mirror of
https://github.com/glfw/glfw.git
synced 2024-11-22 21:14:35 +00:00
Select mapping platform name at runtime
This is done in preparation for runtime platform selection.
This commit is contained in:
parent
d0776e04a3
commit
6d51b39106
@ -32,7 +32,6 @@
|
|||||||
#define _GLFW_PLATFORM_JOYSTICK_STATE _GLFWjoystickNS ns
|
#define _GLFW_PLATFORM_JOYSTICK_STATE _GLFWjoystickNS ns
|
||||||
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyJoystick; }
|
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyJoystick; }
|
||||||
|
|
||||||
#define _GLFW_PLATFORM_MAPPING_NAME "Mac OS X"
|
|
||||||
#define GLFW_BUILD_COCOA_MAPPINGS
|
#define GLFW_BUILD_COCOA_MAPPINGS
|
||||||
|
|
||||||
// Cocoa-specific per-joystick data
|
// Cocoa-specific per-joystick data
|
||||||
|
@ -469,6 +469,11 @@ int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
|||||||
return js->present;
|
return js->present;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const char* _glfwPlatformGetMappingName(void)
|
||||||
|
{
|
||||||
|
return "Mac OS X";
|
||||||
|
}
|
||||||
|
|
||||||
void _glfwPlatformUpdateGamepadGUID(char* guid)
|
void _glfwPlatformUpdateGamepadGUID(char* guid)
|
||||||
{
|
{
|
||||||
if ((strncmp(guid + 4, "000000000000", 12) == 0) &&
|
if ((strncmp(guid + 4, "000000000000", 12) == 0) &&
|
||||||
|
@ -234,8 +234,9 @@ static GLFWbool parseMapping(_GLFWmapping* mapping, const char* string)
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
length = strlen(_GLFW_PLATFORM_MAPPING_NAME);
|
const char* name = _glfwPlatformGetMappingName();
|
||||||
if (strncmp(c, _GLFW_PLATFORM_MAPPING_NAME, length) != 0)
|
length = strlen(name);
|
||||||
|
if (strncmp(c, name, length) != 0)
|
||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -642,6 +642,7 @@ GLFWbool _glfwPlatformInitJoysticks(void);
|
|||||||
void _glfwPlatformTerminateJoysticks(void);
|
void _glfwPlatformTerminateJoysticks(void);
|
||||||
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode);
|
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode);
|
||||||
void _glfwPlatformUpdateGamepadGUID(char* guid);
|
void _glfwPlatformUpdateGamepadGUID(char* guid);
|
||||||
|
const char* _glfwPlatformGetMappingName(void);
|
||||||
|
|
||||||
uint64_t _glfwPlatformGetTimerValue(void);
|
uint64_t _glfwPlatformGetTimerValue(void);
|
||||||
uint64_t _glfwPlatformGetTimerFrequency(void);
|
uint64_t _glfwPlatformGetTimerFrequency(void);
|
||||||
|
@ -422,6 +422,11 @@ int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
|||||||
return js->present;
|
return js->present;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const char* _glfwPlatformGetMappingName(void)
|
||||||
|
{
|
||||||
|
return "Linux";
|
||||||
|
}
|
||||||
|
|
||||||
void _glfwPlatformUpdateGamepadGUID(char* guid)
|
void _glfwPlatformUpdateGamepadGUID(char* guid)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
@ -31,7 +31,6 @@
|
|||||||
#define _GLFW_PLATFORM_JOYSTICK_STATE _GLFWjoystickLinux linjs
|
#define _GLFW_PLATFORM_JOYSTICK_STATE _GLFWjoystickLinux linjs
|
||||||
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE _GLFWlibraryLinux linjs
|
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE _GLFWlibraryLinux linjs
|
||||||
|
|
||||||
#define _GLFW_PLATFORM_MAPPING_NAME "Linux"
|
|
||||||
#define GLFW_BUILD_LINUX_MAPPINGS
|
#define GLFW_BUILD_LINUX_MAPPINGS
|
||||||
|
|
||||||
// Linux-specific joystick data
|
// Linux-specific joystick data
|
||||||
|
@ -47,6 +47,11 @@ int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
|||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const char* _glfwPlatformGetMappingName(void)
|
||||||
|
{
|
||||||
|
return "";
|
||||||
|
}
|
||||||
|
|
||||||
void _glfwPlatformUpdateGamepadGUID(char* guid)
|
void _glfwPlatformUpdateGamepadGUID(char* guid)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
@ -27,5 +27,3 @@
|
|||||||
#define _GLFW_PLATFORM_JOYSTICK_STATE struct { int dummyJoystick; }
|
#define _GLFW_PLATFORM_JOYSTICK_STATE struct { int dummyJoystick; }
|
||||||
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyLibraryJoystick; }
|
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyLibraryJoystick; }
|
||||||
|
|
||||||
#define _GLFW_PLATFORM_MAPPING_NAME ""
|
|
||||||
|
|
||||||
|
@ -740,6 +740,11 @@ int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
|||||||
return GLFW_TRUE;
|
return GLFW_TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const char* _glfwPlatformGetMappingName(void)
|
||||||
|
{
|
||||||
|
return "Windows";
|
||||||
|
}
|
||||||
|
|
||||||
void _glfwPlatformUpdateGamepadGUID(char* guid)
|
void _glfwPlatformUpdateGamepadGUID(char* guid)
|
||||||
{
|
{
|
||||||
if (strcmp(guid + 20, "504944564944") == 0)
|
if (strcmp(guid + 20, "504944564944") == 0)
|
||||||
|
@ -27,7 +27,6 @@
|
|||||||
#define _GLFW_PLATFORM_JOYSTICK_STATE _GLFWjoystickWin32 win32
|
#define _GLFW_PLATFORM_JOYSTICK_STATE _GLFWjoystickWin32 win32
|
||||||
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyLibraryJoystick; }
|
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyLibraryJoystick; }
|
||||||
|
|
||||||
#define _GLFW_PLATFORM_MAPPING_NAME "Windows"
|
|
||||||
#define GLFW_BUILD_WIN32_MAPPINGS
|
#define GLFW_BUILD_WIN32_MAPPINGS
|
||||||
|
|
||||||
// Joystick element (axis, button or slider)
|
// Joystick element (axis, button or slider)
|
||||||
|
Loading…
Reference in New Issue
Block a user