y);
|
||||||
glfwSetWindowPos(windows[1], x + WIDTH + 50, y);
|
glfwSetWindowPos(windows[1], x + WIDTH + 50, y);
|
||||||
|
|
||||||
while (windows[0] && windows[1])
|
while (!closed)
|
||||||
{
|
{
|
||||||
glfwMakeContextCurrent(windows[0]);
|
glfwMakeContextCurrent(windows[0]);
|
||||||
draw_quad(texture);
|
draw_quad(texture);
|
||||||
|
Loading…
Reference in New Issue
Block a user