mirror of
https://github.com/glfw/glfw.git
synced 2024-11-25 22:14:34 +00:00
Split out application delegate into separate class, minor formatting.
This commit is contained in:
parent
33b2195fb9
commit
6ab8cd62d5
@ -232,6 +232,10 @@ int _glfwPlatformTerminate( void )
|
|||||||
{
|
{
|
||||||
// TODO: Probably other cleanup
|
// TODO: Probably other cleanup
|
||||||
|
|
||||||
|
[NSApp setDelegate:nil];
|
||||||
|
[_glfwLibrary.NS.delegate release];
|
||||||
|
_glfwLibrary.NS.delegate = nil;
|
||||||
|
|
||||||
[_glfwLibrary.NS.autoreleasePool release];
|
[_glfwLibrary.NS.autoreleasePool release];
|
||||||
_glfwLibrary.NS.autoreleasePool = nil;
|
_glfwLibrary.NS.autoreleasePool = nil;
|
||||||
|
|
||||||
|
@ -29,9 +29,9 @@
|
|||||||
|
|
||||||
#include "internal.h"
|
#include "internal.h"
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
//========================================================================
|
||||||
// Delegate for window related notifications
|
// Delegate for window related notifications
|
||||||
// (but also used as an application delegate)
|
|
||||||
//========================================================================
|
//========================================================================
|
||||||
|
|
||||||
@interface GLFWWindowDelegate : NSObject
|
@interface GLFWWindowDelegate : NSObject
|
||||||
@ -39,13 +39,13 @@
|
|||||||
_GLFWwindow* window;
|
_GLFWwindow* window;
|
||||||
}
|
}
|
||||||
|
|
||||||
- (id)initWithRats:(_GLFWwindow*)initWndow;
|
- (id)initWithGlfwWindow:(_GLFWwindow*)initWndow;
|
||||||
|
|
||||||
@end
|
@end
|
||||||
|
|
||||||
@implementation GLFWWindowDelegate
|
@implementation GLFWWindowDelegate
|
||||||
|
|
||||||
- (id)initWithRats:(_GLFWwindow*)initWindow
|
- (id)initWithGlfwWindow:(_GLFWwindow*)initWindow
|
||||||
{
|
{
|
||||||
self = [super init];
|
self = [super init];
|
||||||
if (self != nil)
|
if (self != nil)
|
||||||
@ -56,13 +56,8 @@
|
|||||||
|
|
||||||
- (BOOL)windowShouldClose:(id)sender
|
- (BOOL)windowShouldClose:(id)sender
|
||||||
{
|
{
|
||||||
if (window->windowCloseCallback)
|
|
||||||
{
|
|
||||||
if (!window->windowCloseCallback(window))
|
|
||||||
return NO;
|
|
||||||
}
|
|
||||||
|
|
||||||
window->closed = GL_TRUE;
|
window->closed = GL_TRUE;
|
||||||
|
|
||||||
return NO;
|
return NO;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -79,20 +74,56 @@
|
|||||||
window->windowSizeCallback(window, window->width, window->height);
|
window->windowSizeCallback(window, window->width, window->height);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
- (void)windowDidMiniaturize:(NSNotification*)notification
|
||||||
|
{
|
||||||
|
window->iconified = GL_TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
- (void)windowDidDeminiaturize:(NSNotification*)notification
|
||||||
|
{
|
||||||
|
window->iconified = GL_FALSE;
|
||||||
|
}
|
||||||
|
|
||||||
|
- (void)windowDidBecomeKey:(NSNotification*)notification
|
||||||
|
{
|
||||||
|
_glfwLibrary.activeWindow = window;
|
||||||
|
}
|
||||||
|
|
||||||
|
- (void)windowDidResignKey:(NSNotification*)notification
|
||||||
|
{
|
||||||
|
if (window == _glfwLibrary.activeWindow)
|
||||||
|
_glfwLibrary.activeWindow = NULL;
|
||||||
|
|
||||||
|
_glfwClearInput(window);
|
||||||
|
}
|
||||||
|
|
||||||
|
@end
|
||||||
|
|
||||||
|
//========================================================================
|
||||||
|
// Delegate for application related notifications
|
||||||
|
//========================================================================
|
||||||
|
|
||||||
|
@interface GLFWApplicationDelegate : NSObject
|
||||||
|
@end
|
||||||
|
|
||||||
|
@implementation GLFWApplicationDelegate
|
||||||
|
|
||||||
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender
|
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender
|
||||||
{
|
{
|
||||||
if (window->windowCloseCallback)
|
_GLFWwindow* window;
|
||||||
{
|
|
||||||
if (!window->windowCloseCallback(window))
|
|
||||||
return NSTerminateCancel;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
for (window = _glfwLibrary.windowListHead; window; window = window->next)
|
||||||
window->closed = GL_TRUE;
|
window->closed = GL_TRUE;
|
||||||
|
|
||||||
return NSTerminateCancel;
|
return NSTerminateCancel;
|
||||||
}
|
}
|
||||||
|
|
||||||
@end
|
@end
|
||||||
|
|
||||||
|
//========================================================================
|
||||||
|
// Keyboard symbol translation table
|
||||||
|
//========================================================================
|
||||||
|
|
||||||
// TODO: Need to find mappings for F13-F15, volume down/up/mute, and eject.
|
// TODO: Need to find mappings for F13-F15, volume down/up/mute, and eject.
|
||||||
static const unsigned int MAC_TO_GLFW_KEYCODE_MAPPING[128] =
|
static const unsigned int MAC_TO_GLFW_KEYCODE_MAPPING[128] =
|
||||||
{
|
{
|
||||||
@ -250,13 +281,13 @@ static int convertMacKeyCode(unsigned int macKeyCode)
|
|||||||
_GLFWwindow* window;
|
_GLFWwindow* window;
|
||||||
}
|
}
|
||||||
|
|
||||||
- (id)initWithRats:(_GLFWwindow*)initWindow;
|
- (id)initWithGlfwWindow:(_GLFWwindow*)initWindow;
|
||||||
|
|
||||||
@end
|
@end
|
||||||
|
|
||||||
@implementation GLFWContentView
|
@implementation GLFWContentView
|
||||||
|
|
||||||
- (id)initWithRats:(_GLFWwindow*)initWindow
|
- (id)initWithGlfwWindow:(_GLFWwindow*)initWindow
|
||||||
{
|
{
|
||||||
self = [super init];
|
self = [super init];
|
||||||
if (self != nil)
|
if (self != nil)
|
||||||
@ -429,14 +460,26 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
|
|||||||
return GL_FALSE;
|
return GL_FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
window->NS.delegate = [[GLFWWindowDelegate alloc] initWithRats:window];
|
// We can only have one application delegate, but we only allocate it the
|
||||||
if (window->NS.delegate == nil)
|
// first time we create a window to keep all window code in this file
|
||||||
|
if (_glfwLibrary.NS.delegate == nil)
|
||||||
|
{
|
||||||
|
_glfwLibrary.NS.delegate = [[GLFWApplicationDelegate alloc] init];
|
||||||
|
if (_glfwLibrary.NS.delegate == nil)
|
||||||
{
|
{
|
||||||
_glfwSetError(GLFW_INTERNAL_ERROR);
|
_glfwSetError(GLFW_INTERNAL_ERROR);
|
||||||
return GL_FALSE;
|
return GL_FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
[NSApp setDelegate:window->NS.delegate];
|
[NSApp setDelegate:_glfwLibrary.NS.delegate];
|
||||||
|
}
|
||||||
|
|
||||||
|
window->NS.delegate = [[GLFWWindowDelegate alloc] initWithGlfwWindow:window];
|
||||||
|
if (window->NS.delegate == nil)
|
||||||
|
{
|
||||||
|
_glfwSetError(GLFW_INTERNAL_ERROR);
|
||||||
|
return GL_FALSE;
|
||||||
|
}
|
||||||
|
|
||||||
// Mac OS X needs non-zero color size, so set resonable values
|
// Mac OS X needs non-zero color size, so set resonable values
|
||||||
int colorBits = fbconfig->redBits + fbconfig->greenBits + fbconfig->blueBits;
|
int colorBits = fbconfig->redBits + fbconfig->greenBits + fbconfig->blueBits;
|
||||||
@ -470,15 +513,18 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
|
|||||||
kCGDisplayModeIsSafeForHardware,
|
kCGDisplayModeIsSafeForHardware,
|
||||||
NULL);
|
NULL);
|
||||||
|
|
||||||
window->width = [[(id)fullscreenMode objectForKey:(id)kCGDisplayWidth] intValue];
|
window->width =
|
||||||
window->height = [[(id)fullscreenMode objectForKey:(id)kCGDisplayHeight] intValue];
|
[[(id)fullscreenMode objectForKey:(id)kCGDisplayWidth] intValue];
|
||||||
|
window->height =
|
||||||
|
[[(id)fullscreenMode objectForKey:(id)kCGDisplayHeight] intValue];
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int styleMask = 0;
|
unsigned int styleMask = 0;
|
||||||
|
|
||||||
if (wndconfig->mode == GLFW_WINDOWED)
|
if (wndconfig->mode == GLFW_WINDOWED)
|
||||||
{
|
{
|
||||||
styleMask = NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask;
|
styleMask = NSTitledWindowMask | NSClosableWindowMask |
|
||||||
|
NSMiniaturizableWindowMask;
|
||||||
|
|
||||||
if (!wndconfig->windowNoResize)
|
if (!wndconfig->windowNoResize)
|
||||||
styleMask |= NSResizableWindowMask;
|
styleMask |= NSResizableWindowMask;
|
||||||
@ -495,7 +541,7 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
|
|||||||
[window->NS.window setTitle:[NSString stringWithCString:wndconfig->title
|
[window->NS.window setTitle:[NSString stringWithCString:wndconfig->title
|
||||||
encoding:NSISOLatin1StringEncoding]];
|
encoding:NSISOLatin1StringEncoding]];
|
||||||
|
|
||||||
[window->NS.window setContentView:[[GLFWContentView alloc] initWithRats:window]];
|
[window->NS.window setContentView:[[GLFWContentView alloc] initWithGlfwWindow:window]];
|
||||||
[window->NS.window setDelegate:window->NS.delegate];
|
[window->NS.window setDelegate:window->NS.delegate];
|
||||||
[window->NS.window setAcceptsMouseMovedEvents:YES];
|
[window->NS.window setAcceptsMouseMovedEvents:YES];
|
||||||
[window->NS.window center];
|
[window->NS.window center];
|
||||||
@ -507,10 +553,12 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
|
|||||||
}
|
}
|
||||||
|
|
||||||
unsigned int attribute_count = 0;
|
unsigned int attribute_count = 0;
|
||||||
|
|
||||||
#define ADD_ATTR(x) attributes[attribute_count++] = x
|
#define ADD_ATTR(x) attributes[attribute_count++] = x
|
||||||
#define ADD_ATTR2(x, y) (void)({ ADD_ATTR(x); ADD_ATTR(y); })
|
#define ADD_ATTR2(x, y) { ADD_ATTR(x); ADD_ATTR(y); }
|
||||||
#define MAX_ATTRS 24 // urgh
|
|
||||||
NSOpenGLPixelFormatAttribute attributes[MAX_ATTRS];
|
// Arbitrary array size here
|
||||||
|
NSOpenGLPixelFormatAttribute attributes[24];
|
||||||
|
|
||||||
ADD_ATTR(NSOpenGLPFADoubleBuffer);
|
ADD_ATTR(NSOpenGLPFADoubleBuffer);
|
||||||
|
|
||||||
@ -553,14 +601,19 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
|
|||||||
|
|
||||||
ADD_ATTR(0);
|
ADD_ATTR(0);
|
||||||
|
|
||||||
window->NSGL.pixelFormat = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
|
#undef ADD_ATTR
|
||||||
|
#undef ADD_ATTR2
|
||||||
|
|
||||||
|
window->NSGL.pixelFormat =
|
||||||
|
[[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
|
||||||
if (window->NSGL.pixelFormat == nil)
|
if (window->NSGL.pixelFormat == nil)
|
||||||
{
|
{
|
||||||
_glfwSetError(GLFW_NO_PIXEL_FORMAT);
|
_glfwSetError(GLFW_NO_PIXEL_FORMAT);
|
||||||
return GL_FALSE;
|
return GL_FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
window->NSGL.context = [[NSOpenGLContext alloc] initWithFormat:window->NSGL.pixelFormat
|
window->NSGL.context =
|
||||||
|
[[NSOpenGLContext alloc] initWithFormat:window->NSGL.pixelFormat
|
||||||
shareContext:nil];
|
shareContext:nil];
|
||||||
if (window->NSGL.context == nil)
|
if (window->NSGL.context == nil)
|
||||||
{
|
{
|
||||||
@ -660,7 +713,8 @@ void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
|
|||||||
|
|
||||||
void _glfwPlatformSetWindowPos(_GLFWwindow* window, int x, int y)
|
void _glfwPlatformSetWindowPos(_GLFWwindow* window, int x, int y)
|
||||||
{
|
{
|
||||||
NSRect contentRect = [window->NS.window contentRectForFrameRect:[window->NS.window frame]];
|
NSRect contentRect =
|
||||||
|
[window->NS.window contentRectForFrameRect:[window->NS.window frame]];
|
||||||
|
|
||||||
// We assume here that the client code wants to position the window within the
|
// We assume here that the client code wants to position the window within the
|
||||||
// screen the window currently occupies
|
// screen the window currently occupies
|
||||||
@ -875,7 +929,8 @@ void _glfwPlatformSetMouseCursorPos(_GLFWwindow* window, int x, int y)
|
|||||||
CGPoint mainScreenOrigin = CGDisplayBounds( CGMainDisplayID() ).origin;
|
CGPoint mainScreenOrigin = CGDisplayBounds( CGMainDisplayID() ).origin;
|
||||||
double mainScreenHeight = CGDisplayBounds( CGMainDisplayID() ).size.height;
|
double mainScreenHeight = CGDisplayBounds( CGMainDisplayID() ).size.height;
|
||||||
CGPoint targetPoint = CGPointMake( globalPoint.x - mainScreenOrigin.x,
|
CGPoint targetPoint = CGPointMake( globalPoint.x - mainScreenOrigin.x,
|
||||||
mainScreenHeight - globalPoint.y - mainScreenOrigin.y );
|
mainScreenHeight - globalPoint.y -
|
||||||
|
mainScreenOrigin.y );
|
||||||
CGDisplayMoveCursorToPoint( CGMainDisplayID(), targetPoint );
|
CGDisplayMoveCursorToPoint( CGMainDisplayID(), targetPoint );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -94,20 +94,16 @@ typedef struct _GLFWwindowNS
|
|||||||
//------------------------------------------------------------------------
|
//------------------------------------------------------------------------
|
||||||
typedef struct _GLFWlibraryNS
|
typedef struct _GLFWlibraryNS
|
||||||
{
|
{
|
||||||
// Timer data
|
|
||||||
struct {
|
struct {
|
||||||
double t0;
|
double t0;
|
||||||
} timer;
|
} timer;
|
||||||
|
|
||||||
// dlopen handle for dynamically-loading extension function pointers
|
// dlopen handle for dynamically loading OpenGL extension entry points
|
||||||
void* OpenGLFramework;
|
void* OpenGLFramework;
|
||||||
|
|
||||||
int unbundled;
|
int unbundled;
|
||||||
|
|
||||||
id desktopMode;
|
id desktopMode;
|
||||||
|
id delegate;
|
||||||
id autoreleasePool;
|
id autoreleasePool;
|
||||||
|
|
||||||
} _GLFWlibraryNS;
|
} _GLFWlibraryNS;
|
||||||
|
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user